/*****************************************************************************
 * headphone.c : headphone virtual spatialization channel mixer module
 *               -> gives the feeling of a real room with a simple headphone
 *****************************************************************************
 * Copyright (C) 2002-2006 the VideoLAN team
 * $Id: 92c1a3b24b8a9702e54deb2f25d3b94101794002 $
 *
 * Authors: Boris Dorès <babal@via.ecp.fr>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the Free
 * Software Foundation; either version 2 of the License, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program; if not, write to the Free Software Foundation, Inc., 51
 * Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
 *****************************************************************************/

/*****************************************************************************
 * Preamble
 *****************************************************************************/

#ifdef HAVE_CONFIG_H
# include "config.h"
#endif

#include <math.h>                                        /* sqrt */

#include <vlc_common.h>
#include <vlc_plugin.h>
#include <vlc_aout.h>
#include <vlc_filter.h>
#include <vlc_block.h>

/*****************************************************************************
 * Local prototypes
 *****************************************************************************/
static int  OpenFilter ( vlc_object_t * );
static void CloseFilter( vlc_object_t * );
static block_t *Convert( filter_t *, block_t * );

/*****************************************************************************
 * Module descriptor
 *****************************************************************************/
#define MODULE_DESCRIPTION N_ ( \
     "This effect gives you the feeling that you are standing in a room " \
     "with a complete 7.1 speaker set when using only a headphone, " \
     "providing a more realistic sound experience. It should also be " \
     "more comfortable and less tiring when listening to music for " \
     "long periods of time.\nIt works with any source format from mono " \
     "to 7.1.")

#define HEADPHONE_DIM_TEXT N_("Characteristic dimension")
#define HEADPHONE_DIM_LONGTEXT N_( \
     "Distance between front left speaker and listener in meters.")

#define HEADPHONE_COMPENSATE_TEXT N_("Compensate delay")
#define HEADPHONE_COMPENSATE_LONGTEXT N_( \
     "The delay which is introduced by the physical algorithm may "\
     "sometimes be disturbing for the synchronization between lips-movement "\
     "and speech. In case, turn this on to compensate.")

#define HEADPHONE_DOLBY_TEXT N_("No decoding of Dolby Surround")
#define HEADPHONE_DOLBY_LONGTEXT N_( \
     "Dolby Surround encoded streams won't be decoded before being " \
     "processed by this filter. Enabling this setting is not recommended.")

vlc_module_begin ()
    set_description( N_("Headphone virtual spatialization effect") )
    set_shortname( N_("Headphone effect") )
    set_help( MODULE_DESCRIPTION )
    set_category( CAT_AUDIO )
    set_subcategory( SUBCAT_AUDIO_AFILTER )

    add_integer( "headphone-dim", 10, HEADPHONE_DIM_TEXT,
                 HEADPHONE_DIM_LONGTEXT, false )
    add_bool( "headphone-compensate", false, HEADPHONE_COMPENSATE_TEXT,
              HEADPHONE_COMPENSATE_LONGTEXT, true )
    add_bool( "headphone-dolby", false, HEADPHONE_DOLBY_TEXT,
              HEADPHONE_DOLBY_LONGTEXT, true )

    set_capability( "audio filter", 0 )
    set_callbacks( OpenFilter, CloseFilter )
    add_shortcut( "headphone" )
vlc_module_end ()


/*****************************************************************************
 * Internal data structures
 *****************************************************************************/
struct atomic_operation_t
{
    int i_source_channel_offset;
    int i_dest_channel_offset;
    unsigned int i_delay;/* in sample unit */
    double d_amplitude_factor;
};

struct filter_sys_t
{
    size_t i_overflow_buffer_size;/* in bytes */
    uint8_t * p_overflow_buffer;
    unsigned int i_nb_atomic_operations;
    struct atomic_operation_t * p_atomic_operations;
};

