openscenegraph
osgAnimation::MorphGeometry Class Reference

#include <MorphGeometry>

Inheritance diagram for osgAnimation::MorphGeometry:
osg::Geometry osg::Drawable osg::Node osg::Object osg::Referenced

Classes

class  MorphTarget

Public Types

enum  Method { NORMALIZED , RELATIVE }
typedef std::vector< MorphTarget > MorphTargetList
Public Types inherited from osg::Geometry
enum  AttributeBinding { BIND_OFF =0 , BIND_OVERALL =1 , BIND_PER_PRIMITIVE_SET =2 , BIND_PER_VERTEX =4 }
typedef std::vector< osg::ref_ptr< osg::Array > > ArrayList
typedef std::vector< ref_ptr< PrimitiveSet > > PrimitiveSetList
typedef std::vector< osg::DrawElements * > DrawElementsList
Public Types inherited from osg::Drawable
enum  AttributeTypes {
  VERTICES = 0 , WEIGHTS = 1 , NORMALS = 2 , COLORS = 3 ,
  SECONDARY_COLORS = 4 , FOG_COORDS = 5 , ATTRIBUTE_6 = 6 , ATTRIBUTE_7 = 7 ,
  TEXTURE_COORDS = 8 , TEXTURE_COORDS_0 = TEXTURE_COORDS , TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1 , TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2 ,
  TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3 , TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4 , TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5 , TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6 ,
  TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7
}
typedef DrawableUpdateCallback UpdateCallback
typedef DrawableEventCallback EventCallback
typedef DrawableCullCallback CullCallback
typedef unsigned int AttributeType
Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
typedef unsigned int NodeMask
typedef std::vector< std::string > DescriptionList
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 MorphGeometry ()
 MorphGeometry (const osg::Geometry &b)
 MorphGeometry (const MorphGeometry &b, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
virtual osg::Object * cloneType () const
virtual osg::Object * clone (const osg::CopyOp &copyop) const
virtual bool isSameKindAs (const osg::Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
void setMorphTransformImplementation (MorphTransform *mt)
MorphTransform * getMorphTransformImplementation ()
const MorphTransform * getMorphTransformImplementation () const
void setMethod (Method method)
Method getMethod () const
void setMorphNormals (bool morphNormals)
bool getMorphNormals () const
const MorphTargetList & getMorphTargetList () const
MorphTargetList & getMorphTargetList ()
const MorphTarget & getMorphTarget (unsigned int i) const
MorphTarget & getMorphTarget (unsigned int i)
void setVertexSource (osg::Vec3Array *v)
osg::Vec3Array * getVertexSource () const
void setNormalSource (osg::Vec3Array *n)
osg::Vec3Array * getNormalSource () const
virtual void addMorphTarget (osg::Geometry *morphTarget, float weight=1.0)
virtual void removeMorphTarget (osg::Geometry *morphTarget)
virtual void removeMorphTarget (const std::string &name)
void setWeight (unsigned int index, float morphWeight)
void dirty (bool b=true)
bool isDirty () const
void transformSoftwareMethod ()
Public Member Functions inherited from osg::Geometry
 Geometry ()
 Geometry (const Geometry &geometry, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_Node (osg, Geometry)
virtual Geometry * asGeometry ()
virtual const Geometry * asGeometry () const
bool empty () const
void setVertexArray (Array *array)
Array * getVertexArray ()
const Array * getVertexArray () const
void setNormalArray (Array *array)
void setNormalArray (Array *array, osg::Array::Binding binding)
Array * getNormalArray ()
const Array * getNormalArray () const
void setColorArray (Array *array)
void setColorArray (Array *array, osg::Array::Binding binding)
Array * getColorArray ()
const Array * getColorArray () const
void setSecondaryColorArray (Array *array)
void setSecondaryColorArray (Array *array, osg::Array::Binding binding)
Array * getSecondaryColorArray ()
const Array * getSecondaryColorArray () const
void setFogCoordArray (Array *array)
void setFogCoordArray (Array *array, osg::Array::Binding binding)
Array * getFogCoordArray ()
const Array * getFogCoordArray () const
void setTexCoordArray (unsigned int unit, Array *array)
void setTexCoordArray (unsigned int unit, Array *array, osg::Array::Binding binding)
Array * getTexCoordArray (unsigned int unit)
const Array * getTexCoordArray (unsigned int unit) const
unsigned int getNumTexCoordArrays () const
void setTexCoordArrayList (const ArrayList &arrrayList)
ArrayList & getTexCoordArrayList ()
const ArrayList & getTexCoordArrayList () const
void setVertexAttribArray (unsigned int index, Array *array)
void setVertexAttribArray (unsigned int index, Array *array, osg::Array::Binding binding)
Array * getVertexAttribArray (unsigned int index)
const Array * getVertexAttribArray (unsigned int index) const
unsigned int getNumVertexAttribArrays () const
