# translation of kxsconfig.po to Spanish
# Copyright (C) 2003, 2004, 2005, 2007, 2008 Free Software Foundation, Inc.
#
# Antonio Pijuan <deindeono.com>, 2005.
# Pablo de Vicente <vicente@oan.es>, 2001-2002.
# Antonio Pijuan <deinde@ono.com>, 2003, 2004.
# lxuser, 2005.
# Jaime Robles <jaime@kde.org>, 2007, 2008.
# jeffrey steve borbon sanabria <jeffto@aclibre.org>, 2008.
# Eloy Cuadra <ecuadra@eloihr.net>, 2008.
msgid ""
msgstr ""
"Project-Id-Version: kxsconfig\n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2009-01-29 07:22+0100\n"
"PO-Revision-Date: 2008-07-17 11:09+0200\n"
"Last-Translator: Eloy Cuadra <ecuadra@eloihr.net>\n"
"Language-Team: Spanish <kde-es@kybs.de>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.11.4\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"

#: kxsconfig.cpp:325
msgid "KDE X Screen Saver Configuration tool"
msgstr "Herramienta de configuración del salvapantallas de KDE"

#: kxsconfig.cpp:340
msgid "KXSConfig"
msgstr "Configuración KXS"

#: kxsconfig.cpp:345
msgid "Filename of the screen saver to configure"
msgstr "Nombre del archivo del salvapantallas a configurar"

#: kxsconfig.cpp:347
msgid "Optional screen saver name used in messages"
msgstr "Nombre opcional del salvapantallas usado en los mensajes"

#: kxsconfig.cpp:389
#, kde-format
msgid "No configuration available for %1"
msgstr "No hay una configuración disponible para %1"

#: kxsrun.cpp:45
msgid "KDE X Screen Saver Launcher"
msgstr "Lanzador de salvapantallas de KDE"

#: kxsrun.cpp:52
msgid "KXSRun"
msgstr "KXSRun"

#: kxsrun.cpp:57
msgid "Filename of the screen saver to start"
msgstr "Nombre del archivo de salvapantallas a iniciar"

#: kxsrun.cpp:59
msgid "Extra options to pass to the screen saver"
msgstr "Opciones extra para pasar al salvapantallas"

#: hacks/config/ant.xml.h:1
msgid ""
"A cellular automaton that is really a two-dimensional Turing machine: as the "
"heads (``ants'') walk along the screen, they change pixel values in their "
"path. Then, as they pass over changed pixels, their behavior is influenced. "
"Written by David Bagley."
msgstr ""
"Un autómata celular que realmente es una máquina de recorre caminos "
"bidimensionales: conforme las cabezas (hormigas) recorren la pantalla, "
"cambian a su paso el valor de los píxeles. Y luego, cuando vuelven a pasar "
"sobre un píxel modificado, se ve modificado su comportamiento. Escrito por "
"David Bagley."

#: hacks/config/ant.xml.h:2
msgid "Ant"
msgstr "Hormiga"

#: hacks/config/ant.xml.h:3
msgid "Ant Size"
msgstr "Tamaño de hormiga"

#: hacks/config/ant.xml.h:4
msgid "Ants Count"
msgstr "Recuento de hormigas"

#: hacks/config/ant.xml.h:5 hacks/config/apollonian.xml.h:5
#: hacks/config/atlantis.xml.h:4 hacks/config/attraction.xml.h:8
#: hacks/config/blaster.xml.h:3 hacks/config/blitspin.xml.h:4
#: hacks/config/bouboule.xml.h:3 hacks/config/boxed.xml.h:4
#: hacks/config/braid.xml.h:4 hacks/config/bubble3d.xml.h:3
#: hacks/config/bubbles.xml.h:8 hacks/config/bumps.xml.h:3
#: hacks/config/cage.xml.h:2 hacks/config/circuit.xml.h:4
#: hacks/config/compass.xml.h:3 hacks/config/coral.xml.h:7
#: hacks/config/critical.xml.h:3 hacks/config/crystal.xml.h:6
#: hacks/config/cubenetic.xml.h:8 hacks/config/cynosure.xml.h:4
#: hacks/config/dangerball.xml.h:3 hacks/config/decayscreen.xml.h:2
#: hacks/config/deluxe.xml.h:4 hacks/config/demon.xml.h:4
#: hacks/config/discrete.xml.h:2 hacks/config/distort.xml.h:4
#: hacks/config/drift.xml.h:3 hacks/config/engine.xml.h:3
#: hacks/config/epicycle.xml.h:5 hacks/config/euler2d.xml.h:3
#: hacks/config/extrusion.xml.h:3 hacks/config/fadeplot.xml.h:4
#: hacks/config/flag.xml.h:2 hacks/config/flame.xml.h:6
#: hacks/config/flipscreen3d.xml.h:1 hacks/config/flow.xml.h:4
#: hacks/config/fluidballs.xml.h:3 hacks/config/forest.xml.h:1
#: hacks/config/galaxy.xml.h:3 hacks/config/gears.xml.h:2
#: hacks/config/gflux.xml.h:6 hacks/config/glforestfire.xml.h:4
#: hacks/config/glplanet.xml.h:2 hacks/config/glsnake.xml.h:5
#: hacks/config/gltext.xml.h:3 hacks/config/goop.xml.h:4
#: hacks/config/grav.xml.h:2 hacks/config/greynetic.xml.h:1
#: hacks/config/halo.xml.h:2 hacks/config/hopalong.xml.h:9
#: hacks/config/hyperball.xml.h:2 hacks/config/hypercube.xml.h:2
#: hacks/config/ifs.xml.h:1 hacks/config/interference.xml.h:5
#: hacks/config/jigsaw.xml.h:3 hacks/config/juggle.xml.h:3
#: hacks/config/julia.xml.h:2 hacks/config/kaleidescope.xml.h:2
#: hacks/config/kumppa.xml.h:3 hacks/config/lament.xml.h:2
#: hacks/config/laser.xml.h:3 hacks/config/lightning.xml.h:1
#: hacks/config/lisa.xml.h:2 hacks/config/lissie.xml.h:3
#: hacks/config/lmorph.xml.h:3 hacks/config/loop.xml.h:1
#: hacks/config/maze.xml.h:4 hacks/config/menger.xml.h:3
#: hacks/config/moebius.xml.h:3 hacks/config/moire2.xml.h:2
#: hacks/config/molecule.xml.h:10 hacks/config/morph3d.xml.h:3
#: hacks/config/mountain.xml.h:2 hacks/config/munch.xml.h:3
#: hacks/config/nerverot.xml.h:9 hacks/config/penetrate.xml.h:3
#: hacks/config/penrose.xml.h:6 hacks/config/petri.xml.h:5
#: hacks/config/phosphor.xml.h:3 hacks/config/pipes.xml.h:5
#: hacks/config/polyominoes.xml.h:2 hacks/config/pulsar.xml.h:11
#: hacks/config/pyro.xml.h:4 hacks/config/qix.xml.h:7
#: hacks/config/rd-bomb.xml.h:9 hacks/config/ripples.xml.h:4
#: hacks/config/rocks.xml.h:4 hacks/config/rotor.xml.h:3
#: hacks/config/rubik.xml.h:3 hacks/config/sballs.xml.h:4
#: hacks/config/shadebobs.xml.h:3 hacks/config/sierpinski.xml.h:2
#: hacks/config/sierpinski3d.xml.h:2 hacks/config/slidescreen.xml.h:2
#: hacks/config/slip.xml.h:2 hacks/config/speedmine.xml.h:3
#: hacks/config/sphere.xml.h:2 hacks/config/spheremonics.xml.h:5
#: hacks/config/spiral.xml.h:3 hacks/config/spotlight.xml.h:2
#: hacks/config/sproingies.xml.h:2 hacks/config/squiral.xml.h:4
#: hacks/config/stairs.xml.h:1 hacks/config/starfish.xml.h:3
#: hacks/config/starwars.xml.h:6 hacks/config/strange.xml.h:2
#: hacks/config/superquadrics.xml.h:3 hacks/config/swirl.xml.h:2
#: hacks/config/t3d.xml.h:6 hacks/config/thornbird.xml.h:2
#: hacks/config/triangle.xml.h:1 hacks/config/truchet.xml.h:1
#: hacks/config/twang.xml.h:3 hacks/config/vines.xml.h:1
#: hacks/config/webcollage.xml.h:4 hacks/config/worm.xml.h:3
#: hacks/config/xearth.xml.h:7 hacks/config/xfishtank.xml.h:3
#: hacks/config/xflame.xml.h:4 hacks/config/xjack.xml.h:1
#: hacks/config/xmatrix.xml.h:4 hacks/config/xmountains.xml.h:1
#: hacks/config/xrayswarm.xml.h:2 hacks/config/zoom.xml.h:2
msgid "Fast"
msgstr "Rápido"

#: hacks/config/ant.xml.h:6
msgid "Four Sided Cells"
msgstr "Celdas de cuatro lados"

#: hacks/config/ant.xml.h:7 hacks/config/attraction.xml.h:13
#: hacks/config/cubenetic.xml.h:11 hacks/config/demon.xml.h:5
#: hacks/config/discrete.xml.h:3 hacks/config/distort.xml.h:5
#: hacks/config/fadeplot.xml.h:5 hacks/config/flag.xml.h:4
#: hacks/config/flow.xml.h:7 hacks/config/fluidballs.xml.h:12
#: hacks/config/hopalong.xml.h:13 hacks/config/interference.xml.h:8
#: hacks/config/julia.xml.h:5 hacks/config/lissie.xml.h:4
#: hacks/config/loop.xml.h:2 hacks/config/moire.xml.h:4
#: hacks/config/rd-bomb.xml.h:11 hacks/config/rorschach.xml.h:5
#: hacks/config/rubik.xml.h:4 hacks/config/sierpinski.xml.h:3
#: hacks/config/slip.xml.h:3
msgid "Large"
msgstr "Grande"

#: hacks/config/ant.xml.h:8 hacks/config/apollonian.xml.h:7
#: hacks/config/attraction.xml.h:18 hacks/config/blaster.xml.h:6
#: hacks/config/bouboule.xml.h:5 hacks/config/braid.xml.h:7
#: hacks/config/coral.xml.h:9 hacks/config/critical.xml.h:4
#: hacks/config/crystal.xml.h:8 hacks/config/cubenetic.xml.h:13
#: hacks/config/cynosure.xml.h:6 hacks/config/deco.xml.h:5
#: hacks/config/deluxe.xml.h:6 hacks/config/demon.xml.h:6
#: hacks/config/discrete.xml.h:4 hacks/config/drift.xml.h:9
#: hacks/config/epicycle.xml.h:8 hacks/config/euler2d.xml.h:8
#: hacks/config/fadeplot.xml.h:6 hacks/config/flag.xml.h:5
#: hacks/config/flame.xml.h:11 hacks/config/flow.xml.h:8
#: hacks/config/fluidballs.xml.h:13 hacks/config/forest.xml.h:3
#: hacks/config/galaxy.xml.h:6 hacks/config/grav.xml.h:4
#: hacks/config/halo.xml.h:4 hacks/config/hopalong.xml.h:15
#: hacks/config/ifs.xml.h:3 hacks/config/imsmap.xml.h:9
#: hacks/config/interference.xml.h:11 hacks/config/julia.xml.h:6
#: hacks/config/kaleidescope.xml.h:5 hacks/config/laser.xml.h:6
#: hacks/config/lightning.xml.h:3 hacks/config/lisa.xml.h:5
#: hacks/config/lissie.xml.h:6 hacks/config/loop.xml.h:4
#: hacks/config/moire.xml.h:5 hacks/config/moire2.xml.h:3
#: hacks/config/mountain.xml.h:4 hacks/config/nerverot.xml.h:15
#: hacks/config/pedal.xml.h:6 hacks/config/penrose.xml.h:7
#: hacks/config/petri.xml.h:11 hacks/config/polyominoes.xml.h:5
#: hacks/config/qix.xml.h:14 hacks/config/rd-bomb.xml.h:12
#: hacks/config/ripples.xml.h:7 hacks/config/rocks.xml.h:5
#: hacks/config/rotor.xml.h:6 hacks/config/shadebobs.xml.h:5
#: hacks/config/sierpinski.xml.h:4 hacks/config/slip.xml.h:4
#: hacks/config/sphere.xml.h:3 hacks/config/spiral.xml.h:6
#: hacks/config/squiral.xml.h:9 hacks/config/starfish.xml.h:5
#: hacks/config/strange.xml.h:5 hacks/config/swirl.xml.h:3
#: hacks/config/thornbird.xml.h:4 hacks/config/triangle.xml.h:3
#: hacks/config/vines.xml.h:2 hacks/config/whirlwindwarp.xml.h:4
#: hacks/config/worm.xml.h:4 hacks/config/xearth.xml.h:12
#: hacks/config/xfishtank.xml.h:8
msgid "Many"
msgstr "Muchos"

#: hacks/config/ant.xml.h:9
msgid "Nine Sided Cells"
msgstr "Celdas de nueve lados"

#: hacks/config/ant.xml.h:10 hacks/config/apollonian.xml.h:8
#: hacks/config/attraction.xml.h:19 hacks/config/bouboule.xml.h:6
#: hacks/config/braid.xml.h:9 hacks/config/critical.xml.h:5
#: hacks/config/crystal.xml.h:10 hacks/config/cynosure.xml.h:7
#: hacks/config/deco.xml.h:8 hacks/config/deluxe.xml.h:7
#: hacks/config/demon.xml.h:7 hacks/config/discrete.xml.h:6
#: hacks/config/drift.xml.h:10 hacks/config/epicycle.xml.h:9
#: hacks/config/euler2d.xml.h:9 hacks/config/fadeplot.xml.h:7
#: hacks/config/flag.xml.h:6 hacks/config/flame.xml.h:12
#: hacks/config/flow.xml.h:9 hacks/config/forest.xml.h:4
#: hacks/config/galaxy.xml.h:7 hacks/config/grav.xml.h:5
#: hacks/config/halo.xml.h:6 hacks/config/hopalong.xml.h:17
#: hacks/config/ifs.xml.h:4 hacks/config/imsmap.xml.h:10
#: hacks/config/interference.xml.h:12 hacks/config/julia.xml.h:7
#: hacks/config/laser.xml.h:8 hacks/config/lightning.xml.h:4
#: hacks/config/lisa.xml.h:6 hacks/config/lissie.xml.h:7
#: hacks/config/loop.xml.h:5 hacks/config/moire.xml.h:7
#: hacks/config/moire2.xml.h:5 hacks/config/mountain.xml.h:6
#: hacks/config/penrose.xml.h:8 hacks/config/polyominoes.xml.h:6
#: hacks/config/rd-bomb.xml.h:13 hacks/config/rocks.xml.h:6
#: hacks/config/rotor.xml.h:7 hacks/config/shadebobs.xml.h:6
#: hacks/config/sierpinski.xml.h:5 hacks/config/slip.xml.h:5
#: hacks/config/sphere.xml.h:4 hacks/config/spiral.xml.h:8
#: hacks/config/squiral.xml.h:10 hacks/config/starfish.xml.h:6
#: hacks/config/strange.xml.h:6 hacks/config/swirl.xml.h:5
#: hacks/config/thornbird.xml.h:5 hacks/config/triangle.xml.h:4
#: hacks/config/vines.xml.h:3 hacks/config/worm.xml.h:5
#: hacks/config/xearth.xml.h:17 hacks/config/xfishtank.xml.h:9
msgid "Number of Colors"
msgstr "Número de colores"

#: hacks/config/ant.xml.h:11
msgid "Random Cell Shape"
msgstr "Forma de la celda al azar"

#: hacks/config/ant.xml.h:12 hacks/config/speedmine.xml.h:11
msgid "Sharp Turns"
msgstr "Curva cerrada"

#: hacks/config/ant.xml.h:13
msgid "Six Sided Cells"
msgstr "Celdas de seis lados"

#: hacks/config/ant.xml.h:14 hacks/config/apollonian.xml.h:11
#: hacks/config/atlantis.xml.h:13 hacks/config/attraction.xml.h:26
#: hacks/config/blaster.xml.h:8 hacks/config/blitspin.xml.h:7
#: hacks/config/bouboule.xml.h:8 hacks/config/boxed.xml.h:6
#: hacks/config/braid.xml.h:11 hacks/config/bubble3d.xml.h:5
#: hacks/config/bubbles.xml.h:10 hacks/config/bumps.xml.h:4
#: hacks/config/cage.xml.h:4 hacks/config/circuit.xml.h:10
#: hacks/config/compass.xml.h:4 hacks/config/coral.xml.h:12
#: hacks/config/critical.xml.h:6 hacks/config/crystal.xml.h:11
#: hacks/config/cubenetic.xml.h:22 hacks/config/cynosure.xml.h:9
#: hacks/config/dangerball.xml.h:5 hacks/config/decayscreen.xml.h:17
#: hacks/config/deluxe.xml.h:8 hacks/config/demon.xml.h:8
#: hacks/config/discrete.xml.h:7 hacks/config/distort.xml.h:11
#: hacks/config/drift.xml.h:12 hacks/config/engine.xml.h:5
#: hacks/config/epicycle.xml.h:10 hacks/config/euler2d.xml.h:14
#: hacks/config/extrusion.xml.h:11 hacks/config/fadeplot.xml.h:8
#: hacks/config/flag.xml.h:7 hacks/config/flame.xml.h:14
#: hacks/config/flipscreen3d.xml.h:6 hacks/config/flow.xml.h:13
#: hacks/config/fluidballs.xml.h:18 hacks/config/forest.xml.h:5
#: hacks/config/galaxy.xml.h:10 hacks/config/gears.xml.h:7
#: hacks/config/gflux.xml.h:12 hacks/config/glforestfire.xml.h:14
#: hacks/config/glplanet.xml.h:6 hacks/config/glsnake.xml.h:12
#: hacks/config/gltext.xml.h:13 hacks/config/goop.xml.h:10
#: hacks/config/grav.xml.h:8 hacks/config/greynetic.xml.h:3
#: hacks/config/halo.xml.h:9 hacks/config/hopalong.xml.h:21
#: hacks/config/hyperball.xml.h:8 hacks/config/hypercube.xml.h:7
#: hacks/config/ifs.xml.h:5 hacks/config/interference.xml.h:14
#: hacks/config/jigsaw.xml.h:5 hacks/config/juggle.xml.h:7
#: hacks/config/julia.xml.h:8 hacks/config/kaleidescope.xml.h:7
#: hacks/config/kumppa.xml.h:8 hacks/config/lament.xml.h:6
#: hacks/config/laser.xml.h:10 hacks/config/lightning.xml.h:5
#: hacks/config/lisa.xml.h:8 hacks/config/lissie.xml.h:9
#: hacks/config/lmorph.xml.h:11 hacks/config/loop.xml.h:7
#: hacks/config/maze.xml.h:14 hacks/config/menger.xml.h:16
#: hacks/config/moebius.xml.h:7 hacks/config/moire2.xml.h:6
#: hacks/config/molecule.xml.h:22 hacks/config/morph3d.xml.h:6
#: hacks/config/mountain.xml.h:7 hacks/config/munch.xml.h:7
#: hacks/config/nerverot.xml.h:20 hacks/config/penetrate.xml.h:6
#: hacks/config/penrose.xml.h:11 hacks/config/petri.xml.h:23
#: hacks/config/phosphor.xml.h:6 hacks/config/pipes.xml.h:15
#: hacks/config/polyominoes.xml.h:10 hacks/config/pulsar.xml.h:15
#: hacks/config/pyro.xml.h:13 hacks/config/qix.xml.h:19
#: hacks/config/rd-bomb.xml.h:17 hacks/config/ripples.xml.h:11
#: hacks/config/rocks.xml.h:9 hacks/config/rotor.xml.h:11
#: hacks/config/rubik.xml.h:9 hacks/config/sballs.xml.h:13
#: hacks/config/shadebobs.xml.h:9 hacks/config/sierpinski.xml.h:7
#: hacks/config/sierpinski3d.xml.h:8 hacks/config/slidescreen.xml.h:6
#: hacks/config/slip.xml.h:7 hacks/config/speedmine.xml.h:13
#: hacks/config/sphere.xml.h:5 hacks/config/spheremonics.xml.h:19
#: hacks/config/spiral.xml.h:9 hacks/config/spotlight.xml.h:4
#: hacks/config/sproingies.xml.h:6 hacks/config/squiral.xml.h:14
#: hacks/config/stairs.xml.h:3 hacks/config/starfish.xml.h:8
#: hacks/config/starwars.xml.h:12 hacks/config/strange.xml.h:7
#: hacks/config/superquadrics.xml.h:7 hacks/config/swirl.xml.h:6
#: hacks/config/t3d.xml.h:11 hacks/config/thornbird.xml.h:7
#: hacks/config/triangle.xml.h:5 hacks/config/truchet.xml.h:2
#: hacks/config/twang.xml.h:9 hacks/config/vines.xml.h:4
#: hacks/config/webcollage.xml.h:7 hacks/config/worm.xml.h:7
#: hacks/config/xearth.xml.h:22 hacks/config/xfishtank.xml.h:10
#: hacks/config/xflame.xml.h:5 hacks/config/xjack.xml.h:2
#: hacks/config/xmatrix.xml.h:13 hacks/config/xmountains.xml.h:4
#: hacks/config/xrayswarm.xml.h:3 hacks/config/zoom.xml.h:6
msgid "Slow"
msgstr "Lento"

#: hacks/config/ant.xml.h:15 hacks/config/attraction.xml.h:27
#: hacks/config/cubenetic.xml.h:23 hacks/config/demon.xml.h:9
#: hacks/config/discrete.xml.h:8 hacks/config/distort.xml.h:12
#: hacks/config/fadeplot.xml.h:9 hacks/config/flag.xml.h:8
#: hacks/config/flow.xml.h:15 hacks/config/fluidballs.xml.h:19
#: hacks/config/hopalong.xml.h:22 hacks/config/interference.xml.h:15
#: hacks/config/julia.xml.h:9 hacks/config/lissie.xml.h:10
#: hacks/config/loop.xml.h:8 hacks/config/moire.xml.h:9
#: hacks/config/rd-bomb.xml.h:18 hacks/config/rorschach.xml.h:8
#: hacks/config/rubik.xml.h:10 hacks/config/sierpinski.xml.h:8
#: hacks/config/slip.xml.h:8
msgid "Small"
msgstr "Pequeño"