/*****************************************************************************
 * Init: initialize internal data structures
 * and computes the needed atomic operations
 *****************************************************************************/
/* x and z represent the coordinates of the virtual speaker
 *  relatively to the center of the listener's head, measured in meters :
 *
 *  left              right
 *Z
 *-
 *a          head
 *x
 *i
 *s
 *  rear left    rear right
 *
 *          x-axis
 *  */
static void ComputeChannelOperations( struct filter_sys_t * p_data
        , unsigned int i_rate, unsigned int i_next_atomic_operation
        , int i_source_channel_offset, double d_x, double d_z
        , double d_compensation_length, double d_channel_amplitude_factor )
{
    double d_c = 340; /*sound celerity (unit: m/s)*/
    double d_compensation_delay = (d_compensation_length-0.1) / d_c * i_rate;

    /* Left ear */
    p_data->p_atomic_operations[i_next_atomic_operation]
        .i_source_channel_offset = i_source_channel_offset;
    p_data->p_atomic_operations[i_next_atomic_operation]
        .i_dest_channel_offset = 0;/* left */
    p_data->p_atomic_operations[i_next_atomic_operation]
        .i_delay = (int)( sqrt( (-0.1-d_x)*(-0.1-d_x) + (0-d_z)*(0-d_z) )
                          / d_c * i_rate - d_compensation_delay );
    if( d_x < 0 )
    {
        p_data->p_atomic_operations[i_next_atomic_operation]
            .d_amplitude_factor = d_channel_amplitude_factor * 1.1 / 2;
    }
    else if( d_x > 0 )
    {
        p_data->p_atomic_operations[i_next_atomic_operation]
            .d_amplitude_factor = d_channel_amplitude_factor * 0.9 / 2;
    }
    else
    {
        p_data->p_atomic_operations[i_next_atomic_operation]
            .d_amplitude_factor = d_channel_amplitude_factor / 2;
    }

    /* Right ear */
    p_data->p_atomic_operations[i_next_atomic_operation + 1]
        .i_source_channel_offset = i_source_channel_offset;
    p_data->p_atomic_operations[i_next_atomic_operation + 1]
        .i_dest_channel_offset = 1;/* right */
    p_data->p_atomic_operations[i_next_atomic_operation + 1]
        .i_delay = (int)( sqrt( (0.1-d_x)*(0.1-d_x) + (0-d_z)*(0-d_z) )
                          / d_c * i_rate - d_compensation_delay );
    if( d_x < 0 )
    {
        p_data->p_atomic_operations[i_next_atomic_operation + 1]
            .d_amplitude_factor = d_channel_amplitude_factor * 0.9 / 2;
    }
    else if( d_x > 0 )
    {
        p_data->p_atomic_operations[i_next_atomic_operation + 1]
            .d_amplitude_factor = d_channel_amplitude_factor * 1.1 / 2;
    }
    else
    {
        p_data->p_atomic_operations[i_next_atomic_operation + 1]
            .d_amplitude_factor = d_channel_amplitude_factor / 2;
    }
}

static int Init( vlc_object_t *p_this, struct filter_sys_t * p_data
        , unsigned int i_nb_channels, uint32_t i_physical_channels
        , unsigned int i_rate )
{
    double d_x = var_InheritInteger( p_this, "headphone-dim" );
    double d_z = d_x;
    double d_z_rear = -d_x/3;
    double d_min = 0;
    unsigned int i_next_atomic_operation;
    int i_source_channel_offset;
    unsigned int i;

    if( var_InheritBool( p_this, "headphone-compensate" ) )
    {
        /* minimal distance to any speaker */
        if( i_physical_channels & AOUT_CHAN_REARCENTER )
        {
            d_min = d_z_rear;
        }
        else
        {
            d_min = d_z;
        }
    }

    /* Number of elementary operations */
    p_data->i_nb_atomic_operations = i_nb_channels * 2;
    if( i_physical_channels & AOUT_CHAN_CENTER )
    {
        p_data->i_nb_atomic_operations += 2;
    }
    p_data->p_atomic_operations = malloc( sizeof(struct atomic_operation_t)
            * p_data->i_nb_atomic_operations );
    if( p_data->p_atomic_operations == NULL )
        return -1;

