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#ifndef PXPVDSDK_PXPVDDEFAULTFILETRANSPORT_H
#define PXPVDSDK_PXPVDDEFAULTFILETRANSPORT_H

#include "pvd/PxPvdTransport.h"

#include "PsUserAllocated.h"
#include "PsFileBuffer.h"
#include "PsMutex.h"

namespace physx
{
namespace pvdsdk
{

class PvdDefaultFileTransport : public physx::PxPvdTransport, public physx::shdfnd::UserAllocated
{
	PX_NOCOPY(PvdDefaultFileTransport)
  public:
	PvdDefaultFileTransport(const char* name);
	virtual ~PvdDefaultFileTransport();

	virtual bool connect();
	virtual void disconnect();
	virtual bool isConnected();

	virtual bool write(const uint8_t* inBytes, uint32_t inLength);

	virtual PxPvdTransport& lock();
	virtual void unlock();

	virtual void flush();

	virtual uint64_t getWrittenDataSize();

	virtual void release();

  private:
	physx::PsFileBuffer* mFileBuffer;
	bool mConnected;
	uint64_t mWrittenData;
	physx::shdfnd::Mutex mMutex;
	bool mLocked; // for debug, remove it when finished
};

} // pvdsdk
} // physx

#endif // PXPVDSDK_PXPVDDEFAULTFILETRANSPORT_H