#: hacks/config/ant.xml.h:16 hacks/config/apollonian.xml.h:12
#: hacks/config/attraction.xml.h:28 hacks/config/blaster.xml.h:9
#: hacks/config/bouboule.xml.h:9 hacks/config/braid.xml.h:12
#: hacks/config/bubble3d.xml.h:6 hacks/config/bubbles.xml.h:11
#: hacks/config/bumps.xml.h:5 hacks/config/cage.xml.h:6
#: hacks/config/circuit.xml.h:11 hacks/config/compass.xml.h:5
#: hacks/config/coral.xml.h:14 hacks/config/critical.xml.h:7
#: hacks/config/crystal.xml.h:12 hacks/config/cubenetic.xml.h:24
#: hacks/config/cynosure.xml.h:10 hacks/config/dangerball.xml.h:6
#: hacks/config/decayscreen.xml.h:18 hacks/config/deluxe.xml.h:9
#: hacks/config/demon.xml.h:10 hacks/config/discrete.xml.h:9
#: hacks/config/distort.xml.h:13 hacks/config/drift.xml.h:13
#: hacks/config/engine.xml.h:6 hacks/config/epicycle.xml.h:11
#: hacks/config/euler2d.xml.h:15 hacks/config/extrusion.xml.h:13
#: hacks/config/fadeplot.xml.h:10 hacks/config/flag.xml.h:9
#: hacks/config/flame.xml.h:15 hacks/config/flipscreen3d.xml.h:7
#: hacks/config/flow.xml.h:16 hacks/config/fluidballs.xml.h:20
#: hacks/config/forest.xml.h:6 hacks/config/galaxy.xml.h:11
#: hacks/config/glforestfire.xml.h:15 hacks/config/glplanet.xml.h:8
#: hacks/config/gltext.xml.h:15 hacks/config/goop.xml.h:11
#: hacks/config/grav.xml.h:9 hacks/config/greynetic.xml.h:4
#: hacks/config/halo.xml.h:10 hacks/config/hopalong.xml.h:23
#: hacks/config/hyperball.xml.h:9 hacks/config/hypercube.xml.h:8
#: hacks/config/ifs.xml.h:6 hacks/config/jigsaw.xml.h:7
#: hacks/config/juggle.xml.h:8 hacks/config/julia.xml.h:10
#: hacks/config/kaleidescope.xml.h:8 hacks/config/kumppa.xml.h:9
#: hacks/config/lament.xml.h:7 hacks/config/laser.xml.h:11
#: hacks/config/lightning.xml.h:6 hacks/config/lisa.xml.h:9
#: hacks/config/lissie.xml.h:11 hacks/config/lmorph.xml.h:12
#: hacks/config/loop.xml.h:9 hacks/config/menger.xml.h:18
#: hacks/config/moebius.xml.h:10 hacks/config/moire2.xml.h:7
#: hacks/config/molecule.xml.h:24 hacks/config/morph3d.xml.h:7
#: hacks/config/mountain.xml.h:8 hacks/config/munch.xml.h:9
#: hacks/config/nerverot.xml.h:22 hacks/config/penrose.xml.h:12
#: hacks/config/petri.xml.h:25 hacks/config/phosphor.xml.h:7
#: hacks/config/pipes.xml.h:16 hacks/config/polyominoes.xml.h:11
#: hacks/config/pulsar.xml.h:17 hacks/config/qix.xml.h:22
#: hacks/config/rotor.xml.h:12 hacks/config/rubik.xml.h:11
#: hacks/config/sballs.xml.h:14 hacks/config/shadebobs.xml.h:10
#: hacks/config/sierpinski.xml.h:9 hacks/config/sierpinski3d.xml.h:10
#: hacks/config/slidescreen.xml.h:7 hacks/config/slip.xml.h:9
#: hacks/config/speedmine.xml.h:15 hacks/config/sphere.xml.h:6
#: hacks/config/spheremonics.xml.h:22 hacks/config/spiral.xml.h:10
#: hacks/config/spotlight.xml.h:5 hacks/config/sproingies.xml.h:8
#: hacks/config/squiral.xml.h:16 hacks/config/stairs.xml.h:5
#: hacks/config/starfish.xml.h:9 hacks/config/strange.xml.h:8
#: hacks/config/superquadrics.xml.h:9 hacks/config/swirl.xml.h:7
#: hacks/config/t3d.xml.h:13 hacks/config/thornbird.xml.h:8
#: hacks/config/triangle.xml.h:6 hacks/config/truchet.xml.h:3
#: hacks/config/twang.xml.h:10 hacks/config/vines.xml.h:5
#: hacks/config/webcollage.xml.h:8 hacks/config/whirlygig.xml.h:4
#: hacks/config/worm.xml.h:8 hacks/config/xearth.xml.h:25
#: hacks/config/xflame.xml.h:6 hacks/config/xjack.xml.h:3
#: hacks/config/xmatrix.xml.h:16 hacks/config/xmountains.xml.h:5
#: hacks/config/xrayswarm.xml.h:4 hacks/config/zoom.xml.h:7
msgid "Speed"
msgstr "Velocidad"

#: hacks/config/ant.xml.h:17
msgid "Three Sided Cells"
msgstr "Celda de tres lados"

#: hacks/config/ant.xml.h:18 hacks/config/demon.xml.h:12
#: hacks/config/discrete.xml.h:10 hacks/config/fadeplot.xml.h:11
#: hacks/config/flag.xml.h:12 hacks/config/flow.xml.h:17
#: hacks/config/lissie.xml.h:12 hacks/config/loop.xml.h:11
#: hacks/config/rubik.xml.h:12 hacks/config/sierpinski.xml.h:11
#: hacks/config/slip.xml.h:11
msgid "Timeout"
msgstr "Interrupción"

#: hacks/config/ant.xml.h:19
msgid "Truchet Lines"
msgstr "Líneas Truchet"

#: hacks/config/ant.xml.h:20
msgid "Twelve Sided Cells"
msgstr "Celdas de doce lados"

#: hacks/config/ant.xml.h:21 hacks/config/apollonian.xml.h:13
#: hacks/config/attraction.xml.h:32 hacks/config/bouboule.xml.h:11
#: hacks/config/braid.xml.h:13 hacks/config/critical.xml.h:8
#: hacks/config/crystal.xml.h:13 hacks/config/cynosure.xml.h:11
#: hacks/config/deco.xml.h:10 hacks/config/deluxe.xml.h:14
#: hacks/config/demon.xml.h:13 hacks/config/discrete.xml.h:11
#: hacks/config/drift.xml.h:14 hacks/config/epicycle.xml.h:13
#: hacks/config/euler2d.xml.h:17 hacks/config/fadeplot.xml.h:12
#: hacks/config/flag.xml.h:13 hacks/config/flame.xml.h:16
#: hacks/config/flow.xml.h:18 hacks/config/forest.xml.h:8
#: hacks/config/galaxy.xml.h:13 hacks/config/grav.xml.h:11
#: hacks/config/halo.xml.h:12 hacks/config/hopalong.xml.h:25
#: hacks/config/ifs.xml.h:8 hacks/config/imsmap.xml.h:15
#: hacks/config/interference.xml.h:16 hacks/config/julia.xml.h:12
#: hacks/config/laser.xml.h:12 hacks/config/lightning.xml.h:8
#: hacks/config/lisa.xml.h:12 hacks/config/lissie.xml.h:13
#: hacks/config/loop.xml.h:12 hacks/config/moire.xml.h:11
#: hacks/config/moire2.xml.h:9 hacks/config/mountain.xml.h:9
#: hacks/config/nerverot.xml.h:23 hacks/config/penrose.xml.h:13
#: hacks/config/polyominoes.xml.h:12 hacks/config/rd-bomb.xml.h:20
#: hacks/config/rocks.xml.h:12 hacks/config/rotor.xml.h:13
#: hacks/config/shadebobs.xml.h:12 hacks/config/sierpinski.xml.h:12
#: hacks/config/slip.xml.h:12 hacks/config/sphere.xml.h:8
#: hacks/config/spiral.xml.h:12 hacks/config/squiral.xml.h:18
#: hacks/config/starfish.xml.h:14 hacks/config/strange.xml.h:11
#: hacks/config/swirl.xml.h:9 hacks/config/thornbird.xml.h:13
#: hacks/config/triangle.xml.h:8 hacks/config/vines.xml.h:7
#: hacks/config/worm.xml.h:9 hacks/config/xearth.xml.h:28
#: hacks/config/xfishtank.xml.h:11
msgid "Two"
msgstr "Dos"

#: hacks/config/apollonian.xml.h:1
msgid "Apollonian"
msgstr "Apolíneo"

#: hacks/config/apollonian.xml.h:2
msgid "Deep"
msgstr "Profundo"

#: hacks/config/apollonian.xml.h:3
msgid "Depth"
msgstr "Profundidad"

#: hacks/config/apollonian.xml.h:4
msgid "Draw Labels"
msgstr "Dibuja etiquetas"

#: hacks/config/apollonian.xml.h:6
msgid "Include Alternate Geometries"
msgstr "Incluye geometrías alternativas"

#: hacks/config/apollonian.xml.h:9
msgid ""
"Packs a large circle with smaller circles, demonstrating the Descartes "
"Circle Theorem. Written by Allan R. Wilks and David Bagley."
msgstr ""
"Rellena un círculo con otros más pequeños, demostrando el teorema del "
"círculo de Descartes. Escrito por Allan R. Wilks y David Bagley."

#: hacks/config/apollonian.xml.h:10
msgid "Shallow"
msgstr "Llano"

#: hacks/config/atlantis.xml.h:1
msgid "Agressive"
msgstr "Agresivo"

#: hacks/config/atlantis.xml.h:2
msgid "Atlantis"
msgstr "Atlantis"

#: hacks/config/atlantis.xml.h:3
msgid "Clear Water"
msgstr "Agua clara"

#: hacks/config/atlantis.xml.h:5
msgid "Flat Background"
msgstr "Fondo plano"

#: hacks/config/atlantis.xml.h:6
msgid "Gradient Background"
msgstr "Fondo de gradiente"

#: hacks/config/atlantis.xml.h:7
msgid "Number of Sharks"
msgstr "Número de tiburones"

#: hacks/config/atlantis.xml.h:8
msgid "Shark Proximity"
msgstr "Proximidad del tiburón"

#: hacks/config/atlantis.xml.h:9
msgid "Shark Speed"
msgstr "Velocidad del tiburón"

#: hacks/config/atlantis.xml.h:10
msgid "Shimmering Water"
msgstr "Agua trémula"

#: hacks/config/atlantis.xml.h:11 hacks/config/boxed.xml.h:5
#: hacks/config/bubble3d.xml.h:4 hacks/config/cage.xml.h:3
#: hacks/config/circuit.xml.h:9 hacks/config/cubenetic.xml.h:21
#: hacks/config/dangerball.xml.h:4 hacks/config/engine.xml.h:4
#: hacks/config/extrusion.xml.h:10 hacks/config/flipscreen3d.xml.h:5
#: hacks/config/fluidballs.xml.h:17 hacks/config/gears.xml.h:6
#: hacks/config/gflux.xml.h:11 hacks/config/glforestfire.xml.h:13
#: hacks/config/glplanet.xml.h:5 hacks/config/glsnake.xml.h:10
#: hacks/config/gltext.xml.h:12 hacks/config/lament.xml.h:5
#: hacks/config/menger.xml.h:15 hacks/config/moebius.xml.h:6
#: hacks/config/molecule.xml.h:21 hacks/config/morph3d.xml.h:5
#: hacks/config/pipes.xml.h:14 hacks/config/pulsar.xml.h:14
#: hacks/config/rubik.xml.h:6 hacks/config/sballs.xml.h:12
#: hacks/config/sierpinski3d.xml.h:6 hacks/config/spheremonics.xml.h:18
#: hacks/config/sproingies.xml.h:4 hacks/config/stairs.xml.h:2
#: hacks/config/starwars.xml.h:11 hacks/config/superquadrics.xml.h:6
msgid "Show Frames-per-Second"
msgstr "Muestra las imágenes por segundo"

#: hacks/config/atlantis.xml.h:12
msgid "Shy"
msgstr "Intento"

#: hacks/config/atlantis.xml.h:14 hacks/config/boxed.xml.h:7
#: hacks/config/cage.xml.h:5 hacks/config/extrusion.xml.h:12
#: hacks/config/gears.xml.h:8 hacks/config/glplanet.xml.h:7
#: hacks/config/glsnake.xml.h:13 hacks/config/gltext.xml.h:14
#: hacks/config/menger.xml.h:17 hacks/config/molecule.xml.h:23
#: hacks/config/munch.xml.h:8 hacks/config/sierpinski3d.xml.h:9
#: hacks/config/speedmine.xml.h:14 hacks/config/spheremonics.xml.h:21
#: hacks/config/sproingies.xml.h:7 hacks/config/stairs.xml.h:4
#: hacks/config/stonerview.xml.h:2 hacks/config/superquadrics.xml.h:8
msgid "Solid"
msgstr "Sólido"

#: hacks/config/atlantis.xml.h:15
msgid ""
"This is xfishtank writ large: a GL animation of a number of sharks, "
"dolphins, and whales. The swimming motions are great. Originally written by "
"Mark Kilgard."
msgstr ""
"Una gran pecera: animaciones GL con tiburones, delfines, y ballenas. La "
"animación del movimiento es muy buena. Creado originalmente por Mark Kilgard."

#: hacks/config/atlantis.xml.h:16
msgid "Whale Speed"
msgstr "Velocidad de las ballenas"

#: hacks/config/atlantis.xml.h:17 hacks/config/boxed.xml.h:8
#: hacks/config/cage.xml.h:8 hacks/config/dangerball.xml.h:11
#: hacks/config/extrusion.xml.h:19 hacks/config/gears.xml.h:11
#: hacks/config/glforestfire.xml.h:20 hacks/config/glplanet.xml.h:11
#: hacks/config/glsnake.xml.h:16 hacks/config/gltext.xml.h:18
#: hacks/config/lament.xml.h:9 hacks/config/menger.xml.h:21
#: hacks/config/moebius.xml.h:11 hacks/config/molecule.xml.h:26
#: hacks/config/pulsar.xml.h:20 hacks/config/sballs.xml.h:18
#: hacks/config/sierpinski3d.xml.h:12 hacks/config/speedmine.xml.h:18
#: hacks/config/spheremonics.xml.h:26 hacks/config/sproingies.xml.h:10
#: hacks/config/stairs.xml.h:7 hacks/config/stonerview.xml.h:4
#: hacks/config/superquadrics.xml.h:11
msgid "Wireframe"
msgstr "Armazón de alambre"

#: hacks/config/attraction.xml.h:1
msgid "Attraction"
msgstr "Atracción"

#: hacks/config/attraction.xml.h:2
msgid "Ball Count"
msgstr "Recuento de bolas"

#: hacks/config/attraction.xml.h:3
msgid "Ball Mass"
msgstr "Masa de la bola"

#: hacks/config/attraction.xml.h:4 hacks/config/fluidballs.xml.h:2
msgid "Balls"
msgstr "Bolas"

#: hacks/config/attraction.xml.h:5
msgid "Bounce Off Walls"
msgstr "Muros límite"

#: hacks/config/attraction.xml.h:6 hacks/config/hopalong.xml.h:1
#: hacks/config/interference.xml.h:3 hacks/config/qix.xml.h:2
#: hacks/config/wander.xml.h:3
msgid "Color Contrast"
msgstr "Contraste del color"

#: hacks/config/attraction.xml.h:7
msgid "Environmental Viscosity"
msgstr "Viscosidad ambiente"

#: hacks/config/attraction.xml.h:9
msgid "Filled Splines"
msgstr "Ranuras rellenas"

#: hacks/config/attraction.xml.h:10 hacks/config/ccurve.xml.h:9
#: hacks/config/cubenetic.xml.h:10 hacks/config/euler2d.xml.h:5
#: hacks/config/flame.xml.h:9 hacks/config/goop.xml.h:6
#: hacks/config/hopalong.xml.h:10 hacks/config/hyperball.xml.h:3
#: hacks/config/hypercube.xml.h:3 hacks/config/interference.xml.h:6
#: hacks/config/kumppa.xml.h:4 hacks/config/nerverot.xml.h:11
#: hacks/config/petri.xml.h:8 hacks/config/pyro.xml.h:5
#: hacks/config/qix.xml.h:10 hacks/config/speedmine.xml.h:5
#: hacks/config/spheremonics.xml.h:6 hacks/config/spiral.xml.h:4
#: hacks/config/squiral.xml.h:6 hacks/config/strange.xml.h:3
#: hacks/config/superquadrics.xml.h:4 hacks/config/t3d.xml.h:7
#: hacks/config/twang.xml.h:5 hacks/config/wander.xml.h:8
msgid "High"
msgstr "Alto"

#: hacks/config/attraction.xml.h:11
msgid "Ignore Screen Edges"
msgstr "Ignorar los bordes de la pantalla"

#: hacks/config/attraction.xml.h:12
msgid "Inward"
msgstr "Interior"

#: hacks/config/attraction.xml.h:14
msgid ""
"Like qix, this uses a simple simple motion model to generate many different "
"display modes. The control points attract each other up to a certain "
"distance, and then begin to repel each other. The attraction/repulsion is "
"proportional to the distance between any two particles, similar to the "
"strong and weak nuclear forces. One of the most interesting ways to watch "
"this hack is simply as bouncing balls, because their motions and "
"interactions with each other are so odd. Sometimes two balls will get into a "
"tight orbit around each other, to be interrupted later by a third, or by the "
"edge of the screen. It looks quite chaotic. Written by Jamie Zawinski, based "
"on Lisp code by John Pezaris."
msgstr ""
"Como en qix, se usa un modelo simple de movimiento para generar diferentes "
"modos de representación visual. El control hace que la atracción se "
"manifieste a una cierta distancia, y entonces comience la repulsión. La "
"atracción/repulsión es proporcional a la distancia entre dos partículas, "
"similar a las fuerzas intensas y débiles del núcleo atómico. Una de las "
"maneras más interesantes de ver este hack es simplemente como bolas que "
"rebotan, porque sus interacciones y movimientos son muy singulares. A veces "
"dos bolas orbitan una sobre otra, para luego ser interrumpidas por una "
"tercera, o por el borde de la pantalla. Parece un poco caótico. Escrito por "
"Jamie Zawinski, basado en código Lisp de John Pezaris."

#: hacks/config/attraction.xml.h:15 hacks/config/deluxe.xml.h:5
#: hacks/config/lmorph.xml.h:7 hacks/config/pedal.xml.h:5
#: hacks/config/starfish.xml.h:4 hacks/config/whirlygig.xml.h:3
msgid "Lines"
msgstr "Líneas"

#: hacks/config/attraction.xml.h:16 hacks/config/braid.xml.h:6
#: hacks/config/cynosure.xml.h:5 hacks/config/drift.xml.h:8
#: hacks/config/euler2d.xml.h:6 hacks/config/galaxy.xml.h:5
#: hacks/config/juggle.xml.h:5 hacks/config/laser.xml.h:5
#: hacks/config/menger.xml.h:4 hacks/config/munch.xml.h:4
#: hacks/config/nerverot.xml.h:13 hacks/config/petri.xml.h:9
#: hacks/config/polyominoes.xml.h:4 hacks/config/rotor.xml.h:5
#: hacks/config/shadebobs.xml.h:4 hacks/config/sierpinski3d.xml.h:3
#: hacks/config/spheremonics.xml.h:7 hacks/config/wander.xml.h:10
#: hacks/config/whirlwindwarp.xml.h:3
msgid "Long"
msgstr "Largo"

#: hacks/config/attraction.xml.h:17 hacks/config/ccurve.xml.h:10
#: hacks/config/cubenetic.xml.h:12 hacks/config/euler2d.xml.h:7
#: hacks/config/flame.xml.h:10 hacks/config/goop.xml.h:7
#: hacks/config/hopalong.xml.h:14 hacks/config/hyperball.xml.h:6
#: hacks/config/hypercube.xml.h:5 hacks/config/interference.xml.h:9
#: hacks/config/kumppa.xml.h:6 hacks/config/nerverot.xml.h:14
#: hacks/config/petri.xml.h:10 hacks/config/pyro.xml.h:7
#: hacks/config/qix.xml.h:13 hacks/config/speedmine.xml.h:6
#: hacks/config/spheremonics.xml.h:8 hacks/config/spiral.xml.h:5
#: hacks/config/squiral.xml.h:8 hacks/config/strange.xml.h:4
#: hacks/config/superquadrics.xml.h:5 hacks/config/t3d.xml.h:8
#: hacks/config/twang.xml.h:7 hacks/config/wander.xml.h:11
msgid "Low"
msgstr "Bajo"

#: hacks/config/attraction.xml.h:20
msgid "Orbital Mode"
msgstr "Modo orbital"

#: hacks/config/attraction.xml.h:21
msgid "Outward"
msgstr "Exterior"

#: hacks/config/attraction.xml.h:22
msgid "Polygons"
msgstr "Polígonos"

#: hacks/config/attraction.xml.h:23 hacks/config/spotlight.xml.h:3
msgid "Radius"
msgstr "Radio"

#: hacks/config/attraction.xml.h:24
msgid "Repulsion Threshold"
msgstr "Umbral de repulsión"

#: hacks/config/attraction.xml.h:25 hacks/config/braid.xml.h:10
#: hacks/config/cynosure.xml.h:8 hacks/config/drift.xml.h:11
#: hacks/config/euler2d.xml.h:12 hacks/config/galaxy.xml.h:8
#: hacks/config/laser.xml.h:9 hacks/config/menger.xml.h:14
#: hacks/config/munch.xml.h:6 hacks/config/nerverot.xml.h:19
#: hacks/config/petri.xml.h:22 hacks/config/polyominoes.xml.h:9
#: hacks/config/rotor.xml.h:9 hacks/config/shadebobs.xml.h:8
#: hacks/config/sierpinski3d.xml.h:5 hacks/config/spheremonics.xml.h:17
#: hacks/config/wander.xml.h:12 hacks/config/whirlwindwarp.xml.h:6
msgid "Short"
msgstr "Corto"

#: hacks/config/attraction.xml.h:29
msgid "Splines"
msgstr "Ranuras"

#: hacks/config/attraction.xml.h:30
msgid "Tails"
msgstr "Colas"

#: hacks/config/attraction.xml.h:31 hacks/config/euler2d.xml.h:16
#: hacks/config/juggle.xml.h:9
msgid "Trail Length"
msgstr "Longitud de huella"

#: hacks/config/blaster.xml.h:1
msgid "Blaster"
msgstr "Ráfagas"

#: hacks/config/blaster.xml.h:2
msgid ""
"Draws a simulation of flying space-combat robots (cleverly disguised as "
"colored circles) doing battle in front of a moving star field. Written by "
"Jonathan Lin."
msgstr ""
"Dibuja una simulación de robots de combate espacial (hábilmente disfrazados "
"de círculos de color) volando en una batalla sobre un campo de estrellas en "
"movimiento. Escrito por Jonathan Lin."

#: hacks/config/blaster.xml.h:4 hacks/config/bouboule.xml.h:4
#: hacks/config/coral.xml.h:8 hacks/config/cubenetic.xml.h:9
#: hacks/config/euler2d.xml.h:4 hacks/config/flame.xml.h:7
#: hacks/config/fluidballs.xml.h:4 hacks/config/kaleidescope.xml.h:3
#: hacks/config/lisa.xml.h:3 hacks/config/pedal.xml.h:4
#: hacks/config/petri.xml.h:7 hacks/config/qix.xml.h:8
#: hacks/config/thornbird.xml.h:3 hacks/config/whirlwindwarp.xml.h:1
#: hacks/config/xfishtank.xml.h:4
msgid "Few"
msgstr "Unos pocos"

#: hacks/config/blaster.xml.h:5 hacks/config/penetrate.xml.h:4
msgid "Lasers"
msgstr "Lásers"

#: hacks/config/blaster.xml.h:7
msgid "Robots"
msgstr "Robots"

#: hacks/config/blaster.xml.h:10
msgid "Stars"
msgstr "Estrellas"

#: hacks/config/blitspin.xml.h:1
msgid "90° Rotation Speed"
msgstr "Velocidad de rotación 90°"

#: hacks/config/blitspin.xml.h:2
msgid "Bitmap to rotate"
msgstr "Rotación del mapa de bits"

#: hacks/config/blitspin.xml.h:3
msgid "BlitSpin"
msgstr "BlitSpin"

#: hacks/config/blitspin.xml.h:5
msgid "Fuzzy Rotation Speed"
msgstr "Velocidad de rotación borrosa"

#: hacks/config/blitspin.xml.h:6
msgid "Grab Screen"
msgstr "Copiar pantalla"

#: hacks/config/blitspin.xml.h:8
msgid ""
"The ``blitspin'' hack repeatedly rotates a bitmap by 90 degrees by using "
"logical operations: the bitmap is divided into quadrants, and the quadrants "
"are shifted clockwise. Then the same thing is done again with progressively "
"smaller quadrants, except that all sub-quadrants of a given size are rotated "
"in parallel. Written by Jamie Zawinski based on some cool SmallTalk code "
"seen in in Byte Magazine in 1981. As you watch it, the image appears to "
"dissolve into static and then reconstitute itself, but rotated. You can "
"provide the image to use, as an XBM or XPM file, or tell it to grab a screen "
"image and rotate that."
msgstr ""
"El hack «blitspin» hace girar repetidamente un mapa de bits a 90° usando "
"operaciones lógicas: el mapa de bits se divide en cuadrantes, y los "
"cuadrantes se mueven en sentido de las agujas del reloj. Luego continua con "
"cuadrantes progresivamente más pequeños, salvo que todos los subcuadrantes "
"de una zona roten en paralelo. Escrito por Jamie Zawinski y basado en un "
"interesante código SmallTalk aparecido en «Byte Magazine» en 1981. Como se "
"ve, la imagen parece disolverse y luego reconstituirse de nuevo girada. Se "
"puede elegir la imagen, un archivo XBM o XPM, o usar la misma pantalla para "
"rotarla."

#: hacks/config/bouboule.xml.h:1
msgid "Bouboule"
msgstr "Bouboule"

#: hacks/config/bouboule.xml.h:2 hacks/config/rocks.xml.h:3
msgid "Do Red/Blue 3D seperation"
msgstr "Separación 3D Rojo/Azul"

#: hacks/config/bouboule.xml.h:7
msgid "Number of Spots"
msgstr "Número de manchas"

#: hacks/config/bouboule.xml.h:10
msgid ""
"This draws what looks like a spinning, deforming baloon with varying-sized "
"spots painted on its invisible surface. Written by Jeremie Petit."
msgstr ""
"Dibuja lo que parece un balón que gira y se deforma con manchas de tamaño "
"variable en su superficie invisible. Creado por Jeremie Petit."

