# translation of kgoldrunner.po to
# translation of kgoldrunner.po to cs_CZ
# translation of kgoldrunner.po to Czech
# Copyright (C) 2003, 2004, 2005, 2006 Free Software Foundation, Inc.
# Ivo Jánský <Ivo.Jansky@seznam.cz>, 2003.
# Lukáš Tinkl <lukas@kde.org>, 2003, 2004, 2005.
# Klara Cihlarova <koty@seznam.cz>, 2005, 2006.
# Jakub Friedl <jfriedl@suse.cz>, 2005.
#
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2008-07-08 14:24+0200\n"
"PO-Revision-Date: 2006-01-18 10:40+0100\n"
"Last-Translator: Klara Cihlarova <koty@seznam.cz>\n"
"Language-Team: cs_CZ <cs@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.10.2\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"

#: rc.cpp:1
msgctxt "NAME OF TRANSLATORS"
msgid "Your names"
msgstr "Ivo Jánský,Klára Cihlářová,Jakub Friedl"

#: rc.cpp:2
msgctxt "EMAIL OF TRANSLATORS"
msgid "Your emails"
msgstr "Ivo.Jansky@seznam.cz,koty@seznam.cz,jfriedl@suse.cz"

#. i18n: tag text
#. i18n: file src/kgoldrunnerui.rc line 9
#: rc.cpp:5
msgid "&Editor"
msgstr "&Editor"

#. i18n: tag text
#. i18n: file src/kgoldrunnerui.rc line 20
#: rc.cpp:8
msgid "&Themes"
msgstr ""

#. i18n: tag text
#. i18n: file src/kgoldrunnerui.rc line 43
#: rc.cpp:11
#, fuzzy
#| msgid "Editor"
msgid "Edit Toolbar"
msgstr "Editor"

#. i18n:
#. NOTES: Files 'gamedata/game_*.txt' are KGoldrunner DATA files.  They
#. are installed in $KDEDIR/share/apps/kgoldrunner/system and contain
#. names and descriptions of games, plus names and hints for levels.  You
#. may sometimes need to look at the corresponding game or level graphics
#. to work out a good translation (e.g. Initiation 25, Mongolian Horde).
#.
#. To see any level of any game, run KGoldrunner, click on the New Game button
#. and select the game and level from the list.  If you start to play a level,
#. you will probably need to stop the animation by pressing the Pause key
#. (default Esc or P).
#.
#. The most urgent translations would be names and hints for the Tutorial
#. games, then the game names and descriptions (as appearing in the main
#. dialog box) and then the other level names and finally the remaining
#. hints, which are intended for experienced players and champions.
#.
#. Messages marked as NOTi18n should deliberately be left untranslated. The
#. one below is never displayed and others, from time to time, would be long
#. hint texts used by a small number of championship players, left untranslated
#. to economise on translation effort.
#.
#. The "Das Boot" message in level 97 of the Initiation game is the name of
#. a German submarine warfare movie, left untranslated as a compliment to the
#. original author of KGoldrunner, who is German.  The movie is known as
#. "Das Boot" in many countries, including English-speaking countries.  If it
#. is known by some other name in your country, please include that in your
#. translation of the corresponding hint text.  See this Internet page:
#. http://akas.imdb.com/title/tt0082096/releaseinfo#akas
#.
#: gamedata/game_ende.txt:31
msgid "TRANSLATORS: Please see the notes in the translation comment."
msgstr ""

#: gamedata/game_kgr.txt:2 src/main.cpp:34
msgid "KGoldrunner"
msgstr "KGoldrunner"

#: gamedata/game_kgr.txt:3
msgid ""
"These levels were composed by Marco Krüger, the original author of the "
"KGoldrunner program, and some of his friends and contributors.  They use "
"KGoldrunner rules.  The enemies run fast and have an aggressive search "
"strategy.  Enjoy!"
msgstr ""

#: gamedata/game_plws.txt:2
msgid "Initiation"
msgstr "Pro začátečníky"

#: gamedata/game_plws.txt:3
msgid ""
"These 100 levels make an excellent introductory game, as well as a good "
"opportunity for experts to build up high scores.  They were composed by "
"Peter Wadham and use traditional playing rules.\n"
"\n"
"The last few levels are very hard, but if you are looking for even more of a "
"challenge, have a go at 'Vengeance of Peter W' ..."
msgstr ""

#: gamedata/game_plws.txt:8
msgid "Don't Panic"
msgstr "Nepanikařte"

#: gamedata/game_plws.txt:9
msgid ""
"The cover of 'The Hitchhiker's Guide to the Galaxy' by Douglas Adams said "
"so, in large friendly letters, so there is no need to panic.  The enemies "
"are behind a wall and can not reach you."
msgstr ""

#: gamedata/game_plws.txt:12
msgid "Lust for Gold"
msgstr "Touha po zlatu"

#: gamedata/game_plws.txt:13
msgid ""
"When you kill the enemies you can trap them permanently in the pit at top "
"right."
msgstr ""

#: gamedata/game_plws.txt:16
msgid "Ladders?  Trust me!"
msgstr ""

#: gamedata/game_plws.txt:19
msgid "Drop In and Say Hello"
msgstr ""

#: gamedata/game_plws.txt:22
msgid "The Mask"
msgstr ""

#: gamedata/game_plws.txt:25
msgid "Check for Traps"
msgstr ""

#: gamedata/game_plws.txt:28
msgid "Take It Easy!"
msgstr ""

#: gamedata/game_plws.txt:31
msgid "Fall on a Fortune"
msgstr ""

#: gamedata/game_plws.txt:34
msgid "The Lattice"
msgstr ""

#: gamedata/game_plws.txt:37
msgid "Shower of Gold"
msgstr "Zlatá sprška"

#: gamedata/game_plws.txt:40
msgid "The Foundry"
msgstr ""

#: gamedata/game_plws.txt:43
msgid "Soft Landings"
msgstr ""

#: gamedata/game_plws.txt:46
msgid "Unlucky for Some"
msgstr ""

#: gamedata/game_plws.txt:49
msgid "The Balance"
msgstr ""

#: gamedata/game_plws.txt:52
msgid "Gold Bars"
msgstr "Zlaté cihličky"

#: gamedata/game_plws.txt:55
msgid "Hard Row to Hoe"
msgstr ""

#: gamedata/game_plws.txt:58
msgid "Golden Maze"
msgstr ""

#: gamedata/game_plws.txt:61
msgid "Delayed Trap"
msgstr ""

#: gamedata/game_plws.txt:64
msgid "Nowhere to Hide"
msgstr ""

#: gamedata/game_plws.txt:67
msgid "Watch the Centre"
msgstr ""

#: gamedata/game_plws.txt:70
msgid "Where to Dig?"
msgstr ""

#: gamedata/game_plws.txt:73
msgid "Easy Stages"
msgstr ""

#: gamedata/game_plws.txt:76
msgid "Gold Mesh"
msgstr "Zlatý nuget"

#: gamedata/game_plws.txt:79
msgid "Acrobat"
msgstr ""

#: gamedata/game_plws.txt:82
msgid "Mongolian Horde"
msgstr ""

#: gamedata/game_plws.txt:85
msgid "Rocky Terrain"
msgstr ""

#: gamedata/game_plws.txt:88
msgid "Down the Chimney"
msgstr ""

#: gamedata/game_plws.txt:91
msgid "Space Invader"
msgstr ""

#: gamedata/game_plws.txt:94
msgid "Winding Road"
msgstr ""

#: gamedata/game_plws.txt:97
msgid "Light My Fire"
msgstr ""

#: gamedata/game_plws.txt:100
msgid "Cockroach"
msgstr ""

#: gamedata/game_plws.txt:103 gamedata/game_plwv.txt:11
msgid "The Runaround"
msgstr ""

#: gamedata/game_plws.txt:106
msgid "Speedy"
msgstr ""

#: gamedata/game_plws.txt:109
msgid "Dig Deep"
msgstr ""

#: gamedata/game_plws.txt:112
msgid "Zig Zag"
msgstr ""

#: gamedata/game_plws.txt:115
msgid "Free Fall"
msgstr ""

#: gamedata/game_plws.txt:118
msgid "Forgotten Gold"
msgstr ""

#: gamedata/game_plws.txt:121
msgid "Two of Diamonds"
msgstr ""

#: gamedata/game_plws.txt:124
msgid "Suicide Jump"
msgstr ""

#: gamedata/game_plws.txt:127
msgid "Easy Access"
msgstr ""

#: gamedata/game_plws.txt:130
msgid "Gold Braid"
msgstr ""

#: gamedata/game_plws.txt:133
msgid "Cat's Eyes"
msgstr ""

#: gamedata/game_plws.txt:136
msgid "Keep Them Coming"
msgstr ""

#: gamedata/game_plws.txt:139
msgid "The Funnel"
msgstr ""

#: gamedata/game_plws.txt:142
msgid "Lattice Maze"
msgstr ""

#: gamedata/game_plws.txt:145
msgid "Hard Work for Poor Pay"
msgstr ""

#: gamedata/game_plws.txt:148
msgid "Forked Ladders"
msgstr ""

#: gamedata/game_plws.txt:151
msgid "Snowing Gold"
msgstr ""

#: gamedata/game_plws.txt:154
msgid "Left or Right?"
msgstr ""

#: gamedata/game_plws.txt:157
msgid "Houndstooth"
msgstr ""

#: gamedata/game_plws.txt:160
msgid "Five Levels"
msgstr "Pět úrovní"

#: gamedata/game_plws.txt:163
msgid "Pitfalls"
msgstr ""

#: gamedata/game_plws.txt:166
msgid "Get IN There!"
msgstr ""

#: gamedata/game_plws.txt:169
msgid "A Steady Climb"
msgstr ""

#: gamedata/game_plws.txt:172
msgid "Fall-through Lattice"
msgstr ""

#: gamedata/game_plws.txt:175
msgid "Get me OUT of Here!"
msgstr ""

#: gamedata/game_plws.txt:178
msgid "Empty Cellar"
msgstr ""

#: gamedata/game_plws.txt:181
msgid "The Rose"
msgstr ""

#: gamedata/game_plws.txt:184
msgid "Lotus Puzzle"
msgstr ""

#: gamedata/game_plws.txt:187
msgid "Long Drop"
msgstr ""

#: gamedata/game_plws.txt:190
msgid "Party On!"
msgstr ""

#: gamedata/game_plws.txt:193
msgid "Cross-stitch"
msgstr ""

#: gamedata/game_plws.txt:196
msgid "Cannot Get Up There"
msgstr ""

#: gamedata/game_plws.txt:199
msgid "They Are Everywhere!"
msgstr ""

#: gamedata/game_plws.txt:202
msgid "Rooftops"
msgstr ""

#: gamedata/game_plws.txt:205
msgid "Tricky Traps"
msgstr ""

#: gamedata/game_plws.txt:208
msgid "Make Them Work for You"
msgstr ""

#: gamedata/game_plws.txt:211
#, fuzzy
#| msgid "&Get Hint"
msgid "Get Going!"
msgstr "&Získat radu"

#: gamedata/game_plws.txt:214
msgid "Three Chimneys"
msgstr ""

#: gamedata/game_plws.txt:217
msgid "The Archway"
msgstr ""

#: gamedata/game_plws.txt:220
msgid "Starwave"
msgstr ""

#: gamedata/game_plws.txt:223
msgid "Amazing Finish"
msgstr ""

#: gamedata/game_plws.txt:226
msgid "Overcrowding"
msgstr ""

#: gamedata/game_plws.txt:229
msgid "Pillars"
msgstr ""

#: gamedata/game_plws.txt:232
msgid "Hopeful Descent"
msgstr ""

#: gamedata/game_plws.txt:235
msgid "The Rack"
msgstr ""

#: gamedata/game_plws.txt:238
msgid "Twists and Turns"
msgstr ""

#: gamedata/game_plws.txt:241
msgid "The Saucer"
msgstr ""

#: gamedata/game_plws.txt:244
msgid "The Dotted Line"
msgstr ""

#: gamedata/game_plws.txt:247
msgid "Do Not Look Down (1)"
msgstr ""

#: gamedata/game_plws.txt:250
msgid "Getting Started"
msgstr "Začínáme"

#: gamedata/game_plws.txt:253
msgid "Digging Hassle"
msgstr ""

#: gamedata/game_plws.txt:256
msgid "Easy Middle"
msgstr ""

#: gamedata/game_plws.txt:259
msgid "Do Not Look Down (2)"
msgstr ""

#: gamedata/game_plws.txt:262
msgid "Which Way?"
msgstr ""

#: gamedata/game_plws.txt:265
msgid "Do Not Look Down (3)"
msgstr ""

#: gamedata/game_plws.txt:268
msgid "Drop?"
msgstr ""

#: gamedata/game_plws.txt:271
msgid "Help!"
msgstr ""

#: gamedata/game_plws.txt:274
msgid "Yorick's Skull"
msgstr ""

#: gamedata/game_plws.txt:277
msgid "No Mercy"
msgstr ""

#: gamedata/game_plws.txt:280
msgid "Gold Sandwich"
msgstr ""

#: gamedata/game_plws.txt:283
msgid "Golden Curtain"
msgstr ""

#: gamedata/game_plws.txt:286
msgid "Are you spider or fly?"
msgstr ""

#: gamedata/game_plws.txt:289
msgid "Funny?"
msgstr ""

#: gamedata/game_plws.txt:292
msgid "Hard Landings"
msgstr ""

#: gamedata/game_plws.txt:295
msgid "Golden Tower"
msgstr "Zlatá věž"

#: gamedata/game_plws.txt:299
msgid ""
"This level is named after the famous German submarine war film 'Das Boot' "
"and dedicated to Marco Krüger of Berlin, the original author of "
"KGoldrunner.\n"
"\n"
"Just one small hint ... if you stand on the right hand end of the boat you "
"can get the enemy to fall towards you ... the rest is up to you!"
msgstr ""

#: gamedata/game_plws.txt:304
msgid "Quick!  RUN!"
msgstr ""

#: gamedata/game_plws.txt:307
msgid "Surprise Ending"
msgstr ""

#: gamedata/game_plws.txt:310
msgid "Diagonal Disaster"
msgstr ""

#: gamedata/game_plwv.txt:2
msgid "Vengeance of Peter W"
msgstr "Pomsta Petra W"

