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/*!
\page grid_tutorial GDAL Grid Tutorial

\section grid_tutorial_intro Introduction to Gridding

Gridding is a process of creating a regular grid (or call it a raster image)
from the scattered data. Typically you have a set of arbitrary scattered over
the region of survey measurements and you would like to convert them into the
regular grid for further processing and combining with other grids.

\image html gridding.png "Scattered data gridding"
\image latex grid/gridding.eps "Scattered data gridding"

This problem can be solved using data interpolation or approximation
algorithms. But you are not limited by interpolation here. Sometimes you don't
need to interpolate your data but rather compute some statistics or data
metrics over the region. Statistics is valuable itself or could be used for
better choosing the interpolation algorithm and parameters.

That is what GDAL Grid API is about. It helps you to interpolate your data
(see \ref grid_tutorial_interpolation) or compute data metrics (see \ref
grid_tutorial_metrics).

There are two ways of using this interface. Programmatically it is available
through the \ref GDALGridCreate C function; for end users there is a \ref
gdal_grid utility. The rest of this document discusses details on algorithms
and their parameters implemented in GDAL Grid API.

\section grid_tutorial_interpolation Interpolation of the Scattered Data

\subsection grid_tutorial_interpolation_invdist Inverse Distance to a Power

The Inverse Distance to a Power gridding method is a weighted average
interpolator. You should supply the input arrays with the scattered data
values including coordinates of every data point and output grid geometry. The
function will compute interpolated value for the given position in output
grid.

For every grid node the resulting value \f$Z\f$ will be calculated using
formula:

\f[
     Z=\frac{\sum_{i=1}^n{\frac{Z_i}{r_i^p}}}{\sum_{i=1}^n{\frac{1}{r_i^p}}}
\f]

where
<ul>
    <li> \f$Z_i\f$ is a known value at point \f$i\f$,
    <li> \f$r\f$ is a distance from the grid node to point \f$i\f$,
    <li> \f$p\f$ is a weighting power,
    <li> \f$n\f$ is a number of points in \ref grid_tutorial_ellipse "search
    ellipse".
</ul>

In this method the weighting factor \f$w\f$ is

\f[
    w=\frac{1}{r^p}
\f]

See \ref GDALGridInverseDistanceToAPowerOptions for the list of \ref
GDALGridCreate parameters and \ref gdal_grid_algorithms_invdist for the list
of \ref gdal_grid options.

\subsection grid_tutorial_interpolation_average Moving Average

The Moving Average is a simple data averaging algorithm. It uses a moving
window of elliptic form to search values and averages all data points within
the window. \ref grid_tutorial_ellipse "Search ellipse" can be rotated by
specified angle, the center of ellipse located at the grid node. Also the
minimum number of data points to average can be set, if there are not enough
points in window, the grid node considered empty and will be filled with
specified NODATA value.

Mathematically it can be expressed with the formula:

\f[
     Z=\frac{\sum_{i=1}^n{Z_i}}{n}
\f]

where
<ul>
    <li> \f$Z\f$ is a resulting value at the grid node,
    <li> \f$Z_i\f$ is a known value at point \f$i\f$,
    <li> \f$n\f$ is a number of points in search \ref grid_tutorial_ellipse "search ellipse".
</ul>

See \ref GDALGridMovingAverageOptions for the list of \ref GDALGridCreate
parameters and \ref gdal_grid_algorithms_average for the list of \ref
gdal_grid options.

\subsection grid_tutorial_interpolation_nearest Nearest Neighbor

The Nearest Neighbor method doesn't perform any interpolation or smoothing, it
just takes the value of nearest point found in grid node search ellipse and
returns it as a result. If there are no points found, the specified NODATA
value will be returned.

See \ref GDALGridNearestNeighborOptions for the list of \ref GDALGridCreate
parameters and \ref gdal_grid_algorithms_nearest for the list of \ref
gdal_grid options.

\section grid_tutorial_metrics Data Metrics Computation

All the metrics have the same set controlling options. See the
\ref GDALGridDataMetricsOptions.

\subsection grid_tutorial_metrics_min Minimum Data Value

Minimum value found in grid node \ref grid_tutorial_ellipse "search ellipse".
If there are no points found, the specified NODATA value will be returned.

\f[
     Z=\min{(Z_1,Z_2,\ldots,Z_n)}
\f]

where
<ul>
    <li> \f$Z\f$ is a resulting value at the grid node,
    <li> \f$Z_i\f$ is a known value at point \f$i\f$,
    <li> \f$n\f$ is a number of points in \ref grid_tutorial_ellipse "search
    ellipse".
</ul>

\subsection grid_tutorial_metrics_max Maximum Data Value

Maximum value found in grid node \ref grid_tutorial_ellipse "search ellipse".
If there are no points found, the specified NODATA value will be returned.

\f[
     Z=\max{(Z_1,Z_2,\ldots,Z_n)}
\f]

where
<ul>
    <li> \f$Z\f$ is a resulting value at the grid node,
    <li> \f$Z_i\f$ is a known value at point \f$i\f$,
    <li> \f$n\f$ is a number of points in \ref grid_tutorial_ellipse "search
    ellipse".
</ul>

\subsection grid_tutorial_metrics_range Data Range

A difference between the minimum and maximum values found in grid node \ref
grid_tutorial_ellipse "search ellipse". If there are no points found, the
specified NODATA value will be returned.

\f[
     Z=\max{(Z_1,Z_2,\ldots,Z_n)}-\min{(Z_1,Z_2,\ldots,Z_n)}
\f]

where
<ul>
    <li> \f$Z\f$ is a resulting value at the grid node,
    <li> \f$Z_i\f$ is a known value at point \f$i\f$,
    <li> \f$n\f$ is a number of points in \ref grid_tutorial_ellipse "search
    ellipse".
</ul>

\section grid_tutorial_ellipse Search Ellipse

Search window in gridding algorithms specified in the form of rotated ellipse. It is described by the three parameters:

<ul>
    <li> \f$radius_1\f$ is the first radius (\f$x\f$ axis if rotation angle is
    0),
    <li> \f$radius_2\f$ is the second radius (\f$y\f$ axis if rotation angle
    is 0),
    <li> \f$angle\f$ is a search ellipse rotation angle (rotated counter
    clockwise).
</ul>

\image html ellipse.png "Search ellipse"
\image latex grid/ellipse.eps "Search ellipse"

Only points located inside the search ellipse (including its border line) will
be used for computation.

\htmlonly
<p>
$Id$
</p>
\endhtmlonly

*/