#: hacks/config/boxed.xml.h:1 hacks/config/gears.xml.h:1
#: hacks/config/gflux.xml.h:1 hacks/config/pyro.xml.h:1
#: hacks/config/rd-bomb.xml.h:6 hacks/config/rocks.xml.h:1
#: hacks/config/starwars.xml.h:1 hacks/config/xfishtank.xml.h:1
msgid "Animation Speed"
msgstr "Velocidad de animación"

#: hacks/config/boxed.xml.h:2
msgid "Boxed"
msgstr "Boxed"

#: hacks/config/boxed.xml.h:3
msgid ""
"Draws a box full of 3D bouncing balls that explode. Written by Sander van "
"Grieken."
msgstr ""
"Dibuja una caja que al explotar lanza rebotando las bolas 3D que contiene. "
"Escrito por Sander van Grieken."

#: hacks/config/braid.xml.h:1
msgid "Braid"
msgstr "Braid"

#: hacks/config/braid.xml.h:2
msgid ""
"Draws random color-cycling inter-braided concentric circles. Written by John "
"Neil."
msgstr ""
"Dibuja círculos concéntricos de color cíclico trenzados entre sí . Escrito "
"por John Neil."

#: hacks/config/braid.xml.h:3 hacks/config/bsod.xml.h:8
#: hacks/config/ccurve.xml.h:7 hacks/config/coral.xml.h:6
#: hacks/config/cynosure.xml.h:3 hacks/config/deco.xml.h:4
#: hacks/config/drift.xml.h:2 hacks/config/epicycle.xml.h:3
#: hacks/config/euler2d.xml.h:1 hacks/config/flame.xml.h:5
#: hacks/config/galaxy.xml.h:2 hacks/config/glsnake.xml.h:4
#: hacks/config/helix.xml.h:3 hacks/config/hopalong.xml.h:2
#: hacks/config/imsmap.xml.h:6 hacks/config/laser.xml.h:2
#: hacks/config/menger.xml.h:2 hacks/config/moire.xml.h:3
#: hacks/config/molecule.xml.h:9 hacks/config/munch.xml.h:2
#: hacks/config/nerverot.xml.h:8 hacks/config/pedal.xml.h:3
#: hacks/config/penrose.xml.h:5 hacks/config/polyominoes.xml.h:1
#: hacks/config/rorschach.xml.h:3 hacks/config/rotzoomer.xml.h:5
#: hacks/config/shadebobs.xml.h:2 hacks/config/sierpinski3d.xml.h:1
#: hacks/config/spheremonics.xml.h:4 hacks/config/starfish.xml.h:2
#: hacks/config/vidwhacker.xml.h:3 hacks/config/wander.xml.h:7
#: hacks/config/xspirograph.xml.h:3
msgid "Duration"
msgstr "Duración"

#: hacks/config/braid.xml.h:5 hacks/config/epicycle.xml.h:7
#: hacks/config/nerverot.xml.h:12
msgid "Line Thickness"
msgstr "Grosor de la línea"

#: hacks/config/braid.xml.h:8
msgid "Max Rings"
msgstr "Anillos máximos"

#: hacks/config/bsod.xml.h:1 hacks/config/molecule.xml.h:1
#: hacks/config/vidwhacker.xml.h:1 hacks/config/webcollage.xml.h:1
msgid "2 minutes"
msgstr "2 minutos"

#: hacks/config/bsod.xml.h:2 hacks/config/molecule.xml.h:2
msgid "5 seconds"
msgstr "5 segundos"

#: hacks/config/bsod.xml.h:3
msgid "AmigaDOS"
msgstr "AmigaDOS"

#: hacks/config/bsod.xml.h:4
msgid "Atari"
msgstr "Atari"

#: hacks/config/bsod.xml.h:5
msgid "BSD"
msgstr "BSD"

#: hacks/config/bsod.xml.h:6
msgid "BSOD"
msgstr "BSOD"

#: hacks/config/bsod.xml.h:7
msgid ""
"BSOD stands for ``Blue Screen of Death.'' The finest in personal computer "
"emulation, this hack simulates popular screen savers from a number of less "
"robust operating systems. Written by Jamie Zawinski."
msgstr ""
"BSOD iniciales de «Blue Screen of Death» (la pantalla azul de la muerte). La "
"más elegane emulación entre los equipos personales, este hack simula el "
"popular salvapantallas de sistemas operativos menos robustos. Creado por "
"Jamie Zawinski."

#: hacks/config/bsod.xml.h:9
msgid "Mac Bomb"
msgstr "Bomba Mac"

#: hacks/config/bsod.xml.h:10
msgid "MacsBug"
msgstr "Error Mac"

#: hacks/config/bsod.xml.h:11
msgid "NCD X Terminal"
msgstr "NCD X Terminal"

#: hacks/config/bsod.xml.h:12
msgid "SCO"
msgstr "SCO"

#: hacks/config/bsod.xml.h:13
msgid "Sad Mac"
msgstr "Mac triste"

#: hacks/config/bsod.xml.h:14
msgid "Solaris"
msgstr "Solaris"

#: hacks/config/bsod.xml.h:15
msgid "Sparc Linux"
msgstr "Sparc Linux"

#: hacks/config/bsod.xml.h:16
msgid "Windows"
msgstr "Windows"

#: hacks/config/bsod.xml.h:17
msgid "Windows 2000"
msgstr "Windows 2000"

#: hacks/config/bsod.xml.h:18
msgid "Windows NT"
msgstr "Windows NT"

#: hacks/config/bubble3d.xml.h:1
msgid "Bubble3D"
msgstr "Bubble3D"

#: hacks/config/bubble3d.xml.h:2
msgid ""
"Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
"the screen, with nice specular reflections. Written by Richard Jones."
msgstr ""
"Muestra un flujo continuo de ondulantes burbujas 3D, subiendo hasta la parte "
"superior de la pantalla, con espectaculares reflejos. Creado por Richard "
"Jones."

#: hacks/config/bubbles.xml.h:1 hacks/config/xfishtank.xml.h:2
msgid "Bubbles"
msgstr "Burbujas"

#: hacks/config/bubbles.xml.h:2
msgid "Bubbles Fall"
msgstr "Caída de burbujas"

#: hacks/config/bubbles.xml.h:3
msgid "Bubbles Float"
msgstr "Flotación de burbujas"

#: hacks/config/bubbles.xml.h:4
msgid "Bubbles Rise"
msgstr "Subida de burbujas"

#: hacks/config/bubbles.xml.h:5
msgid "Bubbles exist in three dimensions"
msgstr "Las burbujas existen en tres dimensiones"

#: hacks/config/bubbles.xml.h:6
msgid "Don't hide bubbles when they pop"
msgstr "No esconder las burbujas cuando estallan"

#: hacks/config/bubbles.xml.h:7
msgid "Draw circles instead of pixmap bubbles"
msgstr "Mostrar círculos en vez de burbujas de mapa de bits"

#: hacks/config/bubbles.xml.h:9
msgid "Leave Trails"
msgstr "Dejar rastros"

#: hacks/config/bubbles.xml.h:12
msgid ""
"This simulates the kind of bubble formation that happens when water boils:"
"small bubbles appear, and as they get closer to each other, they combine to "
"form larger bubbles, which eventually pop. Written by James Macnicol."
msgstr ""
"Simula un tipo de formación de burbujas que sucede cuando el agua hierve: "
"aparecen pequeñas burbujas, y conforme se acercan, se combinan para formar "
"burbujas más grandes, que eventualmente estallan. Creado por James Macnicol."

#: hacks/config/bumps.xml.h:1
msgid ""
"A bit like `Spotlight', except that instead of merely exposing part of your "
"desktop, it creates a bump map from it. Basically, it 3D-izes a roaming "
"section of your desktop, based on color intensity. Written by Shane Smit."
msgstr ""
"Semejante a «Spotlight», excepto que en vez de exponer solamente una parte "
"del escritorio, lo realza. Fundamentalmente da volumen 3D a una zona siempre "
"cambiante del escritorio, en base a la intensidad del color. Creado por "
"Shane Smit."

#: hacks/config/bumps.xml.h:2
msgid "Bumps"
msgstr "Bumps"

#: hacks/config/cage.xml.h:1
msgid "Cage"
msgstr "Cage"

#: hacks/config/cage.xml.h:7
msgid ""
"This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, and "
"rotates it in three dimensions. Written by Marcelo Vianna."
msgstr ""
"Muestra una «jaula imposible» de Escher, una analogía del la cinta de "
"Moebius, y la gira en tres dimensiones. Creado por Marcelo Vianna."

#: hacks/config/ccurve.xml.h:1
msgid "0 seconds"
msgstr "0 segundos"

#: hacks/config/ccurve.xml.h:2 hacks/config/epicycle.xml.h:1
msgid "1 minute"
msgstr "1 minuto"

#: hacks/config/ccurve.xml.h:3 hacks/config/epicycle.xml.h:2
msgid "1 second"
msgstr "1 segundo"

#: hacks/config/ccurve.xml.h:4
msgid "C Curve"
msgstr "C Curve"

#: hacks/config/ccurve.xml.h:5
msgid "Delay"
msgstr "Retardo"

#: hacks/config/ccurve.xml.h:6 hacks/config/coral.xml.h:5
#: hacks/config/imsmap.xml.h:5 hacks/config/kumppa.xml.h:1
#: hacks/config/qix.xml.h:6 hacks/config/squiral.xml.h:2
#: hacks/config/wander.xml.h:4
msgid "Density"
msgstr "Densidad"

#: hacks/config/ccurve.xml.h:8
msgid ""
"Generates self-similar linear fractals, including the classic ``C Curve.'' "
"Written by Rick Campbell."
msgstr ""
"Genera fractales autosimilares lineales, incluida la clásica «Curva C». "
"Creado por Rick Campbell."

#: hacks/config/circuit.xml.h:1
msgid "Animates a number of 3D electronic components. Written by Ben Buxton."
msgstr ""
"Animación de varios componente electrónicos en 3D. Creado por Ben Buxton."

#: hacks/config/circuit.xml.h:2
msgid "Circuit"
msgstr "Circuito"

#: hacks/config/circuit.xml.h:3 hacks/config/gflux.xml.h:4
#: hacks/config/pulsar.xml.h:2
msgid "Directional Lighting"
msgstr "Iluminación direccional"

#: hacks/config/circuit.xml.h:5
msgid "Flat Coloring"
msgstr "Coloración plana"

#: hacks/config/circuit.xml.h:6
msgid "Parts"
msgstr "Partes"

#: hacks/config/circuit.xml.h:7 hacks/config/flipscreen3d.xml.h:4
msgid "Rotate"
msgstr "Rotar"

#: hacks/config/circuit.xml.h:8
msgid "Rotation Speed"
msgstr "Velocidad de rotación"

#: hacks/config/circuit.xml.h:12 hacks/config/dangerball.xml.h:9
#: hacks/config/engine.xml.h:7
msgid "Spin"
msgstr "Giro"

#: hacks/config/compass.xml.h:1
msgid "Compass"
msgstr "Brújula"

#: hacks/config/compass.xml.h:2 hacks/config/deluxe.xml.h:3
#: hacks/config/interference.xml.h:4 hacks/config/kumppa.xml.h:2
#: hacks/config/nerverot.xml.h:6 hacks/config/pipes.xml.h:4
msgid "Double Buffer"
msgstr "Doble búfer"

#: hacks/config/compass.xml.h:6
msgid ""
"This draws a compass, with all elements spinning about randomly, for that "
"``lost and nauseous'' feeling. Written by Jamie Zawinski."
msgstr ""
"Muestra una brújula, con todos los elementos girando al azar, para dar un "
"efecto «perdido y mareante». Creado por Jamie Zawinski."

#: hacks/config/coral.xml.h:1 hacks/config/deco.xml.h:1
#: hacks/config/helix.xml.h:1 hacks/config/imsmap.xml.h:1
#: hacks/config/jigsaw.xml.h:2 hacks/config/moire.xml.h:1
#: hacks/config/pedal.xml.h:1 hacks/config/rorschach.xml.h:1
#: hacks/config/rotzoomer.xml.h:2 hacks/config/wander.xml.h:2
#: hacks/config/xspirograph.xml.h:1
msgid "1 Minute"
msgstr "1 minuto"

#: hacks/config/coral.xml.h:2 hacks/config/deco.xml.h:2
#: hacks/config/helix.xml.h:2 hacks/config/imsmap.xml.h:2
#: hacks/config/moire.xml.h:2 hacks/config/pedal.xml.h:2
#: hacks/config/penrose.xml.h:1 hacks/config/rorschach.xml.h:2
#: hacks/config/xspirograph.xml.h:2
msgid "1 Second"
msgstr "1 segundo"

#: hacks/config/coral.xml.h:3
msgid "Coral"
msgstr "Coral"

#: hacks/config/coral.xml.h:4 hacks/config/gflux.xml.h:3
#: hacks/config/imsmap.xml.h:4 hacks/config/pyro.xml.h:2
#: hacks/config/qix.xml.h:5 hacks/config/squiral.xml.h:1
#: hacks/config/xearth.xml.h:4
msgid "Dense"
msgstr "Denso"

#: hacks/config/coral.xml.h:10 hacks/config/squiral.xml.h:13
msgid "Seeds"
msgstr "Semillas"

#: hacks/config/coral.xml.h:11
msgid ""
"Simulates coral growth, albeit somewhat slowly. This image doesn't really do "
"it justice. Written by Frederick Roeber."
msgstr ""
"Simula el crecimiento del coral, aunque algo lentamente. La imagen no le "
"hace justicia. Creado por Frederick Roeber."

#: hacks/config/coral.xml.h:13 hacks/config/gflux.xml.h:13
#: hacks/config/imsmap.xml.h:13 hacks/config/pyro.xml.h:14
#: hacks/config/qix.xml.h:21 hacks/config/squiral.xml.h:15
#: hacks/config/xearth.xml.h:24 hacks/config/xmatrix.xml.h:15
msgid "Sparse"
msgstr "Escaso"

#: hacks/config/cosmos.xml.h:1
msgid "Cosmos"
msgstr "Cosmos"

#: hacks/config/cosmos.xml.h:2
msgid ""
"Draws fireworks and zooming, fading flares. By Tom Campbell. You can find it "
"at &lt;http://cosmos.dnsalias.net/cosmos/&gt;"
msgstr ""
"Muestra fuegos artificiales y como se desvanecen a diferentes distancias. "
"Creado por Tom Campbell. Puedes encontrarlo en &lt;http://cosmos.dnsalias."
"net/cosmos/&gt;"

#: hacks/config/critical.xml.h:1
msgid "Critical"
msgstr "Crítico"

#: hacks/config/critical.xml.h:2
msgid ""
"Draws a system of self-organizing lines. It starts out as random squiggles, "
"but after a few iterations, order begins to appear. Written by Martin Pool."
msgstr ""
"Muestra un sistema de líneas auto organizadas. Comienza como garabatos al "
"azar, pero tras algunas iteraciones, aparece el orden. Creado por Martin "
"Pool."

#: hacks/config/crystal.xml.h:1
msgid "Center on Screen"
msgstr "Centro de la pantalla"

#: hacks/config/crystal.xml.h:2 hacks/config/deluxe.xml.h:1
#: hacks/config/fadeplot.xml.h:1 hacks/config/flow.xml.h:3
#: hacks/config/galaxy.xml.h:1 hacks/config/glforestfire.xml.h:1
#: hacks/config/grav.xml.h:1 hacks/config/julia.xml.h:1
#: hacks/config/laser.xml.h:1 hacks/config/lisa.xml.h:1
#: hacks/config/lissie.xml.h:2 hacks/config/morph3d.xml.h:2
#: hacks/config/mountain.xml.h:1 hacks/config/qix.xml.h:4
#: hacks/config/rocks.xml.h:2 hacks/config/rotor.xml.h:2
#: hacks/config/rubik.xml.h:1 hacks/config/shadebobs.xml.h:1
#: hacks/config/sierpinski.xml.h:1 hacks/config/slip.xml.h:1
#: hacks/config/spiral.xml.h:1 hacks/config/sproingies.xml.h:1
#: hacks/config/superquadrics.xml.h:1 hacks/config/swirl.xml.h:1
#: hacks/config/worm.xml.h:2
msgid "Count"
msgstr "Recuento"

#: hacks/config/crystal.xml.h:3
msgid "Crystal"
msgstr "Cristal"

#: hacks/config/crystal.xml.h:4
msgid "Draw Cell"
msgstr "Dibuja celda"

#: hacks/config/crystal.xml.h:5 hacks/config/spheremonics.xml.h:3
#: hacks/config/xearth.xml.h:6
msgid "Draw Grid"
msgstr "Dibuja retícula"

#: hacks/config/crystal.xml.h:7
msgid "Horizontal Symmetries"
msgstr "Simetrías horizontales"

#: hacks/config/crystal.xml.h:9
msgid ""
"Moving polygons, similar to a kaleidescope (more like a kaleidescope than "
"the hack called `kaleid,' actually.) This one by Jouk Jansen."
msgstr ""
"Polígonos en movimiento, como un caleidoscopio (mucho más parecido que el "
"hack llamado «kaleid»). Lo ha hecho Jouk Jansen."

#: hacks/config/crystal.xml.h:14
msgid "Vertical Symmetries"
msgstr "Simetrías verticales"

#: hacks/config/cubenetic.xml.h:1
msgid "Boxes"
msgstr "Cajas"

#: hacks/config/cubenetic.xml.h:2
msgid "Cubenetic"
msgstr "Cubenetic"

#: hacks/config/cubenetic.xml.h:3
msgid "Display Solid Colors"
msgstr "Mostrar colores puros"

#: hacks/config/cubenetic.xml.h:4
msgid "Display Surface Patterns"
msgstr "Mostrar Motivos"

#: hacks/config/cubenetic.xml.h:5
msgid "Display Wireframe"
msgstr "Mostrar retícula"

#: hacks/config/cubenetic.xml.h:6 hacks/config/gltext.xml.h:2
#: hacks/config/menger.xml.h:1 hacks/config/molecule.xml.h:4
#: hacks/config/spheremonics.xml.h:1
msgid "Don't Rotate"
msgstr "No rotar"

#: hacks/config/cubenetic.xml.h:7
msgid ""
"Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns "
"undulating across their surfaces. It's sort of a cubist Lavalite. Written by "
"Jamie Zawinski."
msgstr ""
"Muestra cajas pulsantes que se superponen, con motivos de manchas ondulantes "
"siempre cambiantes. Una especie de Lavalite cubista. Escrito por Jamie "
"Zawinski."

#: hacks/config/cubenetic.xml.h:14 hacks/config/gltext.xml.h:5
#: hacks/config/menger.xml.h:7 hacks/config/molecule.xml.h:14
#: hacks/config/spheremonics.xml.h:10
msgid "Rotate around X and Y axes"
msgstr "Rotar alrededor de los ejes X e Y"

#: hacks/config/cubenetic.xml.h:15 hacks/config/gltext.xml.h:6
#: hacks/config/menger.xml.h:8 hacks/config/molecule.xml.h:15
#: hacks/config/spheremonics.xml.h:11
msgid "Rotate around X and Z axes"
msgstr "Rotar alrededor de los ejes X y Z"

#: hacks/config/cubenetic.xml.h:16 hacks/config/gltext.xml.h:7
#: hacks/config/menger.xml.h:9 hacks/config/molecule.xml.h:16
#: hacks/config/spheremonics.xml.h:12
msgid "Rotate around X axis"
msgstr "Rotar alrededor del eje X"

#: hacks/config/cubenetic.xml.h:17 hacks/config/gltext.xml.h:8
#: hacks/config/menger.xml.h:10 hacks/config/molecule.xml.h:17
#: hacks/config/spheremonics.xml.h:13
msgid "Rotate around Y and Z axes"
msgstr "Rotar alrededor de los ejes Y y Z"

#: hacks/config/cubenetic.xml.h:18 hacks/config/gltext.xml.h:9
#: hacks/config/menger.xml.h:11 hacks/config/molecule.xml.h:18
#: hacks/config/spheremonics.xml.h:14
msgid "Rotate around Y axis"
msgstr "Rotar alrededor del eje Y"

#: hacks/config/cubenetic.xml.h:19 hacks/config/gltext.xml.h:10
#: hacks/config/menger.xml.h:12 hacks/config/molecule.xml.h:19
#: hacks/config/spheremonics.xml.h:15
msgid "Rotate around Z axis"
msgstr "Rotar alrededor del eje Z"

#: hacks/config/cubenetic.xml.h:20 hacks/config/gltext.xml.h:11
#: hacks/config/menger.xml.h:13 hacks/config/molecule.xml.h:20
#: hacks/config/spheremonics.xml.h:16
msgid "Rotate around all three axes"
msgstr "Rotar alrededor de los tres ejes"

#: hacks/config/cubenetic.xml.h:25
msgid "Surface Pattern Complexity"
msgstr "Complejidad del motivo de superficie"

#: hacks/config/cubenetic.xml.h:26
msgid "Surface Pattern Overlap"
msgstr "Solapado del motivo de superficie"

#: hacks/config/cubenetic.xml.h:27
msgid "Surface Pattern Speed"
msgstr "Velocidad del motivo de superficie"

#: hacks/config/cubenetic.xml.h:28 hacks/config/dangerball.xml.h:10
#: hacks/config/engine.xml.h:8 hacks/config/glforestfire.xml.h:19
#: hacks/config/gltext.xml.h:17 hacks/config/menger.xml.h:20
#: hacks/config/molecule.xml.h:25 hacks/config/spheremonics.xml.h:25
#: hacks/config/wander.xml.h:15
msgid "Wander"
msgstr "Vagar"

#: hacks/config/cynosure.xml.h:1
msgid ""
"A hack similar to `greynetic', but less frenetic. The first implementation "
"was by Stephen Linhart; then Ozymandias G. Desiderata wrote a Java applet "
"clone. That clone was discovered by Jamie Zawinski, and ported to C for "
"inclusion here."
msgstr ""
"Un hack similar a «greynetic», pero menos frenético. La primera "
"implementación fue de Stephen Linhart; luego Ozymandias G. Desiderata "
"escribió un clon en Java. Este clon fue descubierto por Jamie Zawinski, y "
"aquí está su versión en C."

#: hacks/config/cynosure.xml.h:2
msgid "Cynosure"
msgstr "Cynosure"

#: hacks/config/dangerball.xml.h:1
msgid "DangerBall"
msgstr "DangerBall"

#: hacks/config/dangerball.xml.h:2
msgid ""
"Draws a ball that periodically extrudes many random spikes. Ouch! Written by "
"Jamie Zawinski."
msgstr ""
"Muestra una bola que periódicamente se extrusiona en varias puntas. ¡Ouch! "
"Escrito por Jamie Zawinski."

#: hacks/config/dangerball.xml.h:7
msgid "Spike Count"
msgstr "Contador de puntas"

#: hacks/config/dangerball.xml.h:8
msgid "Spike Growth"
msgstr "Crecimiento de las puntas"

#: hacks/config/decayscreen.xml.h:1
msgid "DecayScreen"
msgstr "Desintegración de pantalla"

#: hacks/config/decayscreen.xml.h:3
msgid "Fuzzy Melt"
msgstr "Fundido borroso"

#: hacks/config/decayscreen.xml.h:4
msgid "Melt Away From Center"
msgstr "Fundido de dentro a fuera"

#: hacks/config/decayscreen.xml.h:5
msgid "Melt Down"
msgstr "Fundido hacia abajo"

#: hacks/config/decayscreen.xml.h:6
msgid "Melt Down, Left"
msgstr "Fundido hacia abajo e izquierda"

#: hacks/config/decayscreen.xml.h:7
msgid "Melt Down, Right"
msgstr "Fundido hacia abajo y derecha"

#: hacks/config/decayscreen.xml.h:8
msgid "Melt Left"
msgstr "Fundido a la izquierda"

#: hacks/config/decayscreen.xml.h:9
msgid "Melt Right"
msgstr "Fundido a la derecha"

#: hacks/config/decayscreen.xml.h:10
msgid "Melt Towards Center"
msgstr "Fundido hacia el centro"

#: hacks/config/decayscreen.xml.h:11
msgid "Melt Up"
msgstr "Fundido hacia arriba"

#: hacks/config/decayscreen.xml.h:12
msgid "Melt Up, Left"
msgstr "Fundido hacia arriba e izquierda"

#: hacks/config/decayscreen.xml.h:13
msgid "Melt Up, Right"
msgstr "Fundido hacia arriba y derecha"

#: hacks/config/decayscreen.xml.h:14
msgid "Melty Melt"
msgstr "Fundido fundente"

#: hacks/config/decayscreen.xml.h:15
msgid "Random Melt Style"
msgstr "Fundido al azar"

#: hacks/config/decayscreen.xml.h:16
msgid "Shuffle Melt"
msgstr "Fundido revuelto"

#: hacks/config/decayscreen.xml.h:19
msgid "Stretchy Melt"
msgstr "Fundido elástico"

#: hacks/config/decayscreen.xml.h:20
msgid ""
"This takes an image and makes it melt. You've no doubt seen this effect "
"before, but no screensaver would really be complete without it. It works "
"best if there's something colorful visible. Warning, if the effect continues "
"after the screen saver is off, seek medical attention. Written by David Wald "
"and Vivek Khera."
msgstr ""
"Toma una imagen y la funde. Seguro que lo has visto antes, pero ningún "
"salvapantallas estaría completo sin él. Funciona mejor si está visible algo "
"muy colorido. Peligro, si el efecto continua después de apagar el "
"salvapantallas, busque atención médica.- Creado por David Wald y Vivek Khera."