#: gamedata/game_plwv.txt:3
msgid ""
"Gooood luck!\n"
"Mwarrhh hwwarrrr haarrrr!"
msgstr ""

#: gamedata/game_plwv.txt:7
msgid "Impossible?"
msgstr ""

#: gamedata/game_plwv.txt:8
msgid ""
"No, it is not impossible.  There is a trick in how you dig the bricks next "
"to the gold nuggets."
msgstr ""

#: gamedata/game_plwv.txt:12
msgid ""
"Go up the left side to the top and across.  Drop down left of the bricks.  "
"There is more than one route from these bars to the gold.\n"
"\n"
"When starting, wait on a short ladder while the enemy above falls past you "
"on the left."
msgstr ""

#: gamedata/game_plwv.txt:17
msgid "Short Cut?"
msgstr ""

#: gamedata/game_plwv.txt:18
msgid ""
"Yes, you just have time to zip across the bottom, dodging all the enemies to "
"get to the gold."
msgstr ""

#: gamedata/game_plwv.txt:21
msgid "Sky Walker"
msgstr ""

#: gamedata/game_plwv.txt:22
msgid ""
"To get the gold in the cave, dig two bricks, wait till they start to re-"
"appear, then quickly dig the third brick (your escape route).  Run back up, "
"dig and drop onto the gold.\n"
"\n"
"You can JUST get past the fourth enemy if you wait on the bottom ladder as "
"he falls to the floor next to you.  Finally, take a wandering route through "
"the sky and emerge at the top left."
msgstr ""

#: gamedata/game_plwv.txt:27
msgid "The Vault"
msgstr ""

#: gamedata/game_plwv.txt:28
msgid ""
"You can trap enemies in the bottom vault by waiting at the bottom of the "
"long ladder.  To kill them, come out, dig one brick, then go back and wait "
"again."
msgstr ""

#: gamedata/game_plwv.txt:31
msgid "Patchwork Quilt"
msgstr ""

#: gamedata/game_plwv.txt:32
msgid ""
"To get the gold in the top middle section, dig three bricks next to the "
"trapped enemy, wait till they start to re-appear, dig once more, then run up "
"and right to fall back to where the enemy was.\n"
"\n"
"Now you can dig and get onto the ladders before he gets back to you."
msgstr ""

#: gamedata/game_plwv.txt:37
msgid "Do You Need Him?"
msgstr ""

#: gamedata/game_plwv.txt:38
msgid ""
"You can leave the enemy where he is.\n"
"\n"
"Go nearly to the gold at the bottom right.  Do not pick it up yet, but go up "
"and get the two nuggets at the top left.  Then you can come back down to "
"where you were and complete the level."
msgstr ""

#: gamedata/game_plwv.txt:43
msgid "Stuck in Storage"
msgstr ""

#: gamedata/game_plwv.txt:44
msgid ""
"First clean out the cave by digging three bricks at the right.  Later you "
"can kill enemies on the bottom bricks and trap them in the cave.\n"
"\n"
"At the right, get the vertical row of gold first, then go across and get the "
"gold on the horizontal platforms.  Stay right, dig through the last "
"platform, then dig and get the right hand nugget in the cave.  Finally pick "
"up the left hand nugget."
msgstr ""

#: gamedata/game_plwv.txt:49
msgid "So Far for So Little"
msgstr ""

#: gamedata/game_plwv.txt:50
msgid ""
"At the start, go down and dig.  At the finish, approach the gold from below."
msgstr ""

#: gamedata/game_plwv.txt:53
msgid "Pharaoh's Tomb"
msgstr ""

#: gamedata/game_plwv.txt:54
msgid ""
"Finish by collecting the two nuggets either side of a ladder on the left, "
"then the four at the very bottom of the tomb.  You need to get an enemy to "
"fall onto the hanging nugget in the left side of the pyramid.  You need "
"another to fill the pit at bottom left.\n"
"\n"
"The rest is several digging puzzles, often with limited time to get out "
"before your escape route closes.  Enjoy!"
msgstr ""

#: gamedata/game_plwv.txt:59
msgid "Entangled"
msgstr ""

#: gamedata/game_plwv.txt:60
msgid ""
"Drop from the bar at top left and you will get to the gold.  Exit right and "
"up, on the ladders that appear.  Go across the top until you are seven or "
"eight spaces from the right, then go down.\n"
"\n"
"As you head diagonally down to the left, there are two false bricks.  Drop "
"into the second one, stay inside it and dig right.  Now fall into a string "
"of ladders that leads down and to the left ..."
msgstr ""

#: gamedata/game_plwv.txt:65
msgid "Flying Tower"
msgstr ""

#: gamedata/game_plwv.txt:66
msgid ""
"Well you just have to be fast and accurate on this one and that is all we "
"can say ..."
msgstr ""

#: gamedata/game_plwv.txt:69
msgid "Pot Hole"
msgstr ""

#: gamedata/game_plwv.txt:70
msgid ""
"Well, the old MG was pretty fast and agile in its day and you have to be "
"too.\n"
"\n"
"You can try digging three bricks left and one centre to kill one of the "
"enemies right at the start, but chances are he will fall into the pot hole "
"on the right and you will have no chance of collecting the last lot of gold."
msgstr ""

#: gamedata/game_plwv.txt:75
msgid "Sticky Ladders"
msgstr ""

#: gamedata/game_plwv.txt:76
msgid ""
"Start by going about three quarters the way up the ladder.  The enemies run "
"right.  Run to the top in time to get one to fall through a false brick "
"while the others run towards you.  Go left, dig two holes to trap them, then "
"run right, dig and fall to the bottom of the first small ladder on the "
"right.  The enemies should come down the long ladder and fill up the two "
"false bricks at its foot.\n"
"\n"
"Dig and catch the third enemy on top of the thick brick area, then run to "
"the second space from the bottom of the long ladder, next to a row of "
"bricks.  The enemy should run into the pits on the left."
msgstr ""

#: gamedata/game_plwv.txt:81
msgid "The Laboratory"
msgstr ""

#: gamedata/game_plwv.txt:82
msgid ""
"You have to go up the leftmost ladder to get to every nugget and then exit "
"to the next level.  Come across from the right to collect the top centre "
"nugget.\n"
"\n"
"Get past enemies on the 'bunsen burner' by killing them on the right of it, "
"by dropping through the middle of it when they are nearly touching you and "
"will fall after you OR by jumping left over their heads before they get to "
"the top of the burner."
msgstr ""

#: gamedata/game_plwv.txt:87
msgid "Pete likes Ladders"
msgstr ""

#: gamedata/game_plwv.txt:88
msgid ""
"Keep going between the top and bottom to dodge the enemy.  Pick up nuggets "
"when you can.  If the enemy gets one he can only drop it in one of the empty "
"spaces.  So keep him running through them and wait patiently ..."
msgstr ""

#: gamedata/game_plwv.txt:91
msgid "Where is the Roof?"
msgstr ""

#: gamedata/game_plwv.txt:92
msgid ""
"First clear up all the gold at the left and top, then dig out the cave and "
"collect the gold on the ladders between the two low walls of false brick.\n"
"\n"
"If there is an enemy in that section, kill him by hiding in the bottom of a "
"false wall and digging one hole next to it.  He will die as he attempts to "
"get you.  This will not work if there is gold on the brick you want to "
"dig ..."
msgstr ""

#: gamedata/game_plwv.txt:97
msgid "Ninja Style"
msgstr ""

#: gamedata/game_plwv.txt:98
msgid ""
"After collecting all the gold on the left, stay over there, go up high, get "
"the enemy to follow you, then drop to the floor.  If an enemy falls near the "
"middle ladder on the right, quickly climb to a point higher than that "
"ladder.  After a few tries, you should get all three enemies at the right "
"onto the long rightmost ladder.  Now it is easy to clear out the first two "
"areas of gold on the right.\n"
"\n"
"Attract three or maybe only two enemies onto the middle ladder at the "
"right.  Go up near the hole in the concrete, drop, run right, go up the long "
"ladder, drop left and collect the gold.\n"
"\n"
"If you get only two enemies onto the middle ladder, make sure the third one "
"is dropping off the right ladder before you run across.  You will then have "
"to go all the way up the long ladder and wait till it is safe to drop left "
"and collect the gold.\n"
"\n"
"If the enemies are still carrying gold, keep them chasing you around on the "
"middle ladder and falling to the concrete until they release it."
msgstr ""

#: gamedata/game_plwv.txt:107
msgid "Cooperation?"
msgstr ""

#: gamedata/game_plwv.txt:108
msgid ""
"It looks as though you should trap two enemies in the two pits at the "
"bottom.  Try it, but it is very hard to get one into the right hand pit and "
"you are apt to get an enemy with gold in the left hand pit.  Four false "
"bricks further left prevent you running over from the left and digging.\n"
"\n"
"It is best to pick up the bottom row of gold last, dropping in via the "
"hanging nugget at the right and escaping via the ladder that appears.\n"
"\n"
"The key to clearing up the left hand section is the line of ladders embedded "
"in the bricks.  Exit via the three places that have false bricks beneath "
"them.  It is suicide to drop onto the middle of the T-shaped bricks.\n"
"\n"
"Start by collecting the gold on the right of the T: then you can get an "
"enemy to run into the U-shaped pit.\n"
"\n"
"Watch out for the false brick in the middle of the platform at  the lower "
"left.  You have to collect the gold in separate trips from the left and the "
"right."
msgstr ""

#: gamedata/game_plwv.txt:119
msgid "Triple Trap"
msgstr ""

#: gamedata/game_plwv.txt:120
msgid ""
"Trap the first enemy immediately.  Go up and right and hang on the ladder to "
"the right of a short bar.  As the enemy arrives, climb up quickly.  As he "
"reaches you again, go left, drop and go up the left hand ladder to the top.\n"
"\n"
"The enemy should head right, over the concrete, and fall.  Now go down to "
"the bottom left corner.  The enemy should drop into a false brick next to "
"the gold.\n"
"\n"
"Collect all gold at the top, then dig and drop to the next enemy.  Stand on "
"him, dig left and move right.  The enemy will drop into the pit.  Move to "
"the right and collect more gold as you fall.\n"
"\n"
"Climb to the top, drop onto the trapped enemy via a false brick under a bar "
"and collect five more nuggets.  Now dig and go down the short ladder at the "
"right of the bricks, to kill the enemy in the pit (who has more gold).  He "
"should reappear above you and fall through a false brick back into the pit.\n"
"\n"
"Dig three bricks between the two enemies and go down the short ladder until "
"the enemies bunch up.  Dig two more bricks to release them.  Go up the "
"ladder, over the concrete and, just before the enemies get up to the "
"concrete, drop down to the floor and run to the bottom of the short ladder.  "
"The enemies should come down and run into the double pit on the right.\n"
"\n"
"Quickly run out to the right, over the enemies.  Drop onto the last piece of "
"gold, over on the right and the hidden ladders appear.  Phew!\n"
"\n"
"P.S.  Another way to trap the left hand enemy in the false brick is to get "
"him to follow you up the leftmost ladder while you run across the top and "
"dig to drop onto the second enemy.  Timing is VERY tight.  You must dig and "
"drop before the enemy climbs over the top left and runs right.\n"
"\n"
"Later, climb the right hand ladders to the top, wait on the left hand bar "
"over a false brick till the leftmost enemy starts to run towards you, then "
"drop.  Wait again till he starts to drop, then dig two bricks at the right "
"of a short ladder, go right and drop, then run left to the bottom of a short "
"ladder.  The enemy should drop through a false brick and a ladder into the "
"false brick beneath.\n"
"\n"
"P.P.S.  There is no room for error or hesitation in this method!  Not much "
"in the first method either!"
msgstr ""

#: gamedata/game_sot.txt:2
msgid "State Of Terror"
msgstr ""

#: gamedata/game_sot.txt:3
msgid ""
"Just when you thought it was safe ... fifteen levels of pure terror, using "
"those quirky-yet-fast KGoldrunner rules.\n"
"\n"
"Composed by Stuart Popejoy - spopejoy@panix.com"
msgstr ""

#: gamedata/game_sot.txt:8
msgid "Easy Gold"
msgstr ""

#: gamedata/game_sot.txt:9
msgid ""
"Proceed downward from platform to platform to the third from lowest. Wait at "
"the rightmost point to get the enemies to fall to the bottom.\n"
"Fall onto the lowest platform, dig above the gold and then dig right, while "
"falling, and escape back to the top of the platform. Head upward as quickly "
"as you can."
msgstr ""

#: gamedata/game_sot.txt:13
msgid "Fear of Heights"
msgstr ""

#: gamedata/game_sot.txt:14
msgid ""
"For each side of the terrace structure, run up the outside ladder from the "
"bottom and fall onto the lowest platform. Run up the center ladder and wait "
"at a gap for enemies from the outside ladders to fall. Fall after them to "
"get to the gold.\n"
"After collecting the gold, run right, across the top with enemies in tow, "
"and fall to the right of the outside ladder. As the enemies fall after you, "
"run back up the ladder and fall on top of the enemies to get to the pole."
msgstr ""

#: gamedata/game_sot.txt:18
msgid "The Spiral"
msgstr ""

#: gamedata/game_sot.txt:19
msgid ""
"Work your way out of the spiral, digging to trap enemies just before you "
"emerge from the tunnels.\n"
"Proceed up to the top left. As you run right, drop into the zig-zag area "
"before the enemy does, so as to get to the top side at the right. After "
"collecting the gold, dig to trap enemies at the bottom, then exit at the top "
"left."
msgstr ""

#: gamedata/game_sot.txt:23
msgid "Crags of Fire"
msgstr ""

#: gamedata/game_sot.txt:24
msgid ""
"Generally, dig down and go through to get the gold, then move right and up "
"to the next crag.\n"
"The top-mid crag, however, needs to be done before the second-from-left "
"crag. Leave one piece of gold in the middle area for last. Then get out "
"quick!"
msgstr ""

#: gamedata/game_sot.txt:28
msgid "The Heist"
msgstr ""