void setVertexAttribArrayList (const ArrayList &arrayList)
ArrayList & getVertexAttribArrayList ()
const ArrayList & getVertexAttribArrayList () const
void setPrimitiveSetList (const PrimitiveSetList &primitives)
PrimitiveSetList & getPrimitiveSetList ()
const PrimitiveSetList & getPrimitiveSetList () const
unsigned int getNumPrimitiveSets () const
PrimitiveSet * getPrimitiveSet (unsigned int pos)
const PrimitiveSet * getPrimitiveSet (unsigned int pos) const
bool addPrimitiveSet (PrimitiveSet *primitiveset)
bool setPrimitiveSet (unsigned int i, PrimitiveSet *primitiveset)
bool insertPrimitiveSet (unsigned int i, PrimitiveSet *primitiveset)
bool removePrimitiveSet (unsigned int i, unsigned int numElementsToRemove=1)
unsigned int getPrimitiveSetIndex (const PrimitiveSet *primitiveset) const
void configureBufferObjects ()
bool containsSharedArrays () const
void duplicateSharedArrays ()
virtual void setUseVertexBufferObjects (bool flag)
virtual void dirtyGLObjects ()
virtual void resizeGLObjectBuffers (unsigned int maxSize)
virtual void releaseGLObjects (State *state=0) const
bool getArrayList (ArrayList &arrayList) const
bool getDrawElementsList (DrawElementsList &drawElementsList) const
osg::VertexBufferObject * getOrCreateVertexBufferObject ()
osg::ElementBufferObject * getOrCreateElementBufferObject ()
virtual unsigned int getGLObjectSizeHint () const
virtual void compileGLObjects (RenderInfo &renderInfo) const
virtual void drawImplementation (RenderInfo &renderInfo) const
void drawVertexArraysImplementation (RenderInfo &renderInfo) const
void drawPrimitivesImplementation (RenderInfo &renderInfo) const
virtual bool supports (const Drawable::AttributeFunctor &) const
virtual void accept (Drawable::AttributeFunctor &af)
virtual bool supports (const Drawable::ConstAttributeFunctor &) const
virtual void accept (Drawable::ConstAttributeFunctor &af) const
virtual bool supports (const PrimitiveFunctor &) const
virtual void accept (PrimitiveFunctor &pf) const
virtual bool supports (const PrimitiveIndexFunctor &) const
virtual void accept (PrimitiveIndexFunctor &pf) const
bool containsDeprecatedData () const
bool checkForDeprecatedData ()
void fixDeprecatedData ()
void setNormalBinding (AttributeBinding ab)
void setColorBinding (AttributeBinding ab)
void setSecondaryColorBinding (AttributeBinding ab)
void setFogCoordBinding (AttributeBinding ab)
void setVertexAttribBinding (unsigned int index, AttributeBinding ab)
AttributeBinding getNormalBinding () const
AttributeBinding getColorBinding () const
AttributeBinding getSecondaryColorBinding () const
AttributeBinding getFogCoordBinding () const
AttributeBinding getVertexAttribBinding (unsigned int index) const
void setVertexAttribNormalize (unsigned int index, GLboolean norm)
GLboolean getVertexAttribNormalize (unsigned int index) const
Public Member Functions inherited from osg::Drawable
 Drawable ()
 Drawable (const Drawable &drawable, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_Node (osg, Drawable)
virtual Drawable * asDrawable ()
virtual const Drawable * asDrawable () const
virtual void computeDataVariance ()
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
void setInitialBound (const osg::BoundingBox &bbox)
const BoundingBox & getInitialBound () const
const BoundingSphere & getBound () const
const BoundingBox & getBoundingBox () const
virtual BoundingSphere computeBound () const
virtual BoundingBox computeBoundingBox () const
void setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback)
ComputeBoundingBoxCallback * getComputeBoundingBoxCallback ()
const ComputeBoundingBoxCallback * getComputeBoundingBoxCallback () const
virtual void setShape (Shape *shape)
template<class T>
void setShape (const ref_ptr< T > &shape)
Shape * getShape ()
const Shape * getShape () const
void setSupportsDisplayList (bool flag)
bool getSupportsDisplayList () const
void setUseDisplayList (bool flag)
bool getUseDisplayList () const
GLuint & getDisplayList (unsigned int contextID) const
bool getUseVertexBufferObjects () const
void setUseVertexArrayObject (bool flag)
bool getUseVertexArrayObject () const
void draw (RenderInfo &renderInfo) const
void drawInner (RenderInfo &renderInfo) const
void setCreateVertexArrayStateCallback (CreateVertexArrayStateCallback *cb)
CreateVertexArrayStateCallback * getCreateVertexArrayStateCallback ()
const CreateVertexArrayStateCallback * getCreateVertexArrayStateCallback () const
VertexArrayState * createVertexArrayState (RenderInfo &renderInfo) const
void setVertexArrayStateList (VertexArrayStateList &vasl)
VertexArrayStateList & getVertexArrayStateList ()
const VertexArrayStateList & getVertexArrayStateList () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setDrawCallback (DrawCallback *dc)
DrawCallback * getDrawCallback ()
const DrawCallback * getDrawCallback () const
