sokoban-X.el & sk   Ver 0.3
---------------------------

This is the first release of sokoban-X.el & sk under emacs-19.

This is a extension kit for sokoban.el Ver 1.5.
You need sokoban.el Ver 1.5 and Emacs-19.


Installation -
  - Put `sokoban-X.el' on an directory indicated by "load-path".

  - Set up .emacs
        Put following line into your ".emacs".

            (add-hook 'sokoban-mode-hook
                '(lambda () (load-library "sokoban-X")))

  - Compile by typing `make sk'.

  - Install `sk' to any directory.
        If you copied `sk' to `/home/foo/tool/sk' then
        put following line into your ".emacs".

            (setq sokoban-X-ext-prog "/home/foo/tool/sk")

        Default is "/usr/local/bin/sk".

Play -
  - Start Emacs-19 with X11. and  Type "M-x sokoban"
  - If the left mouse button  is pressed  on a clear square,  the 
    player will  move to  that location via  the optimal path  if 
    such a path exists; otherwise, the game will beep.

  - The left mouse button may be used to "drag" an object from an
    initial to a final position.  If a straightforward way exists
    for the man  to push  the object  without moving  any objects,
    the man will execute appropriate moves  and pushes to get the
    object to the desired destination.

Credits -
    Andrew Myers - Original `sk.c'.
    Shigeki Morimoto - sokoban-X.el

-- Shigeki Morimoto
    (mori@freedom.co.jp)
