CLEARBIT	main.c	163
COMBIT	main.c	164
H_COMMON_H	common.h	2
H_DEFS_H	defs.h	2
LARGER	defs.h	4
LINE	common.h	7
NameToPixel	main.c	/^NameToPixel(char *name)$/
SETBIT	main.c	162
SHIFT_DOWN	main.c	168
SHIFT_LEFT	main.c	166
SHIFT_RIGHT	main.c	169
SHIFT_UP	main.c	167
SPACE	main.c	107
__F	common.h	4
__L	common.h	5
allroot	common.c	/^struct character **allroot;$/
alternate_char	main.c	/^alternate_char(int x)$/
backgroundColor	main.c	/^char   *backgroundColor = "white";$/
backgroundPixel	main.c	/^long    foreground_pixel, backgroundPixel, borderPixel;$/
backup_character	main.c	/^backup_character(struct character *dst, struct character *src)$/
bbox	defs.h	/^struct bbox {$/
bbox_check	output.c	/^bbox_check(struct character *cp)$/
bbox_differ	common.c	/^bbox_differ(const struct bbox *bp0, const struct bbox *bp1)$/
bbp	main.c	/^struct bbox *bbp;	\/* temp bbox structure *\/$/
bit_operation	main.c	/^bit_operation(int what, int row, int col)$/
blue_pixel	main.c	/^unsigned long red_pixel, blue_pixel, green_pixel;$/
borderColor	main.c	/^char   *borderColor = "black";$/
borderPixel	main.c	/^long    foreground_pixel, backgroundPixel, borderPixel;$/
borderWidth	main.c	/^int     borderWidth = 1;$/
bsearch4char	common.c	/^bsearch4char(struct fontset *font, const int target)$/
buffers	main.c	/^struct character **buffers;$/
buffers_Button	main.c	/^Pixmap	buffers_Button;$/
buffers_Win	main.c	/^Window	message_Win, buffers_Win;$/
buffers_flags	main.c	/^int	buffers_flags[16];$/
buffers_handle	main.c	/^buffers_handle(int x, int y, int whichb)$/
buffers_height	main.c	/^int	buffers_width, buffers_height;$/
buffers_width	main.c	/^int	buffers_width, buffers_height;$/
buffers_x	main.c	/^int	buffers_x, buffers_y;$/
buffers_y	main.c	/^int	buffers_x, buffers_y;$/
change_map	main.c	/^change_map(int incre)$/
charIndex	main.c	/^int     charIndex = 0;$/
character	defs.h	/^struct character {$/
charinfo_Win	main.c	/^Window  main_Win, charinfo_Win, info_Win, edit_Win, matrix_Win;$/
charinfo_height	main.c	109
charinfo_width	main.c	/^int     charinfo_width;$/
charinfo_x	main.c	/^int     charinfo_x, charinfo_y;$/
charinfo_y	main.c	/^int     charinfo_x, charinfo_y;$/
clear_mask	common.c	/^static unsigned int clear_mask[33] = {0x00000000,$/
clear_square	main.c	/^clear_square(int row, int col)$/
cmap	main.c	/^Colormap cmap;$/
copy_character	main.c	/^copy_character(struct character *dst, struct character *src)$/
cp	main.c	/^static struct character *cp;$/
curr_bindex	main.c	/^int	curr_bindex;$/
currmap	main.c	/^int	currmap = 0;$/
decre_Button	main.c	/^Pixmap	incre_Button, decre_Button;$/
decre_Win	main.c	/^Window	incre_Win, decre_Win;$/
decre_bits	bitmaps/bit.decre	/^static char decre_bits[] = {$/
decre_height	bitmaps/bit.decre	2
decre_width	bitmaps/bit.decre	1
decre_x	main.c	/^int	decre_x, decre_y;$/
decre_y	main.c	/^int	decre_x, decre_y;$/
do_events	main.c	/^do_events(void)$/
doit_Button	main.c	/^Pixmap  save_Button, exit_Button, undo_Button, doit_Button;$/