Public Member Functions inherited from osg::Node
 Node ()
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual Node * asNode ()
virtual const Node * asNode () const
virtual Group * asGroup ()
virtual const Group * asGroup () const
virtual Transform * asTransform ()
virtual const Transform * asTransform () const
virtual Switch * asSwitch ()
virtual const Switch * asSwitch () const
virtual Geode * asGeode ()
virtual const Geode * asGeode () const
virtual osgTerrain::Terrain * asTerrain ()
virtual const osgTerrain::Terrain * asTerrain () const
virtual void accept (NodeVisitor &nv)
virtual void ascend (NodeVisitor &nv)
virtual void traverse (NodeVisitor &)
const ParentList & getParents () const
ParentList getParents ()
Group * getParent (unsigned int i)
const Group * getParent (unsigned int i) const
unsigned int getNumParents () const
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
void setUpdateCallback (Callback *nc)
template<class T>
void setUpdateCallback (const ref_ptr< T > &nc)
Callback * getUpdateCallback ()
const Callback * getUpdateCallback () const
void addUpdateCallback (Callback *nc)
template<class T>
void addUpdateCallback (const ref_ptr< T > &nc)
void removeUpdateCallback (Callback *nc)
template<class T>
void removeUpdateCallback (const ref_ptr< T > &nc)
unsigned int getNumChildrenRequiringUpdateTraversal () const
void setEventCallback (Callback *nc)
template<class T>
void setEventCallback (const ref_ptr< T > &nc)
Callback * getEventCallback ()
const Callback * getEventCallback () const
void addEventCallback (Callback *nc)
template<class T>
void addEventCallback (const ref_ptr< T > &nc)
void removeEventCallback (Callback *nc)
template<class T>
void removeEventCallback (const ref_ptr< T > &nc)
unsigned int getNumChildrenRequiringEventTraversal () const
void setCullCallback (Callback *nc)
template<class T>
void setCullCallback (const ref_ptr< T > &nc)
Callback * getCullCallback ()
const Callback * getCullCallback () const
void addCullCallback (Callback *nc)
template<class T>
void addCullCallback (const ref_ptr< T > &nc)
void removeCullCallback (Callback *nc)
template<class T>
void removeCullCallback (const ref_ptr< T > &nc)
void setCullingActive (bool active)
bool getCullingActive () const
unsigned int getNumChildrenWithCullingDisabled () const
bool isCullingActive () const
unsigned int getNumChildrenWithOccluderNodes () const
bool containsOccluderNodes () const
void setNodeMask (NodeMask nm)
NodeMask getNodeMask () const
void setStateSet (osg::StateSet *stateset)
template<class T>
void setStateSet (const osg::ref_ptr< T > &stateset)
osg::StateSet * getOrCreateStateSet ()
osg::StateSet * getStateSet ()
const osg::StateSet * getStateSet () const
void setDescriptions (const DescriptionList &descriptions)
DescriptionList & getDescriptions ()
const DescriptionList & getDescriptions () const
const std::string & getDescription (unsigned int i) const
std::string & getDescription (unsigned int i)
unsigned int getNumDescriptions () const
void addDescription (const std::string &desc)
void setInitialBound (const osg::BoundingSphere &bsphere)
const BoundingSphere & getInitialBound () const
void dirtyBound ()
const BoundingSphere & getBound () const
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
template<class T>
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
ComputeBoundingSphereCallback * getComputeBoundingSphereCallback ()
const ComputeBoundingSphereCallback * getComputeBoundingSphereCallback () const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
std::string getCompoundClassName () const
virtual NodeVisitor * asNodeVisitor ()
virtual const NodeVisitor * asNodeVisitor () const
virtual StateSet * asStateSet ()
virtual const StateSet * asStateSet () const
virtual StateAttribute * asStateAttribute ()
virtual const StateAttribute * asStateAttribute () const
virtual Uniform * asUniform ()
virtual const Uniform * asUniform () const
virtual Camera * asCamera ()
virtual const Camera * asCamera () const
virtual Callback * asCallback ()
virtual const Callback * asCallback () const
virtual CallbackObject * asCallbackObject ()
virtual const CallbackObject * asCallbackObject () const
virtual UserDataContainer * asUserDataContainer ()
virtual const UserDataContainer * asUserDataContainer () const
virtual ValueObject * asValueObject ()
virtual const ValueObject * asValueObject () const
virtual Image * asImage ()
virtual const Image * asImage () const
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainer * getUserDataContainer ()
const osg::UserDataContainer * getUserDataContainer () const
osg::UserDataContainer * getOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual Referenced * getUserData ()
virtual const Referenced * getUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Attributes