#: hacks/config/deco.xml.h:3
msgid "Deco"
msgstr "Decó"

#: hacks/config/deco.xml.h:6 hacks/config/menger.xml.h:5
#: hacks/config/sierpinski3d.xml.h:4
msgid "Max Depth"
msgstr "Máxima Profundidad"

#: hacks/config/deco.xml.h:7
msgid "Min Size"
msgstr "Tamaño mínimo"

#: hacks/config/deco.xml.h:9
msgid ""
"This one subdivides and colors rectangles randomly. It looks kind of like "
"Brady-Bunch-era rec-room wall paneling. (Raven says: ``this screensaver is "
"ugly enough to peel paint.'') Written by Jamie Zawinski, inspired by Java "
"code by Michael Bayne."
msgstr ""
"Subdivide y colorea rectángulos al azar. Parece como un revestimiento de "
"madera para la pared de una habitación de la era Brady-Bunch. (Raven opina: "
"``Este salvapantallas es lo bastante feo como para dejar desnuda la pared) "
"Creado por Jamie Zawinski, inspirado en el código Java de Michael Bayne."

#: hacks/config/deco.xml.h:11 hacks/config/rd-bomb.xml.h:23
#: hacks/config/whirlygig.xml.h:7 hacks/config/xearth.xml.h:33
#: hacks/config/zoom.xml.h:10
msgid "x"
msgstr "x"

#: hacks/config/deluxe.xml.h:2
msgid "Deluxe"
msgstr "Deluxe"

#: hacks/config/deluxe.xml.h:10 hacks/config/lmorph.xml.h:13
#: hacks/config/starfish.xml.h:11 hacks/config/thornbird.xml.h:9
msgid "Thick"
msgstr "Grueso"

#: hacks/config/deluxe.xml.h:11 hacks/config/lmorph.xml.h:14
#: hacks/config/starfish.xml.h:12 hacks/config/thornbird.xml.h:11
msgid "Thin"
msgstr "Fino"

#: hacks/config/deluxe.xml.h:12
msgid ""
"This draws a pulsing sequence of stars, circles, and lines. It would look "
"better if it was faster, but as far as I can tell, there is no way to make "
"this be both: fast, and flicker-free. Yet another reason X sucks. Written by "
"Jamie Zawinski."
msgstr ""
"Dibuja una secuencia pulsante de estrellas, círculos y líneas. Sería mejor "
"si fuera más rápido, pero de momento no hay manera de hacerlo rápido y sin "
"parpadeos. Otra aspiración de X. Escrito por Jamie Zawinski."

#: hacks/config/deluxe.xml.h:13
msgid "Transparency"
msgstr "Transparencia"

#: hacks/config/demon.xml.h:1
msgid ""
"A cellular automaton that starts with a random field, and organizes it into "
"stripes and spirals. Written by David Bagley."
msgstr ""
"Un autómata celular que comienza con un campo al azar, y lo organiza en "
"bandas y espirales. Creado por David Bagley."

#: hacks/config/demon.xml.h:2 hacks/config/petri.xml.h:1
msgid "Cell Size"
msgstr "Tamaño de la celda"

#: hacks/config/demon.xml.h:3
msgid "Demon"
msgstr "Demonio"

#: hacks/config/demon.xml.h:11
msgid "States"
msgstr "Estados"

#: hacks/config/discrete.xml.h:1
msgid "Discrete"
msgstr "Discreto"

#: hacks/config/discrete.xml.h:5
msgid ""
"More ``discrete map'' systems, including new variants of Hopalong and Julia, "
"and a few others. Written by Tim Auckland."
msgstr ""
"Más sistemas de «mapas discretos», entre otros, nuevas variantes de Hopalong, "
"Julia y más. Escrito por Tim Auckland."

#: hacks/config/distort.xml.h:1
msgid "Black Hole"
msgstr "Agujero negro"

#: hacks/config/distort.xml.h:2
msgid "Bounce"
msgstr "Salto"

#: hacks/config/distort.xml.h:3
msgid "Distort"
msgstr "Distorsión"

#: hacks/config/distort.xml.h:6
msgid "Lens Count"
msgstr "Número de lupas"

#: hacks/config/distort.xml.h:7
msgid "Lens Size"
msgstr "Tamaño de la lupa"

#: hacks/config/distort.xml.h:8
msgid "Magnify"
msgstr "Aumento"

#: hacks/config/distort.xml.h:9 hacks/config/glforestfire.xml.h:10
#: hacks/config/lament.xml.h:4 hacks/config/sballs.xml.h:6
msgid "Normal"
msgstr "Normal"

#: hacks/config/distort.xml.h:10
msgid "Reflect"
msgstr "Reflejo"

#: hacks/config/distort.xml.h:14
msgid "Swamp Thing"
msgstr "Inundado"

#: hacks/config/distort.xml.h:15
msgid ""
"This hack grabs an image of the screen, and then lets a transparent lens "
"wander around the screen, magnifying whatever is underneath. Written by "
"Jonas Munsin."
msgstr ""
"Este hack copia una imagen de la pantalla y hace que una lupa transparente "
"se mueva por la pantalla, aumentando todo lo que está debajo. Creado por "
"Jonas Munsin."

#: hacks/config/distort.xml.h:16 hacks/config/moire.xml.h:12
#: hacks/config/rd-bomb.xml.h:21 hacks/config/ripples.xml.h:15
#: hacks/config/rotzoomer.xml.h:10 hacks/config/swirl.xml.h:10
#: hacks/config/twang.xml.h:15 hacks/config/xflame.xml.h:7
msgid "Use Shared Memory"
msgstr "Usar memoria compartida"

#: hacks/config/distort.xml.h:17
msgid "Vortex"
msgstr "Torbellino"

#: hacks/config/drift.xml.h:1
msgid "Drift"
msgstr "Deriva"

#: hacks/config/drift.xml.h:4
msgid "Fractal Growth"
msgstr "Crecimiento fractal"

#: hacks/config/drift.xml.h:5
msgid "High Dimensional Sphere"
msgstr "Esfera dimensional"

#: hacks/config/drift.xml.h:6
msgid ""
"How could one possibly describe this except as ``drifting recursive fractal "
"cosmic flames?'' Another fine hack from the Scott Draves collection of fine "
"hacks."
msgstr ""
"¿Es posible describirlo de otra forma que no sea ``llamas cósmicas que "
"derivan en fractales recursivas``? Otro hack bien hecho de la colección de "
"buenos hacks de Scott Draves."

#: hacks/config/drift.xml.h:7
msgid "Lissojous Figures"
msgstr "Figuras Lissojous"

#: hacks/config/electricsheep.xml.h:1
msgid "ElectricSheep"
msgstr "ElectricSheep"

#: hacks/config/electricsheep.xml.h:2
msgid ""
"ElectricSheep is an xscreensaver module that displays mpeg video of an "
"animated fractal flame. In the background, it contributes render cycles to "
"the next animation. Periodically it uploades completed frames to the server, "
"where they are compressed for distribution to all clients. This program is "
"recommended only if you have a high bandwidth connection to the Internet. By "
"Scott Draves. You can find it at &lt;http://www.electricsheep.org/&gt;. See "
"that web site for configuration information."
msgstr ""
"Oveja eléctrica es un módulo de salvapantallas que muestra un vídeo MPEG de "
"una llama fractal animada. Periódicamente sube estructuras completadas al "
"servidor donde son comprimidas para la distribución de todos los clientes. "
"Este programa se recomienda solo si se tiene una conexión a Internet de "
"banda ancha. Creado por Scott Draves. Puedes encontrarlo en &lt;http://www."
"electricsheep.org/&gt;. Mira la web para ver la información sobre la "
"configuración."

#: hacks/config/engine.xml.h:1
msgid ""
"Draws a simple four-stroke engine that floats around the screen. Written by "
"Ben Buxton."
msgstr ""
"Muestra un motor simple de cuatro tiempos que flota en la pantalla. Creado "
"por Ben Buxton."

#: hacks/config/engine.xml.h:2
msgid "Engine"
msgstr "Engine"

#: hacks/config/epicycle.xml.h:4
msgid "Epicycle"
msgstr "Epicycle"

#: hacks/config/epicycle.xml.h:6
msgid "Harmonics"
msgstr "Harmónicos"

#: hacks/config/epicycle.xml.h:12
msgid ""
"This program draws the path traced out by a point on the edge of a circle. "
"That circle rotates around a point on the rim of another circle, and so on, "
"several times. These were the basis for the pre-heliocentric model of "
"planetary motion. Written by James Youngman."
msgstr ""
"Este programa dibuja el camino trazado por un punto en el borde de un "
"círculo. Este círculo gira alrededor del borde de otro círculo, y así varias "
"veces. Estas eran las bases del modelo de movimiento planetario pre-"
"heliocéntrico. Escrito por James Youngman."

#: hacks/config/euler2d.xml.h:2
msgid "Euler2d"
msgstr "Euler2d"

#: hacks/config/euler2d.xml.h:10 hacks/config/whirlwindwarp.xml.h:5
msgid "Particles"
msgstr "Partículas"

#: hacks/config/euler2d.xml.h:11
msgid "Power"
msgstr "Potencia"

#: hacks/config/euler2d.xml.h:13
msgid ""
"Simulates two dimensional Incompressible Inviscid Fluid Flow. Written by "
"Stephen Montgomery-Smith."
msgstr ""
"Simulación bidimensional del flujo de un fluido sin viscosidad e "
"incomprensible. Creado por Stephen Montgomery-Smith."

#: hacks/config/extrusion.xml.h:1
msgid ""
"Draws various rotating extruded shapes that twist around, lengthen, and turn "
"inside out. Created by David Konerding from the samples that come with the "
"GL Extrusion library by Linas Vepstas."
msgstr ""
"Muestra rotando varias formas extrusionadas que se retuercen, alargan y "
"giran sobre sí. Creado por David Konerding con los ejemplos que vienen en la "
"biblioteca de extrusiones GL de Linas Vepstas."

#: hacks/config/extrusion.xml.h:2
msgid "Extrusion"
msgstr "Extrusión"

#: hacks/config/extrusion.xml.h:4
msgid "Helix 2"
msgstr "Helix 2"

#: hacks/config/extrusion.xml.h:5
msgid "Helix 3"
msgstr "Helix 3"

#: hacks/config/extrusion.xml.h:6
msgid "Helix 4"
msgstr "Helix 4"

#: hacks/config/extrusion.xml.h:7
msgid "Join Offset"
msgstr "Unión compensada"

#: hacks/config/extrusion.xml.h:8
msgid "Random Object"
msgstr "Objeto al azar"

#: hacks/config/extrusion.xml.h:9
msgid "Screw"
msgstr "Tornillo"

#: hacks/config/extrusion.xml.h:14
msgid "Taper"
msgstr "Vela"

#: hacks/config/extrusion.xml.h:15
msgid "Texture Image"
msgstr "Imagen texturada"

#: hacks/config/extrusion.xml.h:16
msgid "Twistoid"
msgstr "Twistoid"

#: hacks/config/extrusion.xml.h:17 hacks/config/glplanet.xml.h:9
#: hacks/config/pulsar.xml.h:19
msgid "Use Flat Coloring"
msgstr "Usar colores planos"

#: hacks/config/extrusion.xml.h:18 hacks/config/glplanet.xml.h:10
msgid "Use Lighting"
msgstr "Usar iluminación"

#: hacks/config/fadeplot.xml.h:2
msgid ""
"Draws what looks like a waving ribbon following a sinusoidal path. Written "
"by Bas van Gaalen and Charles Vidal."
msgstr ""
"Muestra lo que parece una cinta ondulada siguiendo un trazado Sinusoide. "
"Creado por Bas van Gaakeb y Charles Vidal."

#: hacks/config/fadeplot.xml.h:3
msgid "FadePlot"
msgstr "Punto desvanecido"

#: hacks/config/flag.xml.h:1
msgid "Bitmap for Flag"
msgstr "Mapa de bits de la bandera"

#: hacks/config/flag.xml.h:3
msgid "Flag"
msgstr "Bandera"

#: hacks/config/flag.xml.h:10
msgid "Text for Flag"
msgstr "Texto de la bandera"

#: hacks/config/flag.xml.h:11
msgid ""
"This draws a waving colored flag, that undulates its way around the screen. "
"The trick is the flag can contain arbitrary text and images. By default, it "
"displays either the current system name and OS type, or a picture of "
"``Bob,'' but you can replace the text or the image with a command-line "
"option. Written by Charles Vidal and Jamie Zawinski."
msgstr ""
"Muestra una bandera ondulante y coloreada, que se mueve a su aire en la "
"pantalla. Lo bueno es que la bandera puede contener arbitrariamente imágenes "
"y texto. Por omisión, muestra el nombre del terminal y el sistema operativo, "
"o una foto de Bob, pero pueden cambiarse tanto el texto como la imagen con "
"la opción de la linea de órdenes. Creado por Charles Vidal y Jamie Zawinski."

#: hacks/config/flame.xml.h:1 hacks/config/jigsaw.xml.h:1
#: hacks/config/maze.xml.h:1 hacks/config/rotzoomer.xml.h:1
#: hacks/config/wander.xml.h:1
msgid "0 Seconds"
msgstr "0 Segundos"

#: hacks/config/flame.xml.h:2 hacks/config/maze.xml.h:2
msgid "10 Seconds"
msgstr "10 Segundos"

#: hacks/config/flame.xml.h:3
msgid "Another iterative fractal generator. Written by Scott Draves."
msgstr "Otro generador interactivo de fractales. Creado por Scott Draves."

#: hacks/config/flame.xml.h:4
msgid "Complexity"
msgstr "Complejidad"

#: hacks/config/flame.xml.h:8
msgid "Flame"
msgstr "Llama"

#: hacks/config/flame.xml.h:13
msgid "Number of Fractals"
msgstr "Número de fractales"

#: hacks/config/flipscreen3d.xml.h:2
msgid "Flipscreen3d"
msgstr "Flipscreen3d"

#: hacks/config/flipscreen3d.xml.h:3
msgid ""
"Grabs an image of the desktop, turns it into a GL texture map, and spins it "
"around and deforms it in various ways. Written by Ben Buxton."
msgstr ""
"Copia una imagen del escritorio, la convierte en un mapa de texturas GL, y "
"la hace girar alrededor hasta que la deforma de varias maneras. Creado por "
"Ben Buxton."

#: hacks/config/flow.xml.h:1
msgid "Allow 2D Attractors"
msgstr "Permitir atractores 2D"

#: hacks/config/flow.xml.h:2
msgid ""
"Another series of strange attractors: a flowing series of points, making "
"strange rotational shapes. Written by Jeff Butterworth."
msgstr ""
"Otra serie de extraños atractores: una serie de puntos que fluyen, haciendo "
"extrañas formas rotacionales. Creado por Jeff Butterworth."

#: hacks/config/flow.xml.h:5
msgid "Flow"
msgstr "Flujo"

#: hacks/config/flow.xml.h:6
msgid "Freeze Some Bees"
msgstr "Congelar algunas abejas"

#: hacks/config/flow.xml.h:10
msgid "Ride a Trained Bee"
msgstr "Montar una abeja entrenada"

#: hacks/config/flow.xml.h:11
msgid "Rotate Around Attractor"
msgstr "Rotar alrededor del Attarctor"

#: hacks/config/flow.xml.h:12
msgid "Show Bounding Box"
msgstr "Mostrar el contenedor"

#: hacks/config/flow.xml.h:14
msgid "Slow Bees with Antifreeze"
msgstr "Mostrar las abejas con anticongelante"

#: hacks/config/flow.xml.h:19
msgid "Zoom In and Out"
msgstr "Acercarse y alejarse"

#: hacks/config/fluidballs.xml.h:1
msgid "Ball Size"
msgstr "Tamaño de la bola"

#: hacks/config/fluidballs.xml.h:5
msgid "FluidBalls"
msgstr "FluidBalls"

#: hacks/config/fluidballs.xml.h:6
msgid "Freefall"
msgstr "Caída libre"

#: hacks/config/fluidballs.xml.h:7 hacks/config/twang.xml.h:4
msgid "Friction"
msgstr "Fricción"

#: hacks/config/fluidballs.xml.h:8
msgid "Glass"
msgstr "Vidrio"

#: hacks/config/fluidballs.xml.h:9 hacks/config/qix.xml.h:9
#: hacks/config/speedmine.xml.h:4
msgid "Gravity"
msgstr "Gravedad"

#: hacks/config/fluidballs.xml.h:10
msgid "Hurricane"
msgstr "Huracán"

#: hacks/config/fluidballs.xml.h:11
msgid "Jupiter"
msgstr "Júpiter"

#: hacks/config/fluidballs.xml.h:14
msgid ""
"Models the physics of bouncing balls, or of particles in a gas or fluid, "
"depending on the settings. If \"Shake Box\" is selected, then every now and "
"then, the box will be rotated, changing which direction is down (in order to "
"keep the settled balls in motion.)"
msgstr ""
"Simula la física de las pelotas al rebotar, o de partículas en un gas o "
"fluido, dependiendo de los ajustes. Si se selecciona «Sacudir la caja» "
"entonces de vez en cuando, la caja gira, cambiando el sentido de abajo (Para "
"mantener las pelotas en movimiento.)"

#: hacks/config/fluidballs.xml.h:15
msgid "Sandpaper"
msgstr "Papel de lija"

#: hacks/config/fluidballs.xml.h:16
msgid "Shake Box"
msgstr "Sacudir la caja"

#: hacks/config/fluidballs.xml.h:21 hacks/config/glforestfire.xml.h:16
msgid "Still"
msgstr "Inmóvil"

#: hacks/config/fluidballs.xml.h:22
msgid "Various Ball Sizes"
msgstr "Pelotas de varios tamaños"

#: hacks/config/fluidballs.xml.h:23
msgid "Wind"
msgstr "Viento"

#: hacks/config/forest.xml.h:2 hacks/config/glforestfire.xml.h:6
msgid "Forest"
msgstr "Bosque"

#: hacks/config/forest.xml.h:7
msgid ""
"This draws fractal trees. Written by Peter Baumung. Everybody loves "
"fractals, right?"
msgstr ""
"Dibuja árboles fractales. Escrito por Peter Baumung. A todo el mundo le "
"gustan las fractales ¿No?"

#: hacks/config/galaxy.xml.h:4
msgid "Galaxy"
msgstr "Galaxia"

#: hacks/config/galaxy.xml.h:9 hacks/config/lisa.xml.h:7
#: hacks/config/lissie.xml.h:8 hacks/config/loop.xml.h:6
#: hacks/config/penrose.xml.h:10 hacks/config/rotor.xml.h:10
#: hacks/config/rubik.xml.h:8 hacks/config/sproingies.xml.h:5
#: hacks/config/wander.xml.h:13 hacks/config/worm.xml.h:6
msgid "Size"
msgstr "Tamaño"

#: hacks/config/galaxy.xml.h:12
msgid ""
"This draws spinning galaxies, which then collide and scatter their stars to "
"the, uh, four winds or something. Originally an Amiga program by Uli "
"Siegmund."
msgstr ""
"Muestra galaxias girando, colisionan y esparcen sus estrellas a los cuatro "
"vientos, o algo así. Originalmente un programa para Amiga de Uli Siegmund."

#: hacks/config/gears.xml.h:3
msgid "Gears"
msgstr "Engranajes"

#: hacks/config/gears.xml.h:4
msgid "Planetary Gear System"
msgstr "Sistema de engranajes planetario"

#: hacks/config/gears.xml.h:5 hacks/config/goop.xml.h:9
msgid "Rotational Speed"
msgstr "Velocidad rotacional"

#: hacks/config/gears.xml.h:9
msgid ""
"This draws sets of turning, interlocking gears, rotating in three "
"dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and Jamie "
"Zawinski."
msgstr ""
"Muestra en tres dimensiones conjuntos en movimiento de engranajes unidos. "
"Otro hack GL de Danny Sung, Brian Paul, Ed Mackey, y Jamie Zawinski."

#: hacks/config/gears.xml.h:10
msgid "Three Gear System"
msgstr "Sistema de tres engranajes"

#: hacks/config/gflux.xml.h:2
msgid "Checkerboard"
msgstr "Tablero"

#: hacks/config/gflux.xml.h:5
msgid ""
"Draws a rippling waves on a rotating wireframe grid, using GL. Written by "
"Josiah Pease."
msgstr ""
"Dibuja olas rizadas sobre una rejilla de alambre, usando GL. Escrito por "
"Josiah Pease."

#: hacks/config/gflux.xml.h:7
msgid "Flat Lighting"
msgstr "Iluminación plana"

#: hacks/config/gflux.xml.h:8
msgid "GFlux"
msgstr "GFlux"

#: hacks/config/gflux.xml.h:9
msgid "Mesh Density"
msgstr "Densidad de la malla"

#: hacks/config/gflux.xml.h:10
msgid "Screen Image"
msgstr "Imagen de pantalla"

#: hacks/config/gflux.xml.h:14 hacks/config/interference.xml.h:18
msgid "Wave Speed"
msgstr "Velocidad de la ola"

#: hacks/config/gflux.xml.h:15
msgid "Waves"
msgstr "Olas"

#: hacks/config/gflux.xml.h:16
msgid "Wire Mesh"
msgstr "Malla de alambre"

#: hacks/config/glforestfire.xml.h:2
msgid "Desert"
msgstr "Desierto"

#: hacks/config/glforestfire.xml.h:3
msgid ""
"Draws an animation of sprinkling fire-like 3D triangles in a landscape "
"filled with trees. Requires OpenGL, and a machine with fast hardware support "
"for texture maps. Written by Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
msgstr ""
"Dibuja una animación de una lluvia de fuego en forma de triángulos en 3D en "
"un paisaje lleno de árboles. Necesita OpenGL, y una máquina rápida para "
"crear las texturas. Escrito por Eric Lassauge &lt;lassauge@mail.dotcom."
"fr&gt;."

#: hacks/config/glforestfire.xml.h:5
msgid "Fog"
msgstr "Niebla"

#: hacks/config/glforestfire.xml.h:7
msgid "GLForestFire"
msgstr "GLForestFire"

#: hacks/config/glforestfire.xml.h:8
msgid "Huge Fire"
msgstr "Fuego enorme"

#: hacks/config/glforestfire.xml.h:9
msgid "No shadow"
msgstr "Sin sombras"

#: hacks/config/glforestfire.xml.h:11
msgid "Number of trees"
msgstr "Número de árboles"

#: hacks/config/glforestfire.xml.h:12
msgid "Rain"
msgstr "Lluvia"

#: hacks/config/glforestfire.xml.h:17
msgid "Track mouse"
msgstr "Huella del ratón"

#: hacks/config/glforestfire.xml.h:18 hacks/config/lament.xml.h:8
#: hacks/config/sballs.xml.h:17
msgid "Untextured"
msgstr "Sin textura"

#: hacks/config/glplanet.xml.h:1
msgid ""
"Draws a planet bouncing around in space. Written by David Konerding. The "
"built-in image is a map of the earth (extracted from `xearth'), but you can "
"wrap any texture around the sphere, e.g., the planetary textures that come "
"with `ssystem'."
msgstr ""
"Muestra un planeta girando por el espacio. Creado por David Konerding. La "
"imagen incluida es el mapa de la tierra (Extraida de «xearth»), se puede "
"utilizar cualquier textura para envolver la esfera, por ejemplo las texturas "
"planetarias que vienen con «ssystem»."