doit_Win	main.c	/^Window	exit_Win, save_Win, undo_Win, doit_Win, image_Win;$/
doit_bits	bitmaps/bit.doit	/^static char doit_bits[] = {$/
doit_character	main.c	/^doit_character(void)$/
doit_height	bitmaps/bit.doit	2
doit_width	bitmaps/bit.doit	1
doit_x	main.c	/^int     doit_x, doit_y;$/
doit_y	main.c	/^int     doit_x, doit_y;$/
dont_drawbbox	main.c	/^int	dont_drawbbox = 0;$/
dont_drawgrid	main.c	/^int	dont_drawgrid = 0;$/
down_Button	main.c	/^Pixmap	left_Button, up_Button, down_Button, right_Button;$/
down_Win	main.c	/^Window	left_Win, up_Win, down_Win, right_Win;$/
down_bits	bitmaps/bit.down	/^static char down_bits[] = {$/
down_height	bitmaps/bit.down	2
down_width	bitmaps/bit.down	1
down_x	main.c	/^int     down_x, down_y;$/
down_y	main.c	/^int     down_x, down_y;$/
dpy	main.c	/^Display *dpy;$/
draw_boundingbox	main.c	/^draw_boundingbox(void)$/
drawbox_inMatrix	main.c	/^drawbox_inMatrix(void)$/
edit_Win	main.c	/^Window  main_Win, charinfo_Win, info_Win, edit_Win, matrix_Win;$/
edit_height	main.c	/^int     edit_width, edit_height;$/
edit_width	main.c	/^int     edit_width, edit_height;$/
edit_x	main.c	/^int     edit_x, edit_y;$/
edit_y	main.c	/^int     edit_x, edit_y;$/
encode_of_firstchar	common.c	/^int     encode_of_firstchar;$/
err	common.c	/^err(const char *fmt, ...)$/
exit_Button	main.c	/^Pixmap  save_Button, exit_Button, undo_Button, doit_Button;$/
exit_Win	main.c	/^Window	exit_Win, save_Win, undo_Win, doit_Win, image_Win;$/
exit_bits	bitmaps/bit.exit	/^static char exit_bits[] = {$/
exit_height	bitmaps/bit.exit	2
exit_width	bitmaps/bit.exit	1
exit_x	main.c	/^int     exit_x, exit_y;$/
exit_y	main.c	/^int     exit_x, exit_y;$/
fbbp	main.c	/^struct bbox *fbbp;	\/* temp bbox structure *\/$/
fill_buf	common.c	/^fill_buf(FILE *fin)$/
find_buffindex	main.c	/^find_buffindex(void)$/
find_map	main.c	/^find_map(void)$/
firstSave	main.c	/^int     firstSave = 1;$/
font_ascent	common.c	/^int     font_ascent;$/
font_mkprops	common.c	/^font_mkprops(struct fontset *font)$/
fontfilename	main.c	/^char   *fontfilename = NULL;$/
fontset	defs.h	/^struct fontset {$/
foregroundColor	main.c	/^char   *foregroundColor = "black";$/
foreground_pixel	main.c	/^long    foreground_pixel, backgroundPixel, borderPixel;$/
fset	main.c	/^struct fontset *fset;$/
gc	main.c	/^GC      gc;$/
get_bbox	common.c	/^get_bbox(FILE *fin, struct bbox *bx)$/
get_dwidth	common.c	/^get_dwidth(FILE *fin, struct character *cp)$/
get_encode	common.c	/^get_encode(FILE *fin)$/
get_name	common.c	/^get_name(FILE *fin)$/
get_swidth	common.c	/^get_swidth(FILE *fin, struct character *cp)$/
get_winsize	common.c	/^get_winsize(int *row, int *col)$/
green_pixel	main.c	/^unsigned long red_pixel, blue_pixel, green_pixel;$/
grid	main.c	/^int     grid = 1;$/
hextoint	common.c	/^hextoint(char *p)$/
icon_bits	bitmaps/bit.icon	/^static char icon_bits[] = {$/
icon_height	bitmaps/bit.icon	2