osg::ref_ptr< MorphTransform > _morphTransformImplementation
bool _dirty
 Do we need to recalculate the morphed geometry?
Method _method
MorphTargetList _morphTargets
osg::ref_ptr< osg::Vec3Array > _positionSource
osg::ref_ptr< osg::Vec3Array > _normalSource
bool _morphNormals
 Do we also morph between normals?
Protected Attributes inherited from osg::Geometry
PrimitiveSetList _primitives
osg::ref_ptr< Array > _vertexArray
osg::ref_ptr< Array > _normalArray
osg::ref_ptr< Array > _colorArray
osg::ref_ptr< Array > _secondaryColorArray
osg::ref_ptr< Array > _fogCoordArray
ArrayList _texCoordList
ArrayList _vertexAttribList
bool _containsDeprecatedData
Protected Attributes inherited from osg::Drawable
BoundingBox _initialBoundingBox
ref_ptr< ComputeBoundingBoxCallback > _computeBoundingBoxCallback
BoundingBox _boundingBox
ref_ptr< Shape > _shape
bool _supportsDisplayList
bool _useDisplayList
bool _supportsVertexBufferObjects
bool _useVertexBufferObjects
bool _useVertexArrayObject
GLObjectList _globjList
VertexArrayStateList _vertexArrayStateList
ref_ptr< DrawCallback > _drawCallback
ref_ptr< CreateVertexArrayStateCallback > _createVertexArrayStateCallback
Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
ref_ptr< ComputeBoundingSphereCallback > _computeBoundCallback
BoundingSphere _boundingSphere
bool _boundingSphereComputed
ParentList _parents
ref_ptr< Callback > _updateCallback
unsigned int _numChildrenRequiringUpdateTraversal
ref_ptr< Callback > _eventCallback
unsigned int _numChildrenRequiringEventTraversal
ref_ptr< Callback > _cullCallback
bool _cullingActive
unsigned int _numChildrenWithCullingDisabled
unsigned int _numChildrenWithOccluderNodes
NodeMask _nodeMask
ref_ptr< StateSet > _stateset
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Drawable
static GLuint generateDisplayList (unsigned int contextID, unsigned int sizeHint=0)
static void deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0)
static void setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum)
static unsigned int getMinimumNumberOfDisplayListsToRetainInCache ()
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandler * getDeleteHandler ()
Protected Types inherited from osg::Drawable
typedef osg::buffered_value< GLuint > GLObjectList
Protected Member Functions inherited from osg::Geometry
Geometry & operator= (const Geometry &)
virtual ~Geometry ()
void addVertexBufferObjectIfRequired (osg::Array *array)
void addElementBufferObjectIfRequired (osg::PrimitiveSet *primitiveSet)
virtual VertexArrayState * createVertexArrayStateImplementation (RenderInfo &renderInfo) const
Protected Member Functions inherited from osg::Drawable
Drawable & operator= (const Drawable &)
virtual ~Drawable ()
void setBound (const BoundingBox &bb) const
Protected Member Functions inherited from osg::Node
virtual ~Node ()
void addParent (osg::Group *parent)
void removeParent (osg::Group *parent)
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
void setNumChildrenRequiringEventTraversal (unsigned int num)
void setNumChildrenWithCullingDisabled (unsigned int num)
void setNumChildrenWithOccluderNodes (unsigned int num)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Member Typedef Documentation

