/****************************************************************************
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#include "assignkeyboardfocusjob_p.h"
#include "keyboardcontroller_p.h"
#include "keyboardinput_p.h"
#include "inputhandler_p.h"
#include "inputmanagers_p.h"

QT_BEGIN_NAMESPACE

namespace Qt3DInput {
namespace Input {

AssignKeyboardFocusJob::AssignKeyboardFocusJob(const Qt3DCore::QNodeId &controller)
    : QAspectJob()
    , m_inputHandler(Q_NULLPTR)
    , m_keyboardController(controller)
{
}

void AssignKeyboardFocusJob::setInputHandler(InputHandler *handler)
{
    m_inputHandler = handler;
}

void AssignKeyboardFocusJob::run()
{
    KeyboardController *controller = m_inputHandler->keyboardControllerManager()->lookupResource(m_keyboardController);
    Q_FOREACH (const HKeyboardInput handle, controller->keyboardInputsHandles()) {
        KeyboardInput *input = m_inputHandler->keyboardInputManager()->data(handle);
        if (input) {
            bool hasFocus = input->peerUuid() == controller->lastKeyboardInputRequester();
            input->setFocus(hasFocus);
            if (hasFocus)
                controller->setCurrentFocusItem(input->peerUuid());
        }
    }
}

} // namespace Input
} // namespace Qt3DInput

QT_END_NAMESPACE