icon_width	bitmaps/bit.icon	1
image_Win	main.c	/^Window	exit_Win, save_Win, undo_Win, doit_Win, image_Win;$/
image_height	main.c	/^int     image_width, image_height;$/
image_nc	main.c	/^int     image_x0, image_nc;$/
image_width	main.c	/^int     image_width, image_height;$/
image_x	main.c	/^int     image_x, image_y;$/
image_x0	main.c	/^int     image_x0, image_nc;$/
image_y	main.c	/^int     image_x, image_y;$/
inbuf	common.c	/^char    inbuf[LINE];$/
incre_Button	main.c	/^Pixmap	incre_Button, decre_Button;$/
incre_Win	main.c	/^Window	incre_Win, decre_Win;$/
incre_bits	bitmaps/bit.incre	/^static char incre_bits[] = {$/
incre_decre	main.c	/^incre_decre(int decrease)$/
incre_height	bitmaps/bit.incre	2
incre_width	bitmaps/bit.incre	1
incre_x	main.c	/^int	incre_x, incre_y;$/
incre_y	main.c	/^int	incre_x, incre_y;$/
info_Win	main.c	/^Window  main_Win, charinfo_Win, info_Win, edit_Win, matrix_Win;$/
info_height	main.c	108
info_width	main.c	/^int     info_width;$/
info_x	main.c	/^int     info_x, info_y;$/
info_y	main.c	/^int     info_x, info_y;$/
initial	common.c	/^initial(const char *fname)$/
left_Button	main.c	/^Pixmap	left_Button, up_Button, down_Button, right_Button;$/
left_Win	main.c	/^Window	left_Win, up_Win, down_Win, right_Win;$/
left_bits	bitmaps/bit.left	/^static char left_bits[] = {$/
left_height	bitmaps/bit.left	2
left_width	bitmaps/bit.left	1
left_x	main.c	/^int     left_x, left_y;$/
left_y	main.c	/^int     left_x, left_y;$/
linecnt	common.c	/^int     linecnt;$/
main	main.c	/^main(int argc, char **argv)$/
main_Win	main.c	/^Window  main_Win, charinfo_Win, info_Win, edit_Win, matrix_Win;$/
make_buffers	main.c	/^make_buffers(void)$/
mask	main.c	/^int     mask[32] = {$/
matrix_Win	main.c	/^Window  main_Win, charinfo_Win, info_Win, edit_Win, matrix_Win;$/
matrix_height	main.c	/^int	matrix_width, matrix_height;$/
matrix_width	main.c	/^int	matrix_width, matrix_height;$/
matrix_x	main.c	/^int	matrix_x, matrix_y;$/
matrix_y	main.c	/^int	matrix_x, matrix_y;$/
max_height	main.c	/^int	max_height, max_width;$/
max_width	main.c	/^int	max_height, max_width;$/
maxx	main.c	/^int     minx, miny, maxx, maxy;$/
maxy	main.c	/^int     minx, miny, maxx, maxy;$/
message_Win	main.c	/^Window	message_Win, buffers_Win;$/
message_exists	main.c	/^int	message_exists = 0;$/
message_height	main.c	/^int	message_width, message_height;$/
message_width	main.c	/^int	message_width, message_height;$/
message_x	main.c	/^int	message_x, message_y;$/
message_y	main.c	/^int	message_x, message_y;$/
minx	main.c	/^int     minx, miny, maxx, maxy;$/
miny	main.c	/^int     minx, miny, maxx, maxy;$/
mnext_Button	main.c	/^Pixmap	mprev_Button, mnext_Button, redraw_Button, msync_Button;$/
mnext_Win	main.c	/^Window	mprev_Win, mnext_Win, redraw_Win, msync_Win;$/
mnext_bits	bitmaps/bit.mnext	/^static char mnext_bits[] = {$/
mnext_height	bitmaps/bit.mnext	2
mnext_width	bitmaps/bit.mnext	1
mnext_x	main.c	/^int	mnext_x, mnext_y;$/
