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wxFloatingPointValidator< T > Class Template Reference
Validators

`#include <wx/valnum.h>`

Inheritance diagram for wxFloatingPointValidator< T >:
[legend]

## Detailed Description

### template<typename T>
class wxFloatingPointValidator< T >

Validator for text entries used for floating point numbers entry.

This validator can be used with wxTextCtrl or wxComboBox (and potentially any other class implementing wxTextEntry interface) to check that only valid floating point values can be entered into them. Currently only fixed format is supported on input, i.e. scientific format with mantissa and exponent is not supported.

This template class can be instantiated for either `float` or `double`, `long double` values are not currently supported.

Similarly to wxIntegerValidator<>, the range for the accepted values is by default set appropriately for the type. Additionally, this validator allows to specify the maximum number of digits that can be entered after the decimal separator. By default this is also set appropriately for the type used, e.g. 6 for `float` and 15 for `double` on a typical IEEE-754-based implementation. As with the range, the precision can be restricted after the validator creation if necessary.

When the validator displays numbers with decimal or thousands separators, the characters used for the separators (usually "." or ",") depend on the locale set with wxLocale (note that you shouldn't change locale with setlocale() as this can result in a mismatch between the separators used by wxLocale and the one used by the run-time library).

A simple example of using this class:

class MyDialog : public wxDialog
{
public:
MyDialog()
{
...
// Allow floating point numbers from 0 to 100 with 2 decimal
// digits only and handle empty string as 0 by default.
wxFloatingPointValidator<float>
val(2, &m_value, wxNUM_VAL_ZERO_AS_BLANK);
val.SetRange(0, 100);
// Associate it with the text control:
new wxTextCtrl(this, ..., val);
}
private:
float m_value;
};

For more information, please see wxValidator Overview.

##

Library: wxCore
Category: Validators

See Also
  wxValidator Overview, wxValidator, wxGenericValidator, wxTextValidator, wxMakeIntegerValidator()

Since
  2.9.2

## Public Types

typedef T | ValueType
| Type of the values this validator is used with.
Public Types inherited from wxNumValidator< T >
typedef T | ValueType
| Type of the values this validator is used with.

## Public Member Functions

| wxFloatingPointValidator (ValueType *value=NULL, int style=wxNUM_VAL_DEFAULT)
| Constructor for validator using the default precision.
| wxFloatingPointValidator (int precision, ValueType *value=NULL, int style=wxNUM_VAL_DEFAULT)
| Constructor for validator specifying the precision.
void | SetPrecision (unsigned precision)
| Set precision.
Public Member Functions inherited from wxNumValidator< T >
void | SetMin (ValueType min)
| Sets the minimal value accepted by the validator.
void | SetMax (ValueType max)
| Sets the maximal value accepted by the validator.
void | SetRange (ValueType min, ValueType max)
| Sets both minimal and maximal values accepted by the validator.
void | SetStyle (int style)
| Change the validator style.
virtual bool | TransferToWindow ()
| Override base class method to format the control contents.
virtual bool | TransferFromWindow ()
| Override base class method to validate the control contents.
Public Member Functions inherited from wxValidator
| wxValidator ()
| Constructor.
virtual | ~wxValidator ()
| Destructor.
virtual wxObject * | Clone () const
| All validator classes must implement the Clone() function, which returns an identical copy of itself.
wxWindow * | GetWindow () const
| Returns the window associated with the validator.
void | SetWindow (wxWindow *window)
| Associates a window with the validator.
virtual bool | Validate (wxWindow *parent)
| This overridable function is called when the value in the associated window must be validated.
Public Member Functions inherited from wxEvtHandler
| wxEvtHandler ()
| Constructor.
virtual | ~wxEvtHandler ()
| Destructor.
virtual void | QueueEvent (wxEvent *event)
| Queue event for a later processing.
virtual void | AddPendingEvent (const wxEvent &event)
| Post an event to be processed later.
template<typename T , typename T1 , ... >
void | CallAfter (void(T::*method)(T1,...), T1 x1,...)
| Asynchronously call the given method.
template<typename T >
void | CallAfter (const T &functor)
| Asynchronously call the given functor.
virtual bool | ProcessEvent (wxEvent &event)
| Processes an event, searching event tables and calling zero or more suitable event handler function(s).
bool | ProcessEventLocally (wxEvent &event)
| Try to process the event in this handler and all those chained to it.
bool | SafelyProcessEvent (wxEvent &event)
| Processes an event by calling ProcessEvent() and handles any exceptions that occur in the process.
void | ProcessPendingEvents ()
| Processes the pending events previously queued using QueueEvent() or AddPendingEvent(); you must call this function only if you are sure there are pending events for this handler, otherwise a `wxCHECK` will fail.
void | DeletePendingEvents ()
| Deletes all events queued on this event handler using QueueEvent() or AddPendingEvent().
virtual bool | SearchEventTable (wxEventTable &table, wxEvent &event)
| Searches the event table, executing an event handler function if an appropriate one is found.
void | Connect (int id, int lastId, wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
| Connects the given function dynamically with the event handler, id and event type.
void | Connect (int id, wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
| See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info.
void | Connect (wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
| See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info.
bool | Disconnect (wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
| Disconnects the given function dynamically from the event handler, using the specified parameters as search criteria and returning true if a matching function has been found and removed.
bool | Disconnect (int id=wxID_ANY, wxEventType eventType=wxEVT_NULL, wxObjectEventFunction function=NULL, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
| See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info.
bool | Disconnect (int id, int lastId, wxEventType eventType, wxObjectEventFunction function=NULL, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL)
| See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info.
template<typename EventTag , typename Functor >
void | Bind (const EventTag &eventType, Functor functor, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
| Binds the given function, functor or method dynamically with the event.
template<typename EventTag , typename Class , typename EventArg , typename EventHandler >
void | Bind (const EventTag &eventType, void(Class::*method)(EventArg &), EventHandler *handler, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
| See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for more info.
template<typename EventTag , typename Functor >
bool | Unbind (const EventTag &eventType, Functor functor, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
| Unbinds the given function, functor or method dynamically from the event handler, using the specified parameters as search criteria and returning true if a matching function has been found and removed.
template<typename EventTag , typename Class , typename EventArg , typename EventHandler >
bool | Unbind (const EventTag &eventType, void(Class::*method)(EventArg &), EventHandler *handler, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL)
| See the Unbind<>(const EventTag&, Functor, int, int, wxObject*) overload for more info.
void * | GetClientData () const
| Returns user-supplied client data.
wxClientData * | GetClientObject () const
| Returns a pointer to the user-supplied client data object.
void | SetClientData (void *data)
| Sets user-supplied client data.
void | SetClientObject (wxClientData *data)
| Set the client data object.
bool | GetEvtHandlerEnabled () const
| Returns true if the event handler is enabled, false otherwise.
wxEvtHandler * | GetNextHandler () const
| Returns the pointer to the next handler in the chain.
wxEvtHandler * | GetPreviousHandler () const
| Returns the pointer to the previous handler in the chain.
void | SetEvtHandlerEnabled (bool enabled)
| Enables or disables the event handler.
virtual void | SetNextHandler (wxEvtHandler *handler)
| Sets the pointer to the next handler.
virtual void | SetPreviousHandler (wxEvtHandler *handler)
| Sets the pointer to the previous handler.
void | Unlink ()
| Unlinks this event handler from the chain it's part of (if any); then links the "previous" event handler to the "next" one (so that the chain won't be interrupted).
bool | IsUnlinked () const
| Returns true if the next and the previous handler pointers of this event handler instance are NULL.
Public Member Functions inherited from wxObject
| wxObject ()
| Default ctor; initializes to NULL the internal reference data.
| wxObject (const wxObject &other)
| Copy ctor.
virtual | ~wxObject ()
| Destructor.
virtual wxClassInfo * | GetClassInfo () const
| This virtual function is redefined for every class that requires run-time type information, when using the wxDECLARE_CLASS macro (or similar).
wxObjectRefData * | GetRefData () const
| Returns the wxObject::m_refData pointer, i.e. the data referenced by this object.
bool | IsKindOf (const wxClassInfo *info) const
| Determines whether this class is a subclass of (or the same class as) the given class.
bool | IsSameAs (const wxObject &obj) const
| Returns true if this object has the same data pointer as obj.
void | Ref (const wxObject &clone)
| Makes this object refer to the data in clone.
void | SetRefData (wxObjectRefData *data)
| Sets the wxObject::m_refData pointer.
void | UnRef ()
| Decrements the reference count in the associated data, and if it is zero, deletes the data.
void | UnShare ()
| This is the same of AllocExclusive() but this method is public.
void | operator delete (void *buf)
| The delete operator is defined for debugging versions of the library only, when the identifier `WXDEBUG` is defined.
void * | operator new (size_t size, const wxString &filename=NULL, int lineNum=0)
| The new operator is defined for debugging versions of the library only, when the identifier `WXDEBUG` is defined.