#: gamedata/game_sot.txt:29
msgid ""
"The safest way to enter the building is to go down the top-left ladder and "
"wait on top of the short ladder to the right. As an enemy approaches, run "
"over him to the pole. Now go right and fall onto the balcony, then dig out "
"and fall.\n"
"Run into the lobby and up the ladder sculpture to get gold. Fall off to the "
"left onto the concrete block and wait for the enemies to bunch up. Fall left "
"and run back outside to the concrete outcropping with the enemies following. "
"Use the same ladder and pole to get back in. \n"
"Run to the very top of the building up the rightmost ladders. Stand at the "
"leftmost point of the roof. Wait for an enemy to fall below you, then step "
"back, dig and fall after him to the balcony, where you can collect three "
"gold pieces. If you wait long enough on the roof before falling you can "
"persuade several enemies to follow and become trapped on the balcony.\n"
"Use the ladders on the right to collect the remaining gold and exit."
msgstr ""

#: gamedata/game_sot.txt:35
msgid "Endless Enemies (1)"
msgstr ""

#: gamedata/game_sot.txt:36
msgid ""
"Collect the gold by working from top to bottom. Before the last gold, dig to "
"the right of it and left of the enemy. Run up as fast as you can."
msgstr ""

#: gamedata/game_sot.txt:39
msgid "Torture Chamber"
msgstr ""

#: gamedata/game_sot.txt:40
msgid ""
"Fall off the ledge, digging left to go left up the ladder. Continue left "
"from the pole, then fall while digging left and collect some gold.  Go "
"right, fall through the false brick below the ladder, continue right and "
"fall through a brick tunnel to the pole below.\n"
"Head right and fall through another brick tunnel while digging right. Dig "
"and trap the enemy, next to the ladder, run up and left then dig and fall to "
"collect the gold. Dig to trap the enemy again. When the first hole fills, "
"run up to the top of the section with the enemy following. Dig at the left "
"to collect gold and fall back onto the pole.\n"
"Now head left and fall through a brick tunnel, digging left to trap the next "
"enemy. Go to the upper left of the section, then fall and dig left and jump "
"left to reach the platform at the bottom left.\n"
"You can now navigate the spiral of ladders and brick tunnels to pick up four "
"more gold pieces.\n"
"After that, go back out to the right, fall and walk over the enemy trapped "
"at the bottom, to return to the right hand half of the play area. Head up "
"the ladders to the upper right, then fall, digging right twice, to gather "
"the last piece of gold. Repeat falling in the brick tunnel to the right and "
"digging right to trap the enemy. Finally, escape via the right hand side of "
"the play area."
msgstr ""

#: gamedata/game_sot.txt:47
msgid "Endless Cascade"
msgstr ""

#: gamedata/game_sot.txt:48
msgid ""
"Quickly go right and down the staircase, with the enemy following. Dig once, "
"about halfway down. After the last gold piece, dig and go up on the "
"underladder. Wait under the next brick down from where the enemy is trapped. "
"The enemy will climb out and descend, Run through the opening where he was, "
"before it closes. You can then use him to move over to the next underladder "
"to the right.\n"
"Run to the top of the underladder, over and down the staircase. Dig left "
"while standing on the enemy and then dig right, underneath the enemy, when "
"you are next him. Run over him, to collect any gold he has, and then down a "
"few steps. Dig and go up the underladder, to wait for him to be reborn and "
"come down your staircase, so that you can use him to move across to the next "
"underladder. Repeat for the remaining staircases to the right until you can "
"get to the top pole.\n"
"Go across to the far left and fall to the top brick of the bottom left "
"section. Collect all the gold, leaving the piece on the far left of the "
"second staircase for last, otherwise you will fall and be trapped.\n"
"Evade the enemies by running up ladders and luring them onto steps. Run all "
"the way to the right and up the last ladder. Dig as necessary to outwit the "
"enemies, proceeding through the remaining cascades and up the ladders on the "
"far right to end the level."
msgstr ""

#: gamedata/game_sot.txt:54
#, fuzzy
#| msgid "Initiation"
msgid "Infiltration"
msgstr "Pro začátečníky"

#: gamedata/game_sot.txt:55
msgid ""
"Run fast and dig well ...\n"
"At the innermost chamber, stand on the leftmost or rightmost brick on top "
"and dig the next brick in towards the center. Fall onto the enemy and run "
"right or left, then dig to trap him.  You will have to be quick!"
msgstr ""

#: gamedata/game_sot.txt:59
msgid "Endless Enemies (2)"
msgstr ""

#: gamedata/game_sot.txt:60
msgid ""
"Go left and fall on the gold, then go right to collect the next two pieces. "
"Wait, high up on a pole at the far right of the play area, for the enemies "
"to collect at the bottom right.\n"
"Now go left and down and fall on the leftmost, bottom gold. Ignore the last "
"gold for now, but go right and up along three poles and up three ladders. "
"Step left off the third ladder while digging left, to prepare a trap for the "
"enemy in the box on the left.\n"
"Quickly go back down, fall on the last gold and prepare to move up and left "
"in a hurry as a short hidden ladder appears below and to your left.  The "
"enemies swarm after you, but keep going till you get back to where you set "
"the trap. The enemy should be in it now.\n"
"Continue up and left over a short ladder, then down and left over long poles "
"and ladders to the next short ladder. Go up and left again, then up and "
"right over more long ladders and poles to the top of the screen."
msgstr ""

#: gamedata/game_sot.txt:66
msgid "Tunnels (1) - The Monster"
msgstr ""

#: gamedata/game_sot.txt:67
msgid ""
"The monster is made almost completely of false bricks.  Analyze the concrete "
"parts of his body, to determine where to fall and where not to fall. All "
"four enemies will have to be trapped above particular concrete pieces, to "
"enable you to reach certain gold pieces.\n"
"Trap the enemies by using KGoldunner rules to your advantage.\n"
"Wait on the top pole at the point where you want the enemy to fall. As he "
"approaches you, fall onto a lower pole and move left or right to avoid the "
"enemy's fate. This is how he falls into danger while you fall to safety."
msgstr ""

#: gamedata/game_sot.txt:72
msgid "Breaking and Entering"
msgstr ""

#: gamedata/game_sot.txt:73
msgid ""
"Break into the bottom left room, then proceed to the top right. Head left, "
"grab the gold and escape by digging down to the middle floor. Continue all "
"the way down to the bottom right.\n"
"Before collecting the second gold piece, hang from the top pole in the "
"center room of the bottom floor and dig one brick from the two-brick wall at "
"the right. Run left over the enemies' heads, grab the gold and escape back "
"through the dug brick.\n"
"Run up to the top right room, then to the lower left area via the center. "
"Dodge the enemies any way you can and climb up to the top left room. To get "
"out of the building, dig rapidly while falling next to the left wall."
msgstr ""

#: gamedata/game_sot.txt:78
msgid "Tunnels (2) - The Honeycomb"
msgstr ""

#: gamedata/game_sot.txt:79
msgid ""
"Go to the top of the central ladder and work on the left side first.\n"
"Fall onto ledge with gold. Outwit enemy to run through fake brick below "
"ladder. While falling, dig left; run up ladder to gap and wait for enemy to "
"fall in, escape, and fall in again to your dug brick; run up and left on "
"pole, fall onto ledge while digging left, fall left, get gold, go right and "
"fall into chamber while enemy spawns; get gold. You can dig into bottom "
"chamber if you wish here.\n"
"The other chambers are all accessible by dropping through fake brick "
"tunnels. Dodge the enemies or fall on them to get the gold.\n"
"To reach the right hand side, fall down the fake brick tunnel next to the "
"central ladder and run fast to the right, digging behind you to trap the "
"enemies. Collect the gold by going to the top and dropping through fake "
"brick tunnels to the right of each piece."
msgstr ""

#: gamedata/game_sot.txt:85
msgid "Four Chambers Suspended"
msgstr ""

#: gamedata/game_sot.txt:86
msgid ""
"First Chamber. Dig down to collect the top left piece of gold. Fall onto the "
"enemies to get the gold on the right. Dodge them to pick up the rest. Trap "
"the enemies high on the right while you dig out through the bottom of the "
"chamber.\n"
"As you emerge, you must drop straight onto the ladder next to the concrete. "
"Climb down that ladder, under the concrete to the right and then up to the "
"top of the next chamber.\n"
"Second Chamber. Proceed left to right with the shafts, using your digging "
"skills to get the gold. On the rightmost shaft, dig left while falling, then "
"fall left while digging both left and right. In the three-brick platform now "
"remaining, dig the left brick, then the right and the center while falling "
"right. Pick up the gold on the right and fall onto the last gold piece while "
"digging left. Dig left again, fall onto the ladder next to the concrete, as "
"before, and go on up to the next chamber.\n"
"Third Chamber. Dig right, fall on the left gold piece and immediately dig "
"right to trap the enemy, then dig and exit left. Repeat, one brick over, for "
"the gold piece on the right. Now go back to the top and fall into the lower "
"section, on top of the enemy. Take the short pole left and step across the "
"falling enemy to grab the long pole going left. Fall on the gold, dig to "
"trap the enemy, dig again and exit left. Repeat for the other hanging gold "
"piece. This time dig down and out, onto the ladder next to the concrete, and "
"so to the last chamber.\n"
"Fourth Chamber. Trap the enemy, run to the top, dig through to the concrete "
"on the left, wait for the enemy and fall on him to get at more gold on the "
"left. When all the gold in this chamber is gone, run to the bottom and fall "
"through to the floor.\n"
"Now pick up the rest of the gold and get out quick."
msgstr ""

#: gamedata/game_sot.txt:94
msgid "Ruins"
msgstr ""

#: gamedata/game_sot.txt:95
msgid ""
"Fall on the enemy, dig below the gap on the right, then quickly go right, "
"over his head. Pick up the gold, fall through a false brick, run up the "
"ladder to the right and go to the right along the lower pole. Dig to the "
"right (which traps the second enemy), get the gold, fall, dig left, fall, "
"collect two gold pieces and go up two ladders.\n"
"Move to the left via a false brick - the second enemy should still be "
"trapped below. Go left to the ladder, down, then left and down through a "
"false brick. Collect one gold, dig on the right, get three gold, dig and go "
"up all the ladders on the right.\n"
"Go left on the pole again, but this time climb upwards. Get one gold and dig "
"right to trap another enemy. Move up to the top, go right, fall and continue "
"to the concrete area at top center.\n"
"Outwit the enemy in the concrete area, then exit by falling on him and "
"moving to the gap on the left and down through two false bricks. Hold onto "
"the pole at center screen, go right and back on up to the top. Move left on "
"the pole and wait for the other enemy to enter the concrete area. Pick up "
"the top gold, fall and exit left again, leaving two enemies trapped in the "
"concrete. Go back up to the top again, but this time continue left towards "
"the top-left corner of the screen.\n"
"When you get up there, dig, fall through onto some gold and dig left twice "
"while falling further. Now fall down the leftmost shaft and dig the brick "
"that blocks the shaft. Wait for the enemy below to step into the shaft, then "
"fall on him in order to collect the gold encased in concrete. Drop onto the "
"remaining gold and fall to the bottom-left corner.\n"
"Run right and up, right again, fall on three gold pieces and move on to the "
"mid-bottom section. Outwit the enemy, go to the topmost ladder on the right, "
"dig twice and fall through one gold and three bricks while digging right. "
"Exit right to get more gold, then climb the ladder, dig and fall to collect "
"another two gold pieces. Climb the ladder again, take the pole left, go up "
"and then right to claim four gold pieces. Dig at the right-hand end and fall "
"through three false bricks.\n"
"Fall into the chamber, going right and digging left. Dig on the lower left "
"to get out, then go back up to the pole and fall to onto the gold in this "
"chamber. Exit right this time, collect some gold and climb up, up, up. \n"
"Outwit the enemies in the upper-right area. It is possible to lure them into "
"the chamber below by running ahead of them up the ladders. Collect the "
"rightmost mid-level gold second to last and the gold at the bottom right "
"last of all.\n"
"Get out quick!"
msgstr ""

#: gamedata/game_tute.txt:2
msgid "Tutorial"
msgstr "Výuka"

#: gamedata/game_tute.txt:3
msgid ""
"This tutorial is a collection of easy levels that teaches you the rules of "
"KGoldrunner and helps you develop the skills you need to get started.  It "
"uses the Traditional set of rules, similar to those used on early home-"
"computers.  Each level has a brief explanation, then you play ...\n"
"\n"
"When you move on to play more advanced levels, you will find that "
"KGoldrunner combines action, strategy and puzzle solving --- all in one game."
msgstr ""

#: gamedata/game_tute.txt:8
#, fuzzy
#| msgid "Hi !!"
msgid "Hi!"
msgstr "Ahoj!"

#: gamedata/game_tute.txt:9
#, fuzzy
#| msgid ""
#| "Hi !  Welcome to KGoldrunner !  The idea of the game is to pick up all "
#| "the gold nuggets, then climb to the top of the playing area and move up "
#| "to the next level.  A hidden ladder will appear as you collect the last "
#| "nugget.\n"
#| "\n"
#| "The hero (the green figure) is your deputy.  To collect the nuggets, just "
#| "point the mouse where you want him to go.  At first gravity takes over "
#| "and he falls ..."
msgid ""
"Hi!  Welcome to KGoldrunner!  The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level.  A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero, at the top left, is your deputy.  To collect the nuggets, just "
"point the mouse where you want him to go.  At first gravity takes over and "
"he falls ..."
msgstr ""
"Ahoj! Vítejte ve hře KGoldrunner! Cílem hry je posbírat všechny zlaté "
"nugety, a pak vyšplhat nahoru a přejít do další úrovně. Jakmile seberete "
"poslední zlatý nuget, objeví se skrytý žebřík.\n"
"\n"
"Hrdina (zelený panáček) je ve vašich rukou. Namište myš tam, kam chcete aby "
"šel. Nejprve ho však ovládne gravitace a hrdina spadne dolů..."