    /* For each virtual speaker, computes elementary wave propagation time
     * to each ear */
    i_next_atomic_operation = 0;
    i_source_channel_offset = 0;
    if( i_physical_channels & AOUT_CHAN_LEFT )
    {
        ComputeChannelOperations( p_data , i_rate
                , i_next_atomic_operation , i_source_channel_offset
                , -d_x , d_z , d_min , 2.0 / i_nb_channels );
        i_next_atomic_operation += 2;
        i_source_channel_offset++;
    }
    if( i_physical_channels & AOUT_CHAN_RIGHT )
    {
        ComputeChannelOperations( p_data , i_rate
                , i_next_atomic_operation , i_source_channel_offset
                , d_x , d_z , d_min , 2.0 / i_nb_channels );
        i_next_atomic_operation += 2;
        i_source_channel_offset++;
    }
    if( i_physical_channels & AOUT_CHAN_MIDDLELEFT )
    {
        ComputeChannelOperations( p_data , i_rate
                , i_next_atomic_operation , i_source_channel_offset
                , -d_x , 0 , d_min , 1.5 / i_nb_channels );
        i_next_atomic_operation += 2;
        i_source_channel_offset++;
    }
    if( i_physical_channels & AOUT_CHAN_MIDDLERIGHT )
    {
        ComputeChannelOperations( p_data , i_rate
                , i_next_atomic_operation , i_source_channel_offset
                , d_x , 0 , d_min , 1.5 / i_nb_channels );
        i_next_atomic_operation += 2;
        i_source_channel_offset++;
    }
    if( i_physical_channels & AOUT_CHAN_REARLEFT )
    {
        ComputeChannelOperations( p_data , i_rate
                , i_next_atomic_operation , i_source_channel_offset
                , -d_x , d_z_rear , d_min , 1.5 / i_nb_channels );
        i_next_atomic_operation += 2;
        i_source_channel_offset++;
    }
    if( i_physical_channels & AOUT_CHAN_REARRIGHT )
    {
        ComputeChannelOperations( p_data , i_rate
                , i_next_atomic_operation , i_source_channel_offset
                , d_x , d_z_rear , d_min , 1.5 / i_nb_channels );
        i_next_atomic_operation += 2;
        i_source_channel_offset++;
    }
    if( i_physical_channels & AOUT_CHAN_REARCENTER )
    {
        ComputeChannelOperations( p_data , i_rate
                , i_next_atomic_operation , i_source_channel_offset
                , 0 , -d_z , d_min , 1.5 / i_nb_channels );
        i_next_atomic_operation += 2;
        i_source_channel_offset++;
    }
    if( i_physical_channels & AOUT_CHAN_CENTER )
    {
        /* having two center channels increases the spatialization effect */
        ComputeChannelOperations( p_data , i_rate
                , i_next_atomic_operation , i_source_channel_offset
                , d_x / 5.0 , d_z , d_min , 0.75 / i_nb_channels );
        i_next_atomic_operation += 2;
        ComputeChannelOperations( p_data , i_rate
                , i_next_atomic_operation , i_source_channel_offset
                , -d_x / 5.0 , d_z , d_min , 0.75 / i_nb_channels );
        i_next_atomic_operation += 2;
        i_source_channel_offset++;
    }
    if( i_physical_channels & AOUT_CHAN_LFE )
    {
        ComputeChannelOperations( p_data , i_rate
                , i_next_atomic_operation , i_source_channel_offset
                , 0 , d_z_rear , d_min , 5.0 / i_nb_channels );
        i_next_atomic_operation += 2;
        i_source_channel_offset++;
    }

