/****************************************************************************
** Meta object code from reading C++ file 'gameview.h'
**
** Created by: The Qt Meta Object Compiler version 63 (Qt 4.8.7)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include "../src/konquest-17.04.3/gameview.h"
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'gameview.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 63
#error "This file was generated using the moc from 4.8.7. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

QT_BEGIN_MOC_NAMESPACE
static const uint qt_meta_data_GameView[] = {

 // content:
       6,       // revision
       0,       // classname
       0,    0, // classinfo
      15,   14, // methods
       0,    0, // properties
       0,    0, // enums/sets
       0,    0, // constructors
       0,       // flags
       1,       // signalCount

 // signals: signature, parameters, type, tag, flags
      19,   10,    9,    9, 0x05,

 // slots: signature, parameters, type, tag, flags
      46,    9,   41,    9, 0x09,
      61,    9,    9,    9, 0x09,
      85,    9,    9,    9, 0x09,
     100,    9,    9,    9, 0x09,
     113,    9,    9,    9, 0x09,
     137,    9,    9,    9, 0x09,
     155,    9,    9,    9, 0x09,
     168,    9,    9,    9, 0x0a,
     214,  183,    9,    9, 0x0a,
     282,  264,    9,    9, 0x2a,
     335,  324,    9,    9, 0x2a,
     373,  369,    9,    9, 0x2a,
     399,    9,    9,    9, 0x0a,
     417,    9,    9,    9, 0x08,

       0        // eod
};

static const char qt_meta_stringdata_GameView[] = {
    "GameView\0\0newState\0newGUIState(GUIState)\0"
    "bool\0shutdownGame()\0planetSelected(Planet*)\0"
    "newShipCount()\0nextPlayer()\0"
    "standingOrdersClicked()\0measureDistance()\0"
    "showFleets()\0startNewGame()\0"
    "msg,player,planet,planetPlayer\0"
    "gameMsg(KLocalizedString,Player*,Planet*,Player*)\0"
    "msg,player,planet\0"
    "gameMsg(KLocalizedString,Player*,Planet*)\0"
    "msg,player\0gameMsg(KLocalizedString,Player*)\0"
    "msg\0gameMsg(KLocalizedString)\0"
    "turnPreparation()\0gameOver()\0"
};

void GameView::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    if (_c == QMetaObject::InvokeMetaMethod) {
        Q_ASSERT(staticMetaObject.cast(_o));
        GameView *_t = static_cast<GameView *>(_o);
        switch (_id) {
        case 0: _t->newGUIState((*reinterpret_cast< GUIState(*)>(_a[1]))); break;
        case 1: { bool _r = _t->shutdownGame();
            if (_a[0]) *reinterpret_cast< bool*>(_a[0]) = _r; }  break;
        case 2: _t->planetSelected((*reinterpret_cast< Planet*(*)>(_a[1]))); break;
        case 3: _t->newShipCount(); break;
        case 4: _t->nextPlayer(); break;
        case 5: _t->standingOrdersClicked(); break;
        case 6: _t->measureDistance(); break;
        case 7: _t->showFleets(); break;
        case 8: _t->startNewGame(); break;
        case 9: _t->gameMsg((*reinterpret_cast< const KLocalizedString(*)>(_a[1])),(*reinterpret_cast< Player*(*)>(_a[2])),(*reinterpret_cast< Planet*(*)>(_a[3])),(*reinterpret_cast< Player*(*)>(_a[4]))); break;
        case 10: _t->gameMsg((*reinterpret_cast< const KLocalizedString(*)>(_a[1])),(*reinterpret_cast< Player*(*)>(_a[2])),(*reinterpret_cast< Planet*(*)>(_a[3]))); break;
        case 11: _t->gameMsg((*reinterpret_cast< const KLocalizedString(*)>(_a[1])),(*reinterpret_cast< Player*(*)>(_a[2]))); break;
        case 12: _t->gameMsg((*reinterpret_cast< const KLocalizedString(*)>(_a[1]))); break;
        case 13: _t->turnPreparation(); break;
        case 14: _t->gameOver(); break;
        default: ;
        }
    }
}

const QMetaObjectExtraData GameView::staticMetaObjectExtraData = {
    0,  qt_static_metacall 
};

const QMetaObject GameView::staticMetaObject = {
    { &QWidget::staticMetaObject, qt_meta_stringdata_GameView,
      qt_meta_data_GameView, &staticMetaObjectExtraData }
};

#ifdef Q_NO_DATA_RELOCATION
const QMetaObject &GameView::getStaticMetaObject() { return staticMetaObject; }
#endif //Q_NO_DATA_RELOCATION

const QMetaObject *GameView::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->metaObject : &staticMetaObject;
}

void *GameView::qt_metacast(const char *_clname)
{
    if (!_clname) return 0;
    if (!strcmp(_clname, qt_meta_stringdata_GameView))
        return static_cast<void*>(const_cast< GameView*>(this));
    return QWidget::qt_metacast(_clname);
}

int GameView::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QWidget::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 15)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 15;
    }
    return _id;
}

// SIGNAL 0
void GameView::newGUIState(GUIState _t1)
{
    void *_a[] = { 0, const_cast<void*>(reinterpret_cast<const void*>(&_t1)) };
    QMetaObject::activate(this, &staticMetaObject, 0, _a);
}
QT_END_MOC_NAMESPACE