mnext_y	main.c	/^int	mnext_x, mnext_y;$/
mprev_Button	main.c	/^Pixmap	mprev_Button, mnext_Button, redraw_Button, msync_Button;$/
mprev_Win	main.c	/^Window	mprev_Win, mnext_Win, redraw_Win, msync_Win;$/
mprev_bits	bitmaps/bit.mprev	/^static char mprev_bits[] = {$/
mprev_height	bitmaps/bit.mprev	2
mprev_width	bitmaps/bit.mprev	1
mprev_x	main.c	/^int	mprev_x, mprev_y;$/
mprev_y	main.c	/^int	mprev_x, mprev_y;$/
msync_Button	main.c	/^Pixmap	mprev_Button, mnext_Button, redraw_Button, msync_Button;$/
msync_Win	main.c	/^Window	mprev_Win, mnext_Win, redraw_Win, msync_Win;$/
msync_bits	bitmaps/bit.msync	/^static char msync_bits[] = {$/
msync_height	bitmaps/bit.msync	2
msync_width	bitmaps/bit.msync	1
msync_x	main.c	/^int	msync_x, msync_y;$/
msync_y	main.c	/^int	msync_x, msync_y;$/
nametolower	common.c	/^nametolower(char *name)$/
next_Button	main.c	/^Pixmap 	next_Button, nnext_Button, nnnext_Button;$/
next_Win	main.c	/^Window  next_Win, nnext_Win, nnnext_Win;$/
next_bits	bitmaps/bit.next	/^static char next_bits[] = {$/
next_height	bitmaps/bit.next	2
next_width	bitmaps/bit.next	1
next_x	main.c	/^int     next_x, next_y;$/
next_y	main.c	/^int     next_x, next_y;$/
nnext_Button	main.c	/^Pixmap 	next_Button, nnext_Button, nnnext_Button;$/
nnext_Win	main.c	/^Window  next_Win, nnext_Win, nnnext_Win;$/
nnext_bits	bitmaps/bit.nnext	/^static char nnext_bits[] = {$/
nnext_height	bitmaps/bit.nnext	2
nnext_width	bitmaps/bit.nnext	1
nnext_x	main.c	/^int     nnext_x, nnext_y;$/
nnext_y	main.c	/^int     nnext_x, nnext_y;$/
nnnext_Button	main.c	/^Pixmap 	next_Button, nnext_Button, nnnext_Button;$/
nnnext_Win	main.c	/^Window  next_Win, nnext_Win, nnnext_Win;$/
nnnext_bits	bitmaps/bit.nnnext	/^static char nnnext_bits[] = {$/
nnnext_height	bitmaps/bit.nnnext	2
nnnext_width	bitmaps/bit.nnnext	1
nnnext_x	main.c	/^int     nnnext_x, nnnext_y;$/
nnnext_y	main.c	/^int     nnnext_x, nnnext_y;$/
nobbx_Button	main.c	/^Pixmap	nobbx_Button, nogrid_Button;$/
nobbx_Win	main.c	/^Window	nobbx_Win, nogrid_Win;$/
nobbx_bits	bitmaps/bit.nobbx	/^static char nobbx_bits[] = {$/
nobbx_height	bitmaps/bit.nobbx	2
nobbx_width	bitmaps/bit.nobbx	1
nobbx_x	main.c	/^int     nobbx_x, nobbx_y;$/
nobbx_y	main.c	/^int     nobbx_x, nobbx_y;$/
nogrid_Button	main.c	/^Pixmap	nobbx_Button, nogrid_Button;$/
nogrid_Win	main.c	/^Window	nobbx_Win, nogrid_Win;$/
nogrid_bits	bitmaps/bit.nogrid	/^static char nogrid_bits[] = {$/
nogrid_height	bitmaps/bit.nogrid	2
nogrid_width	bitmaps/bit.nogrid	1
nogrid_x	main.c	/^int     nogrid_x, nogrid_y;$/
nogrid_y	main.c	/^int     nogrid_x, nogrid_y;$/
or_operation	main.c	/^or_operation(struct character *dst, struct character *src)$/
orig_col	main.c	/^int	orig_col, orig_row;$/
orig_row	main.c	/^int	orig_col, orig_row;$/
outbuf	common.c	/^char    outbuf[LINE];$/
outbufoffont	common.c	/^int	outbufoffont;$/
output	output.c	/^output(struct fontset *font, char *filename)$/
outputchar	output.c	/^outputchar(FILE *out, struct character *cp)$/
