### 9.2 Bounds

: Bounds (void)
: Bounds (int n)
: Bounds (const ColumnVector lb, const ColumnVector ub)
: Bounds (const Bounds &a)

: Bounds& operator = (const Bounds &a)

: Bounds& resize (int n)

: double lower_bound (int index) const;
: double upper_bound (int index) const;

: ColumnVector lower_bounds (void) const;
: ColumnVector upper_bounds (void) const;

: int size (void) const;

: Bounds& set_bound (int index, double low, double high)

: Bounds& set_bounds (double low, double high)
: Bounds& set_bounds (const ColumnVector lb, const ColumnVector ub)

: Bounds& set_lower_bound (int index, double low)
: Bounds& set_upper_bound (int index, double high)

: Bounds& set_lower_bounds (double low)
: Bounds& set_upper_bounds (double high)

: Bounds& set_lower_bounds (const ColumnVector lb)
: Bounds& set_upper_bounds (const ColumnVector ub)

: ostream& operator << (ostream &os, const Bounds &b)