#: gamedata/game_tute.txt:14
msgid "Navigation"
msgstr "Ovládání"

#: gamedata/game_tute.txt:15
msgid ""
"This is an exercise in moving around.  Follow the track of gold nuggets "
"until the ladder pops up at the right.  The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
"of him.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right.  If you do get trapped there, the only way out is to kill the "
"hero (press key Q for quit) and start the level again."
msgstr ""

#: gamedata/game_tute.txt:20
msgid "Digging"
msgstr "Kopání"

#: gamedata/game_tute.txt:21
msgid ""
"Now you have to dig to get the gold!  Just use the left and right mouse "
"buttons to dig left or right of the hero's position.  The hero can then jump "
"into and through the hole he has dug.  He can also dig several holes in a "
"row and run sideways through the dug holes.  Be careful though.  After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
"one more, to get through two layers.  On the right, you have to dig three, "
"then two then one to get through.  There are also two little puzzles to work "
"out along the way.  Good luck!\n"
"\n"
"By the way, you can dig through brick, but not concrete."
msgstr ""

#: gamedata/game_tute.txt:28
#, fuzzy
#| msgid "You Have ENEMIES !!!"
msgid "You Have ENEMIES!"
msgstr "Máte NEPŘÁTELE!!!"

#: gamedata/game_tute.txt:29
msgid ""
"Well, it has been nice and easy up to now, but the game would be no fun "
"without enemies.  They are after the gold too: worse still they are after "
"you!  You die if they catch you, but maybe you will have a few lives left "
"and can start again.\n"
"\n"
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
"If an enemy falls into a hole, he gives up any gold he is carrying, then "
"gets stuck in the hole for a time and climbs out.  If the hole closes while "
"he is in it, he dies and reappears somewhere else on the screen.  You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head.  You should do that "
"right at the start of this level.  Dig a hole, trap the enemy, wait for him "
"to fall all the way in, then run over him, with the other enemy in hot "
"pursuit ...\n"
"\n"
"If you are feeling stressed, you can hit the Pause key at any time (default "
"P or Esc) and take a break.  Hit it again when you wish to continue."
msgstr ""

#: gamedata/game_tute.txt:40
msgid "Bars"
msgstr "Sloupce"

#: gamedata/game_tute.txt:41
msgid ""
"You can move horizontally along bars (or poles), but if you move down you "
"will let go and fall ...  Also, note that you can collect gold by falling "
"onto it."
msgstr ""

#: gamedata/game_tute.txt:44
msgid "False Bricks"
msgstr "Falešné cihly"

#: gamedata/game_tute.txt:45
msgid ""
"Some of the bricks in this level are not what they seem.  If you walk onto "
"them you fall through.  The enemies fall through them too."
msgstr ""

#: gamedata/game_tute.txt:48 gamedata/game_tutea.txt:30
msgid "Bye ..."
msgstr ""

#: gamedata/game_tute.txt:49 gamedata/game_tutea.txt:31
msgid ""
"This is just a nice easy level to finish up with.  Have fun with the other "
"games in KGoldrunner.\n"
"\n"
"Note that there is a game Editor in which you and your friends can make up "
"levels and challenge each other.  And if you like action, the KGoldrunner "
"rules used in some of the games are fast and furious.  There is also a "
"KGoldrunner Handbook in the Help Menu, which contains more detail than this "
"Tutorial.\n"
"\n"
"It has been a pleasure showing you around.  Bye!"
msgstr ""

#: gamedata/game_tutea.txt:2
msgid "Advanced Tutorial"
msgstr "Pokročilá výuka"

#: gamedata/game_tutea.txt:3
msgid ""
"This tutorial is preparation for some of the things you might find in the "
"middle levels of the 'Initiation' game.  Enjoy ..."
msgstr ""

#: gamedata/game_tutea.txt:6
msgid "Bars and Ladders"
msgstr ""

#: gamedata/game_tutea.txt:7
msgid ""
"There is nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time.  Try to keep the enemies together.\n"
"\n"
"If an enemy has gold coloring, he is holding a nugget.  He might drop it as "
"he runs over the concrete or maybe at the top of a ladder ... patience, "
"patience!"
msgstr ""

#: gamedata/game_tutea.txt:12
#, fuzzy
#| msgid "To kill ....."
msgid "To kill ..."
msgstr "Zabít..."

#: gamedata/game_tutea.txt:13
msgid ""
"You cannot get up to the gold, so you must get the enemies to bring it down "
"to you.  But how do you get them to keep going back?\n"
"\n"
"If you are feeling stressed, you can hit the Pause key (default P or Esc) "
"and take a break.  Also, you can use the Settings menu to slow down the "
"action."
msgstr ""

#: gamedata/game_tutea.txt:18
msgid "...  Or not to kill?"
msgstr "...nebo nezabít?"

#: gamedata/game_tutea.txt:19
msgid ""
"It is best not to kill the enemy.  Try it and you will find out why ... Heh, "
"heh, heh!\n"
"\n"
"If you do kill him unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
"pit he is in."
msgstr ""

#: gamedata/game_tutea.txt:24
msgid "Traps"
msgstr "Pasti"

#: gamedata/game_tutea.txt:25
msgid ""
"Some of the bricks here are not what they seem.  They are known as false "
"bricks, fall-through bricks or traps.  If you try to walk on them, you fall "
"through.  If the enemies walk on them, they can descend on you without "
"warning.  Sometimes you have to fall through a brick to get some gold.\n"
"\n"
"At the start, jump into the concrete pit, dig and drop through.  That will "
"get one enemy tied up for a while ..."
msgstr ""

#: gamedata/game_wad.txt:2
msgid "Challenge"
msgstr "Výzva"

#: gamedata/game_wad.txt:3
msgid ""
"These tricky little levels were composed by Peter, Simon, Genevieve and "
"their father Ian Wadham.  They use traditional playing rules.  Enjoy!"
msgstr ""

#: gamedata/game_wad.txt:6
msgid "Easy Start"
msgstr ""

#: gamedata/game_wad.txt:7
msgid "Drop through the false brick under the bar."
msgstr ""

#: gamedata/game_wad.txt:10
msgid "Mobile Bricks"
msgstr ""

#: gamedata/game_wad.txt:11
msgid "Just run over the enemies' heads."
msgstr ""

#: gamedata/game_wad.txt:14
msgid "The Big Haul"
msgstr ""

#: gamedata/game_wad.txt:15
msgid ""
"Advance to the right and trap the oncoming enemies.  Now retreat under the "
"enemies who are falling behind you, then dig, dig, dig and kill all the "
"enemies.\n"
"\n"
"Now go right and clear out all the brick and ladder structures in right-to-"
"left order."
msgstr ""

#: gamedata/game_wad.txt:20
msgid "Quick Off The Mark"
msgstr ""

#: gamedata/game_wad.txt:21
msgid ""
"Move very quickly to the left to start.  Keep digging until the enemies have "
"brought down all the gold.  Retreat to higher ground and dig there, if "
"necessary."
msgstr ""

#: gamedata/game_wad.txt:24
msgid "Who Needs Enemies?"
msgstr ""

#: gamedata/game_wad.txt:25
msgid "Keep digging rows of three bricks next to the ladder."
msgstr ""

#: gamedata/game_wad.txt:28
msgid "Asymmetrical"
msgstr ""

#: gamedata/game_wad.txt:29
msgid ""
"Leave the bottom left nugget till last.  False bricks give you access to "
"most of the nuggets, but they are not symmetrically placed."
msgstr ""

#: gamedata/game_wad.txt:32
msgid "Goldrunner Prophecy"
msgstr ""

#: gamedata/game_wad.txt:33
msgid ""
"Peter W. composed this in 1985.  Do you see the prophetic letters GR?  "
"Spooky!\n"
"\n"
"When you collect the row of gold at bottom left, wait there and the first "
"enemy will obligingly fall into the pit above you.\n"
"\n"
"When you move over to the right side, collect all nuggets except the three "
"hanging under a ladder.  Leave them till last.\n"
"\n"
"To get the gold above the trapped enemy, climb the ladder, dig down four "
"bricks, wait till they start to re-appear, then dig one more, climb back up, "
"re-dig the first two and the way will be clear to fall in, collect the gold "
"and escape over the enemy's head.\n"
"\n"
"When you release the enemy, retreat quickly to where you can trap and kill "
"him.  After one or two tries he will re-appear harmlessly over on the left."
msgstr ""

#: gamedata/game_wad.txt:44
msgid "The Rosette"
msgstr ""

#: gamedata/game_wad.txt:45
msgid ""
"Try to get all the enemies together, by going to the middle then down.  Now "
"trap them in the trough at the bottom, ignoring the gold there for now.  "
"Stand on one side just above the trough, then drop down one square as the "
"enemies get above the trough.\n"
"\n"
"Collect all the gold not in the trough, then release the enemies and lead "
"them around over the tops of ladders, until they drop their gold."
msgstr ""

#: gamedata/game_wad.txt:50
msgid "He Has The Gold"
msgstr ""

#: gamedata/game_wad.txt:51
msgid ""
"The right hand enemy gets trapped holding some gold.\n"
"\n"
"You can kill him and destroy the gold by digging to the left of the small "
"ladder.  You may need to kill the other enemy and trap him in there too."
msgstr ""

#: gamedata/game_wad.txt:56
msgid "Towers of Gold"
msgstr ""

#: gamedata/game_wad.txt:57
msgid ""
"Before you kill any enemies, you must collect all the gold in the tops of "
"the towers and above the bars.\n"
"\n"
"One place to get started is just under the second tower from the left.  Dig "
"once to trap the first enemy that comes towards you, run right to clear some "
"gold, step back and trap the second enemy just to the left of the third "
"tower.  Now run right, with three enemies in hot pursuit and very much alive!"
msgstr ""

#: gamedata/game_wad.txt:62
msgid "The Box"
msgstr ""

#: gamedata/game_wad.txt:63
msgid "Dig the two bricks next to a ladder, then look for fall-through bricks."
msgstr ""

#: gamedata/game_wad.txt:66
msgid "Delayed Drop"
msgstr ""

#: gamedata/game_wad.txt:67
msgid ""
"The enemy on the left falls before you can get past the one on the right.\n"
"\n"
"So stay up there with him, repeatedly digging one hole and trapping him, "
"until the second enemy gets back up the ladders and well clear of the "
"concrete."
msgstr ""

#: gamedata/game_wad.txt:72
msgid "Maze of Ladders"
msgstr ""

#: gamedata/game_wad.txt:73
msgid ""
"Move to left of centre and go high, then you can drop and move left or right "
"to get all the gold.\n"
"\n"
"Leave the nugget in the U-shaped space till last.\n"
"\n"
"Ignore the enemy.  Let him stay trapped."
msgstr ""

#: gamedata/game_wad.txt:80
msgid "Ride Them Down"
msgstr ""

#: gamedata/game_wad.txt:81
msgid ""
"Quickly get the first two enemies into the double pit to the left of the "
"gold.  First get both of them into the little box, then release them left.\n"
"\n"
"Now fall onto them and collect the gold, then ride the third enemy down and "
"use him to get across to the ladder."
msgstr ""

#: gamedata/game_wad.txt:86
msgid "Hair's Breadth Timing"
msgstr ""

#: gamedata/game_wad.txt:87
msgid ""
"At top centre dig two bricks.  As they re-appear, dig two more, run across "
"the top and dig next to the short ladder.  Drop in and collect the gold.  "
"You have no time to spare!\n"
"\n"
"Clear the bottom left last.  To go right, fall into a false brick under a "
"short ladder, then climb along just under the concrete.\n"
"\n"
"In the middle of the right hand side, stand under the right hand bar next to "
"the hole, dig left, drop into a false brick, then dig twice more, moving "
"down and left.  Lastly, stand on the short ladder, dig your escape brick on "
"the right, run like mad round to the hole, drop in, collect the gold, fall "
"through some bricks and dig again to escape."
msgstr ""

#: gamedata/game_wad.txt:94
msgid "The Three Musketeers"
msgstr ""

#: gamedata/game_wad.txt:95
msgid ""
"You have to kill all three Musketeers, so that they fill the false bricks "
"under the gap in the bars at the top.  Ignore d'Artagnan at the bottom "
"right.  You only walk over him to get a nugget.\n"
"\n"
"Collect the gold left to right across the bottom of the play area, then "
"right to left across the top.  Be sure to leave the nugget left of centre on "
"the concrete.  Collect that one last.\n"
"\n"
"Before you do so, dig away a row of three bricks above and to the left of "
"it, then exit to the next level along roughly the same route as you used "
"earlier."
msgstr ""

#: gamedata/game_wad.txt:102
msgid "Rat Trap"
msgstr ""

#: gamedata/game_wad.txt:103
msgid ""
"Move ultra-quickly to trap the two enemies and run over them.  If you wait "
"till they are almost touching you, they may both survive, then you can run "
"up and around to the bottom right, descend the ladder to the concrete and "
"trap them permanently in the nearby pit.\n"
"\n"
"If one gets stuck in the tower structure, use the same trick.  There are "
"false bricks in the bottom of the tower.  If one is trapped and still has "
"some gold, dig one hole at the right hand end of the pit, go back down the "
"ladder and lead the enemy to his death, whereupon the gold will be destroyed."
msgstr ""

#: gamedata/game_wad.txt:108
msgid "Head Case"
msgstr ""

#: gamedata/game_wad.txt:109
msgid ""
"This is a warmup for a later level.  To get the gold at the right, descend "
"onto the enemy's head, release him to the left, move left after him and, as "
"you ride down on his head, dig right.  You can then run in, get the gold and "
"exit before the brick closes.\n"
"\n"
"If you move to the bottom right corner, you can get the enemy to fall into "
"the hole containing gold."
msgstr ""

#: gamedata/game_wad.txt:114
msgid "Under the Stairs"
msgstr ""

#: gamedata/game_wad.txt:115
msgid ""
"Start by killing the enemies.  When they fall into the space at the right, "
"move down and to the left to get them to drop further in and stop them "
"getting the gold.  If they go more than one third of the way in, they will "
"be premanently trapped.\n"
"\n"
"Now tackle the three dig-and-run puzzles.  You may have to make several "
"trips to empty an area.  Finally, collect the rightmost nugget."
msgstr ""

#: gamedata/game_wad.txt:120
msgid "Bertie Beetle"
msgstr ""

#: gamedata/game_wad.txt:121
msgid ""
"The top of this one is similar to the Head Case level (13).  Trap the enemy "
"to the right near the top of the ladder.  Run down the ladder part way and "
"get him to fall into the first of the pits.  You will need to repeat this a "
"few times.\n"
"\n"
"Now you must get the enemy into the pit at the far bottom left, so that you "
"can run over him as you get the gold from inside the beetle.\n"
"\n"
"Trap the enemy at the end of the row of bricks under the beetle's antennae.  "
"Stand on his head, dig right and drop down.  Step right, dig left and trap "
"him again as he runs in after you.\n"
"\n"
"Run down to the left, dig the brick to the right of the pit  and trap him "
"again.  Collect the nugget, dig left and escape left onto the concrete.  As "
"the enemy climbs out he will fall into the pit.\n"
msgstr ""