## Additional Inherited Members

Static Public Member Functions inherited from wxValidator
static void | SuppressBellOnError (bool suppress=true)
| This functions switches on or turns off the error sound produced by the validators if an invalid key is pressed.
static bool | IsSilent ()
| Returns if the error sound is currently disabled.
Protected Member Functions inherited from wxEvtHandler
virtual bool | TryBefore (wxEvent &event)
| Method called by ProcessEvent() before examining this object event tables.
virtual bool | TryAfter (wxEvent &event)
| Method called by ProcessEvent() as last resort.
Protected Attributes inherited from wxObject
wxObjectRefData * | m_refData
| Pointer to an object which is the object's reference-counted data.

## Member Typedef Documentation

template<typename T>

typedef T wxFloatingPointValidator< T >::ValueType

Type of the values this validator is used with.

## Constructor & Destructor Documentation

template<typename T>

wxFloatingPointValidator< T >::wxFloatingPointValidator | ( | ValueType * | value = `NULL`,
|  | int | style = `wxNUM_VAL_DEFAULT`
| ) |  |

Constructor for validator using the default precision.

Parameters

  value | A pointer to the variable associated with the validator. If non NULL, this variable should have a lifetime equal to or longer than the validator lifetime (which is usually determined by the lifetime of the window).
  style | A combination of wxNumValidatorStyle enum values.

template<typename T>

wxFloatingPointValidator< T >::wxFloatingPointValidator | ( | int | precision,
|  | ValueType * | value = `NULL`,
|  | int | style = `wxNUM_VAL_DEFAULT`
| ) |  |

Constructor for validator specifying the precision.

Parameters

  value | A pointer to the variable associated with the validator. If non NULL, this variable should have a lifetime equal to or longer than the validator lifetime (which is usually determined by the lifetime of the window).
  style | A combination of wxNumValidatorStyle enum values.
  precision | The number of decimal digits after the decimal separator to show and accept.

## Member Function Documentation

template<typename T>

void wxFloatingPointValidator< T >::SetPrecision | ( | unsigned | precision | ) |

Set precision.

Precision is the number of digits shown (and accepted on input) after the decimal point. By default this is set to the maximal precision supported by the type handled by the validator in its constructor.