#: hacks/config/glplanet.xml.h:3
msgid "GLPlanet"
msgstr "GLPlanet"

#: hacks/config/glplanet.xml.h:4
msgid "Image File"
msgstr "Archivo de imagen"

#: hacks/config/glsnake.xml.h:1
msgid "1"
msgstr "1"

#: hacks/config/glsnake.xml.h:2 hacks/config/penrose.xml.h:2
msgid "30 Seconds"
msgstr "30 Segundos"

#: hacks/config/glsnake.xml.h:3
msgid ""
"Draws a simulation of the Rubik's Snake puzzle. Written by Jamie Wilkinson, "
"Andrew Bennetts, and Peter Aylett."
msgstr ""
"Dibuja una simulación del puzzle la Serpiente de Rubik. Escrito por Jamie "
"Wilkinson, Andrew Bennetts y Peter Aylett."

#: hacks/config/glsnake.xml.h:6
msgid "GlSnake"
msgstr "Serpiente GL"

#: hacks/config/glsnake.xml.h:7
msgid "Loose"
msgstr "Flojo"

#: hacks/config/glsnake.xml.h:8
msgid "Packing"
msgstr "Embalaje"

#: hacks/config/glsnake.xml.h:9
msgid "Scary Colors"
msgstr "Colores espantosos"

#: hacks/config/glsnake.xml.h:11
msgid "Show Labels"
msgstr "Ver etiquetas"

#: hacks/config/glsnake.xml.h:14
msgid "Tight"
msgstr "Apretado"

#: hacks/config/glsnake.xml.h:15 hacks/config/rocks.xml.h:13
msgid "Velocity"
msgstr "Velocidad"

#: hacks/config/glsnake.xml.h:17
msgid "Y Rotation"
msgstr "Rotación Y"

#: hacks/config/glsnake.xml.h:18
msgid "Z Rotation"
msgstr "Rotación Z"

#: hacks/config/gltext.xml.h:1
msgid ""
"Displays a few lines of text spinning around in a solid 3D font. Written by "
"Jamie Zawinski."
msgstr ""
"Muestra varias líneas de texto dando vueltas alrededor de una tipografía "
"sólida en 3D. Creado por Jamie Zawinski."

#: hacks/config/gltext.xml.h:4
msgid "GLText"
msgstr "Texto GL"

#: hacks/config/gltext.xml.h:16 hacks/config/noseguy.xml.h:5
msgid "Text"
msgstr "Texto"

#: hacks/config/goban.xml.h:1
msgid "Goban"
msgstr "Goban"

#: hacks/config/goban.xml.h:2
msgid ""
"Replays historical games of go (aka wei-chi and baduk) on the screen. By "
"Scott Draves. You can find it at &lt;http://www.draves.org/goban/&gt;."
msgstr ""
"Reproduce el histórico juego del go (aka wei-chi and baduk) en la pantalla. "
"Creado por Scott Draves. Lo puedes encontrar en &lt;http://www.draves.org/"
"goban/&gt;."

#: hacks/config/goop.xml.h:1
msgid "Additive Colors (reflected light)"
msgstr "Colores aditivos (luz reflejada)"

#: hacks/config/goop.xml.h:2
msgid "Blob Count"
msgstr "Contador de gotas"

#: hacks/config/goop.xml.h:3
msgid "Elasticity"
msgstr "Elasticidad"

#: hacks/config/goop.xml.h:5
msgid "Goop"
msgstr "Goop"

#: hacks/config/goop.xml.h:8
msgid "Opaque Blobs"
msgstr "Gotas opacas"

#: hacks/config/goop.xml.h:12
msgid "Speed Limit"
msgstr "Velocidad límite"

#: hacks/config/goop.xml.h:13
msgid "Subtractive Colors (transmitted light)"
msgstr "Colores sustractivos (luz transmitida)"

#: hacks/config/goop.xml.h:14
msgid ""
"This draws set of animating, transparent, amoeba-like blobs. The blobs "
"change shape as they wander around the screen, and they are translucent, so "
"you can see the lower blobs through the higher ones, and when one passes "
"over another, their colors merge. Written by Jamie Zawinski. I got the idea "
"for this from a cool mouse pad I have, which achieves the same kind of "
"effect in real life by having several layers plastic with colored oil "
"between them. Written by Jamie Zawinski."
msgstr ""
"Dibuja un conjunto de gotas transparentes en movimiento con forma de ameba. "
"Las gotas cambian de forma según se mueven por la pantalla, son "
"translúcidas, por lo que se pueden ver las inferiores a través de las "
"superiores y cuando esto sucede sus colores se mezclan. Creado por Jamie "
"Zawinski. Tomé la idea de una alfombrilla de ratón que tuve, que conseguía "
"el mismo efecto con varias capas de plástico con aceite de colores entre "
"ellas. Escrito por Jamie Zawinski."

#: hacks/config/goop.xml.h:15
msgid "Transparent Blobs"
msgstr "Gotas transparentes"

#: hacks/config/goop.xml.h:16
msgid "XOR Blobs"
msgstr "Gotas XOR"

#: hacks/config/grav.xml.h:3
msgid "Grav"
msgstr "Grav"

#: hacks/config/grav.xml.h:6
msgid "Object Trails"
msgstr "Rastros de objetos"

#: hacks/config/grav.xml.h:7
msgid "Orbital Decay"
msgstr "Debilitamiento orbital"

#: hacks/config/grav.xml.h:10
msgid ""
"This program draws a simple orbital simulation. If you turn on trails, it "
"looks kind of like a cloud-chamber photograph. Written by Greg Bowering."
msgstr ""
"Este programa dibuja una simple simulación orbital. Si seleccionas «rastros» "
"parece como si fuera una fotografía tomada con una cámara de niebla. Creado "
"por Greg Bowering."

#: hacks/config/greynetic.xml.h:2
msgid "Greynetic"
msgstr "Greynetic"

#: hacks/config/greynetic.xml.h:5
msgid ""
"This draws random colored and stippled rectangles. Written by Jamie Zawinski."
msgstr ""
"Dibuja al azar cuadros de colores y punteados. Creado por Jamie Zawinski."

#: hacks/config/halo.xml.h:1
msgid "Animate Circles"
msgstr "Círculos animados"

#: hacks/config/halo.xml.h:3
msgid "Halo"
msgstr "Halo"

#: hacks/config/halo.xml.h:5
msgid "Number of Circles"
msgstr "Número de círculos"

#: hacks/config/halo.xml.h:7 hacks/config/imsmap.xml.h:11
msgid "Random Mode"
msgstr "Modo al azar"

#: hacks/config/halo.xml.h:8
msgid "Seuss Mode"
msgstr "Modo Seuss"

#: hacks/config/halo.xml.h:11
msgid ""
"This draws trippy psychedelic circular patterns that hurt to look at. It can "
"also animate the control-points, but that takes a lot of CPU and bandwidth. "
"Written by Jamie Zawinski."
msgstr ""
"Dibuja motivos psicodélicos circulares que hacen daño a la vista. También "
"pueden animar los puntos de control, pero mantiene muy ocupada la CPU y el "
"ancho de banda. Creado por Jamie Zawinski."

#: hacks/config/helix.xml.h:4
msgid "Helix"
msgstr "Helix"

#: hacks/config/helix.xml.h:5
msgid ""
"This repeatedly generates spirally string-art-ish patterns. Written by Jamie "
"Zawinski."
msgstr ""
"Genera repetidamente motivos espiralmente artísticos. Creado por Jamie "
"Zawinski."

#: hacks/config/hopalong.xml.h:3
msgid "EJK1"
msgstr "EJK1"

#: hacks/config/hopalong.xml.h:4
msgid "EJK2"
msgstr "EJK2"

#: hacks/config/hopalong.xml.h:5
msgid "EJK3"
msgstr "EJK3"

#: hacks/config/hopalong.xml.h:6
msgid "EJK4"
msgstr "EJK4"

#: hacks/config/hopalong.xml.h:7
msgid "EJK5"
msgstr "EJK5"

#: hacks/config/hopalong.xml.h:8
msgid "EJK6"
msgstr "EJK6 "

#: hacks/config/hopalong.xml.h:11
msgid "Hopalong"
msgstr "Hopalong"

#: hacks/config/hopalong.xml.h:12
msgid "Jong"
msgstr "Jong"

#: hacks/config/hopalong.xml.h:16
msgid "Martin"
msgstr "Martin"

#: hacks/config/hopalong.xml.h:18
msgid "Popcorn"
msgstr "Palomitas de Maíz"

#: hacks/config/hopalong.xml.h:19
msgid "RR"
msgstr "RR"

#: hacks/config/hopalong.xml.h:20
msgid "Sine"
msgstr "Seno"

#: hacks/config/hopalong.xml.h:24
msgid ""
"This draws lacy fractal patterns, based on iteration in the imaginary plane, "
"from a 1986 Scientific American article. Mostly written by Patrick Naughton."
msgstr ""
"Dibuja motivos fractales de encaje, basado en iteraciones del plano "
"imaginario, de un artículo de Scientific American de 1986. Creado "
"principalmente por Patrick Naughton."

#: hacks/config/hyperball.xml.h:1 hacks/config/hypercube.xml.h:1
msgid "Far"
msgstr "Lejos"

#: hacks/config/hyperball.xml.h:4
msgid "Hyperball"
msgstr "Hyperball"

#: hacks/config/hyperball.xml.h:5
msgid ""
"Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D "
"projection of the sequence of 3D objects which are the projections of the 4D "
"analog to the dodecahedron. Written by Joe Keane."
msgstr ""
"Hyperball es al hipercubo como el dodecaedro es al cubo: muestra en 2D la "
"proyección de una secuencia de objetos 3D los cuales son proyecciones de "
"otros en 4D análogamente al dodecaedro. Escrito por Joe Keane."

#: hacks/config/hyperball.xml.h:7 hacks/config/hypercube.xml.h:6
msgid "Near"
msgstr "Cerca"

#: hacks/config/hyperball.xml.h:10 hacks/config/hypercube.xml.h:10
msgid "XW Rotation"
msgstr "Rotación XW"

#: hacks/config/hyperball.xml.h:11 hacks/config/hypercube.xml.h:11
msgid "XY Rotation"
msgstr "Rotación XY"

#: hacks/config/hyperball.xml.h:12 hacks/config/hypercube.xml.h:12
msgid "XZ Rotation"
msgstr "Rotación XZ"

#: hacks/config/hyperball.xml.h:13 hacks/config/hypercube.xml.h:13
msgid "YW Rotation"
msgstr "Rotación YW"

#: hacks/config/hyperball.xml.h:14 hacks/config/hypercube.xml.h:14
msgid "YZ Rotation"
msgstr "Rotación YZ"

#: hacks/config/hyperball.xml.h:15 hacks/config/hypercube.xml.h:15
msgid "ZW Rotation"
msgstr "Rotación ZW"

#: hacks/config/hyperball.xml.h:16 hacks/config/hypercube.xml.h:16
#: hacks/config/zoom.xml.h:8
msgid "Zoom"
msgstr "Zoom"

#: hacks/config/hypercube.xml.h:4
msgid "Hypercube"
msgstr "Hipercubo"

#: hacks/config/hypercube.xml.h:9
msgid ""
"This displays 2D projections of the sequence of 3D objects which are the "
"projections of the 4D analog to the cube: as a square is composed of four "
"lines, each touching two others; and a cube is composed of six squares, each "
"touching four others; a hypercube is composed of eight cubes, each touching "
"six others. To make it easier to visualize the rotation, it uses a different "
"color for the edges of each face. Don't think about it too long, or your "
"brain will melt. Written by Joe Keane, Fritz Mueller, and Jamie Zawinski."
msgstr ""
"Muestra proyecciones en 2D de la secuencia de objetos 3D que son "
"proyecciones de otros que son 4D, igual que el cubo: así como un cuadrado "
"está compuesto de cuatro líneas, cada una tocando a otras dos; y un cubo "
"está compuesto de seis cuadrados, cada uno tocando a otros cuatro; un "
"hipercubo está compuesto de ocho cubos, cada uno tocando a otros seis. Para "
"visualizar más fácilmente la rotación, se usa un color diferente para los "
"bordes de cada cara. No pienses mucho sobre esto, o tu cabeza estallará. "
"Escrito por Joe Keane, Fritz Mueller y Jamie Zawinski."

#: hacks/config/ifs.xml.h:2
msgid "IFS"
msgstr "IFS"

#: hacks/config/ifs.xml.h:7
msgid ""
"This one draws spinning, colliding iterated-function-system images. Written "
"by Massimino Pascal."
msgstr ""
"Esto otro muestra sistemas funcionales iterados que giran y chocan . Escrito "
"por Massimino Pascal."

#: hacks/config/imsmap.xml.h:3
msgid "Brightness Gradients"
msgstr "Gradientes de brillo"

#: hacks/config/imsmap.xml.h:7
msgid "Hue Gradients"
msgstr "Gradientes de matiz"

#: hacks/config/imsmap.xml.h:8
msgid "IMSmap"
msgstr "IMSmap"

#: hacks/config/imsmap.xml.h:12
msgid "Saturation Gradients"
msgstr "Gradientes de saturación"

#: hacks/config/imsmap.xml.h:14
msgid ""
"This generates random cloud-like patterns. It looks quite different in "
"monochrome and color. The basic idea is to take four points on the edge of "
"the image, and assign each a random ``elevation''. Then find the point "
"between them, and give it a value which is the average of the other four, "
"plus some small random offset. Then coloration is done based on elevation. "
"The color selection is done by binding the elevation to either hue, "
"saturation, or brightness, and assigning random values to the others. The "
"``brightness'' mode tends to yield cloudlike patterns, and the others tend "
"to generate images that look like heat-maps or CAT-scans. Written by Juergen "
"Nickelsen and Jamie Zawinski."
msgstr ""
"Genera motivos en forma de nube. Se muestra diferente en monocromo o en "
"color. La idea básica es tomar cuatro puntos en el borde de la imagen y "
"asignar a cada uno una «elevación» al azar. Luego se busca el punto entre "
"ellos, y se le da el valor medio de los otros cuatro, con una ligera "
"tolerancia. La coloración está en base a la elevación. La selección de color "
"se hace igualando la elevación a su matiz, saturación o brillo, y asignando "
"valores al azar a los otros. El modo «brillo» tiende a formar patrones de "
"nubes y los otros tienden a generar imágenes que se parecen más a mapas de "
"calor o exploraciones-CAT. Creado por Juergen Nickelsen y Jamie Zawinski."

#: hacks/config/interference.xml.h:1
msgid "Anim Speed"
msgstr "Velocidad de animación"

#: hacks/config/interference.xml.h:2
msgid ""
"Another color-field hack, this one works by computing decaying sinusoidal "
"waves, and allowing them to interfere with each other as their origins move. "
"Written by Hannu Mallat."
msgstr ""
"Otro hack de campo de color, este funciona calculando ondas sinusoidales que "
"van decayendo, y permitiendo que interfieran unas con otras según se mueve "
"el origen. Escrito por Hannu Mallat."

#: hacks/config/interference.xml.h:7
msgid "Interference"
msgstr "Interferencia"

#: hacks/config/interference.xml.h:10 hacks/config/t3d.xml.h:9
#: hacks/config/xearth.xml.h:11 hacks/config/zoom.xml.h:5
msgid "Magnification"
msgstr "Magnificación"

#: hacks/config/interference.xml.h:13
msgid "Number of Waves"
msgstr "Número de ondas"

#: hacks/config/interference.xml.h:17
msgid "Wave Size"
msgstr "Tamaño de onda"

#: hacks/config/jigsaw.xml.h:4
msgid "Jigsaw"
msgstr "Rompecabezas"

#: hacks/config/jigsaw.xml.h:6
msgid "Solved Duration"
msgstr "Tiempo de resolución"

#: hacks/config/jigsaw.xml.h:8
msgid ""
"This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, "
"and then solves the puzzle. This works especially well when you feed it an "
"external video signal instead of letting it grab the screen image (actually, "
"I guess this is generally true...) When it is grabbing a video image, it is "
"sometimes pretty hard to guess what the image is going to look like once the "
"puzzle is solved. Written by Jamie Zawinski."
msgstr ""
"Funciona copiando la imagen de pantalla, la descompone en un rompecabezas, "
"cambia de posición las fichas y lo resuelve. Funciona especialmente bien "
"cando la imagen procede de una fuente externa de vídeo en vez de copiar la "
"imagen de la pantalla (en este momento, desearía que fuera verdad la mayor "
"parte de las veces....) Cuando copia la imagen de una fuente de vídeo, a "
"veces es difícil adivinar como es la imagen hasta que queda resuelto el "
"rompecabezas. Escrito por Jamie Zawinski."

#: hacks/config/juggle.xml.h:1
msgid "Checkered Balls"
msgstr "Bolas a cuadros"

#: hacks/config/juggle.xml.h:2
msgid "Draws a juggling stick-man. Written by Tim Auckland."
msgstr "Dibuja un malabarista hecho con líneas. Creado por Tim Auckland."

#: hacks/config/juggle.xml.h:4
msgid "Juggle"
msgstr "Juggle"

#: hacks/config/juggle.xml.h:6 hacks/config/pipes.xml.h:10
msgid "None"
msgstr "Ninguno"

#: hacks/config/julia.xml.h:3 hacks/config/rorschach.xml.h:4
msgid "Iterations"
msgstr "Iteraciones"

#: hacks/config/julia.xml.h:4
msgid "Julia"
msgstr "Julia"

#: hacks/config/julia.xml.h:11
msgid ""
"This one draws spinning, animating (are you detecting a pattern here yet?) "
"explorations of the Julia set. You've probably seen static images of this "
"fractal form before, but it's a lot of fun to watch in motion as well. One "
"interesting thing is that there is a small swinging dot passing in front of "
"the image, which indicates the control point from which the rest of the "
"image was generated. Written by Sean McCullough."
msgstr ""
"Dibuja un conjunto de exploraciones animadas y girando de Julia (¿has "
"detectado ya el patrón?) Probablemente hayas visto antes imágenes estáticas "
"de este fractal, pero también es muy divertido verlo en movimiento. Una cosa "
"interesante es el pequeño punto que pasa por el frente de la imagen, que "
"indica el punto de control desde el cual se genera la imagen. Escrito por "
"Sean McCullough."

#: hacks/config/kaleidescope.xml.h:1
msgid ""
"Another clone of an ancient meme, consisting largely of frenetic rotational "
"motion of colored lines. This one is by Ron Tapia. The motion is nice, but I "
"think it needs more solids, or perhaps just brighter colors. More variations "
"in the rotational speed might help, too."
msgstr ""
"Otro clon de un tema antiguo, consiste en un movimiento rotacional y "
"frenético de líneas coloreadas. Este, está creado por Ron Tapia. El "
"movimiento es bueno, pero creo que necesita más sólidos, o quizás colores "
"más brillantes. Más variaciones en la velocidad rotacional, también podrían "
"ayudar."

#: hacks/config/kaleidescope.xml.h:4
msgid "Kaleidescope"
msgstr "Caleidoscopio"

#: hacks/config/kaleidescope.xml.h:6 hacks/config/qix.xml.h:18
msgid "Segments"
msgstr "Segmentos"

#: hacks/config/kaleidescope.xml.h:9
msgid "Symmetry"
msgstr "Simetría"

#: hacks/config/kaleidescope.xml.h:10
msgid "Trails"
msgstr "Rastros"

#: hacks/config/kumppa.xml.h:5
msgid "Kumppa"
msgstr "Kumppa"

#: hacks/config/kumppa.xml.h:7
msgid "Randomize"
msgstr "Aleatorio"

#: hacks/config/kumppa.xml.h:10
msgid ""
"Spiraling, spinning, and very, very fast splashes of color rush toward the "
"screen. Written by Teemu Suutari."
msgstr ""
"Girando, en espiral y muy, muy rápidas son las salpicaduras de color hacia "
"la pantalla. Escrito por Teemu Suutari."

#: hacks/config/lament.xml.h:1
msgid ""
"Animates a simulation of Lemarchand's Box, repeatedly solving itself. "
"Requires OpenGL, and a machine with fast hardware support for texture maps. "
"Warning: occasionally opens doors. Written by Jamie Zawinski."
msgstr ""
"Animación de una simulación de la Caja de Lemarchand, que repetidamente se "
"resuelve. Necesita OpenGL, y una hardware rápido para crear los mapas de "
"texturas. Peligro: A veces se abre la puerta. Creado por Jamie Zawinski."

#: hacks/config/lament.xml.h:3
msgid "Lament"
msgstr "Lamento"

#: hacks/config/laser.xml.h:4
msgid "Laser"
msgstr "Láser"

#: hacks/config/laser.xml.h:7
msgid ""
"Moving radiating lines, that look vaguely like scanning laser beams. Written "
"by Pascal Pensa. (Frankie say: relax.)"
msgstr ""
"Líneas radientes en movimiento, que se parecen vagamente a rayos láser. "
"Escrito por Pascal Pensa. (Frankie dice: relax)"

#: hacks/config/lightning.xml.h:2
msgid "Lightning"
msgstr "Rayos"

#: hacks/config/lightning.xml.h:7
msgid ""
"This one draws crackling fractal lightning bolts. It's simple, direct, and "
"to the point. If only it had sound... Written by Keith Romberg."
msgstr ""
"Dibuja fractales de centelleantes rayos. Es sencillo, directo y al grano. Si "
"sólo tuviera sonido.... Escrito por Keith Romberg."

#: hacks/config/lisa.xml.h:4
msgid "Lisa"
msgstr "Lisa"

#: hacks/config/lisa.xml.h:10
msgid "Steps"
msgstr "Pasos"

#: hacks/config/lisa.xml.h:11
msgid ""
"This draws Lisajous loops, by Caleb Cullen. Remember that device they had "
"the Phantom Zone prisoners in during their trial in Superman? I think that "
"was one of these."
msgstr ""
"Dibuja lazos de Lisajous, de Caleb Cullen. ¿Recuerdas el aparato que tenían "
"en su prueba los prisioneros de la Zona Fantasma en Superman? Creo que era "
"uno de estos."

#: hacks/config/lissie.xml.h:1
msgid ""
"Another Lissajous figure. This one draws the progress of circular shapes "
"along a path. Written by Alexander Jolk."
msgstr ""
"Otra figura de Lissajous. Esta muestra el progreso de formas circulares a lo "
"largo de una trayectoria. Creado por Alexander Jolk."

#: hacks/config/lissie.xml.h:5
msgid "Lissie"
msgstr "Lissie"

#: hacks/config/lmorph.xml.h:1
msgid "Closed Figures"
msgstr "Figuras cerradas"

#: hacks/config/lmorph.xml.h:2
msgid "Control Points"
msgstr "Puntos de control"

#: hacks/config/lmorph.xml.h:4
msgid "Interpolation Steps"
msgstr "Número de interpolaciones"

#: hacks/config/lmorph.xml.h:5
msgid "LMorph"
msgstr "LMorph"

#: hacks/config/lmorph.xml.h:6
msgid "Less"
msgstr "Menos"

#: hacks/config/lmorph.xml.h:8
msgid "More"
msgstr "Más"

#: hacks/config/lmorph.xml.h:9
msgid "Open Figures"
msgstr "Figuras abiertas"

#: hacks/config/lmorph.xml.h:10
msgid "Open and Closed Figures"
msgstr "Figuras abiertas y cerradas"

#: hacks/config/lmorph.xml.h:15
msgid ""
"This generates random spline-ish line drawings and morphs between them. "
"Written by Sverre H. Huseby and Glenn T. Lines."
msgstr ""
"Genera trazos aleatorios y los funde entre ellos. Escrito por Sverre H. "
"Huseby y Glenn T. Lines."

#: hacks/config/loop.xml.h:3
msgid "Loop"
msgstr "Loop"

#: hacks/config/loop.xml.h:10
msgid ""
"This one produces loop-shaped colonies that spawn, age, and eventually die. "
"Written by David Bagley."
msgstr ""
"Produce colonias en círculo cerrado que se desarrollan, crecen y "
"eventualmete, mueren. Escrito por David Bagley."