#: gamedata/game_wad.txt:131
msgid "Short Circuit"
msgstr ""

#: gamedata/game_wad.txt:132
msgid ""
"Go anti-clockwise around the circuit and take an enemy with you, trapping "
"him in the pits at bottom left. lower right and upper right.  Then you can "
"run across the concrete and collect the gold up there.\n"
"\n"
"Next, clear out all of the left side except for one nugget above a ladder.  "
"To get this one, release the second enemy and take him all the way around "
"the circuit.  Follow him up the long ladder, staying on it till he runs over "
"to the left and falls.  Now go to the left end of the concrete as he "
"circulates around the left side of the play area.  As he falls past your "
"feet, run over to the small ladder and get the gold.\n"
"\n"
"To get past the lower left pit, stand on the enemy and dig left.  When you "
"fall, dig right and escape, but stay low until the bricks close, then you "
"can use the short ladder to lead the enemy up, across, down and out.\n"
"\n"
"To operate the lower right pit, go and get the gold in the centre of the "
"circuit, then dig each side of the short ladder there.  Fall to the left as "
"the enemy is caught on the right.  When the enemy emerges, he will go right "
"and drop into the pit.  Stand on his head and dig left to release him.\n"
"\n"
"You can push the enemy up the right hand ladder and to the left by standing "
"a little way from the bottom of the ladder.  You will need careful timing "
"and digging to get him into the top right pit.  Once there, you can run over "
"him.  If he still has gold, stand to the left of the pit and dig repeatedly "
"until he drops the gold somewhere on his rounds."
msgstr ""

#: gamedata/game_wad.txt:143
msgid "Synchronised Running"
msgstr ""

#: gamedata/game_wad.txt:144
msgid ""
"Yes, you must run on the enemy's head --- all the way across!  All it takes "
"is a steady hand."
msgstr ""

#: src/kgoldrunner.cpp:202 src/kgrgame.cpp:195
msgid "&New Game..."
msgstr "&Nová hra..."

#: src/kgoldrunner.cpp:207
msgid "&Load Saved Game..."
msgstr "Načíst u&loženou hru..."

#: src/kgoldrunner.cpp:217
msgid "&Save Game..."
msgstr "&Uložit hru..."

#: src/kgoldrunner.cpp:242
msgid "&Kill Hero"
msgstr "Za&bít hrdinu"

#: src/kgoldrunner.cpp:243
#, fuzzy
#| msgid "&Kill Hero"
msgid "Kill hero"
msgstr "Za&bít hrdinu"

#: src/kgoldrunner.cpp:244
msgid ""
"Kill the hero, in case he finds himself in a situation from which he cannot "
"escape"
msgstr ""

#: src/kgoldrunner.cpp:263
msgid "&Create Level"
msgstr "&Vytvořit úroveň"

#: src/kgoldrunner.cpp:265
#, fuzzy
#| msgid "Create Level"
msgid "Create level"
msgstr "Vytvořit úroveň"

#: src/kgoldrunner.cpp:266
msgid "Create a completely new level"
msgstr ""

#: src/kgoldrunner.cpp:270
#, fuzzy
#| msgid "&Edit Any Level..."
msgid "&Edit Level..."
msgstr "Upravit jakoukoliv úrov&eň..."

#: src/kgoldrunner.cpp:272
#, fuzzy
#| msgid "Edit Level"
msgid "Edit level..."
msgstr "Upravit úroveň"

#: src/kgoldrunner.cpp:273
#, fuzzy
#| msgid "&Edit Any Level..."
msgid "Edit any level..."
msgstr "Upravit jakoukoliv úrov&eň..."

#: src/kgoldrunner.cpp:282 src/kgrgame.cpp:1017
msgid "&Save Edits..."
msgstr "&Uložit úpravy..."

#: src/kgoldrunner.cpp:284
#, fuzzy
#| msgid "&Save Edits..."
msgid "Save edits..."
msgstr "&Uložit úpravy..."

#: src/kgoldrunner.cpp:285
msgid "Save your level after editing..."
msgstr ""

#: src/kgoldrunner.cpp:290
msgid "&Move Level..."
msgstr "&Přesunout úroveň..."

#: src/kgoldrunner.cpp:291
#, fuzzy
#| msgid "&Move Level..."
msgid "Move level..."
msgstr "&Přesunout úroveň..."

#: src/kgoldrunner.cpp:293
msgid "Change a level's number or move it to another game..."
msgstr ""

#: src/kgoldrunner.cpp:297
msgid "&Delete Level..."
msgstr "&Smazat úroveň..."

#: src/kgoldrunner.cpp:298
#, fuzzy
#| msgid "&Delete Level..."
msgid "Delete level..."
msgstr "&Smazat úroveň..."

#: src/kgoldrunner.cpp:299
#, fuzzy
#| msgid "&Delete Level..."
msgid "Delete a level..."
msgstr "&Smazat úroveň..."

#: src/kgoldrunner.cpp:307
#, fuzzy
#| msgid "Create Game..."
msgid "Create &Game..."
msgstr "Vytvořit hru..."

#: src/kgoldrunner.cpp:308
#, fuzzy
#| msgid "Create Game..."
msgid "Create game..."
msgstr "Vytvořit hru..."

#: src/kgoldrunner.cpp:309
msgid "Create a completely new game..."
msgstr ""

#: src/kgoldrunner.cpp:313
#, fuzzy
#| msgid "Edit Game Info..."
msgid "Edit Game &Info..."
msgstr "Upravit informace o hře..."

#: src/kgoldrunner.cpp:314
#, fuzzy
#| msgid "Edit Game Info..."
msgid "Edit game info..."
msgstr "Upravit informace o hře..."

#: src/kgoldrunner.cpp:316
msgid "Change the name, rules or description of a game..."
msgstr ""

#: src/kgoldrunner.cpp:335
msgid "&Mouse Controls Hero"
msgstr "&Myš ovládá hrdinu"

#: src/kgoldrunner.cpp:336
#, fuzzy
#| msgid "&Mouse Controls Hero"
msgid "Mouse controls hero"
msgstr "&Myš ovládá hrdinu"

#: src/kgoldrunner.cpp:337
msgid "Use the mouse to control the hero's moves"
msgstr ""

#: src/kgoldrunner.cpp:341
msgid "&Keyboard Controls Hero"
msgstr "&Klávesnice ovládá hrdinu"

#: src/kgoldrunner.cpp:342
#, fuzzy
#| msgid "&Keyboard Controls Hero"
msgid "Keyboard controls hero"
msgstr "&Klávesnice ovládá hrdinu"

#: src/kgoldrunner.cpp:344
msgid "Use the keyboard to control the hero's moves"
msgstr ""

#: src/kgoldrunner.cpp:362
msgid "Normal Speed"
msgstr "Normální rychlost"

#: src/kgoldrunner.cpp:364
#, fuzzy
#| msgid "Normal Speed"
msgid "Normal speed"
msgstr "Normální rychlost"

#: src/kgoldrunner.cpp:365
msgid "Set normal game speed (12 units)"
msgstr ""

#: src/kgoldrunner.cpp:370
msgid "Beginner Speed"
msgstr "Rychlost začátečníků"

#: src/kgoldrunner.cpp:372
#, fuzzy
#| msgid "Beginner Speed"
msgid "Beginner speed"
msgstr "Rychlost začátečníků"

#: src/kgoldrunner.cpp:373
msgid "Set beginners' game speed (6 units)"
msgstr ""

#: src/kgoldrunner.cpp:378
msgid "Champion Speed"
msgstr "Rychlost šampionů"

#: src/kgoldrunner.cpp:380
#, fuzzy
#| msgid "Champion Speed"
msgid "Champion speed"
msgstr "Rychlost šampionů"

#: src/kgoldrunner.cpp:381
msgid "Set champions' game speed (18 units)"
msgstr ""

#: src/kgoldrunner.cpp:386
msgid "Increase Speed"
msgstr "Zvýšit rychlost"

#: src/kgoldrunner.cpp:387
#, fuzzy
#| msgid "Increase Speed"
msgid "Increase speed"
msgstr "Zvýšit rychlost"

#: src/kgoldrunner.cpp:388
msgid "Increase the game speed by one unit"
msgstr ""

#: src/kgoldrunner.cpp:393
msgid "Decrease Speed"
msgstr "Snížit rychlost"

#: src/kgoldrunner.cpp:394
#, fuzzy
#| msgid "Decrease Speed"
msgid "Decrease speed"
msgstr "Snížit rychlost"

#: src/kgoldrunner.cpp:395
msgid "Decrease the game speed by one unit"
msgstr ""

#: src/kgoldrunner.cpp:410
msgid "&Traditional Rules"
msgstr "&Tradiční pravidla"

#: src/kgoldrunner.cpp:412 src/kgrdialog.cpp:586
msgid "Traditional rules"
msgstr "Tradiční pravidla"

#: src/kgoldrunner.cpp:413
#, fuzzy
#| msgid "Traditional rules"
msgid "Set Traditional rules for this game"
msgstr "Tradiční pravidla"

#: src/kgoldrunner.cpp:418
msgid "K&Goldrunner Rules"
msgstr "Pravidla K&Goldrunner"

#: src/kgoldrunner.cpp:420 src/kgrdialog.cpp:587
msgid "KGoldrunner rules"
msgstr "Pravidla KGoldrunner"

#: src/kgoldrunner.cpp:421
#, fuzzy
#| msgid "KGoldrunner rules"
msgid "Set KGoldrunner rules for this game"
msgstr "Pravidla KGoldrunner"

#: src/kgoldrunner.cpp:436
msgid "&Play Sounds"
msgstr ""

#: src/kgoldrunner.cpp:437
msgid "Play sound effects"
msgstr ""

#: src/kgoldrunner.cpp:438
msgid "Play sound effects during the game"
msgstr ""

#: src/kgoldrunner.cpp:465
msgid "Move Up"
msgstr "Posunout nahoru"

#: src/kgoldrunner.cpp:470
msgid "Move Right"
msgstr "Posunout vpravo"

#: src/kgoldrunner.cpp:475
msgid "Move Down"
msgstr "Posunout dolů"

#: src/kgoldrunner.cpp:480
msgid "Move Left"
msgstr "Posunout vlevo"

#: src/kgoldrunner.cpp:485
#, fuzzy
msgid "Stop"
msgstr "Krok"

#: src/kgoldrunner.cpp:490
msgid "Dig Right"
msgstr "Kopat vpravo"

#: src/kgoldrunner.cpp:495
msgid "Dig Left"
msgstr "Kopat vlevo"

#: src/kgoldrunner.cpp:531
msgid "Step"
msgstr "Krok"

#: src/kgoldrunner.cpp:537
msgid "Test Bug Fix"
msgstr "Testovací oprava"

#: src/kgoldrunner.cpp:543
msgid "Show Positions"
msgstr "Zobrazit pozice"

#: src/kgoldrunner.cpp:549
msgid "Start Logging"
msgstr "Začít logování"

#: src/kgoldrunner.cpp:555
msgid "Show Hero"
msgstr "Zobrazit hrdinu"

#: src/kgoldrunner.cpp:561
msgid "Show Object"
msgstr "Zobrazit objekt"

#: src/kgoldrunner.cpp:567 src/kgoldrunner.cpp:573 src/kgoldrunner.cpp:579
#: src/kgoldrunner.cpp:585 src/kgoldrunner.cpp:591 src/kgoldrunner.cpp:597
#: src/kgoldrunner.cpp:603
msgid "Show Enemy"
msgstr "Zobrazit nepřítele"

#: src/kgoldrunner.cpp:643
msgid "Missing Name"
msgstr ""

#: src/kgoldrunner.cpp:685 src/kgoldrunner.cpp:935
msgid "or"
msgstr "nebo"

#: src/kgoldrunner.cpp:705
msgid "   Lives: "
msgstr "   životů: "

#: src/kgoldrunner.cpp:717
msgid "   Score: "
msgstr "   skóre: "

#: src/kgoldrunner.cpp:729
msgid "   Level: "
msgstr "   úroveň: "

#: src/kgoldrunner.cpp:738
#, kde-format
msgid "Press \"%1\" to RESUME"
msgstr "Stiskněte \"%1\" k POKRAČOVÁNÍ"

#: src/kgoldrunner.cpp:741
#, kde-format
msgid "Press \"%1\" to PAUSE"
msgstr "Stiskněte \"%1\" pro PAUZU"

#: src/kgoldrunner.cpp:749
msgid "   Has hint   "
msgstr "   má radu   "

#: src/kgoldrunner.cpp:752
msgid "   No hint   "
msgstr "   žádná rada   "

#: src/kgoldrunner.cpp:826
msgid "Theme Not Loaded"
msgstr ""

#: src/kgoldrunner.cpp:827
msgid ""
"Cannot load the theme you selected.  It is not in the required graphics "
"format (SVG)."
msgstr ""

#: src/kgoldrunner.cpp:1001 src/kgoldrunner.cpp:1013 src/kgoldrunner.cpp:1026
#: src/kgoldrunner.cpp:1035
msgid "Get Folders"
msgstr "Získat složky"

#: src/kgoldrunner.cpp:1002
#, kde-format
msgid ""
"Cannot find documentation sub-folder 'en/%1/' in area '%2' of the KDE folder "
"($KDEDIRS)."
msgstr ""
"Nelze nalézt podsložku dokumentace 'en/%1/' v oblasti '%2' složky KDE "
"($KDEDIRS)."

#: src/kgoldrunner.cpp:1014
#, kde-format
msgid ""
"Cannot find system games sub-folder '%1/system/' in area '%2' of the KDE "
"folder ($KDEDIRS)."
msgstr ""
"Nelze nalézt systémovou podsložku her '%1/system/' v oblasti '%2' složky KDE "
"($KDEDIRS)."