pixel_size	main.c	/^int     pixel_size = 16;$/
ppprev_Button	main.c	/^Pixmap	prev_Button, pprev_Button, ppprev_Button;$/
ppprev_Win	main.c	/^Window	prev_Win, pprev_Win, ppprev_Win;$/
ppprev_bits	bitmaps/bit.ppprev	/^static char ppprev_bits[] = {$/
ppprev_height	bitmaps/bit.ppprev	2
ppprev_width	bitmaps/bit.ppprev	1
ppprev_x	main.c	/^int     ppprev_x, ppprev_y;$/
ppprev_y	main.c	/^int     ppprev_x, ppprev_y;$/
pprev_Button	main.c	/^Pixmap	prev_Button, pprev_Button, ppprev_Button;$/
pprev_Win	main.c	/^Window	prev_Win, pprev_Win, ppprev_Win;$/
pprev_bits	bitmaps/bit.pprev	/^static char pprev_bits[] = {$/
pprev_height	bitmaps/bit.pprev	2
pprev_width	bitmaps/bit.pprev	1
pprev_x	main.c	/^int     pprev_x, pprev_y;$/
pprev_y	main.c	/^int     pprev_x, pprev_y;$/
prev_Button	main.c	/^Pixmap	prev_Button, pprev_Button, ppprev_Button;$/
prev_Win	main.c	/^Window	prev_Win, pprev_Win, ppprev_Win;$/
prev_bits	bitmaps/bit.prev	/^static char prev_bits[] = {$/
prev_height	bitmaps/bit.prev	2
prev_width	bitmaps/bit.prev	1
prev_x	main.c	/^int     prev_x, prev_y;$/
prev_y	main.c	/^int     prev_x, prev_y;$/
prevnext_character	main.c	/^prevnext_character(int incre)$/
put_msg	main.c	/^put_msg(char *line)$/
quit_bits	bitmaps/bit.quit	/^static char quit_bits[] = {$/
quit_height	bitmaps/bit.quit	2
quit_width	bitmaps/bit.quit	1
red_pixel	main.c	/^unsigned long red_pixel, blue_pixel, green_pixel;$/
redraw_Button	main.c	/^Pixmap	mprev_Button, mnext_Button, redraw_Button, msync_Button;$/
redraw_Win	main.c	/^Window	mprev_Win, mnext_Win, redraw_Win, msync_Win;$/
redraw_bits	bitmaps/bit.redraw	/^static char redraw_bits[] = {$/
redraw_buffersWindow	main.c	/^redraw_buffersWindow(void)$/
redraw_buttonInWindow	main.c	/^redraw_buttonInWindow(Pixmap pixmap, Window win, int w, int h)$/
redraw_charinfoWindow	main.c	/^redraw_charinfoWindow(void)$/
redraw_decreWindow	main.c	/^redraw_decreWindow(void)$/
redraw_doitWindow	main.c	/^redraw_doitWindow(void)$/
redraw_downWindow	main.c	/^redraw_downWindow(void)$/
redraw_editWindow	main.c	/^redraw_editWindow(void)$/
redraw_height	bitmaps/bit.redraw	2
redraw_imageWindow	main.c	/^redraw_imageWindow(void)$/
redraw_increWindow	main.c	/^redraw_increWindow(void)$/
redraw_infoWindow	main.c	/^redraw_infoWindow(void)$/
redraw_leftWindow	main.c	/^redraw_leftWindow(void)$/
redraw_matrixWindow	main.c	/^redraw_matrixWindow(void)$/
redraw_mnextWindow	main.c	/^redraw_mnextWindow(void)$/
redraw_mprevWindow	main.c	/^redraw_mprevWindow(void)$/
redraw_msyncWindow	main.c	/^redraw_msyncWindow(void)$/
redraw_nextWindow	main.c	/^redraw_nextWindow(void)$/
redraw_nnextWindow	main.c	/^redraw_nnextWindow(void)$/
redraw_nnnextWindow	main.c	/^redraw_nnnextWindow(void)$/
redraw_nobbxWindow	main.c	/^redraw_nobbxWindow(void)$/
redraw_nogridWindow	main.c	/^redraw_nogridWindow(void)$/
redraw_ppprevWindow	main.c	/^redraw_ppprevWindow(void)$/
redraw_pprevWindow	main.c	/^redraw_pprevWindow(void)$/