#: hacks/config/maze.xml.h:3
msgid "Backtracking Generator"
msgstr "Generador de marcha atrás"

#: hacks/config/maze.xml.h:5 hacks/config/slidescreen.xml.h:3
msgid "Grid Size"
msgstr "Tamaño de la malla"

#: hacks/config/maze.xml.h:6
msgid "Head Toward Exit"
msgstr "Hacia la salida"

#: hacks/config/maze.xml.h:7
msgid "Ignorant of Exit Direction"
msgstr "Ignora la dirección de salida"

#: hacks/config/maze.xml.h:8
msgid "Joining Generator"
msgstr "Generador de uniones"

#: hacks/config/maze.xml.h:9
msgid "Maze"
msgstr "Laberinto"

#: hacks/config/maze.xml.h:10
msgid "Post-Solve Delay"
msgstr "Demora tras la resolución"

#: hacks/config/maze.xml.h:11
msgid "Pre-Solve Delay"
msgstr "Demora antes de la resolución"

#: hacks/config/maze.xml.h:12
msgid "Random Generator"
msgstr "Generador aleatorio"

#: hacks/config/maze.xml.h:13
msgid "Seeding Generator"
msgstr "Generador de semillas"

#: hacks/config/maze.xml.h:15
msgid "Solve Speed"
msgstr "Velocidad de resolución"

#: hacks/config/maze.xml.h:16
msgid ""
"This is the ancient X maze demo, modified to work with xscreensaver. It "
"generates a random maze, then solves it with visual feedback. Originally by "
"Jim Randell; modified by a cast of thousands."
msgstr ""
"Es la antigua demostración del XMaze, modificado para funcionar como "
"salvapantallas. Genera un laberinto al azar, luego lo resuelve con efecto de "
"marcha atrás. Idea original de Jim Randell; modificado por un reparto de "
"miles."

#: hacks/config/menger.xml.h:6
msgid "Menger"
msgstr "Menger"

#: hacks/config/menger.xml.h:19
msgid ""
"This draws the three-dimensional variant of the recursive Menger Gasket, a "
"cube-based fractal object analagous to the Sierpinski Tetrahedron. Written "
"by Jamie Zawinski."
msgstr ""
"Dibuja una variante tridimensional de la recursiva Empaquetadura Menger, un "
"objeto fractal basado en el cubo, análogo al Tetraedro de Sierpinski. Creado "
"por Jamie Zawinsky."

#: hacks/config/moebius.xml.h:1
msgid ""
"Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius Strip "
"II,'' a GL image of ants walking along the surface of a moebius strip."
msgstr ""
"Otro hack con tema de M. C. Escher, «Cinta de Moebius II», creado por Marcelo "
"Vianna, una imagen GL de hormigas caminando por la superficie de una cinta "
"de Moebius."

#: hacks/config/moebius.xml.h:2
msgid "Draw Ants"
msgstr "Dibuja hormigas"

#: hacks/config/moebius.xml.h:4
msgid "Mesh Floor"
msgstr "Suelo de malla"

#: hacks/config/moebius.xml.h:5
msgid "Moebius"
msgstr "Moebius"

#: hacks/config/moebius.xml.h:8
msgid "Solid Floor"
msgstr "Suelo sólido"

#: hacks/config/moebius.xml.h:9 hacks/config/qix.xml.h:20
msgid "Solid Objects"
msgstr "Objetos sólidos"

#: hacks/config/moire.xml.h:6
msgid "Moire"
msgstr "Moire"

#: hacks/config/moire.xml.h:8 hacks/config/rorschach.xml.h:6
msgid "Offset"
msgstr "Compensación"

#: hacks/config/moire.xml.h:10
msgid ""
"This one draws cool circular interference patterns. Most of the circles you "
"see aren't explicitly rendered, but show up as a result of interactions "
"between the other pixels that were drawn. Written by Jamie Zawinski, "
"inspired by Java code by Michael Bayne. As he pointed out, the beauty of "
"this one is that the heart of the display algorithm can be expressed with "
"just a pair of loops and a handful of arithmetic, giving it a high ``display "
"hack metric''."
msgstr ""
"Dibuja interesantes patrones de interferencia circular. La mayor parte de "
"los círculos que se ven no están reproducidos explicitamente, sino que se "
"muestran como resultado de interacciones entre otros píxeles ya dibujados. "
"Creado por Jamie Zawinski, inspirado por el código Java de Michael Bayne. "
"Como se ha apuntado su belleza es el núcleo del algoritmo de representación "
"que puede ser expresado con solo un par de bucles y matemáticas sencillas, "
"siendo un «hack métrico de pantalla» de alta calidad."

#: hacks/config/moire2.xml.h:1
msgid ""
"Another example of the fun you can have with moire interference patterns; "
"this hack generates fields of concentric circles or ovals, and combines the "
"planes with various operations. The planes are moving independently of one "
"another, causing the interference lines to ``spray.'' Written by Jamie "
"Zawinski."
msgstr ""
"Otro ejemplo de lo divertido que pueden ser los patrones de interferencia; "
"este hack genera campos de círculos concéntricos u óvalos, y combina los "
"planos con varias operaciones. Los planos se mueven independientemente uno "
"de otro, lo que hace que las líneas de interferencia «se pulvericen». Creado "
"por Jamie Zawinski."

#: hacks/config/moire2.xml.h:4
msgid "Moire2"
msgstr "Muaré2"

#: hacks/config/moire2.xml.h:8 hacks/config/thornbird.xml.h:10
msgid "Thickness"
msgstr "Grosor"

#: hacks/config/molecule.xml.h:3
msgid "Describe Molecule"
msgstr "Describe la molécula"

#: hacks/config/molecule.xml.h:5
msgid "Draw Atomic Bonds"
msgstr "Dibuja enlaces atómicos"

#: hacks/config/molecule.xml.h:6
msgid "Draw Atoms"
msgstr "Dibuja átomos"

#: hacks/config/molecule.xml.h:7 hacks/config/spheremonics.xml.h:2
msgid "Draw Bounding Box"
msgstr "Mostrar el contenedor"

#: hacks/config/molecule.xml.h:8
msgid ""
"Draws several different representations of molecules. Some common molecules "
"are built in, and it can also read PDB (Protein Data Base) files as input. "
"Written by Jamie Zawinski."
msgstr ""
"Dibuja varias representaciones diferentes de moléculas. Algunas moléculas "
"comunes están incluidas, pero también puede leer archivos PDB (Protein Data "
"Base). Creado por Jamie Zawinski."

#: hacks/config/molecule.xml.h:11
msgid "Label Atoms"
msgstr "Nombre de los átomos"

#: hacks/config/molecule.xml.h:12
msgid "Molecule"
msgstr "Molécula"

#: hacks/config/molecule.xml.h:13
msgid "PDB File"
msgstr "Archivo PDB"

#: hacks/config/morph3d.xml.h:1
msgid ""
"Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same shiny-"
"plastic feel as Superquadrics, as many computer-generated objects do..."
msgstr ""
"Otro hack de formas cambiantes en 3D GL, de Marcelo Vianna. Tiene el mismo "
"brillo plástico que Supecuadratics, igual que muchos objetos generados por "
"computador..."

#: hacks/config/morph3d.xml.h:4
msgid "Morph3D"
msgstr "Morph3D"

#: hacks/config/mountain.xml.h:3
msgid ""
"Generates random 3d plots that look vaguely mountainous. Written by Pascal "
"Pensa."
msgstr ""
"Genera puntos 3D aleatorios que parecen vagamente montañosos. Escrito por "
"Pascal Pensa."

#: hacks/config/mountain.xml.h:5
msgid "Mountain"
msgstr "Montaña"

#: hacks/config/munch.xml.h:1
msgid ""
"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM, in 1962, "
"Jackson Wright wrote the above PDP-1 code. That code still lives on in this "
"screenhack, some 35 years later. The number of lines of enclosing code has "
"increased substantially, however. This version is by Tim Showalter."
msgstr ""
"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 Según cuenta HAKMEM, en 1962, "
"Jackson Wright escribió el código PDP-1. Este código aún vive en este hack, "
"unos 35 años después. Sin embargo el número de líneas que encierra el código "
"ha crecido substancialmente. Versión de Tim Showalter."

#: hacks/config/munch.xml.h:5
msgid "Munch"
msgstr "Munch"

#: hacks/config/munch.xml.h:10 hacks/config/qix.xml.h:26
msgid "XOR"
msgstr "XOR"

#: hacks/config/nerverot.xml.h:1
msgid "Blot Count"
msgstr "Contador de borrones"

#: hacks/config/nerverot.xml.h:2
msgid "Calm"
msgstr "Calma"

#: hacks/config/nerverot.xml.h:3
msgid "Changes"
msgstr "Cambios"

#: hacks/config/nerverot.xml.h:4
msgid "Colors"
msgstr "Colores"

#: hacks/config/nerverot.xml.h:5
msgid "Crunchiness"
msgstr "Crujidos"

#: hacks/config/nerverot.xml.h:7
msgid ""
"Draws different shapes composed of nervously vibrating squiggles, as if seen "
"through a camera operated by a monkey on crack. By Dan Bornstein."
msgstr ""
"Dibuja diferentes formas compuestas de garabatos nerviosos y vibrantes, como "
"si fuera visto con una cámara operada por un mono drogado con crack. Creado "
"por Dan Bornstein."

#: hacks/config/nerverot.xml.h:10
msgid "Frequent"
msgstr "Frecuente"

#: hacks/config/nerverot.xml.h:16
msgid "NerveRot"
msgstr "NerveRot"

#: hacks/config/nerverot.xml.h:17
msgid "Nervousness"
msgstr "Nerviosismo"

#: hacks/config/nerverot.xml.h:18 hacks/config/pyro.xml.h:12
msgid "Seldom"
msgstr "Raramente"

#: hacks/config/nerverot.xml.h:21
msgid "Spastic"
msgstr "Espástico"

#: hacks/config/noseguy.xml.h:1
msgid ""
"A little man with a big nose wanders around your screen saying things. The "
"things which he says can come from a file, or from an external program like "
"`zippy' or `fortune'. This was extracted from `xnlock' by Dan Heller. "
"Colorized by Jamie Zawinski."
msgstr ""
"Un hombrecillo con una gran nariz se pasea por la pantalla diciendo cosas. "
"Las cosas que dice pueden provenir de un archivo, o de un programa externo "
"como «zippy» o «fortune». Ha sido extraído de «xnlock» de Dan Heller. Coloreado "
"por Jamie Zawinski."

#: hacks/config/noseguy.xml.h:2
msgid "Get Text from File"
msgstr "Obtener texto de un archivo"

#: hacks/config/noseguy.xml.h:3
msgid "Get Text from Program"
msgstr "Obtener texto de programa"

#: hacks/config/noseguy.xml.h:4
msgid "Noseguy"
msgstr "Noseguy"

#: hacks/config/noseguy.xml.h:6
msgid "Text File"
msgstr "Archivo de texto"

#: hacks/config/noseguy.xml.h:7 hacks/config/phosphor.xml.h:8
#: hacks/config/starwars.xml.h:17
msgid "Text Program"
msgstr "Programa de texto"

#: hacks/config/noseguy.xml.h:8
msgid "Use Text Below"
msgstr "Usar texto inferior"

#: hacks/config/pedal.xml.h:7
msgid "Pedal"
msgstr "Pedal"

#: hacks/config/pedal.xml.h:8
msgid ""
"This is sort of a combination spirograph/string-art. It generates a large, "
"complex polygon, and lets the X server do the bulk of the work by giving it "
"an even/odd winding rule. Written by Dale Moore, based on some ancient PDP-"
"11 code."
msgstr ""
"Es una combinación de «Spitograph» y el arte de encordar. Genera un enorme y "
"complejo polígono, y deja hacer el trabajo al servidor X segúnla norma de "
"encordado par/impar. Escrito por Dale Moor y basado en un antiguo código PDP-"
"11."

#: hacks/config/penetrate.xml.h:1
msgid "Always play well"
msgstr "Siempre juega bien"

#: hacks/config/penetrate.xml.h:2
msgid "Explosions"
msgstr "Explosiones"

#: hacks/config/penetrate.xml.h:5
msgid "Penetrate"
msgstr "Penetrate"

#: hacks/config/penetrate.xml.h:7
msgid "Start badly, but learn"
msgstr "Mal comienzo, pero aprende"

#: hacks/config/penetrate.xml.h:8
msgid ""
"This hack simulates the classic arcade game Missile Command. Written by Adam "
"Miller."
msgstr ""
"Este hack simula el arcade clásico «Missile Command». Escrito por Adam Miller."

#: hacks/config/penrose.xml.h:3
msgid "Draw Ammann Lines"
msgstr "Dibuja Líneas de Ammann"

#: hacks/config/penrose.xml.h:4
msgid ""
"Draws quasiperiodic tilings; think of the implications on modern formica "
"technology. Written by Timo Korvola. In April 1997, Sir Roger Penrose, a "
"British math professor who has worked with Stephen Hawking on such topics as "
"relativity, black holes, and whether time has a beginning, filed a copyright-"
"infringement lawsuit against the Kimberly-Clark Corporation, which Penrose "
"said copied a pattern he created (a pattern demonstrating that ``a "
"nonrepeating pattern could exist in nature'') for its Kleenex quilted toilet "
"paper. Penrose said he doesn't like litigation but, ``When it comes to the "
"population of Great Britain being invited by a multinational to wipe their "
"bottoms on what appears to be the work of a Knight of the Realm, then a last "
"stand must be taken.'' As reported by News of the Weird #491, 4-jul-1997."
msgstr ""
"Dibuja mosaicos cuasi-periódicos; piensa en las implicaciones de la "
"tecnología moderna en la formica. Escrito por Timo Korvola. En Abril de "
"1997, Sir Roger Penrose, un profesor de matemáticas británico que ha "
"trabajado con Stephen Hawking en temas como la relatividad, agujeros negros, "
"y sobre cuando comenzó el tiempo, denunció un abuso de copyright contra la "
"Corporación Kimberly-Clark, la cual según Penrose copió uno de sus motivos "
"para usarlo en su papel de baño Kleenex (Un motivo que demostraba que puede "
"existir en la naturaleza un patrón que no se repite). Penrose dijo que no le "
"gustaba litigar, pero ``Cuando se invita al pueblo de Gran Bretaña a limpiar "
"sus culos con el trabajo de un Caballero del Reino, se debe llegar hasta el "
"final. Aparecido en las noticias de Weird #491, el 4 de julio de 1997."

#: hacks/config/penrose.xml.h:9
msgid "Penrose"
msgstr "Penrose"

#: hacks/config/petri.xml.h:2
msgid "Colony Shape"
msgstr "Forma de la colonia"

#: hacks/config/petri.xml.h:3
msgid "Death Comes"
msgstr "La muerte llega"

#: hacks/config/petri.xml.h:4
msgid "Diamond"
msgstr "Diamante"

#: hacks/config/petri.xml.h:6
msgid "Fertility"
msgstr "Fertilidad"

#: hacks/config/petri.xml.h:12
msgid "Maxium Lifespan"
msgstr "Tiempo de vida máximo"

#: hacks/config/petri.xml.h:13
msgid "Maxium Rate of Death"
msgstr "Máximo ritmo de muertes"

#: hacks/config/petri.xml.h:14
msgid "Maxium Rate of Growth"
msgstr "Máximo ritmo de crecimiento"

#: hacks/config/petri.xml.h:15
msgid "Minium Lifespan"
msgstr "Tiempo de vida mínimo"

#: hacks/config/petri.xml.h:16
msgid "Minium Rate of Death"
msgstr "Mínimo ritmo de muertes"

#: hacks/config/petri.xml.h:17
msgid "Minium Rate of Growth"
msgstr "Mínimo ritmo de crecimiento"

#: hacks/config/petri.xml.h:18
msgid "Mold Varieties"
msgstr "Variedades de moho"

#: hacks/config/petri.xml.h:19
msgid "Offspring"
msgstr "Descendencia"

#: hacks/config/petri.xml.h:20
msgid "Petri"
msgstr "Petri"

#: hacks/config/petri.xml.h:21
msgid "Quickly"
msgstr "Rápidamente"

#: hacks/config/petri.xml.h:24
msgid "Slowly"
msgstr "Lentamente"

#: hacks/config/petri.xml.h:26
msgid "Square"
msgstr "Cuadrado"

#: hacks/config/petri.xml.h:27
msgid ""
"This simulates colonies of mold growing in a petri dish. Growing colored "
"circles overlap and leave spiral interference in their wake. Written by Dan "
"Bornstein."
msgstr ""
"Simula colonias de moho creciendo en un plato. Crecen círculos coloreados se "
"sobreponen y dejan una interferencia espiral al morir. Escrito por Dan "
"Bornstein."

#: hacks/config/phosphor.xml.h:1
msgid ""
"Draws a simulation of an old terminal, with large pixels and long-sustain "
"phosphor. It can run any program as a source of the text it displays. "
"Written by Jamie Zawinski."
msgstr ""
"Dibuja una simulación de un viejo terminal, con grandes píxeles y fósforos "
"de larga duración. Puede hacer funcionar cualquier programa, como el texto "
"que muestra. Escrito por Jamie Zawinski."

#: hacks/config/phosphor.xml.h:2
msgid "Fade"
msgstr "Apagado"

#: hacks/config/phosphor.xml.h:4
msgid "Phosphor"
msgstr "Fósforo"

#: hacks/config/phosphor.xml.h:5
msgid "Scale"
msgstr "Escala"

#: hacks/config/pipes.xml.h:1
msgid "Allow Tight Turns"
msgstr "Permitir giros cerrados"

#: hacks/config/pipes.xml.h:2
msgid "Ball Joints"
msgstr "Unión de bola"

#: hacks/config/pipes.xml.h:3
msgid "Curved Pipes"
msgstr "Tuberías curvadas"

#: hacks/config/pipes.xml.h:6
msgid "Fisheye Lens"
msgstr "Lente ojo de pez"

#: hacks/config/pipes.xml.h:7
msgid "Gadgetry"
msgstr "Artilugios"

#: hacks/config/pipes.xml.h:8
msgid ""
"If you've ever been in the same room with a Windows NT machine, you've "
"probably seen this GL hack. This version is by Marcelo Vianna."
msgstr ""
"Si alguna vez has estado en la misma habitación con una máquina Windows NT "
"probablemente hayas visto este hack GL. Esta versión es de Marcelo Vianna."

#: hacks/config/pipes.xml.h:9
msgid "Lots"
msgstr "Mucho"

#: hacks/config/pipes.xml.h:11
msgid "Number of Pipe Systems"
msgstr "Número de redes de tuberías"

#: hacks/config/pipes.xml.h:12
msgid "Pipe Fittings"
msgstr "Uniones de tuberías"

#: hacks/config/pipes.xml.h:13
msgid "Pipes"
msgstr "Tuberías"

#: hacks/config/pipes.xml.h:17
msgid "System Length"
msgstr "Longitud de la red"

#: hacks/config/polyominoes.xml.h:3
msgid "Identical Pieces"
msgstr "Piezas idénticas"

#: hacks/config/polyominoes.xml.h:7
msgid "Polyominoes"
msgstr "Polidomios"

#: hacks/config/polyominoes.xml.h:8
msgid ""
"Repeatedly attempts to completely fill a rectangle with irregularly-shaped "
"puzzle pieces. Written by Stephen Montgomery-Smith."
msgstr ""
"Repetidos intentos de rellenar completamente un rectángulo con piezas de "
"puzzle con forma irregular. Escrito por Stephen Montgomery-Smith."

#: hacks/config/pulsar.xml.h:1
msgid "Anti-alias Lines"
msgstr "Líneas anti-alias"

#: hacks/config/pulsar.xml.h:3
msgid ""
"Draws some intersecting planes, making use of alpha blending, fog, textures, "
"and mipmaps, plus a ``frames per second'' meter so that you can tell how "
"fast your graphics card is... Requires OpenGL. Written by David Konerding."
msgstr ""
"Dibuja la intersección de algunos planos, haciendo uso de mezcla-alfa, "
"niebla, texturas y «mipmaps», además, un medidor de «imágenes por segundo» "
"puede decirle lo rápida que es su tarjeta de vídeo... Necesita OpenGL. "
"Creado por David Konerding."

#: hacks/config/pulsar.xml.h:4
msgid "Enable Blending"
msgstr "Activar mezcla"

#: hacks/config/pulsar.xml.h:5
msgid "Enable Depth Buffer"
msgstr "Activar búfer profundo"

#: hacks/config/pulsar.xml.h:6
msgid "Enable Fog"
msgstr "Activar niebla"

#: hacks/config/pulsar.xml.h:7
msgid "Enable Lighting"
msgstr "Activar iluminación"

#: hacks/config/pulsar.xml.h:8
msgid "Enable Texture Filtering"
msgstr "Activar filtrado de textura"

#: hacks/config/pulsar.xml.h:9
msgid "Enable Texture Mipmaps"
msgstr "Activar textura «mipmaps»"

#: hacks/config/pulsar.xml.h:10
msgid "Enable Texturing"
msgstr "Activar texturizado"

#: hacks/config/pulsar.xml.h:12
msgid "Pulsar"
msgstr "Púlsar"

#: hacks/config/pulsar.xml.h:13
msgid "Quad Count"
msgstr "Contador Quad"

#: hacks/config/pulsar.xml.h:16
msgid "Solid Surface"
msgstr "Superficie sólida"

#: hacks/config/pulsar.xml.h:18
msgid "Texture PPM File"
msgstr "Archivo de textura PPM"

#: hacks/config/pyro.xml.h:3
msgid "Explosive Yield"
msgstr "Producción explosiva"

#: hacks/config/pyro.xml.h:6
msgid "Launch Frequency"
msgstr "Frecuencia de lanzamiento"

#: hacks/config/pyro.xml.h:8
msgid "Often"
msgstr "A menudo"

#: hacks/config/pyro.xml.h:9
msgid "Particle Density"
msgstr "Densidad de partículas"

#: hacks/config/pyro.xml.h:10
msgid "Pyro"
msgstr "Pirotecnia"

#: hacks/config/pyro.xml.h:11
msgid ""
"Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski."
msgstr ""
"Pirotecnia dibuja fuegos artificiales. Blah blah blah. Creado por Jamie "
"Zawinski."

#: hacks/config/qix.xml.h:1
msgid "Additive Colors"
msgstr "Colores aditivos"

#: hacks/config/qix.xml.h:3
msgid "Corners"
msgstr "Esquinas"

#: hacks/config/qix.xml.h:11
msgid "Line Segments"
msgstr "Segmentos"

#: hacks/config/qix.xml.h:12
msgid "Linear Motion"
msgstr "Movimiento lineal"

#: hacks/config/qix.xml.h:15
msgid "Max Size"
msgstr "Tamaño máximo"

#: hacks/config/qix.xml.h:16
msgid "Qix"
msgstr "Qix"

#: hacks/config/qix.xml.h:17
msgid "Random Motion"
msgstr "Movimiento al azar"

#: hacks/config/qix.xml.h:23
msgid "Subtractive Colors"
msgstr "Colores sustractivos"

#: hacks/config/qix.xml.h:24
msgid ""
"This is the swiss army chainsaw of qix programs. It bounces a series of line "
"segments around the screen, and uses variations on this basic motion pattern "
"to produce all sorts of different presentations: line segments, filled "
"polygons, overlapping translucent areas... Written by Jamie Zawinski."
msgstr ""
"La navaja suiza de los programas «quix». Una serie de lineas que rebotan por "
"la pantalla y usa variaciones del patrón de movimiento básico para producir "
"todo tipo de presentaciones diferentes: segmentos, polígonos rellenos, zonas "
"translúcidas que se superponen... Creado por Jamie Zawinski."

#: hacks/config/qix.xml.h:25
msgid "Transparent"
msgstr "Transparente "

#: hacks/config/rd-bomb.xml.h:1
msgid "/"
msgstr "/"

#: hacks/config/rd-bomb.xml.h:3
#, no-c-format
msgid "1%"
msgstr "1%"

#: hacks/config/rd-bomb.xml.h:5
#, no-c-format
msgid "100%"
msgstr "100%"

#: hacks/config/rd-bomb.xml.h:7
msgid ""
"Another variation of the `Bomb' program by Scott Draves. This draws a grid "
"of growing square-like shapes that, once they overtake each other, react in "
"unpredictable ways. ``RD'' stands for reaction-diffusion."
msgstr ""
"Otra variación del programa «Bomb» de Scott Draves. Dibuja una cuadricula de "
"formas crecientes que, una vez se superponen, reaccionan de manera "
"impredecible. «RD» quiere decir reacción-difusión."