#: src/kgoldrunner.cpp:1027
#, kde-format
msgid ""
"Cannot find or create user games sub-folder '%1/user/' in area '%2' of the "
"KDE user area ($KDEHOME)."
msgstr ""
"Nelze nalézt nebo vytvořit podsložku uživatelových her '%1/user/' v oblasti "
"'%2' uživatelské oblasti KDE ($KDEHOME)."

#: src/kgoldrunner.cpp:1036
#, kde-format
msgid ""
"Cannot find or create 'levels/' folder in sub-folder '%1/user/' in the KDE "
"user area ($KDEHOME)."
msgstr ""
"Nelze nalézt nebo vytvořit složku 'levels/' v podsložce '%1/user/' v "
"uživatelské oblasti ($KDEHOME)."

#: src/kgoldrunner.cpp:1066
msgid ""
"You have pressed a key that can be used to move the Hero. Do you want to "
"switch automatically to keyboard control? Mouse control is easier to use in "
"the long term - like riding a bike rather than walking!"
msgstr ""
"Stiskli jste klávesu, která může být použita k přesunutí hrdiny. Chcete "
"automaticky přepnout na ovládání klávesnicí? Ovládání myší je lehčí po delší "
"době používání - jako ježdění na kole místo chození!"

#: src/kgoldrunner.cpp:1070
msgid "Switch to Keyboard Mode"
msgstr "Přepnout do režimu klávesnice"

#: src/kgoldrunner.cpp:1071
msgid "Switch to &Keyboard Mode"
msgstr "Přepnout do režimu &klávesnice"

#: src/kgoldrunner.cpp:1072
msgid "Stay in &Mouse Mode"
msgstr "Zůstat v režimu &myši"

#: src/kgoldrunner.cpp:1073
#, fuzzy
#| msgid "Switch to Keyboard Mode"
msgid "Keyboard Mode"
msgstr "Přepnout do režimu klávesnice"

#: src/kgoldrunner.cpp:1110
msgid "Edit Name/Hint"
msgstr "Upravit jméno/radu"

#: src/kgoldrunner.cpp:1111
#, fuzzy
#| msgid "Edit Level Name && Hint"
msgid "Edit level name or hint"
msgstr "Upravit jméno úrovně a radu"

#: src/kgoldrunner.cpp:1112
msgid "Edit text for the name or hint of a level"
msgstr ""

#: src/kgoldrunner.cpp:1115 src/kgoldrunner.cpp:1116
#, fuzzy
#| msgid "Traps"
msgid "Erase"
msgstr "Pasti"

#: src/kgoldrunner.cpp:1117
msgid "Erase objects by painting empty squares"
msgstr ""

#: src/kgoldrunner.cpp:1121
msgid "Hero"
msgstr "Hrdina"

#: src/kgoldrunner.cpp:1122
#, fuzzy
#| msgid "Move Down"
msgid "Move hero"
msgstr "Posunout dolů"

#: src/kgoldrunner.cpp:1123
msgid "Change the hero's starting position"
msgstr ""

#: src/kgoldrunner.cpp:1127
msgid "Enemy"
msgstr "Nepřítel"

#: src/kgoldrunner.cpp:1128
msgid "Paint enemies"
msgstr ""

#: src/kgoldrunner.cpp:1130
msgid "Paint enemies at their starting positions"
msgstr ""

#: src/kgoldrunner.cpp:1134
msgid "Brick"
msgstr ""

#: src/kgoldrunner.cpp:1135
#, fuzzy
#| msgid "Brick (can dig)"
msgid "Paint bricks (can dig)"
msgstr "Cihla (může se kopat)"

#: src/kgoldrunner.cpp:1136
msgid "Paint bricks (diggable objects)"
msgstr ""

#: src/kgoldrunner.cpp:1140
msgid "Concrete"
msgstr ""

#: src/kgoldrunner.cpp:1141
#, fuzzy
#| msgid "Concrete (cannot dig)"
msgid "Paint concrete (cannot dig)"
msgstr "Beton (nemůže se kopat)"

#: src/kgoldrunner.cpp:1142
msgid "Paint concrete objects (not diggable)"
msgstr ""

#: src/kgoldrunner.cpp:1146
#, fuzzy
#| msgid "Traps"
msgid "Trap"
msgstr "Pasti"

#: src/kgoldrunner.cpp:1148 src/kgoldrunner.cpp:1150
#, fuzzy
#| msgid "Trap (can fall through)"
msgid "Paint traps or false bricks (can fall through)"
msgstr "Past (může se propadnout)"

#: src/kgoldrunner.cpp:1154
msgid "Ladder"
msgstr "Žebřík"

#: src/kgoldrunner.cpp:1155
#, fuzzy
#| msgid "Hidden ladder"
msgid "Paint ladders"
msgstr "Skrytý žebřík"

#: src/kgoldrunner.cpp:1156
msgid "Paint ladders (ways to go up or down)"
msgstr ""

#: src/kgoldrunner.cpp:1160
#, fuzzy
#| msgid "Hidden ladder"
msgid "Hidden Ladder"
msgstr "Skrytý žebřík"

#: src/kgoldrunner.cpp:1161
#, fuzzy
#| msgid "Hidden ladder"
msgid "Paint hidden ladders"
msgstr "Skrytý žebřík"

#: src/kgoldrunner.cpp:1163
msgid "Paint hidden ladders, which appear when all the gold is gone"
msgstr ""

#: src/kgoldrunner.cpp:1167
#, fuzzy
#| msgid "Bars"
msgid "Bar"
msgstr "Sloupce"

#: src/kgoldrunner.cpp:1168
msgid "Paint bars or poles"
msgstr ""

#: src/kgoldrunner.cpp:1169
msgid "Paint bars or poles (can fall from these)"
msgstr ""

#: src/kgoldrunner.cpp:1173
#, fuzzy
#| msgid "Gold Bars"
msgid "Gold"
msgstr "Zlaté cihličky"

#: src/kgoldrunner.cpp:1174
msgid "Paint gold (or other treasure)"
msgstr ""

#: src/kgoldrunner.cpp:1175
msgid "Paint gold pieces (or other treasure)"
msgstr ""

#: src/kgrcanvas.cpp:41
#, fuzzy
#| msgid "   Score: "
msgid "Score: "
msgstr "   skóre: "

#: src/kgrcanvas.cpp:46
#, fuzzy
#| msgid "   Lives: "
msgid "Lives: "
msgstr "   životů: "

#: src/kgrdialog.cpp:46 src/kgrdialog.cpp:95
msgid "Select Game"
msgstr "Vybrat hru"

#: src/kgrdialog.cpp:55
msgid "<html><b>Please select a game:</b></html>"
msgstr ""

#: src/kgrdialog.cpp:62
#, fuzzy
#| msgid "Name of game:"
msgid "Name of Game"
msgstr "Jméno hry:"

#: src/kgrdialog.cpp:63
msgid "Rules"
msgstr ""

#: src/kgrdialog.cpp:64
#, fuzzy
#| msgid "0 levels"
msgid "Levels"
msgstr "0 úrovní"

#: src/kgrdialog.cpp:65
msgid "Skill"
msgstr ""

#: src/kgrdialog.cpp:97
msgid "Level 1 of the selected game is:"
msgstr "Úroveň 1 vybrané hry je:"

#: src/kgrdialog.cpp:101
msgid "Select Game/Level"
msgstr "Vybrat hru/úroveň"

#: src/kgrdialog.cpp:103
#, fuzzy
#| msgid "Select level:"
msgid "Please select a level:"
msgstr "Vybrat úroveň:"

#: src/kgrdialog.cpp:122
msgid "Level number:"
msgstr "Číslo úrovně:"

#: src/kgrdialog.cpp:128
msgid "Edit Level Name && Hint"
msgstr "Upravit jméno úrovně a radu"

#: src/kgrdialog.cpp:153
msgctxt "Default action at startup of game"
msgid "PLAY"
msgstr ""

#: src/kgrdialog.cpp:154
#, fuzzy
#| msgid "Select Level"
msgctxt "Alternate action at startup of game"
msgid "Select Level"
msgstr "Vybrat úroveň"

#: src/kgrdialog.cpp:155
msgctxt "Alternate action at startup of game"
msgid "Use Menu"
msgstr ""

#: src/kgrdialog.cpp:160
msgid "Start Game"
msgstr "Spustit hru"

#: src/kgrdialog.cpp:169
msgid "Play Level"
msgstr "Hrát úroveň"

#: src/kgrdialog.cpp:172 src/kgrgame.cpp:1720 src/kgrgame.cpp:1733
msgid "Edit Level"
msgstr "Upravit úroveň"

#: src/kgrdialog.cpp:175 src/kgrdialog.cpp:638
msgid "Save New"
msgstr "Uložit nový"

#: src/kgrdialog.cpp:178
msgid "Save Change"
msgstr "Uložit změny"

#: src/kgrdialog.cpp:181 src/kgrgame.cpp:2029 src/kgrgame.cpp:2051
#: src/kgrgame.cpp:2068
msgid "Delete Level"
msgstr "Smazat úroveň"

#: src/kgrdialog.cpp:184
msgid "Move To..."
msgstr "Přesunout na..."

#: src/kgrdialog.cpp:187 src/kgrdialog.cpp:556 src/kgrdialog.cpp:618
#: src/kgrgame.cpp:2462
msgid "Edit Game Info"
msgstr "Upravit info o hře"

#: src/kgrdialog.cpp:270
#, fuzzy
#| msgid "KGoldrunner"
msgctxt "Rules"
msgid "KGoldrunner"
msgstr "KGoldrunner"

#: src/kgrdialog.cpp:271
#, fuzzy
#| msgid "Traditional rules"
msgctxt "Rules"
msgid "Traditional"
msgstr "Tradiční pravidla"

#: src/kgrdialog.cpp:274
#, fuzzy
#| msgid "Tutorial"
msgctxt "Skill Level"
msgid "Tutorial"
msgstr "Výuka"

#: src/kgrdialog.cpp:276
#, fuzzy
#| msgid "Normal Speed"
msgctxt "Skill Level"
msgid "Normal"
msgstr "Normální rychlost"

#: src/kgrdialog.cpp:277
#, fuzzy
#| msgid "Champion Speed"
msgctxt "Skill Level"
msgid "Championship"
msgstr "Rychlost šampionů"

#: src/kgrdialog.cpp:370
#, kde-format
msgid "1 level, uses KGoldrunner rules."
msgid_plural "%1 levels, uses KGoldrunner rules."
msgstr[0] "%1 úroveň, používá pravidla KGoldrunner."
msgstr[1] "%1 úrovně, používá pravidla KGoldrunner."
msgstr[2] "%1 úrovní, používá pravidla KGoldrunner."

#: src/kgrdialog.cpp:373
#, kde-format
msgid "1 level, uses Traditional rules."
msgid_plural "%1 levels, uses Traditional rules."
msgstr[0] "%1 úroveň, používá tradiční pravidla."
msgstr[1] "%1 úrovně, používá tradiční pravidla."
msgstr[2] "%1 úrovní, používá tradiční pravidla."

#: src/kgrdialog.cpp:378
msgid "Sorry, there is no further information about this game."
msgstr "Lituji, nejsou již další informace o této hře."

#: src/kgrdialog.cpp:403 src/kgrgame.cpp:2450 src/kgrgame.cpp:2456
#: src/kgrgame.cpp:2476
msgid "Select Level"
msgstr "Vybrat úroveň"

#: src/kgrdialog.cpp:404
msgid "This level number is not valid. It can not be used."
msgstr "Toto číslo úrovně není platné. Nemůže být použito."

#: src/kgrdialog.cpp:425
msgid ""
"The main button at the bottom echoes the menu action you selected. Click it "
"after choosing a game and level - or use \"Cancel\"."
msgstr ""
"Hlavní tlačítko vespod určuje akci menu, kterou jste vybrali. Klikněte na ni "
"po vybrání hry a úrovně - nebo použijte \"Zrušit\"."

#: src/kgrdialog.cpp:430
msgid ""
"\n"
"\n"
"If this is your first time in KGoldrunner, select the tutorial game or click "
"\"Cancel\" and click that item in the Game or Help menu. The tutorial game "
"gives you hints as you go.\n"
"\n"
"Otherwise, just click on the name of a game (in the list box), then, to "
"start at level 001, click on the main button at the bottom. Play begins when "
"you move the mouse or press a key."
msgstr ""
"\n"
"\n"
"Pokud jste poprvé v KGoldrunner, vyberte výukovou hru nebo klikněte na "
"\"Zrušit\" a klikněte na tu položku v menu Hra nebo Nápověda. Výuková hra "
"vám dává rady, jak postupujete.\n"
"\n"
"Jinak jen klikněte na jméno hry (v seznamu), potom po stisknutí hlavního "
"tlačítka vespod začnete hrát úroveň 001. Hra začíná, když pohnete myší nebo "
"stisknete klávesu."

#: src/kgrdialog.cpp:441
msgid ""
"\n"
"\n"
"You can select System levels for editing (or copying), but you must save the "
"result in a game you have created. Use the mouse as a paintbrush and the "
"editor toolbar buttons as a palette. Use the 'Empty Space' button to erase."
msgstr ""
"\n"
"\n"
"Můžete vybrat Systémové úrovně pro úpravu (nebo kopírování), ale musíte "
"výsledek uložit do vámi vytvořené hry. Použijte myš jako štětec a tlačítka "
"nástrojové lišty editoru jako paletu. Použijte tlačítko 'Prázdné místo' k "
"výmazu."

#: src/kgrdialog.cpp:448
msgid ""
"\n"
"\n"
"You can add a name and hint to your new level here, but you must save the "
"level you have created into one of your own games. By default your new level "
"will go at the end of your game, but you can also select a level number and "
"save into the middle of your game."
msgstr ""
"\n"
"\n"
"Můžete přidat jméno a radu do vaší nové úrovně, ale musíte výsledek uložit "
"do vámi vytvořené hry. Standardně půjde nová úroveň na konec vaši hry, ale "
"můžete vybrat číslo úrovně a uložit ji tak třeba uprostřed hry."