◆ MorphTargetList

Member Enumeration Documentation

◆ Method

Enumerator
NORMALIZED 
RELATIVE 

Constructor & Destructor Documentation

◆ MorphGeometry() [1/3]

osgAnimation::MorphGeometry::MorphGeometry ( )

◆ MorphGeometry() [2/3]

osgAnimation::MorphGeometry::MorphGeometry ( const osg::Geometry & b)

◆ MorphGeometry() [3/3]

osgAnimation::MorphGeometry::MorphGeometry ( const MorphGeometry & b,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )

Member Function Documentation

◆ addMorphTarget()

virtual void osgAnimation::MorphGeometry::addMorphTarget ( osg::Geometry * morphTarget,
float weight = 1.0 )
inlinevirtual

Add a MorphTarget to the MorphGeometry. If MorphTarget is not NULL and is not contained in the MorphGeometry then increment its reference count, add it to the MorphTargets list and dirty the bounding sphere to force it to be recomputed on the next call to getBound().

Parameters
morphTargetThe MorphTarget to be added to the MorphGeometry.
weightThe weight to be added to the MorphGeometry.
Returns
true for success; false otherwise.

References _dirty, and _morphTargets.

◆ className()

virtual const char * osgAnimation::MorphGeometry::className ( ) const
inlinevirtual

return the name of the node's class type.

Reimplemented from osg::Node.

◆ clone()

virtual osg::Object * osgAnimation::MorphGeometry::clone ( const osg::CopyOp & copyop) const
inlinevirtual

return a clone of a node, with Object* return type.

Reimplemented from osg::Node.

References MorphGeometry().

◆ cloneType()

virtual osg::Object * osgAnimation::MorphGeometry::cloneType ( ) const
inlinevirtual

clone an object of the same type as the node.

Reimplemented from osg::Node.

References MorphGeometry().

◆ dirty()

void osgAnimation::MorphGeometry::dirty ( bool b = true)
inline

Set the MorphGeometry dirty.

References _dirty.

Referenced by setWeight().

◆ getMethod()

Method osgAnimation::MorphGeometry::getMethod ( ) const
inline

Get the morphing method.

References _method.

◆ getMorphNormals()

bool osgAnimation::MorphGeometry::getMorphNormals ( ) const
inline

Get the flag for morphing normals.

References _morphNormals.

◆ getMorphTarget() [1/2]

MorphTarget & osgAnimation::MorphGeometry::getMorphTarget ( unsigned int i)
inline

Return the MorphTarget at position i.

References _morphTargets.

◆ getMorphTarget() [2/2]

const MorphTarget & osgAnimation::MorphGeometry::getMorphTarget ( unsigned int i) const
inline

Return the MorphTarget at position i.

References _morphTargets.