redraw_prevWindow	main.c	/^redraw_prevWindow(void)$/
redraw_quitWindow	main.c	/^redraw_quitWindow(void)$/
redraw_redrawWindow	main.c	/^redraw_redrawWindow(void)$/
redraw_rightWindow	main.c	/^redraw_rightWindow(void)$/
redraw_saveWindow	main.c	/^redraw_saveWindow(void)$/
redraw_undoWindow	main.c	/^redraw_undoWindow(void)$/
redraw_upWindow	main.c	/^redraw_upWindow(void)$/
redraw_width	bitmaps/bit.redraw	1
redraw_x	main.c	/^int	redraw_x, redraw_y;$/
redraw_y	main.c	/^int	redraw_x, redraw_y;$/
right_Button	main.c	/^Pixmap	left_Button, up_Button, down_Button, right_Button;$/
right_Win	main.c	/^Window	left_Win, up_Win, down_Win, right_Win;$/
right_bits	bitmaps/bit.right	/^static char right_bits[] = {$/
right_height	bitmaps/bit.right	2
right_width	bitmaps/bit.right	1
right_x	main.c	/^int     right_x, right_y;$/
right_y	main.c	/^int     right_x, right_y;$/
rows_differ	common.c	/^rows_differ(const struct fontset *fs,$/
save_Button	main.c	/^Pixmap  save_Button, exit_Button, undo_Button, doit_Button;$/
save_Win	main.c	/^Window	exit_Win, save_Win, undo_Win, doit_Win, image_Win;$/
save_bits	bitmaps/bit.save	/^static char save_bits[] = {$/
save_height	bitmaps/bit.save	2
save_width	bitmaps/bit.save	1
save_x	main.c	/^int     save_x, save_y;$/
save_y	main.c	/^int     save_x, save_y;$/
screen	main.c	/^int     screen;$/
select_char	main.c	/^select_char(int x, int y, int whichb)$/
set_gclinewidth	main.c	/^set_gclinewidth(GC gc, const int linewidth)$/
set_square	main.c	/^set_square(int row, int col)$/
setupWindow	main.c	/^setupWindow(int argc, char **argv)$/
shift_character	main.c	/^shift_character(const int shtype)$/
square_sideunit	main.c	/^int	square_sideunit;$/
step_mask	common.c	/^int     step_mask[32] = { $/
tchar	common.c	/^struct character *tchar; \/* temporary structure *\/$/
toggle_nobbox	main.c	/^toggle_nobbox(void)$/
toggle_nogrid	main.c	/^toggle_nogrid(void)$/
tospace	common.c	/^tospace(char *line)$/
totalmap	main.c	/^int	totalmap;$/
undo_Button	main.c	/^Pixmap  save_Button, exit_Button, undo_Button, doit_Button;$/
undo_Win	main.c	/^Window	exit_Win, save_Win, undo_Win, doit_Win, image_Win;$/
undo_bits	bitmaps/bit.undo	/^static char undo_bits[] = {$/
undo_character	main.c	/^undo_character(void)$/
undo_height	bitmaps/bit.undo	2
undo_or_doit	main.c	/^char	*undo_or_doit="current char is changed!\\n"$/
undo_width	bitmaps/bit.undo	1
undo_x	main.c	/^int     undo_x, undo_y;$/
undo_y	main.c	/^int     undo_x, undo_y;$/
up_Button	main.c	/^Pixmap	left_Button, up_Button, down_Button, right_Button;$/
up_Win	main.c	/^Window	left_Win, up_Win, down_Win, right_Win;$/
up_bits	bitmaps/bit.up	/^static char up_bits[] = {$/
up_height	bitmaps/bit.up	2
up_width	bitmaps/bit.up	1
up_x	main.c	/^int     up_x, up_y;$/
up_y	main.c	/^int     up_x, up_y;$/
which_square	main.c	/^which_square(int x, int y, int *row, int *col)$/
winH	main.c	/^int     winW, winH;$/
winW	main.c	/^int     winW, winH;$/