#: hacks/config/rd-bomb.xml.h:8
msgid "Epoch"
msgstr "Época"

#: hacks/config/rd-bomb.xml.h:10
msgid "Fill Screen"
msgstr "Rellenar la pantalla"

#: hacks/config/rd-bomb.xml.h:14
msgid "RD-Bomb"
msgstr "RD-Bomb"

#: hacks/config/rd-bomb.xml.h:15
msgid "Reaction/Difusion"
msgstr "Reacción/difusión"

#: hacks/config/rd-bomb.xml.h:16
msgid "Seed Radius"
msgstr "Semilla de radio"

#: hacks/config/rd-bomb.xml.h:19 hacks/config/twang.xml.h:12
msgid "Tile Size"
msgstr "Tamaño del mosaico"

#: hacks/config/rd-bomb.xml.h:22
msgid "Wander Speed"
msgstr "Velocidad de movimiento"

#: hacks/config/ripples.xml.h:1
msgid "Big Drops"
msgstr "Gotas grandes"

#: hacks/config/ripples.xml.h:2
msgid "Colors    Two"
msgstr "Colores    Dos"

#: hacks/config/ripples.xml.h:3
msgid "Drizzle"
msgstr "Llovizna"

#: hacks/config/ripples.xml.h:5
msgid "Grab Screen Image"
msgstr "Copiar la imagen de pantalla"

#: hacks/config/ripples.xml.h:6
msgid "Lighting Effect"
msgstr "Efecto de luz"

#: hacks/config/ripples.xml.h:8
msgid "Moving Splashes"
msgstr "Salpicaduras móviles"

#: hacks/config/ripples.xml.h:9
msgid "Psychedelic Colors"
msgstr "Colores psicodélicos"

#: hacks/config/ripples.xml.h:10
msgid "Ripples"
msgstr "Ripples"

#: hacks/config/ripples.xml.h:12
msgid "Small Drops"
msgstr "Gotas pequeñas"

#: hacks/config/ripples.xml.h:13
msgid "Storm"
msgstr "Tormenta"

#: hacks/config/ripples.xml.h:14
msgid ""
"This draws rippling interference patterns like splashing water. With the -"
"water option, it manipulates your desktop image to look like something is "
"dripping into it. Written by Tom Hammersley."
msgstr ""
"Dibuja patrones de interferencia ondulados como el agua en movimiento. La "
"opción «agua», manipula la imagen del escritorio como si algo cayera dentro. "
"Creado por Tom Hammersley."

#: hacks/config/rocks.xml.h:7
msgid "Rocks"
msgstr "Rocas"

#: hacks/config/rocks.xml.h:8
msgid "Rotation"
msgstr "Rotación"

#: hacks/config/rocks.xml.h:10
msgid "Steering"
msgstr "Dirección"

#: hacks/config/rocks.xml.h:11
msgid ""
"This draws an animation of flight through an asteroid field, with changes in "
"rotation and direction. It can also display 3D separations for red/blue "
"glasses! Mostly written by Jamie Zawinski."
msgstr ""
"La animación de un vuelo a través de un campo de asteroides, con cambios de "
"rotación y dirección. ¡También puede mostrar separaciones 3D para usarse con "
"gafas de color rojo/azul! Escrito principalmente por Jamie Zawinski."

#: hacks/config/rorschach.xml.h:7
msgid "Rorschach"
msgstr "Rorschach"

#: hacks/config/rorschach.xml.h:9
msgid ""
"This generates random inkblot patterns. The algorithm is deceptively simple "
"for how well it works; it merely walks a dot around the screen randomly, and "
"then reflects the image horizontally, vertically, or both. Any deep-seated "
"neurotic tendencies which this program reveals are your own problem. Written "
"by Jamie Zawinski."
msgstr ""
"Genera patrones aleatorios de manchas de tinta. El algoritmo es "
"sorprendentemente simple para lo bien que trabaja; funciona colocando un "
"punto al azar en la pantalla y reflejando la imagen horizontalmente, "
"verticalmente o las dos cosas a la vez. Cualquier tendencia neurótica "
"profunda que pueda revelar este programa será tu propio problema. Escrito "
"por Jamie Zawinski."

#: hacks/config/rorschach.xml.h:10
msgid "With X Symmetry"
msgstr "Con simetría X"

#: hacks/config/rorschach.xml.h:11
msgid "With Y Symmetry"
msgstr "Con simetría Y"

#: hacks/config/rotor.xml.h:1
msgid ""
"Another ancient xlock demo, this one by Tom Lawrence. It draws a line "
"segment moving along a complex spiraling curve. I tweaked this to generate "
"curvier lines, but still frames of it don't look like much."
msgstr ""
"Otra copia del antiguo «xlock», este de Tom Lawrence. Dibuja un segmento "
"lineal moviéndose a lo largo de una compleja curva en espiral. He tratado "
"generar líneas curvier, pero aún no se parecen mucho."

#: hacks/config/rotor.xml.h:4 hacks/config/wander.xml.h:9
msgid "Length"
msgstr "Longitud"

#: hacks/config/rotor.xml.h:8
msgid "Rotor"
msgstr "Rotor"

#: hacks/config/rotzoomer.xml.h:3
msgid "Animate"
msgstr "Animación"

#: hacks/config/rotzoomer.xml.h:4
msgid ""
"Creates a collage of rotated and scaled portions of the screen. Written by "
"Claudio Matsuoka."
msgstr ""
"Crea un collage de porciones de la pantalla giradas y escaladas. Creado por "
"Claudio Matsuoka."

#: hacks/config/rotzoomer.xml.h:6
msgid "Rectangle Count"
msgstr "Recuento de rectángulos"

#: hacks/config/rotzoomer.xml.h:7
msgid "RotZoomer"
msgstr "RotZoomer"

#: hacks/config/rotzoomer.xml.h:8
msgid "Stationary Rectangles"
msgstr "Rectángulos estacionarios"

#: hacks/config/rotzoomer.xml.h:9
msgid "Sweeping Arcs"
msgstr "Arcos amplios"

#: hacks/config/rotzoomer.xml.h:11
msgid "Wandering Rectangles"
msgstr "Rectángulos errantes"

#: hacks/config/rubik.xml.h:2
msgid ""
"Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
"shuffles and solves itself. Another fine GL hack by Marcelo Vianna."
msgstr ""
"Muestra un cubo de Rubik que gira en tres dimensiones y repetidamente se "
"descoloca y resuelve solo. Otro hack GL de los buenos, de Marcelo Vianna."

#: hacks/config/rubik.xml.h:5
msgid "Rubik"
msgstr "Rubik"

#: hacks/config/rubik.xml.h:7
msgid "Show Shuffling"
msgstr "Mostrar descolocación"

#: hacks/config/sballs.xml.h:1
msgid "Cube"
msgstr "Cubo"

#: hacks/config/sballs.xml.h:2
msgid "Dodecahedron"
msgstr "Dodecaedro"

#: hacks/config/sballs.xml.h:3
msgid ""
"Draws an animation of textured balls spinning like crazy in GL. Requires "
"OpenGL, and a machine with fast hardware support for texture maps. Written "
"by Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
msgstr ""
"Dibuja una animación en GL de bolas con textura girando como locas. Requiere "
"OpenGL y un equipo rápido para soportar los mapas de textura. Creado por "
"Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."

#: hacks/config/sballs.xml.h:5
msgid "Icosahedron"
msgstr "Icosaedro"

#: hacks/config/sballs.xml.h:7
msgid "Octahedron"
msgstr "Octaedro"

#: hacks/config/sballs.xml.h:8
msgid "Plane"
msgstr "Plano"

#: hacks/config/sballs.xml.h:9
msgid "Pyramid"
msgstr "Pirámide"

#: hacks/config/sballs.xml.h:10
msgid "Random"
msgstr "Aleatorio"

#: hacks/config/sballs.xml.h:11
msgid "Sballs"
msgstr "Sballs"

#: hacks/config/sballs.xml.h:15
msgid "Star"
msgstr "Estrella"

#: hacks/config/sballs.xml.h:16
msgid "Tetrahedron"
msgstr "Tetraedro"

#: hacks/config/shadebobs.xml.h:7
msgid "ShadeBobs"
msgstr "ShadeBobs"

#: hacks/config/shadebobs.xml.h:11
msgid ""
"This draws smoothly-shaded oscilating oval patterns, that look something "
"like vapor trails or neon tubes. Written by Shane Smit."
msgstr ""
"Dibuja motivos ovales oscilantes suavemente matizados, que parecen como "
"huellas de vapor o tubos de neón. Escrito por Shane Smit."

#: hacks/config/sierpinski.xml.h:6
msgid "Sierpinski"
msgstr "Sierpinski"

#: hacks/config/sierpinski.xml.h:10
msgid ""
"This draws the two-dimensional variant of the recursive Sierpinski triangle "
"fractal. Written by Desmond Daignault."
msgstr ""
"Dibuja una variante bidimensional del recursivo triángulo fractal de "
"Sierpinski. Creado por Desmond Daignault."

#: hacks/config/sierpinski3d.xml.h:7
msgid "Sierpinski3D"
msgstr "Sierpinski3D"

#: hacks/config/sierpinski3d.xml.h:11
msgid ""
"This draws the three-dimensional variant of the recursive Sierpinski "
"triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski."
msgstr ""
"Dibuja la variante tridimensional del triángulo fractal de Sierpinski, "
"usando GL. Escrito por Tim Robinson y Jamie Zawinski."

#: hacks/config/slidescreen.xml.h:1 hacks/config/twang.xml.h:1
#: hacks/config/zoom.xml.h:1
msgid "Border Width"
msgstr "Ancho del borde"

#: hacks/config/slidescreen.xml.h:4
msgid "Slide Speed"
msgstr "Velocidad de deslizamiento"

#: hacks/config/slidescreen.xml.h:5
msgid "SlideScreen"
msgstr "SlideScreen"

#: hacks/config/slidescreen.xml.h:8
msgid ""
"This takes an image, divides it into a grid, and then randomly shuffles the "
"squares around as if it was one of those annoying ``16-puzzle'' games, where "
"there is a grid of squares, one of which is missing. I hate trying to solve "
"those puzzles, but watching one permute itself is more amusing. Written by "
"Jamie Zawinski."
msgstr ""
"Toma una imagen, la divide en una cuadrícula, y al azar mueve los cuadrados "
"entre sí como si fuera uno de esos aburridos puzzles, donde al dibujo, hecho "
"con cuadrados, le falta una pieza. Odio resolver esos puzzles, pero ver a "
"uno permutarse solo es más divertido. Escrito por Jamie Zawinski."

#: hacks/config/slip.xml.h:6
msgid "Slip"
msgstr "Slip"

#: hacks/config/slip.xml.h:10
msgid ""
"This program throws some random bits on the screen, then sucks them through "
"a jet engine and spews them out the other side. To avoid turning the image "
"completely to mush, every now and then it will and then it interjects some "
"splashes of color into the scene, or go into a spin cycle, or stretch the "
"image like taffy, or (this is my addition) grab an image of your current "
"desktop to chew on. Originally written by Scott Draves; whacked on by Jamie "
"Zawinski."
msgstr ""
"Este programa dispara al azar unos cuantos bits en la pantalla, luego los "
"aspira a través de un jet y los vomita por el otro lado. Para evitar hacer "
"completamente confusa la imagen, cada cierto tiempo interpone algunas "
"salpicaduras de color en la escena, o entra en un ciclo de giro, o ensancha "
"la imagen como una melcocha, o (es mi preferido) copia una imagen del "
"escritorio para machacarla. Escrito originalmente por Scott Draves; hecho "
"polvo por Jamie Zawinski."

#: hacks/config/sonar.xml.h:1
msgid "Ping Subnet"
msgstr "Eco de subred"

#: hacks/config/sonar.xml.h:2
msgid "Simulation Team Members"
msgstr "Miembros del equipo de simulación"

#: hacks/config/sonar.xml.h:3
msgid "Sonar"
msgstr "Sonar"

#: hacks/config/sonar.xml.h:4
msgid "Team A Name"
msgstr "Nombre del equipo A"

#: hacks/config/sonar.xml.h:5
msgid "Team B Name"
msgstr "Nombre del equipo B"

#: hacks/config/sonar.xml.h:6
msgid ""
"This program draws a simulation of a sonar screen. Written by default, it "
"displays a random assortment of ``bogies'' on the screen, but if compiled "
"properly, it can ping (pun intended) your local network, and actually plot "
"the proximity of the other hosts on your network to you. It would be easy to "
"make it monitor other sources of data, too. (Processes? Active network "
"connections? CPU usage per user?) Written by Stephen Martin."
msgstr ""
"Este programa dibuja una simulación de la pantalla de un sonar. Sin "
"opciones, muestra un grupo de «enemigos» al azar, pero si se compila "
"adecuadamente, puede buscar ecos en tu red local, y mostrar la proximidad de "
"los otros equipos. Podría fácilmente controlar otras fuentes de datos. "
"(¿Procesos?, ¿Conexiones activas? ¿Uso de la CPU por los usuarios?) Creado "
"por Stephen Martin."

#: hacks/config/sonar.xml.h:7
msgid "vs."
msgstr "vs."

#: hacks/config/speedmine.xml.h:1
msgid "Allow Wall Collisions"
msgstr "Permitir colisiones con los muros"

#: hacks/config/speedmine.xml.h:2
msgid "Display Crosshair"
msgstr "Mostrar retícula"

#: hacks/config/speedmine.xml.h:7
msgid "Max Velocity"
msgstr "Velocidad máxima"

#: hacks/config/speedmine.xml.h:8
msgid "Mine Shaft"
msgstr "Pozo de extracción"

#: hacks/config/speedmine.xml.h:9
msgid "Present Bonuses"
msgstr "Bonos actuales"

#: hacks/config/speedmine.xml.h:10
msgid "Rocky Walls"
msgstr "Muros rocosos"

#: hacks/config/speedmine.xml.h:12
msgid ""
"Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written "
"by Conrad Parker."
msgstr ""
"Simula un rápido descenso en un pozo de una mina, o un gusano bailando "
"funky. Creado por Conrad Parker."

#: hacks/config/speedmine.xml.h:16
msgid "SpeedMine"
msgstr "SpeedMine"

#: hacks/config/speedmine.xml.h:17
msgid "Thrust"
msgstr "Potencia"

#: hacks/config/speedmine.xml.h:19 hacks/config/worm.xml.h:10
msgid "Worm"
msgstr "Gusano"

#: hacks/config/sphere.xml.h:1
msgid ""
"Another of the classic screenhacks of the distant past, this one draws "
"shaded spheres in multiple colors. This hack traces its lineage back to Tom "
"Duff in 1982."
msgstr ""
"Otro de los clásicos del pasado, este dibuja esferas sombreadas de múltiples "
"colores. El linaje de este hack llega hasta Tom Duff en 1982."

#: hacks/config/sphere.xml.h:7
msgid "Sphere"
msgstr "Esfera"

#: hacks/config/sphereEversion.xml.h:1
msgid "SphereEversion"
msgstr "SphereEversion"

#: hacks/config/sphereEversion.xml.h:2
msgid ""
"SphereEversion draws an animation of a sphere being turned inside out. A "
"sphere can be turned inside out, without any tears, sharp creases or "
"discontinuities, if the surface of the sphere is allowed to intersect "
"itself. This program animates what is known as the Thurston Eversion. "
"Written by Nathaniel Thurston and Michael McGuffin. This program is not "
"included with the XScreenSaver package, but if you don't have it already, "
"you can find it at &lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt;."
msgstr ""
"SphereEversion dibuja una animación de una esfera volteandose sobre sí "
"misma. Una esfera puede volteares sobre sí, sin desgarros, fuertes dobleces "
"o discontinuidades, si se permite que la superficie de la esfera "
"interseccione con sí misma. Este programa muestra lo que se conoce como "
"Thurston Eversion. Escrito por Nathaniel Thurston y Michael McGuffin. Este "
"programa no esta incluido en el conjunto de XScreenSaver, pero si no lo "
"tienes aún, lo puedes encontrar en &lt;http://www.dgp.utoronto.ca/~mjmcguff/"
"eversion/&gt;."

#: hacks/config/spheremonics.xml.h:9
msgid "Resolution"
msgstr "Resolución"

#: hacks/config/spheremonics.xml.h:20
msgid "Smoothed Lines"
msgstr "Líneas suavizadas"

#: hacks/config/spheremonics.xml.h:23
msgid "Spheremonics"
msgstr "Spheremonics"

#: hacks/config/spheremonics.xml.h:24
msgid ""
"These closed objects are commonly called spherical harmonics, although they "
"are only remotely related to the mathematical definition found in the "
"solution to certain wave functions, most notable the eigenfunctions of "
"angular momentum operators. Written by Paul Bourke and Jamie Zawinski."
msgstr ""
"Estos objetos cerrados son llamados comúnmente harmónicos esféricos, a pesar "
"de que solo están relacionados remotamente con la definición de la solución "
"matemática que tienen algunas funciones de onda mas notables como función "
"octava de operadores de momento angular. Creado por Paul Bourke y Jamie "
"Zawinski."

#: hacks/config/spiral.xml.h:2
msgid "Cycles"
msgstr "Ciclos"

#: hacks/config/spiral.xml.h:7
msgid ""
"Moving circular patterns, by Peter Schmitzberger. Moving circular patterns "
"means moire; interference patterns, of course."
msgstr ""
"Patrones circulares móviles, de Peter Schmitzberger. Los patrones circulares "
"móviles son muarés; patrones de interferencia, por supuesto."

#: hacks/config/spiral.xml.h:11
msgid "Spiral"
msgstr "Espiral"

#: hacks/config/spotlight.xml.h:1
msgid ""
"Draws a spotlight scanning across a black screen, illumnating the underlying "
"desktop when it passes. Written by Rick Schultz."
msgstr ""
"Dibuja un foco moviéndose por una pantalla negra, iluminando el escritorio "
"subyacente conforme pasa. Escrito por Rick Schultz."

#: hacks/config/spotlight.xml.h:6
msgid "Spotlight"
msgstr "Spotlight"

#: hacks/config/sproingies.xml.h:3
msgid "Q-Bert meets Marble Madness! Written by Ed Mackey."
msgstr "¡Q-Bert reune la locura del mármol! Escrito por Ed Mackey."

#: hacks/config/sproingies.xml.h:9
msgid "Sproingies"
msgstr "Sproingies"

#: hacks/config/squiral.xml.h:3
msgid ""
"Draws a set of interacting, square-spiral-producing automata. The spirals "
"grow outward until they hit something, then they go around it. Written by "
"Jeff Epler."
msgstr ""
"Dibuja un conjunto de interactivos automatas creadores de espirales "
"cuadradas. Las espirales crecen hasta que chocan con algo, entonces lo "
"rodean. Escrito por Jeff Epler."

#: hacks/config/squiral.xml.h:5
msgid "Handedness"
msgstr "A mano"

#: hacks/config/squiral.xml.h:7
msgid "Left"
msgstr "Izquierda"

#: hacks/config/squiral.xml.h:11 hacks/config/twang.xml.h:8
msgid "Randomness"
msgstr "Aleatoriamente"

#: hacks/config/squiral.xml.h:12
msgid "Right"
msgstr "Derecha"

#: hacks/config/squiral.xml.h:17
msgid "Squiral"
msgstr "Squiral"

#: hacks/config/ssystem.xml.h:1
msgid "SSystem"
msgstr "SSystem"

#: hacks/config/ssystem.xml.h:2
msgid ""
"SSystem is a GL Solar System simulator. It simulates flybys of Sun, the nine "
"planets and a few major satellites, with four camera modes. Written by Raul "
"Alonso. This is not included with the XScreenSaver package, but is packaged "
"separately. Note: SSystem does not work as a screen saver on all systems, "
"because it doesn't communicate with xscreensaver properly. It happens to "
"work with some window managers, but not with others, so your mileage may "
"vary. SSystem was once available at &lt;http://www1.las.es/~amil/ssystem/"
"&gt;, but is now gone. You may still be able to find copies elsewhere. "
"SSystem has since evolved into two different programs: OpenUniverse (http://"
"openuniverse.sourceforge.net/) and Celestia (http://www.shatters.net/"
"celestia/). Sadly, neither of these programs work with xscreensaver at all. "
"You are encouraged to nag their authors into adding xscreensaver support!"
msgstr ""
"SSystem es un simulador GL del sistema solar. Simula el sol, los nueve "
"planetas y los principales satélites, con cuatro modos de vista. Escrito por "
"Raúl Alonso. No esta incluido en el conjunto de XScreenSaver, pero está "
"empaquetado por separado. Nota: SSystem no funciona como salvapantallas en "
"todos los sistemas, porque no se comunica adecuadamente con xscreensaver. "
"Ocurre que no funciona con algunos gestores de ventanas y con otros puede "
"variar su respuesta. SSystem estuvo disponible una vez en &lt;http://www1."
"las.es/~amil/ssystem/&gt;, pero ya no está. Actualmente se puede encontrar "
"en muchas partes. SSystem ha evolucionado desde entonces en dos programas "
"diferentes: OpenUniverse (http://openuniverse.sourceforge.net/) y Celestia "
"(http://www.shatters.net/celestia/). Desgraciadamente ninguno de estos "
"programas funciona como salvapantallas. ¡Pedimos que te quejes a sus autores "
"para que añadan un salvapantallas!"

#: hacks/config/stairs.xml.h:6
msgid "Stairs"
msgstr "Escaleras"

#: hacks/config/stairs.xml.h:8
msgid ""
"by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' "
"staircase."
msgstr ""
"Tercer hack de Marcelo Vianna sobre un tema GL de Escher, este dibuja una "
"escalera «infinita»."

#: hacks/config/starfish.xml.h:1
msgid "Color Gradients"
msgstr "Gradientes de color"

#: hacks/config/starfish.xml.h:7
msgid "Pulsating Blob"
msgstr "Mancha pulsante"

#: hacks/config/starfish.xml.h:10
msgid "Starfish"
msgstr "Starfish"

#: hacks/config/starfish.xml.h:13
msgid ""
"This generates a sequence of undulating, throbbing, star-like patterns which "
"pulsate, rotate, and turn inside out. Another display mode uses these shapes "
"to lay down a field of colors, which are then cycled. The motion is very "
"organic. Written by Jamie Zawinski."
msgstr ""
"Genera una secuencia de motivos en forma de estrellas palpitantes y "
"ondulantes, que rotan y giran sobre sí. Otro modo de vista usa estas formas "
"para crear una gama de colores, que luego cambia. El movimiento es muy "
"orgánico. Escrito por Jamie Zawinski."

#: hacks/config/starwars.xml.h:2
msgid "Anti-aliased Lines"
msgstr "Líneas suavizadas"

#: hacks/config/starwars.xml.h:3
msgid "Centered Text"
msgstr "Texto centrado"

#: hacks/config/starwars.xml.h:4
msgid ""
"Draws a stream of text slowly scrolling into the distance at an angle, over "
"a star field, like at the beginning of the movie of the same name. Written "
"by Jamie Zawinski and Claudio Matauoka."
msgstr ""
"Muestra una texto continuo que suavemente discurre en ángulo desde la "
"distancia, sobre un campo estrellado, como al comienzo de la película del "
"mismo nombre. Escrito por Jamie Zawinski y Claudio Matauoka."

#: hacks/config/starwars.xml.h:5
msgid "Fade Out"
msgstr "Fundido"

#: hacks/config/starwars.xml.h:7
msgid "Flush Left Text"
msgstr "Texto alineado a la izquierda"

#: hacks/config/starwars.xml.h:8
msgid "Flush Right Text"
msgstr "Texto alineado a la derecha"

#: hacks/config/starwars.xml.h:9
msgid "Font Point Size"
msgstr "Tamaño del tipo de letra"

#: hacks/config/starwars.xml.h:10
msgid "Scroll Speed"
msgstr "Velocidad de movimiento"

#: hacks/config/starwars.xml.h:13
msgid "Star Rotation Speed"
msgstr "Velocidad de rotación estelar"

#: hacks/config/starwars.xml.h:14
msgid "StarWars"
msgstr "StarWars"

#: hacks/config/starwars.xml.h:15
msgid "Text Columns"
msgstr "Columnas de texto"

#: hacks/config/starwars.xml.h:16
msgid "Text Lines"
msgstr "Líneas de texto"

#: hacks/config/starwars.xml.h:18
msgid "Thick Lines"
msgstr "Ancho de líneas"

#: hacks/config/starwars.xml.h:19
msgid "Wrap Long Lines"
msgstr "Deformar líneas largas"

#: hacks/config/stonerview.xml.h:1
msgid ""
"Chains of colorful squares dance around each other in complex spiral "
"patterns. Written by Andrew Plotkin, based on SGI's `electropaint' "
"screensaver."
msgstr ""
"Coloridas cadenas de cuadrados bailan unas alrededor de otras en una "
"compleja espiral Creado por Andrew Plotkin y basado en el salvapantallas de "
"SGI «electropaint»."

#: hacks/config/stonerview.xml.h:3
msgid "StonerView"
msgstr "StonerView"

#: hacks/config/strange.xml.h:1
msgid "Curviness"
msgstr "Curva"

#: hacks/config/strange.xml.h:9
msgid "Strange"
msgstr "Strange"

#: hacks/config/strange.xml.h:10
msgid ""
"This draws strange attractors: it's a colorful, unpredictably-animating "
"field of dots that swoops and twists around. The motion is very nice. "
"Written by Massimino Pascal."
msgstr ""
"Muestra inesperados atractores: es un colorido campo de puntos, animados de "
"manera impredecible que caen y giran alrededor. El movimiento es muy bueno. "
"Escrito por Massimino Pascal."