    /* Initialize the overflow buffer
     * we need it because the process induce a delay in the samples */
    p_data->i_overflow_buffer_size = 0;
    for( i = 0 ; i < p_data->i_nb_atomic_operations ; i++ )
    {
        if( p_data->i_overflow_buffer_size
                < p_data->p_atomic_operations[i].i_delay * 2 * sizeof (float) )
        {
            p_data->i_overflow_buffer_size
                = p_data->p_atomic_operations[i].i_delay * 2 * sizeof (float);
        }
    }
    p_data->p_overflow_buffer = malloc( p_data->i_overflow_buffer_size );
    if( p_data->p_overflow_buffer == NULL )
    {
        free( p_data->p_atomic_operations );
        return -1;
    }
    memset( p_data->p_overflow_buffer, 0 , p_data->i_overflow_buffer_size );

    return 0;
}

/*****************************************************************************
 * DoWork: convert a buffer
 *****************************************************************************/
static void DoWork( filter_t * p_filter,
                    block_t * p_in_buf, block_t * p_out_buf )
{
    filter_sys_t *p_sys = p_filter->p_sys;
    int i_input_nb = aout_FormatNbChannels( &p_filter->fmt_in.audio );
    int i_output_nb = aout_FormatNbChannels( &p_filter->fmt_out.audio );

    float * p_in = (float*) p_in_buf->p_buffer;
    uint8_t * p_out;
    uint8_t * p_overflow;
    uint8_t * p_slide;

    size_t i_overflow_size;     /* in bytes */
    size_t i_out_size;          /* in bytes */

    unsigned int i, j;

    int i_source_channel_offset;
    int i_dest_channel_offset;
    unsigned int i_delay;
    double d_amplitude_factor;

    /* out buffer characterisitcs */
    p_out_buf->i_nb_samples = p_in_buf->i_nb_samples;
    p_out_buf->i_buffer = p_in_buf->i_buffer * i_output_nb / i_input_nb;
    p_out = p_out_buf->p_buffer;
    i_out_size = p_out_buf->i_buffer;

    /* Slide the overflow buffer */
    p_overflow = p_sys->p_overflow_buffer;
    i_overflow_size = p_sys->i_overflow_buffer_size;

    memset( p_out, 0, i_out_size );
    if ( i_out_size > i_overflow_size )
        memcpy( p_out, p_overflow, i_overflow_size );
    else
        memcpy( p_out, p_overflow, i_out_size );

    p_slide = p_sys->p_overflow_buffer;
    while( p_slide < p_overflow + i_overflow_size )
    {
        if( p_slide + i_out_size < p_overflow + i_overflow_size )
        {
            memset( p_slide, 0, i_out_size );
            if( p_slide + 2 * i_out_size < p_overflow + i_overflow_size )
                memcpy( p_slide, p_slide + i_out_size, i_out_size );
            else
                memcpy( p_slide, p_slide + i_out_size,
                        p_overflow + i_overflow_size - ( p_slide + i_out_size ) );
        }
        else
        {
            memset( p_slide, 0, p_overflow + i_overflow_size - p_slide );
        }
        p_slide += i_out_size;
    }

    /* apply the atomic operations */
    for( i = 0; i < p_sys->i_nb_atomic_operations; i++ )
    {
        /* shorter variable names */
        i_source_channel_offset
            = p_sys->p_atomic_operations[i].i_source_channel_offset;
        i_dest_channel_offset
            = p_sys->p_atomic_operations[i].i_dest_channel_offset;
        i_delay = p_sys->p_atomic_operations[i].i_delay;
        d_amplitude_factor
            = p_sys->p_atomic_operations[i].d_amplitude_factor;

        if( p_out_buf->i_nb_samples > i_delay )
        {
            /* current buffer coefficients */
            for( j = 0; j < p_out_buf->i_nb_samples - i_delay; j++ )
            {
                ((float*)p_out)[ (i_delay+j)*i_output_nb + i_dest_channel_offset ]
                    += p_in[ j * i_input_nb + i_source_channel_offset ]
                       * d_amplitude_factor;
            }

