// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_MAINFRM_H__7B1C2A4A_7230_11D3_B94A_0010A4052E2A__INCLUDED_)
#define AFX_MAINFRM_H__7B1C2A4A_7230_11D3_B94A_0010A4052E2A__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CMainFrame : public CFrameWnd
{
protected: // create from serialization only
  CMainFrame();
  DECLARE_DYNCREATE(CMainFrame)

// Attributes
public:

// Operations
public:

// Overrides
  // ClassWizard generated virtual function overrides
  //{{AFX_VIRTUAL(CMainFrame)
  virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
  //}}AFX_VIRTUAL

// Implementation
public:
  virtual ~CMainFrame();
#ifdef _DEBUG
  virtual void AssertValid() const;
  virtual void Dump(CDumpContext& dc) const;
#endif

protected:  // control bar embedded members
  CStatusBar  m_wndStatusBar;
  CToolBar    m_wndToolBar;

// Generated message map functions
protected:
  //{{AFX_MSG(CMainFrame)
  afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
  // NOTE - the ClassWizard will add and remove member functions here.
  //        DO NOT EDIT what you see in these blocks of generated code!
  //}}AFX_MSG
  DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAINFRM_H__7B1C2A4A_7230_11D3_B94A_0010A4052E2A__INCLUDED_)