#: hacks/config/superquadrics.xml.h:2
msgid ""
"Ed Mackey reports that he wrote the first version of this program in BASIC "
"on a Commodore 64 in 1987, as a 320x200 black and white wireframe. Now it is "
"GL and has specular reflections."
msgstr ""
"Ed Mackey cuenta que escribió la primera versión de este programa en BASIC "
"en un Commodore 64 en 1987, como una malla en blanco y negro de 320x200. "
"Ahora en GL tiene reflejos espectaculares."

#: hacks/config/superquadrics.xml.h:10
msgid "Superquadrics"
msgstr "Superquadrics"

#: hacks/config/swirl.xml.h:4
msgid ""
"More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, "
"but you might have seen a Mac program similar to this called FlowFazer. "
"There is also a cool Java applet of a similar concept."
msgstr ""
"Más motivos turbulentos volando. Esta versión de M. Dobie y R. Taylor, es "
"similar al programa de Mac llamado FlowFrazer. Hay también una interesante "
"miniaplicación Java de un concepto similar."

#: hacks/config/swirl.xml.h:8
msgid "Swirl"
msgstr "Swirl"

#: hacks/config/t3d.xml.h:1
msgid "0°"
msgstr "0°"

#: hacks/config/t3d.xml.h:2
msgid "5 Minute Tick Marks"
msgstr "Marcas cada 5 minutos"

#: hacks/config/t3d.xml.h:3
msgid "90°"
msgstr "90°"

#: hacks/config/t3d.xml.h:4
msgid "Bigger"
msgstr "Mayor"

#: hacks/config/t3d.xml.h:5
msgid "Cycle Seconds"
msgstr "Ciclo de segundos"

#: hacks/config/t3d.xml.h:10
msgid "Minute Tick Marks"
msgstr "Marcas cada minuto"

#: hacks/config/t3d.xml.h:12
msgid "Smaller"
msgstr "Menor"

#: hacks/config/t3d.xml.h:14
msgid "T3D"
msgstr "T3D"

#: hacks/config/t3d.xml.h:15
msgid ""
"This draws a working analog clock composed of floating, throbbing bubbles. "
"Written by Bernd Paysan."
msgstr ""
"Muestra un reloj analógico que funciona, compuesto de palpitantes burbujas "
"flotantes. Creado por Bernd Paysan."

#: hacks/config/t3d.xml.h:16
msgid "Turn Side-to-Side"
msgstr "Volver de lado a lado"

#: hacks/config/t3d.xml.h:17
msgid "Wobbliness"
msgstr "Burbujeo"

#: hacks/config/thornbird.xml.h:1
msgid ""
"Displays a view of the ``Bird in a Thornbush'' fractal. Written by Tim "
"Auckland."
msgstr ""
"Muestra una vista del fractal «El pájaro en el espino». Escrito por Tim "
"Auckland."

#: hacks/config/thornbird.xml.h:6
msgid "Points"
msgstr "Puntos"

#: hacks/config/thornbird.xml.h:12
msgid "Thornbird"
msgstr "Thornbird"

#: hacks/config/triangle.xml.h:2
msgid ""
"Generates random mountain ranges using iterative subdivision of triangles. "
"Written by Tobias Gloth."
msgstr ""
"Genera cordilleras aleatorias usando subdivisiones iterativas de triángulos. "
"Escrito por Tobias Gloth."

#: hacks/config/triangle.xml.h:7
msgid "Triangle"
msgstr "Triángulo"

#: hacks/config/truchet.xml.h:4
msgid ""
"This draws line- and arc-based Truchet patterns that tile the screen. "
"Written by Adrian Likins."
msgstr ""
"Dibuja líneas y arcos basados en patrones Truchet que rellenan la pantalla. "
"Escrito por Adrian Likins."

#: hacks/config/truchet.xml.h:5
msgid "Truchet"
msgstr "Truchet"

#: hacks/config/twang.xml.h:2
msgid ""
"Divides the screen into a grid, and plucks them. Written by Dan Bornstein."
msgstr ""
"Divide la pantalla en rectángulos y los arranca. Escrito por Dan Bornstein."

#: hacks/config/twang.xml.h:6
msgid "Jumpy"
msgstr "Nervioso"

#: hacks/config/twang.xml.h:11
msgid "Springiness"
msgstr "Elasticidad"

#: hacks/config/twang.xml.h:13
msgid "Transference"
msgstr "Transferencia"

#: hacks/config/twang.xml.h:14
msgid "Twang"
msgstr "Twang"

#: hacks/config/vermiculate.xml.h:1
msgid "Draws squiggly worm-like paths. Written by Tyler Pierce."
msgstr "Muestra liosas sendas de gusanos. Escrito por Tyler Pierce."

#: hacks/config/vermiculate.xml.h:2
msgid "Vermiculate"
msgstr "Vermiculate"

#: hacks/config/vidwhacker.xml.h:2 hacks/config/webcollage.xml.h:2
msgid "2 seconds"
msgstr "2 segundos"

#: hacks/config/vidwhacker.xml.h:4
msgid "Image Directory"
msgstr "Carpeta de imagen"

#: hacks/config/vidwhacker.xml.h:5
msgid ""
"This is actually just a shell script that grabs a frame of video from the "
"system's video input, and then uses some PBM filters (chosen at random) to "
"manipulate and recombine the video frame in various ways (edge detection, "
"subtracting the image from a rotated version of itself, etc.) Then it "
"displays that image for a few seconds, and does it again. This works really "
"well if you just feed broadcast television into it."
msgstr ""
"De momento es solo un archivo de órdenes que copia una imagen de vídeo de la "
"salida del sistema, y sobre ella usa algunos filtros PBM (elegidos al azar) "
"para manipular y recombinar la imagen de varias maneras. Después muestra la "
"imagen durante unos segundos y la cambia de nuevo. Funciona realmente bien "
"si solo ves cadenas de televisión."

#: hacks/config/vidwhacker.xml.h:6
msgid "VidWhacker"
msgstr "VidWhacker"

#: hacks/config/vines.xml.h:6
msgid ""
"This one generates a continuous sequence of small, curvy geometric patterns. "
"It scatters them around your screen until it fills up, then it clears the "
"screen and starts over. Written by Tracy Camp and David Hansen."
msgstr ""
"Genera una secuencia continua de pequeños motivos geométricos curvos. Los "
"distribuye por la pantalla hasta que se llena, entonces la limpia y comienza "
"de nuevo. Escrito por Tracy Camp y David Hansen."

#: hacks/config/vines.xml.h:8
msgid "Vines"
msgstr "Vines"

#: hacks/config/wander.xml.h:5
msgid "Draw Spots"
msgstr "Dibuja puntos"

#: hacks/config/wander.xml.h:6
msgid ""
"Draws a colorful random-walk, in various forms. Written by Rick Campbell."
msgstr ""
"Muestra un colorido recorrido aleatorio, de varias maneras. Creado pro Rick "
"Campbell."

#: hacks/config/wander.xml.h:14
msgid "Sustain"
msgstr "Mantener"

#: hacks/config/webcollage.xml.h:3
msgid "Dictionary File"
msgstr "Archivo de diccionario"

#: hacks/config/webcollage.xml.h:5
msgid "Overall Filter Program"
msgstr "Programa de filtro global"

#: hacks/config/webcollage.xml.h:6
msgid "Per-Image Filter Program"
msgstr "Programa de filtrado previo de la imagen"

#: hacks/config/webcollage.xml.h:9
msgid ""
"This program makes collages out of random images pulled off of the World "
"Wide Web. It finds these images by doing random web searches, and then "
"extracting images from the returned pages. It can also be set up to filter "
"the images through the `VidWhacker' program, above, which looks really "
"great. (Note that most of the images it finds are text, and not pictures. "
"This is because most of the web is pictures of text. Which is pretty sad.) "
"Written by Jamie Zawinski."
msgstr ""
"Este programa hace collages de imágenes obtenidas al azar de World Wide Web. "
"Busca imágenes haciendo búsquedas aleatorias en la web, y extrayendo las "
"imágenes de las páginas devueltas. También se puede establecer un filtro de "
"imágenes con el programa «VidWhacker», lo que está muy bien. (La mayor parte "
"de las imágenes que encuentra son textos. Lo que es un poco aburrido). "
"Escrito por Jamie Zawinski."

#: hacks/config/webcollage.xml.h:10
msgid "URL Timeout"
msgstr "URL tiempo agotado"

#: hacks/config/webcollage.xml.h:11
msgid "WebCollage"
msgstr "WebCollage"

#: hacks/config/whirlwindwarp.xml.h:2
msgid ""
"Floating stars are acted upon by a mixture of simple 2D forcefields. The "
"strength of each forcefield changes continuously, and it is also switched on "
"and off at random. By Paul 'Joey' Clark."
msgstr ""
"Estrellas flotantes actúan movidas por simples campos de fuerza 2D. La "
"intensidad de cada campo de fuerza cambia continuamente, y también "
"desaparece al azar. Por Paul «Joey» Clark."

#: hacks/config/whirlwindwarp.xml.h:7
msgid "Trail Size"
msgstr "Tamaño del rastro"

#: hacks/config/whirlwindwarp.xml.h:8
msgid "WhirlwindWarp"
msgstr "WhirlwindWarp"

#: hacks/config/whirlygig.xml.h:1
msgid "Amplitude"
msgstr "Amplitud"

#: hacks/config/whirlygig.xml.h:2
msgid "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew."
msgstr ""
"Dibuja cadenas de puntos sinusoidales que se acercan y alejan. Escrito por "
"Ashton Trey Belew."

#: hacks/config/whirlygig.xml.h:5
msgid "Whirlies"
msgstr "Remolinos"

#: hacks/config/whirlygig.xml.h:6
msgid "WhirlyGig"
msgstr "WhirlyGig"

#: hacks/config/worm.xml.h:1
msgid ""
"An ancient xlock hack that draws multicolored worms that crawl around the "
"screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik "
"Theiling."
msgstr ""
"Un antiguo hack «xlock» que dibuja gusanos multicolores que se arrastran por "
"la pantalla. Escrito por Brad Taylor, Dave Lemke, Boris Putanec y Henrik "
"Theiling."

#: hacks/config/xaos.xml.h:1
msgid "XaoS"
msgstr "XaoS"

#: hacks/config/xaos.xml.h:2
msgid ""
"XaoS generates fast fly-through animations of the Mandelbrot and other "
"fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not included "
"with the XScreenSaver package, but if you don't have it already, you can "
"find it at &lt;http://limax.paru.cas.cz/~hubicka/XaoS/&gt;."
msgstr ""
"XaoS genera animaciones rápidas de Mandelbrot y otros conjuntos fractales. "
"Escrito por Thomas Marsh y Jan Hubicka. No está incluido en el paquete de "
"XScreenSaver, pero si aún no lo tienes, lo puedes encontrar en &lt;http://"
"limax.paru.cas.cz/~hubicka/XaoS/&gt;."

#: hacks/config/xdaliclock.xml.h:1
msgid "12-Hour Time"
msgstr "Modo 12 horas"

#: hacks/config/xdaliclock.xml.h:2
msgid "24-Hour Time"
msgstr "Modo 24 horas"

#: hacks/config/xdaliclock.xml.h:3
msgid "Cycle Colors"
msgstr "Ciclo de colores"

#: hacks/config/xdaliclock.xml.h:4
msgid "Display Seconds"
msgstr "Mostrar segundos"

#: hacks/config/xdaliclock.xml.h:5
msgid "Huge Font"
msgstr "Tamaño de letra enorme"

#: hacks/config/xdaliclock.xml.h:6 hacks/config/xmatrix.xml.h:8
msgid "Large Font"
msgstr "Tamaño de letra grande"

#: hacks/config/xdaliclock.xml.h:7
msgid "Medium Font"
msgstr "Tamaño de letra medio"

#: hacks/config/xdaliclock.xml.h:8 hacks/config/xmatrix.xml.h:14
msgid "Small Font"
msgstr "Tamaño de letra pequeño"

#: hacks/config/xdaliclock.xml.h:9
msgid "XDaliClock"
msgstr "XDaliClock"

#: hacks/config/xdaliclock.xml.h:10
msgid ""
"XDaliClock draws a large digital clock, the numbers of which change by "
"``melting'' into their new shapes. Written by Jamie Zawinski. This is not "
"included with the XScreenSaver package, but if you don't have it already, "
"you can find it at &lt;http://www.jwz.org/xdaliclock/&gt;."
msgstr ""
"XDaliClock muestra un gran reloj digital, los números cambian «fundiéndose» "
"en nuevas formas. Creado por Jamie Zawinski. No está incluido en el paquete "
"XScreenSaver, pero si no lo tienes puedes encontrarlo en &lt;http://www.jwz."
"org/xdaliclock/&gt;."

#: hacks/config/xearth.xml.h:1
msgid "Bright"
msgstr "Brillante"

#: hacks/config/xearth.xml.h:2
msgid "Date/Time Stamp"
msgstr "Muestra fecha/hora"

#: hacks/config/xearth.xml.h:3
msgid "Day  Dim"
msgstr "Día pálido"

#: hacks/config/xearth.xml.h:5
msgid "Display Stars"
msgstr "Muestra las estrellas"

#: hacks/config/xearth.xml.h:8
msgid "Label Cities"
msgstr "Muestra ciudades"

#: hacks/config/xearth.xml.h:9
msgid "Lower Left"
msgstr "Abajo a la izquierda"

#: hacks/config/xearth.xml.h:10
msgid "Lower Right"
msgstr "Abajo a la derecha"

#: hacks/config/xearth.xml.h:13
msgid "Mercator Projection"
msgstr "Proyección Mercator"

#: hacks/config/xearth.xml.h:14
msgid "Night   Dim"
msgstr "Noche pálida"

#: hacks/config/xearth.xml.h:15
msgid "No Stars"
msgstr "Sin estrellas"

#: hacks/config/xearth.xml.h:16
msgid "North/South Rotation"
msgstr "Rotación norte/sur"

#: hacks/config/xearth.xml.h:18
msgid "Orthographic Projection"
msgstr "Proyección ortográfica"

#: hacks/config/xearth.xml.h:19
msgid "Real Time"
msgstr "Tiempo real"

#: hacks/config/xearth.xml.h:20
msgid "Shaded Image"
msgstr "Imagen sombreada"

#: hacks/config/xearth.xml.h:21
msgid "Sharp"
msgstr "Definido"

#: hacks/config/xearth.xml.h:23
msgid "Spacing"
msgstr "Espaciado"

#: hacks/config/xearth.xml.h:26
msgid "Terminator   Blurry"
msgstr "Terminador .borroso"

#: hacks/config/xearth.xml.h:27
msgid "Time Warp"
msgstr "Deformación temporal"

#: hacks/config/xearth.xml.h:29
msgid "Upper Left"
msgstr "Arriba a la izquierda"

#: hacks/config/xearth.xml.h:30
msgid "Upper Right"
msgstr "Arriba a la derecha"

#: hacks/config/xearth.xml.h:31
msgid ""
"XEarth draws an image of the Earth, as seen from your favorite vantage point "
"in space, correctly shaded for the current position of the Sun. Written by "
"Kirk Johnson. This is not included with the XScreenSaver package, but if you "
"don't have it already, you can find it at &lt;http://www.cs.colorado.edu/"
"~tuna/xearth/&gt;."
msgstr ""
"XEarth muestra una imagen de la Tierra, vista desde tu punto favorito en el "
"espacio, sombreada correctamente según la posición del Sol. Escrito por Kirk "
"Johnson. No está incluido en el paquete XScreenSaver, pero si aún no lo "
"tienes lo puedes encontrar en &lt;http://www.cs.colorado.edu/~tuna/xearth/"
"&gt;."

#: hacks/config/xearth.xml.h:32
msgid "Xearth"
msgstr "Xearth"

#: hacks/config/xfishtank.xml.h:5
msgid "Fish"
msgstr "Pez"

#: hacks/config/xfishtank.xml.h:6
msgid "Fish Speed"
msgstr "Velocidad de los peces"

#: hacks/config/xfishtank.xml.h:7
msgid ""
"Fish! This is not included with the XScreenSaver package, but if you don't "
"have it already, you can find it at &lt;http://metalab.unc.edu/pub/Linux/X11/"
"demos/&gt;."
msgstr ""
"¡Fish! No está incluido en el paquete XScreenSaver, pero si aún no lo tienes "
"lo puedes encontrar en &lt;http://metalab.unc.edu/pub/Linux/X11/demos/&gt;."

#: hacks/config/xfishtank.xml.h:12
msgid "XFishTank"
msgstr "XFishTank"

#: hacks/config/xflame.xml.h:1
msgid "Bitmap File"
msgstr "Archivo de mapa de bits"

#: hacks/config/xflame.xml.h:2
msgid ""
"Draws a simulation of pulsing fire. It can also take an arbitrary image and "
"set it on fire too. Written by Carsten Haitzler, hacked on by many others."
msgstr ""
"Muestra una simulación de fuego pulsante. También puede tomar una imagen "
"arbitraria y ponerla en el fuego. Escrito por Carsten Haitzler, mejorado por "
"muchos otros."

#: hacks/config/xflame.xml.h:3
msgid "Enable Blooming"
msgstr "Activar resplandor"

#: hacks/config/xflame.xml.h:8
msgid "Xflame"
msgstr "Xflame"

#: hacks/config/xjack.xml.h:4
msgid ""
"This program behaves schizophrenically and makes a lot of typos. Written by "
"Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, ``The "
"Shining,'' you won't get it. Those who have describe this hack as "
"``inspired.''"
msgstr ""
"Este programa se comporta esquizofrénicamente y muestra gran cantidad de "
"tipos de letra. Creado por Jamie Zawinski. Si no ha visto la obra maestra de "
"Stanley Kubrick «The Shining» no lo entenderá. Algunos han descrito este hack "
"como «inspirado»."

#: hacks/config/xjack.xml.h:5
msgid "Xjack"
msgstr "Xjack"

#: hacks/config/xlyap.xml.h:1
msgid ""
"This generates pretty fractal pictures by doing funky math involving the "
"``Lyapunov exponent.'' It has a cool interactive mode, too. Written by Ron "
"Record."
msgstr ""
"Genera bonitas fotos fractales mediante el divertido cálculo matemático "
"«exponente Lyapunov». También tiene un buen modo interactivo. Escrito por Ron "
"Record."

#: hacks/config/xlyap.xml.h:2
msgid "Xlyap"
msgstr "Xlyap"

#: hacks/config/xmatrix.xml.h:1
msgid ""
"A rendition of the text scrolls seen in the movie ``The Matrix.'' Written by "
"Jamie Zawinski."
msgstr ""
"Una copia del texto deslizante que se ve en la película «The Matrix». Escrito "
"por Jamie Zawinski."

#: hacks/config/xmatrix.xml.h:2
msgid "Binary Encoding"
msgstr "Codificación binaria"

#: hacks/config/xmatrix.xml.h:3
msgid "Expansion Algorithm"
msgstr "Algoritmo de expansión"

#: hacks/config/xmatrix.xml.h:5
msgid "Full"
msgstr "Completo"

#: hacks/config/xmatrix.xml.h:6
msgid "Genetic Encoding"
msgstr "Codificación genética"

#: hacks/config/xmatrix.xml.h:7
msgid "Hexadecimal Encoding"
msgstr "Codificación hexadecimal"

#: hacks/config/xmatrix.xml.h:9
msgid "Matrix Encoding"
msgstr "Codificación Matrix"

#: hacks/config/xmatrix.xml.h:10
msgid "Phone Number"
msgstr "Número de teléfono"

#: hacks/config/xmatrix.xml.h:11
msgid "Run Trace Program"
msgstr "Ejecutar programa de trazado"

#: hacks/config/xmatrix.xml.h:12
msgid "Slider Algorithm"
msgstr "Algoritmo guía"

#: hacks/config/xmatrix.xml.h:17
msgid "Synergistic Algorithm"
msgstr "Algoritmo sinergístico"

#: hacks/config/xmatrix.xml.h:18
msgid "Xmatrix"
msgstr "Xmatrix"

#: hacks/config/xmountains.xml.h:2
msgid "Reflections"
msgstr "Reflejos"

#: hacks/config/xmountains.xml.h:3
msgid "Side View"
msgstr "Vista lateral"

#: hacks/config/xmountains.xml.h:6
msgid "Top View"
msgstr "Vista superior"

#: hacks/config/xmountains.xml.h:7
msgid ""
"XMountains generates realistic-looking fractal terrains of snow-capped "
"mountains near water, with either a top view or a side view. Written by "
"Stephen Booth. This is not included with the XScreenSaver package, but if "
"you don't have it already, you can find it at &lt;http://www.epcc.ed.ac.uk/"
"~spb/xmountains/&gt;. Be sure to compile it with -DVROOT or it won't work "
"right when launched by the xscreensaver daemon."
msgstr ""
"XMountains genera terrenos fractales muy realistas con montañas nevadas "
"cerca del agua, con vistas superior o lateral. Escrito por Stephen Booth. No "
"está incluido en el paquete XScreenSaver , pero si no lo tienes lo puedes "
"encontrar en &lt;http://www.epcc.ed.ac.uk/~spb/xmountains/&gt;. Asegurate y "
"completalo con -DVROOT o no funcionará bien cuando se lance el demonio del "
"salvapantallas."

#: hacks/config/xmountains.xml.h:8
msgid "Xmountains"
msgstr "Xmountains"

#: hacks/config/xrayswarm.xml.h:1
msgid ""
"Draws a few swarms of critters flying around the screen, with nicely faded "
"color trails behind them. Written by Chris Leger."
msgstr ""
"Dibuja enjambres de bichos volando alrededor de la pantalla, dejando bonitos "
"rastros detrás de ellos. Creado por Chirs Leger."

#: hacks/config/xrayswarm.xml.h:5
msgid "XRaySwarm"
msgstr "XRaySwarm"

#: hacks/config/xsnow.xml.h:1
msgid ""
"Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can "
"find it at &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."
msgstr ""
"Muestra una nevada y ocasionalmente un pequeño Santa Claus. Creado por Rick "
"Jansen. Lo puedes encontrar en: &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."

#: hacks/config/xsnow.xml.h:2
msgid "Xsnow"
msgstr "Xsnow"

#: hacks/config/xspirograph.xml.h:4
msgid "Layers"
msgstr "Capas"

#: hacks/config/xspirograph.xml.h:5
msgid ""
"Simulates that pen-in-nested-plastic-gears toy from your childhood. By Rohit "
"Singh."
msgstr ""
"Simula los dibujos de la niñez hechos con un bolígrafo insertado en un "
"sistema de engranajes de plástico. Creado por Rohit Singh."

#: hacks/config/xspirograph.xml.h:6
msgid "XSpiroGraph"
msgstr "XSpiroGraph"

#: hacks/config/xteevee.xml.h:1
msgid "Color Bars Enabled"
msgstr "Barras de colores activadas"

#: hacks/config/xteevee.xml.h:2
msgid "Cycle Through Modes"
msgstr "Modos cíclicos"

#: hacks/config/xteevee.xml.h:3
msgid "Rolling Enabled"
msgstr "Ondulaciones activadas"

#: hacks/config/xteevee.xml.h:4
msgid "Static Enabled"
msgstr "Estática activada"

#: hacks/config/xteevee.xml.h:5
msgid "XTeeVee"
msgstr "XTeeVee"

#: hacks/config/xteevee.xml.h:6
msgid ""
"XTeeVee simulates various television problems, including static, loss of "
"vertical hold, and a test pattern. By Greg Knauss."
msgstr ""
"XTeeVee simula varios problemas de televisión, entre otros, estática, "
"pérdida de sincronismo y cartas de ajuste. Creado por Greg Knauss."

#: hacks/config/zoom.xml.h:3
msgid "Lens Offset"
msgstr "Desplazamiento de la lente"

#: hacks/config/zoom.xml.h:4
msgid "Lenses"
msgstr "Lentes"

#: hacks/config/zoom.xml.h:9
msgid ""
"Zooms in on a part of the screen and then moves around. With the -lenses "
"option the result is like looking through many overlapping lenses rather "
"than just a simple zoom. Written by James Macnicol."
msgstr ""
"Hace un zoom sobre una parte de la pantalla y se va moviendo. Con la opción "
"lentes el resultado es como mirar a través de muchas lentes superpuestas, "
"más que solo un simple zoom. Escrito por James Macnicol."