#: src/kgrdialog.cpp:455
msgid ""
"\n"
"\n"
"You can create or edit a name and hint here, before saving. If you change "
"the game or level, you can do a copy or \"Save As\", but you must always "
"save into one of your own games. If you save a level into the middle of a "
"series, the other levels are automatically re-numbered."
msgstr ""
"\n"
"\n"
"Můžete vytvořit nebo upravit jméno a radu před uložením. Pokud změníte hru "
"nebo úroveň, můžete ji zkopírovat nebo \"Uložit jako\". Musíte však vždy "
"uložit do vámi vytvořené hry. Pokud uložíte úroveň uprostřed série, ostatní "
"úrovně se automaticky přečíslují."

#: src/kgrdialog.cpp:462
msgid ""
"\n"
"\n"
"You can only delete levels from one of your own games. If you delete a level "
"from the middle of a series, the other levels are automatically re-numbered."
msgstr ""
"\n"
"\n"
"Můžete smazat úrovně pouze z jedné z vašich her. Pokud smažete úroveň z "
"prostřed série, ostatní úrovně se automaticky přečíslují."

#: src/kgrdialog.cpp:467
msgid ""
"\n"
"\n"
"To move (re-number) a level, you must first select it by using \"Edit Any "
"Level...\", then you can use \"Move Level...\" to assign it a new number or "
"even a different game. Other levels are automatically re-numbered as "
"required. You can only move levels within your own games."
msgstr ""
"\n"
"\n"
"Pro posunutí (přečíslování) úrovně ji musíte nejdříve vybrat použitím "
"\"Upravit jakoukoliv úroveň...\", poté můžete použít \"Přesunout úroveň...\" "
"k přiřazení nového čísla nebo dokonce jiné hry. Ostatní úrovně jsou "
"automaticky přečíslovány dle nutnosti. Můžete přesouvat úrovně pouze mezi "
"vašimi hrami."

#: src/kgrdialog.cpp:474
msgid ""
"\n"
"\n"
"When editing game info you only need to choose a game, then you can go to a "
"dialog where you edit the details of the game."
msgstr ""
"\n"
"\n"
"Při upravování informací o hře potřebujete pouze vybrat hru, potom již "
"můžete jít na dialog, kde budete editovat detaily hry."

#: src/kgrdialog.cpp:481
#, fuzzy
#| msgid ""
#| "\n"
#| "\n"
#| "Click on the list box to choose a game.  Below the list box you can see "
#| "\"More Info\" about the selected game, how many levels there are and what "
#| "rules the enemies follow (see the Settings menu).\n"
#| "\n"
#| "You select a level number by typing it or using the scroll bar.  As you "
#| "vary the game or level, the thumbnail area shows a preview of your choice."
msgid ""
"\n"
"\n"
"Click on the list box to choose a game.  Below the list box you can see more "
"information about the selected game, including how many levels there are and "
"what rules the enemies follow (see the Settings menu).\n"
"\n"
"You select a level number by typing it or using the scroll bar.  As you vary "
"the game or level, the thumbnail area shows a preview of your choice."
msgstr ""
"\n"
"\n"
"Klikněte na seznam pro výběr hry. Pod seznamem uvidíte \"Více info\" o "
"vybrané hře, kolik má úrovní a jaká jsou pravidla, která následují nepřátelé "
"(viz menu Nastavení).\n"
"\n"
"Úroveň vyberete jejím zapsáním nebo použitím posuvníku. Jak budete měnit hru "
"a úroveň, oblast náhledu zobrazí ukázku vaší volby."

#: src/kgrdialog.cpp:491
msgid "Help: Select Game & Level"
msgstr "Nápověda: Vybrat hru a úroveň"

#: src/kgrdialog.cpp:502
msgid "Edit Name & Hint"
msgstr "Upravit jméno a radu"

#: src/kgrdialog.cpp:514
msgid "Name of level:"
msgstr "Jméno úrovně:"

#: src/kgrdialog.cpp:519
msgid "Hint for level:"
msgstr "Rada pro úroveň:"

#: src/kgrdialog.cpp:570
msgid "Name of game:"
msgstr "Jméno hry:"

#: src/kgrdialog.cpp:578
msgid "File name prefix:"
msgstr "Předpona souboru:"

#: src/kgrdialog.cpp:596 src/kgrdialog.cpp:637
msgid "0 levels"
msgstr "0 úrovní"

#: src/kgrdialog.cpp:599
msgid "About this game:"
msgstr "O této hře:"

#: src/kgrdialog.cpp:615
msgid "Create Game"
msgstr "Vytvořit hru"

#: src/kgrdialog.cpp:630
#, kde-format
msgid "1 level"
msgid_plural "%1 levels"
msgstr[0] "%1 úroveň"
msgstr[1] "%1 úrovně"
msgstr[2] "%1 úrovní"

#: src/kgrdialog.cpp:632
msgid "Save Changes"
msgstr "Uložit změny"

#: src/kgrdialog.cpp:692
msgid "Select Saved Game"
msgstr "Vybrat uloženou hru"

#: src/kgrdialog.cpp:705
msgid "Game                       Level/Lives/Score   Day    Date     Time  "
msgstr "Hra                       Úroveň/Životy/Skóre   Den    Datum     Čas  "

#: src/kgrgame.cpp:184
msgctxt "Button text: start playing a game"
msgid "&PLAY"
msgstr ""

#: src/kgrgame.cpp:185
msgid "Start playing this level"
msgstr ""

#: src/kgrgame.cpp:187
msgid ""
"Set up to start playing the game and level being shown, as soon as you "
"click, move the mouse or press a key"
msgstr ""

#: src/kgrgame.cpp:191
msgid "&Quit"
msgstr ""

#: src/kgrgame.cpp:192
#, fuzzy
#| msgid "KGoldrunner"
msgid "Close KGoldrunner"
msgstr "KGoldrunner"

#: src/kgrgame.cpp:197
msgid "Start a different game or level"
msgstr ""

#: src/kgrgame.cpp:199
msgid ""
"Use the Select Game dialog box to choose a different game or level and start "
"playing it"
msgstr ""

#: src/kgrgame.cpp:203
msgid "&Use Menu"
msgstr ""

#: src/kgrgame.cpp:205
msgid "Use the menus to choose other actions"
msgstr ""

#: src/kgrgame.cpp:207
msgid ""
"Before playing, use the menus to choose other actions, such as loading a "
"saved game or changing the theme"
msgstr ""

#: src/kgrgame.cpp:243
msgid "Game Paused"
msgstr ""

#: src/kgrgame.cpp:244
msgid ""
"The game is halted. You will need to press the Pause key (default P or Esc) "
"when you are ready to play."
msgstr ""

#: src/kgrgame.cpp:325
msgid "GAME OVER !!!"
msgstr "KONEC HRY !!!"

#: src/kgrgame.cpp:330
#, fuzzy
#| msgid "Delete Level"
msgid "Retry Level?"
msgstr "Smazat úroveň"

#: src/kgrgame.cpp:331
msgid "Would you like to try this level again?"
msgstr ""

#: src/kgrgame.cpp:332
msgid "&Try Again"
msgstr ""

#: src/kgrgame.cpp:332
#, fuzzy
#| msgid "&Midnight"
msgid "&Finish"
msgstr "&Půlnoc"

#: src/kgrgame.cpp:396
#, fuzzy, kde-format
msgid ""
"<b>CONGRATULATIONS !!!!</b><p>You have conquered the last level in the <b>\"%"
"1\"</b> game !!</p>"
msgstr "<b>GRATULUJI !!!!</b><p>Dobyli jste poslední úroveň ve hře %1 !!</p>"

#: src/kgrgame.cpp:600
msgid "Start Tutorial"
msgstr "Spustit výuku"

#: src/kgrgame.cpp:601
#, fuzzy, kde-format
msgid "Cannot find the tutorial game (file-prefix '%1') in the '%2' files."
msgstr "Nelze nalézt výukovou hru (předpona %1) v %2 souborech."

#: src/kgrgame.cpp:610
msgid "Hint"
msgstr "Rada"

#: src/kgrgame.cpp:616
msgid "Sorry, there is no hint for this level."
msgstr "Lituji, pro tuto úroveň není žádná rada."

#: src/kgrgame.cpp:738 src/kgrgame.cpp:743 src/kgrgame.cpp:747
#, fuzzy
msgid "Read Level Data"
msgstr "Načíst úroveň"

#: src/kgrgame.cpp:739
#, fuzzy, kde-format
msgid "Cannot find file '%1'."
msgstr "Nelze nalézt info soubor hry '%1'."

#: src/kgrgame.cpp:744 src/kgrgame.cpp:1053 src/kgrgame.cpp:1118
#: src/kgrgame.cpp:1233 src/kgrgame.cpp:1434 src/kgrgame.cpp:2801
#, kde-format
msgid "Cannot open file '%1' for read-only."
msgstr "Nelze otevřít soubor '%1' pouze pro čtení."

#: src/kgrgame.cpp:748
#, kde-format
msgid "Reached end of file '%1' without finding level data."
msgstr ""

#: src/kgrgame.cpp:914
msgid "T H E   E N D"
msgstr ""

#: src/kgrgame.cpp:916
msgid "New Level"
msgstr "Nová úroveň"

#: src/kgrgame.cpp:924
#, kde-format
msgctxt "Game name - level number."
msgid "%1 - %2"
msgstr ""

#: src/kgrgame.cpp:928
#, kde-format
msgctxt "Game name - level number - level name."
msgid "%1 - %2 - %3"
msgstr ""

#: src/kgrgame.cpp:1014 src/kgrgame.cpp:1020 src/kgrgame.cpp:1042
#: src/kgrgame.cpp:1052 src/kgrgame.cpp:1070 src/kgrgame.cpp:1074
msgid "Save Game"
msgstr "Uložit hru"

#: src/kgrgame.cpp:1015
#, fuzzy, kde-format
msgid ""
"Sorry, you cannot save your game play while you are editing. Please try menu "
"item \"%1\"."
msgstr ""
"Lituji, nemůžete uložit svou hru, pokud ji upravujete. Zkuste prosím položku "
"menu %1."

#: src/kgrgame.cpp:1021
msgid ""
"Please note: for reasons of simplicity, your saved game position and score "
"will be as they were at the start of this level, not as they are now."
msgstr ""
"Poznámka: z důvodu zjednodušení pozice a skóre vašich uložených her bude "
"stejné jako na začátku úrovně, ne jaké jsou nyní."

#: src/kgrgame.cpp:1043 src/kgrgame.cpp:1272 src/kgrgame.cpp:1876
#: src/kgrgame.cpp:2842
#, kde-format
msgid "Cannot open file '%1' for output."
msgstr "Nelze otevřít výstupní soubor '%1'."

#: src/kgrgame.cpp:1071
msgid "Your game has been saved."
msgstr "Vaše hra byla uložena."

#: src/kgrgame.cpp:1075
msgid "Error: Failed to save your game."
msgstr ""

#: src/kgrgame.cpp:1088 src/kgrgame.cpp:1095
msgid "Rename File"
msgstr ""

#: src/kgrgame.cpp:1089
#, fuzzy, kde-format
#| msgid "Cannot find game info file '%1'."
msgid "Cannot delete previous version of file '%1'."
msgstr "Nelze nalézt info soubor hry '%1'."

#: src/kgrgame.cpp:1096
#, kde-format
msgid "Cannot rename file '%1' to '%2'."
msgstr "Nelze přejmenovat soubor '%1' na '%2'."

#: src/kgrgame.cpp:1111 src/kgrgame.cpp:1117 src/kgrgame.cpp:1169
msgid "Load Game"
msgstr "Načíst hru"

#: src/kgrgame.cpp:1112
msgid "Sorry, there are no saved games."
msgstr "Lituji, nejsou zde žádné uložené hry."

#: src/kgrgame.cpp:1170
#, kde-format
msgid "Cannot find the game with prefix '%1'."
msgstr "Nelze nalézt hru s předponou '%1'."

#: src/kgrgame.cpp:1214
msgid "Unknown"
msgstr "Neznámé"

#: src/kgrgame.cpp:1232 src/kgrgame.cpp:1271
msgid "Check for High Score"
msgstr "Zjistit nejvyšší skóre"

#: src/kgrgame.cpp:1289
#, fuzzy
msgid ""
"<html><b>Congratulations !!!</b><br>You have achieved a high score in this "
"game.<br>Please enter your name so that it may be enshrined<br>in the "
"KGoldrunner Hall of Fame.</html>"
msgstr ""
"<b>Gratuluji !!!</b>  Dosáhli jste vysokého skóre v této hře. Zadejte prosím "
"své jméno, aby mohlo být vloženo do Haly slávy KGoldrunner."

#: src/kgrgame.cpp:1301 src/kgrgame.cpp:1388
msgid "Save High Score"
msgstr "Uložit nejvyšší skóre"

#: src/kgrgame.cpp:1389
msgid "Error: Failed to save your high score."
msgstr ""

#: src/kgrgame.cpp:1401 src/kgrgame.cpp:1424 src/kgrgame.cpp:1433
msgid "Show High Scores"
msgstr "Zobrazit nejvyšší skóre"

#: src/kgrgame.cpp:1402
msgid "Sorry, we do not keep high scores for tutorial games."
msgstr "Lituji, pro výukovou hru se neudržuje nejvyšší skóre"

#: src/kgrgame.cpp:1425
#, fuzzy, kde-format
msgid "Sorry, there are no high scores for the \"%1\" game yet."
msgstr "Lituji, pro hru %1 ještě neexistuje nejvyšší skóre"

#: src/kgrgame.cpp:1449
#, fuzzy, kde-format
msgid ""
"<center><h2>KGoldrunner Hall of Fame</h2></center><center><h3>\"%1\" Game</"
"h3></center>"
msgstr ""
"<center><h2>Síň slávy KGoldrunner</h2></center><br><center><h3>Hra \"%1\"</"
"h3></center>"

#: src/kgrgame.cpp:1459
msgctxt "1, 2, 3 etc."
msgid "Rank"
msgstr ""

#: src/kgrgame.cpp:1460
#, fuzzy
#| msgid "Game"
msgctxt "Person"
msgid "Name"
msgstr "Hra"

#: src/kgrgame.cpp:1461
#, fuzzy
#| msgid "0 levels"
msgctxt "Game level reached"
msgid "Level"
msgstr "0 úrovní"

#: src/kgrgame.cpp:1462
#, fuzzy
#| msgid "   Score: "
msgid "Score"
msgstr "   skóre: "

#: src/kgrgame.cpp:1463
msgid "Date"
msgstr ""

#: src/kgrgame.cpp:1466
msgid "High Scores"
msgstr "Nejvyšší skóre"

#: src/kgrgame.cpp:1673
msgid "Create Level"
msgstr "Vytvořit úroveň"

#: src/kgrgame.cpp:1674
msgid ""
"You cannot create and save a level until you have created a game to hold it. "
"Try menu item \"Create Game\"."
msgstr ""
"Nemůžete vytvořit a uložit úroveň, dokud jste nevytvořili hru, která ji může "
"pojmout. Zkuste položku menu \"Vytvořit hru\"."

