openscenegraph
osgParticle::AngularAccelOperator Class Reference

#include <AngularAccelOperator>

Inheritance diagram for osgParticle::AngularAccelOperator:
osgParticle::Operator osg::Object osg::Referenced

Public Member Functions

 AngularAccelOperator ()
 AngularAccelOperator (const AngularAccelOperator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgParticle, AngularAccelOperator)
const osg::Vec3 & getAngularAcceleration () const
 Get the angular acceleration vector.
void setAngularAcceleration (const osg::Vec3 &v)
 Set the angular acceleration vector.
void operate (Particle *P, double dt)
 Apply the angular acceleration to a particle. Do not call this method manually.
void beginOperate (Program *prg)
 Perform some initializations. Do not call this method manually.
Public Member Functions inherited from osgParticle::Operator
 Operator ()
 Operator (const Operator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
virtual const char * libraryName () const
virtual const char * className () const
virtual bool isSameKindAs (const osg::Object *obj) const
bool isEnabled () const
 Get whether this operator is enabled.
void setEnabled (bool v)
 Enable or disable this operator.
virtual void operateParticles (ParticleSystem *ps, double dt)
virtual void endOperate ()
 Do something after all particles have been processed.
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual Object * cloneType () const =0
virtual Object * clone (const CopyOp &) const =0
std::string getCompoundClassName () const
virtual Node * asNode ()
virtual const Node * asNode () const
virtual NodeVisitor * asNodeVisitor ()
virtual const NodeVisitor * asNodeVisitor () const
virtual StateSet * asStateSet ()
virtual const StateSet * asStateSet () const
virtual StateAttribute * asStateAttribute ()
virtual const StateAttribute * asStateAttribute () const
virtual Uniform * asUniform ()
virtual const Uniform * asUniform () const
virtual Camera * asCamera ()
virtual const Camera * asCamera () const
virtual Drawable * asDrawable ()
virtual const Drawable * asDrawable () const
virtual Callback * asCallback ()
virtual const Callback * asCallback () const
virtual CallbackObject * asCallbackObject ()
virtual const CallbackObject * asCallbackObject () const
virtual UserDataContainer * asUserDataContainer ()
virtual const UserDataContainer * asUserDataContainer () const
virtual ValueObject * asValueObject ()
virtual const ValueObject * asValueObject () const
virtual Image * asImage ()
virtual const Image * asImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainer * getUserDataContainer ()
const osg::UserDataContainer * getUserDataContainer () const
osg::UserDataContainer * getOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual Referenced * getUserData ()
virtual const Referenced * getUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~AngularAccelOperator ()
AngularAccelOperator & operator= (const AngularAccelOperator &)
Protected Member Functions inherited from osgParticle::Operator
virtual ~Operator ()
Operator & operator= (const Operator &)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Additional Inherited Members

Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandler * getDeleteHandler ()
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Detailed Description

An operator class that applies a constant angular acceleration to the particles.

Constructor & Destructor Documentation

◆ AngularAccelOperator() [1/2]

osgParticle::AngularAccelOperator::AngularAccelOperator ( )
inline

◆ AngularAccelOperator() [2/2]

osgParticle::AngularAccelOperator::AngularAccelOperator ( const AngularAccelOperator & copy,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )
inline

◆ ~AngularAccelOperator()

virtual osgParticle::AngularAccelOperator::~AngularAccelOperator ( )
inlineprotectedvirtual

Member Function Documentation

◆ beginOperate()

void osgParticle::AngularAccelOperator::beginOperate ( Program * prg)
inlinevirtual

◆ getAngularAcceleration()

const osg::Vec3 & osgParticle::AngularAccelOperator::getAngularAcceleration ( ) const
inline

Get the angular acceleration vector.

◆ META_Object()

osgParticle::AngularAccelOperator::META_Object ( osgParticle ,
AngularAccelOperator  )

◆ operate()

void osgParticle::AngularAccelOperator::operate ( Particle * P,
double dt )
inlinevirtual

Apply the angular acceleration to a particle. Do not call this method manually.

Implements osgParticle::Operator.

References osgParticle::Particle::addAngularVelocity().

◆ operator=()

AngularAccelOperator & osgParticle::AngularAccelOperator::operator= ( const AngularAccelOperator & )
inlineprotected

◆ setAngularAcceleration()

void osgParticle::AngularAccelOperator::setAngularAcceleration ( const osg::Vec3 & v)
inline

Set the angular acceleration vector.


The documentation for this class was generated from the following file: