/* game.c generated by valac 0.36.6.6-c7bee, the Vala compiler
 * generated from game.vala, do not modify */

/* This file is part of GNOME Games. License: GPL-3.0+.*/

#include <glib.h>
#include <glib-object.h>
#include <gio/gio.h>
#include <stdlib.h>
#include <string.h>
#include <gtk/gtk.h>


#define GAMES_TYPE_GAME (games_game_get_type ())
#define GAMES_GAME(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GAMES_TYPE_GAME, GamesGame))
#define GAMES_IS_GAME(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAMES_TYPE_GAME))
#define GAMES_GAME_GET_INTERFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), GAMES_TYPE_GAME, GamesGameIface))

typedef struct _GamesGame GamesGame;
typedef struct _GamesGameIface GamesGameIface;

#define GAMES_TYPE_ICON (games_icon_get_type ())
#define GAMES_ICON(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GAMES_TYPE_ICON, GamesIcon))
#define GAMES_IS_ICON(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAMES_TYPE_ICON))
#define GAMES_ICON_GET_INTERFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), GAMES_TYPE_ICON, GamesIconIface))

typedef struct _GamesIcon GamesIcon;
typedef struct _GamesIconIface GamesIconIface;

#define GAMES_TYPE_COVER (games_cover_get_type ())
#define GAMES_COVER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GAMES_TYPE_COVER, GamesCover))
#define GAMES_IS_COVER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAMES_TYPE_COVER))
#define GAMES_COVER_GET_INTERFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), GAMES_TYPE_COVER, GamesCoverIface))

typedef struct _GamesCover GamesCover;
typedef struct _GamesCoverIface GamesCoverIface;

#define GAMES_TYPE_RUNNER (games_runner_get_type ())
#define GAMES_RUNNER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GAMES_TYPE_RUNNER, GamesRunner))
#define GAMES_IS_RUNNER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAMES_TYPE_RUNNER))
#define GAMES_RUNNER_GET_INTERFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), GAMES_TYPE_RUNNER, GamesRunnerIface))

typedef struct _GamesRunner GamesRunner;
typedef struct _GamesRunnerIface GamesRunnerIface;

#define GAMES_TYPE_MEDIA_SET (games_media_set_get_type ())
#define GAMES_MEDIA_SET(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GAMES_TYPE_MEDIA_SET, GamesMediaSet))
#define GAMES_MEDIA_SET_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GAMES_TYPE_MEDIA_SET, GamesMediaSetClass))
#define GAMES_IS_MEDIA_SET(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAMES_TYPE_MEDIA_SET))
#define GAMES_IS_MEDIA_SET_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GAMES_TYPE_MEDIA_SET))
#define GAMES_MEDIA_SET_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GAMES_TYPE_MEDIA_SET, GamesMediaSetClass))

typedef struct _GamesMediaSet GamesMediaSet;
typedef struct _GamesMediaSetClass GamesMediaSetClass;

struct _GamesIconIface {
	GTypeInterface parent_iface;
	GIcon* (*get_icon) (GamesIcon* self);
};

struct _GamesCoverIface {
	GTypeInterface parent_iface;
	GIcon* (*get_cover) (GamesCover* self);
};

struct _GamesRunnerIface {
	GTypeInterface parent_iface;
	gboolean (*check_is_valid) (GamesRunner* self, gchar* * error_message, GError** error);
	GtkWidget* (*get_display) (GamesRunner* self);
	void (*start) (GamesRunner* self, GError** error);
	void (*resume) (GamesRunner* self, GError** error);
	void (*pause) (GamesRunner* self);
	void (*stop) (GamesRunner* self);
	gboolean (*get_can_fullscreen) (GamesRunner* self);
	gboolean (*get_can_quit_safely) (GamesRunner* self);
	gboolean (*get_can_resume) (GamesRunner* self);
	GamesMediaSet* (*get_media_set) (GamesRunner* self);
};

struct _GamesGameIface {
	GTypeInterface parent_iface;
	GamesIcon* (*get_icon) (GamesGame* self);
	GamesCover* (*get_cover) (GamesGame* self);
	GamesRunner* (*get_runner) (GamesGame* self, GError** error);
	const gchar* (*get_name) (GamesGame* self);
};



GType games_icon_get_type (void) G_GNUC_CONST;
GType games_cover_get_type (void) G_GNUC_CONST;
GType games_media_set_get_type (void) G_GNUC_CONST;
GType games_runner_get_type (void) G_GNUC_CONST;
GType games_game_get_type (void) G_GNUC_CONST;
GamesIcon* games_game_get_icon (GamesGame* self);
GamesCover* games_game_get_cover (GamesGame* self);
GamesRunner* games_game_get_runner (GamesGame* self, GError** error);
const gchar* games_game_get_name (GamesGame* self);


GamesIcon* games_game_get_icon (GamesGame* self) {
	g_return_val_if_fail (self != NULL, NULL);
	return GAMES_GAME_GET_INTERFACE (self)->get_icon (self);
}


GamesCover* games_game_get_cover (GamesGame* self) {
	g_return_val_if_fail (self != NULL, NULL);
	return GAMES_GAME_GET_INTERFACE (self)->get_cover (self);
}


GamesRunner* games_game_get_runner (GamesGame* self, GError** error) {
	g_return_val_if_fail (self != NULL, NULL);
	return GAMES_GAME_GET_INTERFACE (self)->get_runner (self, error);
}


const gchar* games_game_get_name (GamesGame* self) {
	g_return_val_if_fail (self != NULL, NULL);
	return GAMES_GAME_GET_INTERFACE (self)->get_name (self);
}


static void games_game_base_init (GamesGameIface * iface) {
	static gboolean initialized = FALSE;
	if (!initialized) {
		initialized = TRUE;
		g_object_interface_install_property (iface, g_param_spec_string ("name", "name", "name", NULL, G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB | G_PARAM_READABLE));
	}
}


GType games_game_get_type (void) {
	static volatile gsize games_game_type_id__volatile = 0;
	if (g_once_init_enter (&games_game_type_id__volatile)) {
		static const GTypeInfo g_define_type_info = { sizeof (GamesGameIface), (GBaseInitFunc) games_game_base_init, (GBaseFinalizeFunc) NULL, (GClassInitFunc) NULL, (GClassFinalizeFunc) NULL, NULL, 0, 0, (GInstanceInitFunc) NULL, NULL };
		GType games_game_type_id;
		games_game_type_id = g_type_register_static (G_TYPE_INTERFACE, "GamesGame", &g_define_type_info, 0);
		g_type_interface_add_prerequisite (games_game_type_id, G_TYPE_OBJECT);
		g_once_init_leave (&games_game_type_id__volatile, games_game_type_id);
	}
	return games_game_type_id__volatile;
}