#: src/kgrgame.cpp:1721
msgid ""
"You cannot edit and save a level until you have created a game and a level. "
"Try menu item \"Create Game\"."
msgstr ""
"Nemůžete upravit a uložit úroveň, dokud jste nevytvořili hru a úroveň. "
"Zkuste položku menu \"Vytvořit hru\"."

#: src/kgrgame.cpp:1734
#, fuzzy
#| msgid ""
#| "It is OK to edit a system level, but you MUST save the level in one of "
#| "your own games. You're not just taking a peek at the hidden ladders and "
#| "fall-through bricks, are you? :-)"
msgid ""
"It is OK to edit a system level, but you MUST save the level in one of your "
"own games. You are not just taking a peek at the hidden ladders and fall-"
"through bricks, are you? :-)"
msgstr ""
"Je v pořádku upravit systémovou úroveň, ale MUSÍTE ji uložit do jedné z "
"vlastních her. Nechcete se přeci jen podívat po vrcholcích skrytých žebříků "
"a propadávajících cihel, že? :-)"

#: src/kgrgame.cpp:1820 src/kgrgame.cpp:1857 src/kgrgame.cpp:1875
msgid "Save Level"
msgstr "Uložit úroveň"

#: src/kgrgame.cpp:1821
msgid "Inappropriate action: you are not editing a level."
msgstr "Neodpovídající činnost: neupravujete úroveň."

#: src/kgrgame.cpp:1858
msgid "Do you want to insert a level and move existing levels up by one?"
msgstr "Chcete vložit úroveň a posunout existující úroveň o jednu nahoru?"

#: src/kgrgame.cpp:1860
msgid "&Insert Level"
msgstr "Vlož&it úroveň"

#: src/kgrgame.cpp:1860 src/kgrgame.cpp:2054
msgid "&Cancel"
msgstr ""

#: src/kgrgame.cpp:1930 src/kgrgame.cpp:1945 src/kgrgame.cpp:1953
#: src/kgrgame.cpp:1967
msgid "Move Level"
msgstr "Přesunout úroveň"

#: src/kgrgame.cpp:1933
msgid "Game"
msgstr "Hra"

#: src/kgrgame.cpp:1933 src/kgrgame.cpp:2222
msgid "Editor"
msgstr "Editor"

#: src/kgrgame.cpp:1931
#, fuzzy, kde-format
msgid "You must first load a level to be moved. Use the \"%1\" or \"%2\" menu."
msgstr ""
"Nejprve musíte načíst úroveň, pokud ji chcete přesunout. Použijte menu %1 "
"nebo %2."

#: src/kgrgame.cpp:1946
msgid ""
"You cannot move a level until you have created a game and at least two "
"levels. Try menu item \"Create Game\"."
msgstr ""
"Nemůžete přesunout úroveň, dokud jste nevytvořili hru a alespoň dvě úrovně. "
"Zkuste položku menu \"Vytvořit hru\"."

#: src/kgrgame.cpp:1954
msgid "Sorry, you cannot move a system level."
msgstr "Lituji, nemůžete přesunout systémovou úroveň."

#: src/kgrgame.cpp:1968
msgid "You must change the level or the game or both."
msgstr "Musíte změnit úroveň, hru, nebo oboje."

#: src/kgrgame.cpp:2030
msgid ""
"You cannot delete a level until you have created a game and a level. Try "
"menu item \"Create Game\"."
msgstr ""
"Nemůžete smazat úroveň, dokud jste nevytvořili hru a úroveň. Zkuste položku "
"menu \"Vytvořit hru\"."

#: src/kgrgame.cpp:2052
msgid "Do you want to delete a level and move higher levels down by one?"
msgstr "Chcete smazat úroveň a přesunout vyšší úrovně o jednu níže?"

#: src/kgrgame.cpp:2054
msgid "&Delete Level"
msgstr "&Smazat úroveň"

#: src/kgrgame.cpp:2069
#, kde-format
msgid "Cannot find file '%1' to be deleted."
msgstr "Nelze nalézt soubor '%1' ke smazání."

#: src/kgrgame.cpp:2126 src/kgrgame.cpp:2136 src/kgrgame.cpp:2141
#: src/kgrgame.cpp:2155 src/kgrgame.cpp:2173 src/kgrgame.cpp:2830
#: src/kgrgame.cpp:2841
msgid "Save Game Info"
msgstr "Uložit info o hře"

#: src/kgrgame.cpp:2127
msgid "You must enter a name for the game."
msgstr "Musíte zadat jméno hry."

#: src/kgrgame.cpp:2137
msgid "You must enter a filename prefix for the game."
msgstr "Musíte zadat předponu souboru pro hru."

#: src/kgrgame.cpp:2142
msgid "The filename prefix should not be more than 5 characters."
msgstr "Předpona souboru by neměla být delší než 5 znaků."

#: src/kgrgame.cpp:2156
msgid "The filename prefix should be all alphabetic characters."
msgstr "Předpona souboru by měla obsahovat pouze písmena abecedy."

#: src/kgrgame.cpp:2174
#, kde-format
msgid "The filename prefix '%1' is already in use."
msgstr "Předpona souboru '%1' se již používá."

#: src/kgrgame.cpp:2210
msgid "&Go on editing"
msgstr "&Pokračovat v úpravách"

#: src/kgrgame.cpp:2223
msgid "You have not saved your work. Do you want to save it now?"
msgstr "Neuložili jste svou práci. Chcete ji nyní uložit?"

#: src/kgrgame.cpp:2225
#, fuzzy
msgid "&Save"
msgstr "Neuklá&dat"

#: src/kgrgame.cpp:2225
#, fuzzy
msgid "&Do Not Save"
msgstr "Neuklá&dat"

#: src/kgrgame.cpp:2451
msgid "Sorry, you can only save or move into one of your own games."
msgstr ""
"Lituji, můžete uložit nebo přesunout pouze do jedné ze svých vlastních her."

#: src/kgrgame.cpp:2457
msgid "Sorry, you can only delete a level from one of your own games."
msgstr "Lituji, můžete smazat úroveň pouze z jedné ze svých vlastních her."

#: src/kgrgame.cpp:2463
msgid "Sorry, you can only edit the game information on your own games."
msgstr "Lituji, můžete upravit informace o hře pouze ve své vlastní hře."

#: src/kgrgame.cpp:2477
#, kde-format
msgid "There is no level %1 in %2, so you cannot play or edit it."
msgstr "Úroveň %1 není v %2, takže ji nemůžete hrát nebo upravit."

#: src/kgrgame.cpp:2713 src/kgrgame.cpp:2725 src/kgrgame.cpp:2749
#: src/kgrgame.cpp:2762 src/kgrgame.cpp:2771
msgid "Check Games & Levels"
msgstr "Zkontrolovat hry a úrovně"

#: src/kgrgame.cpp:2714
#, fuzzy, kde-format
msgid "There is no folder '%1' to hold levels for the '%2' game."
msgstr ""
"Není zde žádná složka '%1' pro úrovně hry '%2'. Ujistěte se prosím, že '%3' "
"byl spuštěn ve složce '%4'."

#: src/kgrgame.cpp:2726
#, kde-format
msgid "There are no files '%1/%2???.grl' for the %3 game."
msgstr "Nejsou zde žádné soubory '%1/%2???.grl' pro hru %3."

#: src/kgrgame.cpp:2750
#, kde-format
msgid ""
"File '%1' is beyond the highest level for the %2 game and cannot be played."
msgstr "Soubor '%1' je za nejvyšší úrovní pro hru %2 a nemůže být hrán."

#: src/kgrgame.cpp:2763
#, kde-format
msgid ""
"File '%1' is before the lowest level for the %2 game and cannot be played."
msgstr "Soubor '%1' je před nejnižší úrovní pro hru %2 a nemůže být hrán."

#: src/kgrgame.cpp:2772
#, kde-format
msgid "Cannot find file '%1' for the %2 game."
msgstr "Nelze nalézt soubor '%1' pro hru %2."

#: src/kgrgame.cpp:2793 src/kgrgame.cpp:2800 src/kgrgame.cpp:2805
msgid "Load Game Info"
msgstr "Načíst informace o hře"

#: src/kgrgame.cpp:2794
#, kde-format
msgid "Cannot find game info file '%1'."
msgstr "Nelze nalézt info soubor hry '%1'."

#: src/kgrgame.cpp:2806
#, kde-format
msgid "Reached end of file '%1' before finding end of game-data."
msgstr ""

#: src/kgrgame.cpp:2831
msgid "You can only modify user games."
msgstr "Můžete upravovat pouze uživatelské hry."

#: src/main.cpp:28
msgid "KGoldrunner is a game of action and puzzle solving"
msgstr ""

#: src/main.cpp:37
msgid "(C) 2003 Ian Wadham and Marco Krüger"
msgstr ""

#: src/main.cpp:39
msgid "Ian Wadham"
msgstr ""

#: src/main.cpp:39
msgid "Current author"
msgstr "Současný autor"

#: src/main.cpp:41
msgid "Marco Krüger"
msgstr ""

#: src/main.cpp:41
msgid "Original author"
msgstr "Původní autor"

#: src/main.cpp:43 src/main.cpp:49
msgid "Mauricio Piacentini"
msgstr ""

#: src/main.cpp:44
msgid "Port to KDE4, Qt4 and KGameCanvas classes"
msgstr ""

#: src/main.cpp:46
msgid "Maurizio Monge"
msgstr ""

#: src/main.cpp:47
msgid "KGameCanvas classes for KDE4"
msgstr ""

#: src/main.cpp:50
msgid "Artwork for runners and default theme"
msgstr ""

#: src/main.cpp:52
msgid "Johann Ollivier Lapeyre"
msgstr ""

#: src/main.cpp:53
msgid "Artwork for bars and ladders"
msgstr ""

#: src/main.cpp:55 src/main.cpp:63
msgid "Eugene Trounev"
msgstr ""

#: src/main.cpp:56
msgid "Artwork for background of Geek City theme"
msgstr ""

#: src/main.cpp:58
msgid "Luciano Montanaro"
msgstr ""

#: src/main.cpp:59
msgid ""
"Nostalgia themes, improvements to runners, multiple-backgrounds feature, "
"fade-in/fade-out feature and several other ideas"
msgstr ""

#: src/main.cpp:64
msgid "Artwork for the Treasure of Egypt theme"
msgstr ""

#~ msgid "Empty space"
#~ msgstr "Prázdné místo"

#~ msgid "Pole (or bar)"
#~ msgstr "Sloup (nebo zábradlí)"

#~ msgid "Gold nugget"
#~ msgstr "Zlatý nuget"

#~ msgid " levels, uses KGoldrunner rules."
#~ msgstr " úrovní, používá pravidla KGoldrunner."

#~ msgid " levels, uses Traditional rules."
#~ msgstr " úrovní, používá tradiční pravidla."

#~ msgid "%1 levels"
#~ msgstr "%1 úrovní"

#~ msgid "&Play Any Level..."
#~ msgstr "&Hrát jakoukoliv úroveň..."

#~ msgid "Play &Next Level..."
#~ msgstr "H&rát další úroveň..."

#~ msgid "Edit &Next Level..."
#~ msgstr "Upr&avit další úroveň..."

#~ msgid "List of games:"
#~ msgstr "Seznam her:"

#~ msgid "More Info"
#~ msgstr "Info"

#~ msgid "About \"%1\""
#~ msgstr "O aplikaci \"%1\""

#~ msgid "    Name                          Level  Score       Date"
#~ msgstr "    Jméno                          Úroveň  Skóre       Datum"

#~ msgid "You must enter something.  Please try again."
#~ msgstr "Něco musíte zadat. Zkuste prosím znovu."

#~ msgid "Your high score has been saved."
#~ msgstr "Vaše nejvyšší skóre bylo uloženo."

#, fuzzy
#~ msgid "Cannot remove old '%1' save file."
#~ msgstr "Nelze přejmenovat soubor '%1' na '%2'."

#, fuzzy
#~ msgid "Cannot rename save file '%1' to '%2'."
#~ msgstr "Nelze přejmenovat soubor '%1' na '%2'."

#~ msgid "&Ice Cave"
#~ msgstr "&Ledová jeskyně"

#~ msgid "&KDE Kool"
#~ msgstr "&KDE Kool"

#~ msgid "Larger Playing Area"
#~ msgstr "Větší herní oblast"

#~ msgid "Smaller Playing Area"
#~ msgstr "Menší herní oblast"

#~ msgid "Change Size"
#~ msgstr "Změnit velikost"

#~ msgid "Sorry, you cannot make the play area any smaller."
#~ msgstr "Lituji, nemůžete již změnšit hrací plochu."

#~ msgid "Sorry, you cannot make the play area any larger."
#~ msgstr "Lituji, nemůžete již zvětšit hrací plochu."

#~ msgid "&Create a Level"
#~ msgstr "&Vytvořit úroveň"

#~ msgid ""
#~ "Sorry, you cannot change the size of the playing area. That function "
#~ "requires Qt Library version 3 or later."
#~ msgstr ""
#~ "Lituji, nemůžete změnit velikost hrací oblasti. Tato funkce vyžaduje "
#~ "knihovnu QT verze 3 nebo pozdější."

#~ msgid ""
#~ "Cannot find file '%1'. Please make sure '%2' has been run in the '%3' "
#~ "folder."
#~ msgstr ""
#~ "Nelze nalézt soubor '%1'. Ujistěte se prosím, že '%2' byl spuštěn ve "
#~ "složce '%3'."

#~ msgid "Format error in game info file '%1'."
#~ msgstr "Chyba formátování v info souboru hry '%1'."

#~ msgid "&Landscapes"
#~ msgstr "&Terény"