            /* overflow buffer coefficients */
            for( j = 0; j < i_delay; j++ )
            {
                ((float*)p_overflow)[ j*i_output_nb + i_dest_channel_offset ]
                    += p_in[ (p_out_buf->i_nb_samples - i_delay + j)
                       * i_input_nb + i_source_channel_offset ]
                       * d_amplitude_factor;
            }
        }
        else
        {
            /* overflow buffer coefficients only */
            for( j = 0; j < p_out_buf->i_nb_samples; j++ )
            {
                ((float*)p_overflow)[ (i_delay - p_out_buf->i_nb_samples + j)
                                        * i_output_nb + i_dest_channel_offset ]
                    += p_in[ j * i_input_nb + i_source_channel_offset ]
                       * d_amplitude_factor;
            }
        }
    }
}

/*
 * Audio filter 2
 */
/*****************************************************************************
 * OpenFilter:
 *****************************************************************************/
static int OpenFilter( vlc_object_t *p_this )
{
    filter_t *p_filter = (filter_t *)p_this;
    filter_sys_t *p_sys;

    /* Activate this filter only with stereo devices */
    if( p_filter->fmt_out.audio.i_physical_channels
            != (AOUT_CHAN_LEFT|AOUT_CHAN_RIGHT) )
    {
        msg_Dbg( p_filter, "filter discarded (incompatible format)" );
        return VLC_EGENERIC;
    }

    /* Allocate the memory needed to store the module's structure */
    p_sys = p_filter->p_sys = malloc( sizeof(struct filter_sys_t) );
    if( p_sys == NULL )
        return VLC_ENOMEM;
    p_sys->i_overflow_buffer_size = 0;
    p_sys->p_overflow_buffer = NULL;
    p_sys->i_nb_atomic_operations = 0;
    p_sys->p_atomic_operations = NULL;

    if( Init( VLC_OBJECT(p_filter), p_sys
                , aout_FormatNbChannels ( &(p_filter->fmt_in.audio) )
                , p_filter->fmt_in.audio.i_physical_channels
                , p_filter->fmt_in.audio.i_rate ) < 0 )
    {
        free( p_sys );
        return VLC_EGENERIC;
    }

    /* Request a specific format if not already compatible */
    p_filter->fmt_in.audio.i_format = VLC_CODEC_FL32;
    p_filter->fmt_out.audio.i_format = VLC_CODEC_FL32;
    p_filter->fmt_out.audio.i_rate = p_filter->fmt_in.audio.i_rate;
    p_filter->fmt_in.audio.i_original_channels =
                                   p_filter->fmt_out.audio.i_original_channels;
    if( p_filter->fmt_in.audio.i_physical_channels == AOUT_CHANS_STEREO
     && (p_filter->fmt_in.audio.i_original_channels & AOUT_CHAN_DOLBYSTEREO)
     && !var_InheritBool( p_filter, "headphone-dolby" ) )
    {
        p_filter->fmt_in.audio.i_physical_channels = AOUT_CHANS_5_0;
    }
    p_filter->pf_audio_filter = Convert;

    return VLC_SUCCESS;
}

/*****************************************************************************
 * CloseFilter : deallocate data structures
 *****************************************************************************/
static void CloseFilter( vlc_object_t *p_this )
{
    filter_t *p_filter = (filter_t *)p_this;

    free( p_filter->p_sys->p_overflow_buffer );
    free( p_filter->p_sys->p_atomic_operations );
    free( p_filter->p_sys );
}

static block_t *Convert( filter_t *p_filter, block_t *p_block )
{
    if( !p_block || !p_block->i_nb_samples )
    {
        if( p_block )
            block_Release( p_block );
        return NULL;
    }

    size_t i_out_size = p_block->i_nb_samples *
      p_filter->fmt_out.audio.i_bitspersample/8 *
        aout_FormatNbChannels( &(p_filter->fmt_out.audio) );

    block_t *p_out = block_Alloc( i_out_size );
    if( !p_out )
    {
        msg_Warn( p_filter, "can't get output buffer" );
        block_Release( p_block );
        return NULL;
    }

    p_out->i_nb_samples = p_block->i_nb_samples;
    p_out->i_dts = p_block->i_dts;
    p_out->i_pts = p_block->i_pts;
    p_out->i_length = p_block->i_length;

    DoWork( p_filter, p_block, p_out );

    block_Release( p_block );
    return p_out;
}