◆ getMorphTargetList() [1/2]

MorphTargetList & osgAnimation::MorphGeometry::getMorphTargetList ( )
inline

Get the list of MorphTargets. Warning if you modify this array you will have to call dirty()

References _morphTargets.

◆ getMorphTargetList() [2/2]

const MorphTargetList & osgAnimation::MorphGeometry::getMorphTargetList ( ) const
inline

Get the list of MorphTargets.

References _morphTargets.

◆ getMorphTransformImplementation() [1/2]

MorphTransform * osgAnimation::MorphGeometry::getMorphTransformImplementation ( )
inline

◆ getMorphTransformImplementation() [2/2]

const MorphTransform * osgAnimation::MorphGeometry::getMorphTransformImplementation ( ) const
inline

◆ getNormalSource()

osg::Vec3Array * osgAnimation::MorphGeometry::getNormalSource ( ) const
inline

Get source of normals for this morph geometry

References _normalSource.

◆ getVertexSource()

osg::Vec3Array * osgAnimation::MorphGeometry::getVertexSource ( ) const
inline

Get source of vertices for this morph geometry

References _positionSource.

◆ isDirty()

bool osgAnimation::MorphGeometry::isDirty ( ) const
inline

References _dirty.

◆ isSameKindAs()

virtual bool osgAnimation::MorphGeometry::isSameKindAs ( const osg::Object * obj) const
inlinevirtual

return true if this and obj are of the same kind of object.

Reimplemented from osg::Node.

References MorphGeometry(), and NULL.

◆ libraryName()

virtual const char * osgAnimation::MorphGeometry::libraryName ( ) const
inlinevirtual

return the name of the node's library.

Reimplemented from osg::Node.

◆ removeMorphTarget() [1/2]

virtual void osgAnimation::MorphGeometry::removeMorphTarget ( const std::string & name)
inlinevirtual

References _morphTargets.

◆ removeMorphTarget() [2/2]

virtual void osgAnimation::MorphGeometry::removeMorphTarget ( osg::Geometry * morphTarget)
inlinevirtual

References _morphTargets.

◆ setMethod()

void osgAnimation::MorphGeometry::setMethod ( Method method)
inline

Set the morphing method.

References _method.

◆ setMorphNormals()

void osgAnimation::MorphGeometry::setMorphNormals ( bool morphNormals)
inline

Set flag for morphing normals.

References _morphNormals.

◆ setMorphTransformImplementation()

void osgAnimation::MorphGeometry::setMorphTransformImplementation ( MorphTransform * mt)
inline

◆ setNormalSource()

void osgAnimation::MorphGeometry::setNormalSource ( osg::Vec3Array * n)
inline

Set source of normals for this morph geometry

References _normalSource.

◆ setVertexSource()

void osgAnimation::MorphGeometry::setVertexSource ( osg::Vec3Array * v)
inline

Set source of vertices for this morph geometry

References _positionSource.

◆ setWeight()

void osgAnimation::MorphGeometry::setWeight ( unsigned int index,
float morphWeight )
inline

update a morph target at index setting its current weight to morphWeight

References _morphTargets, and dirty().

◆ transformSoftwareMethod()

void osgAnimation::MorphGeometry::transformSoftwareMethod ( )
inline

for retrocompatibility

References _morphTransformImplementation.

Member Data Documentation

◆ _dirty

bool osgAnimation::MorphGeometry::_dirty
protected

Do we need to recalculate the morphed geometry?

Referenced by addMorphTarget(), dirty(), and isDirty().

◆ _method

Method osgAnimation::MorphGeometry::_method
protected

Referenced by getMethod(), and setMethod().

◆ _morphNormals

bool osgAnimation::MorphGeometry::_morphNormals
protected

Do we also morph between normals?

Referenced by getMorphNormals(), and setMorphNormals().

◆ _morphTargets

◆ _morphTransformImplementation

◆ _normalSource

osg::ref_ptr<osg::Vec3Array> osgAnimation::MorphGeometry::_normalSource
protected

Referenced by getNormalSource(), and setNormalSource().

◆ _positionSource

osg::ref_ptr<osg::Vec3Array> osgAnimation::MorphGeometry::_positionSource
protected

Referenced by getVertexSource(), and setVertexSource().


The documentation for this class was generated from the following file: